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Originally posted by Mrbloodworth
More people have PCs, this game already had the potential to reach millions and failed to do so. Posting over is not cheap and DDO has not shown the wide appeal that would be needed to make a port worth the investment. I think the as yet unmade Harry Potter MMO gets the port over. Not to mention while the combat fits a controller quite well the rest of the UI is not so controller friendly. I use like 8 of my hot bars and moving to click on them with a controller is not as easy as a mouse. |
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Sarr
Apprentice Member
Joined: 8/19/08
I'm positive about what I play. If it ends & I get negative, I move on. This is how we not troll. |
Originally posted by AgtSmithOriginally posted by Sarr
No, you won't change the facts and the facts are that this change is all about marketing and testing Turbine's RMT system and little about a dead MMO (and let's face it, if you go from sub based to free you are officially dead/failed). Give them credit, I am shocked they made it three years - but that is more a testament to the loyal few made up the game's base than anything Turbine did. Hands on the ground... Smith, this is JUST YOUR NEGATIVE OPINION. Or show me the fact DDO is "just to test RMT" and "only Marketting". Show me your sources. Sources that state it is a fact, not your speculation... Very negatively biased, in my opinion.
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Originally posted by Rokurgepta
More people have PCs, this game already had the potential to reach millions and failed to do so. Posting over is not cheap and DDO has not shown the wide appeal that would be needed to make a port worth the investment. I think the as yet unmade Harry Potter MMO gets the port over. Not to mention while the combat fits a controller quite well the rest of the UI is not so controller friendly. I use like 8 of my hot bars and moving to click on them with a controller is not as easy as a mouse.
Xbox is a windows platform. PC's are not only used for gaming. The audience on a console targeted marketing are already tuned to games, and RMT, and Downloadable and episodic content.
The game did reach millions of players, it was deemed not worth a subscription, so turbine has changed that. This really is not a hard concept to understand. They have at least two MMO going to console. New IP or old. DDO online is a great choice, with its lobby like game play, simple controls, and twitch like combat system.
---------- "No, your wrong.." - Random user #123 "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features. How are you?" -Me |
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Originally posted by Sarr Hands on the ground... Smith, this is JUST YOUR NEGATIVE OPINION. Or show me the fact DDO is "just to test RMT" and "only Marketting". Show me your sources. Sources that state it is a fact, not your speculation... Very negatively biased, in my opinion. Facts or not speculation on Turbines intentions are deserved. They have lied and or misled their customers for a long time now. |
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Originally posted by Mrbloodworth
ROFL @ the DDO fans for their refusal to acknowledge the clear reality of the situation. DDO didn't fail as an MMO because it had the wrong pricing model it failed because it is not a good MMO, period. Restructuring the same game with a different payment model doesn't change the fact that so few people found the game itself appealing that it had to go F2P. All this is one of two things - a way to get more money out of the same few people or a way to test a system they have more important plans for, or likely both.
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Originally posted by Rokurgepta Hands on the ground... Smith, this is JUST YOUR NEGATIVE OPINION. Or show me the fact DDO is "just to test RMT" and "only Marketting". Show me your sources. Sources that state it is a fact, not your speculation... Very negatively biased, in my opinion. Facts or not speculation on Turbines intentions are deserved. They have lied and or misled their customers for a long time now. I would like a link to that too. I am quite sure they told you mod 9 was delayed. ---------- "No, your wrong.." - Random user #123 "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features. How are you?" -Me |
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Originally posted by Mrbloodworth
Xbox is a windows platform. PC's are not only used for gaming. The audience on a console targeted marketing are already tuned to games, and RMT, and Downloadable and episodic content.
The game did reach millions of players, it was deemed not worth a subscription, so turbine has changed that. This really is not a hard concept to understand.
Your concept is not a very good one, it may be easy for you to understand but it still lacks logic. |
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Originally posted by AgtSmith
ROFL @ the DDO fans for their refusal to acknowledge the clear reality of the situation. DDO didn't fail as an MMO because it had the wrong pricing model it failed because it is nto a good MMO, period. Restructuring the same game with a different payment model doesn't change the fact that so few people found the game itself appealing that it had to go F2P. All this is one of two things - a way to get more money out of the same few people or a way to test a system they have more important plans for, or liekly both.
Seriously, it is like taking a terrible movie that flopped at the box office and got poor reviews and word of mouth and pitching it around trying to get it made as a TV series. It doesn't work that way - failed movies don't get TV shows and just because TV is free it doesn't mean a bad movie can find an audience. DDO has seriosuly limited appeal, that much is obvious - you don't go F2P if that is not the case and you don't port a failed MMO to the console or otherwise put money in to them. Now, you might find a way to make a small playerbase useful like turning it in to a testbed for systems you are developing for other games or change to payment model to this existing game to try to find a way to get more money out of the same base and possibly get a few bucks from the pasers by as well.
You say this as if they have changed nothing for this relaunch.
Did you see the part where i said it was deemed not worth a subscription? I would be one of those people, and with the new F2P model, i will be playing again.
Nope, your to occupied trolling, just like you do on the LOTRO forums here too.
---------- "No, your wrong.." - Random user #123 "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features. How are you?" -Me |
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Originally posted by Rokurgepta
Xbox is a windows platform. PC's are not only used for gaming. The audience on a console targeted marketing are already tuned to games, and RMT, and Downloadable and episodic content.
The game did reach millions of players, it was deemed not worth a subscription, so turbine has changed that. This really is not a hard concept to understand.
Your concept is not a very good one, it may be easy for you to understand but it still lacks logic. Nope. My concept has all ready been proven. ---------- "No, your wrong.." - Random user #123 "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features. How are you?" -Me |
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Originally posted by Mrbloodworth Facts or not speculation on Turbines intentions are deserved. They have lied and or misled their customers for a long time now. I would like a link to that too. I am quite sure they told you mod 9 was delayed. Delayed yes, MOD9 no longer exists as it will be lumped in with the new release. They played along like MOD 9 was coming soon and even played it up on the website repeatedly. Things like the MOD 9 tailgate party to hype something they knew at the time was not really coming. You may not feel lied to, that is your own choice. |
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Seriously, it is like taking a terrible movie that flopped at the box office and got poor reviews and word of mouth and pitching it around trying to get it made as a TV series. It doesn't work that way - failed movies don't get TV shows and just because TV is free it doesn't mean a bad movie can find an audience. DDO has seriously limited appeal, that much is obvious - you don't go F2P if that is not the case and you don't port a failed MMO to the console or otherwise put money in to them. Now, you might find a way to make a small playerbase useful like turning it in to a testbed for systems you are developing for other games or change to payment model to this existing game to try to find a way to get more money out of the same base and possibly get a few bucks from the passers by as well.
Originally posted by Sarr
It is a fair analysis, much more fair than the though that an unpopular, failed subscription game over three years old is going to reinvent itself without changing the game only adding RMT and come out more popular and making more revenue. Come on, which is the bigger fantasy - a funded testbed or the dead game being sold in parts and making more money and being more popular?
Show me a single instance of a failed P2P or F2P game changing like this and becoming a success. It isn't happenieng and there is no way turbine would spend a penny thinking it would happen - this is a paid testbed and 'oh by the way if it works better this way while we develop this RMT system then great otherwise we shut it down after we are done'. -------------------------------- |
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Originally posted by AgtSmith it was clarified on DDO forums that the monk class is NOT the new class |
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Originally posted by Mrbloodworth Your concept is not a very good one, it may be easy for you to understand but it still lacks logic. Nope. My concept has all ready been proven.
Only in your mind. Your concept will be proven the day DDO goes to a console. Until then it is just a weak theory with a poor back up. I wonder how much DDO you play that lets you think it fits a controller with no mouse and few buttons. |
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Originally posted by Mrbloodworth
You say this as if they have changed nothing for this relaunch.
Did you see the part where i said it was deemed not worth a subscription? I would be one of those people, and with the new F2P model, i will be playing again.
Nope, your to occupied trolling, just like you do on the LOTRO forums here too.
Will you be spending money in the cash shop though? |
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Look, anyone looking knows Turbine has big console MMO plans, we allso know that to work on console you have to be RMT as you cannot do a traditional MMO sub on that platform. So really, is it much of a stretch to see this as what it is, the testbed for Turbines RMT system? Come on, DDO is a failed game - when was the last time a failed game three+ years old got reinvented and resold? it doesn't happen and it isn't happening here - this is about using DDO to develop and test their RMT system which will be critical for the console plans they have for etiher LotRO or the Harry Potter MMO. DDO was tanking anyways so they figure this is a way to get live test experinece and write off some of the expense at the same time, and maybe it works better for DDO and they get enough revenue to keep it open a while longer too. -------------------------------- |
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Sarr
Apprentice Member
Joined: 8/19/08
I'm positive about what I play. If it ends & I get negative, I move on. This is how we not troll. |
Originally posted by Mrbloodworth
Yes, both of them are speculating and doomsayig because they misunderstood something along the way and made up their own reality. This all hurt their feelings, as will seeing DDO having much more players than ever before... Not constructive discussion. No one from Turbine lied to me. Or post a link, anyone.
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Originally posted by Sarr
ROFL @ Sarr, pretty much that is all that is left to say. -------------------------------- |
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Originally posted by Sarr
Yes, both of them are speculating and doomsayig because they misunderstood something along the way and made up their own reality. This all hurt their feelings, as will seeing DDO having much more players than ever before... Not constructive discussion. No one from Turbine lied to me. Or post a link, anyone.
Sarr to be honest todays announcement puts the lie to every time you came here saying DDO was growing. This change signals the fact that DDO was in a bad way and needed a desperate change to try and grow its playerbase and its bottom line. You seem to not understand facts at all. |
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Originally posted by Rokurgepta
Sarr to be honest todays announcement puts the lie to every time you came here saying DDO was growing. This change signals the fact that DDO was in a bad way and needed a desperate change to try and grow its playerbase and its bottom line. You seem to not understand facts at all.
It would be understandable for Turbine to choose F2P with an item shop over Subs either way, most F2P games make a large amount of money fairly easily. Take RoM - it costs about 260.00USD just for a capped level vanity set (And yes, people buy them).
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Originally posted by AgtSmith
ROFL @ Sarr, pretty much that is all that is left to say.
Sarr is right DDO will have more players that I believe, but will DDO hook enough of them to make more money then it does today? Will a free DDO appeal to enough people to make this change worthwhile? This is DDOs last attempt at making money. There is no where to go after F2P and a cash shop. Truth is DDO has over 3 years failed to hook enough people to be prolfitable, this can not be disputed by any fanboy. Turbine would not go F2P unless they had to. F2P as of now does not have the reputauion for great games or good communities. Turbine is taking a huge chance with these changes. If it leads to more money and more content that is great, but that is the future. Right now Turbine has a floundering game that may not see real content for almost one year since the last MOD was released. |
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Originally posted by Aganazer
If I pay $15 a month are those dungeons included? Or is that why I get 500 points a month we all have to pay for these dungeons? What happens if I go FTP after that do I lose the dungeons? Team: Lets go run this. Player 4: I can't I don't own that. Ok then lets go over here. Player 3: I don't own that. To be honest this is a lot to think about and it's giving me a headache.
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Originally posted by AshGUTZ
Sarr to be honest todays announcement puts the lie to every time you came here saying DDO was growing. This change signals the fact that DDO was in a bad way and needed a desperate change to try and grow its playerbase and its bottom line. You seem to not understand facts at all.
It would be understandable for Turbine to choose F2P with an item shop over Subs either way, most F2P games make a large amount of money fairly easily. Take RoM - it costs about 260.00USD just for a capped level vanity set (And yes, people buy them). Keep in mind DDO always prided itself on its mature player base. Once it goes F2P that will no longer be the case. F2P have the worst communities. |
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Sarr
Apprentice Member
Joined: 8/19/08
I'm positive about what I play. If it ends & I get negative, I move on. This is how we not troll. |
Originally posted by Rokurgepta
Misdirection. Pretty typical -> you can't prove anything, so you attack. But firstly, I am not Turbine. Then, I was seeing many more players post Mod 8 then I've seen post Mod 7. Personal experience that I spoke of. Delay of Mod 9 caused many people to leave - but delay was about DDO relaunch. It doesn't take scientist to know it must have been some work behind the scenes for this new client with instant RMT. It's coming to beta now. Lastly, you state that "moving to RMT and relaunch" must mean that game was in grave condition. That grave (our speculation) condition was during Mod 9 delay, caused by... working on DDO new F2P, RMT client. So it pretty much denies your opinion. So yes, you're trying to call your own negative point of view the only real, "enlightened", and your opinions facts. Now real facts say "no" to both of these assumptions behind your negativity, I'm afraid. Or do you think otherwise?
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Sarr
Apprentice Member
Joined: 8/19/08
I'm positive about what I play. If it ends & I get negative, I move on. This is how we not troll. |
Originally posted by Rokurgepta
Sarr is right DDO will have more players that I believe, but will DDO hook enough of them to make more money then it does today? Will a free DDO appeal to enough people to make this change worthwhile?
Answer is: we all don't know. We can't do anything about it, we can only wait and see. But of course, some of us can still whine about it! What a joy! Horray! PS: Pretending to know future (telling "facts" about future) is... uh, not logical from psychologic point of view. And it's a science totally based on logic, like physics.
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Originally posted by Sarr
You acknowledge that Turbine has had this in the works for some time but you deny that Turbine has been lying to people for some time. Having this in the works for a while means they have been dangling MOD 9 as a carrot while they knew darn well it was BS because the RMT thing was what they were really doing.
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