| 23 posts found | |||
|---|---|---|---|
|
Hi all Does anyone know how many people play this game on EU/US servers? When i log i have the feeling there are more players now than one year ago. I play on EU servers, i dont know about US ones. Wen LotRO came out it was announced to be the 2nd subscription game developed in US with more subscribers, so it has more players than EQ, and EQ2, (EVE isnt an US game), so LOTRO in 2007 had 200k+ players I see an huge boost since MoM came out How many people do you think is playing this game? Regards
|
|||
|
No-one really knows. Estimates vary from as low as 100K to as high as 800K+. There is a website that claims to track the number of players currently online at any moment. The numbers go up on weekends and down during the week as you would expect. However, there is no way in hell that those numbers are right. If Brandyine really has 15K players on right now, I will buy a hat and eat it. Turbine has never released numbers for any of theirn MMOs. We certainly have gotten a lot of new players since MoM launched, based on what we have all seen in game. However, without knowing how many players the game had pre-MoM this already subjective impression is rendered utterly meaningless. All we really know is that the game is doing well, likely in the same range as other sucessful sub absed MMOs (CoH, EQ II, EVE, FFXI, ect.). It's also certainly nowhere near WoW numbers. Apart from that, no one can say and it's pretty pointless to speculate imo. I don't want to write this, and you don't want to read it. But now it's too late for both of us. |
|||
|
That Website states that are 148k players online, one of the servers have 16k players online, i think the max a server can handle is 5k. I belive that those numbers are logins during the last 24 hours, and it only have US servers. |
|||
|
I don't even want to try and speculate how many players there are, but I can tell you from my own informal observations there are more people than last year. It seems like the there was a steady build-up to MoM , peaking sometime after its release and now tapering off. But that is just what I have seen on Landroval. I level really slow so I spend most of my time in the lowbie areas and it seems like there is a fairly consistent supply of fresh blood, also. While there are numerous alts running around, it seems like the first-time player population has remained pretty healthy. |
|||
|
I don't know if this is happening in America but Codemasters (EU publisher) is having a massive push of selling the game. Selling both expansions at £15 in every store that has a PC gaming section. Even having time cards in shops such as Tesco (like Walmart). So its no suprise the games getting busier, I only bought it because I saw it for cheap and thought what the hell. http://thatmmoguy.blogspot.com/ |
|||
Originally posted by Yeebo
Lol...just checked it and it says Silverlode has 68, 323 players online. XD Yeah, game sees to be doing rather nicely far as player populations. On some servers anyways. ...and yes shaker, they're doing the same thing in NA. Sucks for people like me that got back into the game right before they started the sale but its a great deal for those thinking of starting now. My guess is they're gearing up for an expansion release probably towards the end of this year or early some time next year. Although, to be honest, that's pure speculation on my part but it would make sense from a business standpoint if you think about it. If I'm right, could make for an interesting year for this game. Now all they need to do is some consolidation and they would be golden. Oh, and I believe Warcry is right about how that site is tracking pop numbers. It would make sense Silverlode would have that high of a number considering when they did the server restarts yesterday they did all of the servers except Silver. So of course those that still needed their fix just logged onto Silverlode while their main was down. |
|||
|
I am updating the charts from www.mmogchart.com and will be releasing the newly gathered info to my new site www.mmodata.net soon. I am still working on a new site, currently I made a subsection on my old WAR site. I will release the updated numbers and charts this evening. About LOTRO, I estimate they have between 300k and 400k subs, but since Codemasters or Turbine don't release any official numbers I will set them at 290k, since CCP does give numbers and they are at 300k+ now. WAR, LOTRO and EVE are all close together for the second place of premium mmorpg of the west, EVE will most likely win this little battle, as they keep increasing their numbers ( they came from 244k in January )
Cyberwiz aka CyberGh0st aka Mentakh |
|||
|
EA announced 300k for WAR, but i think LotRO have more players than WAR, it sells better at my local store, and i am not an xfire guy, but if you study that site you will see that WAR had more players than LotRO for a few months than LotRO surpassed it. In WAR EU All servers are light at exception of 3 at prime time, i dont know about the US servers. If WAR have 300k LotRO will probably have 400k. Just my opinion
PS. I am not an WAR hater, i would be playing it if the servers werent so empty. |
|||
|
It's hard to say with War though because, least in NA, they went stir crazy on adding servers. What the hell is with these companies going nuts on adding servers is beyond me because all it does is hurt the game, community, and the company's bottom line but these boobs keep doing it. So, since Turbine has 11 servers, which is also too many, but War has more so its kind of hard to get a feel on their population amounts from simply playing the games. I will say War started consolidating servers while Turbine continues to have the same amount so I suppose at least in one way you could theorize that while Turbine may not have more or the same amount of players they seem to be doing a better job at retaining players. While I would love to say EA came to their senses on their own and started consolidating servers to simply strengthen the community and because of player concerns with populations you know damn well the reason they did it is because they were losing a ton of customers. |
|||
|
This current topic matters why? ---------- "No, your wrong.." - Random user #123 "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features. How are you?" -Me |
|||
|
Because we find subscription numbers interesting? Cyberwiz aka CyberGh0st aka Mentakh |
|||
|
Turbine just decided to improve their servers instead of adding new ones. I cant find the interview where they said that. But i have a link to the hardware improvements http://www.stratics.com/node/29360 "Beginning this week we will bringing the servers down outside of their normal maintenance hours at different times of the week. This is being done in an on-going effort to improve our server hardware, stability and performance for The Lord of the Rings Online in Europe. " Now about this topic, many people like to know if the game they are playing/paying is healthy, i dont want to jump in a MMO where i cant find groups, or the Devs arent adding new content because the revenue is to short. It isnt the case, LotRO is healthy, but it´s always good to know if our game is doing well. |
|||
|
I can answer this question. It has enough. Enough so that Turbune is stll in business and giving regular updates to the game Enough so that most of my kin who started the game when it released are still there. Enough so that people of all levels can find groups if they choose. That's plenty for me.
|
|||
Originally posted by Jackdog
This. Nothing further to add. I play on the EU EN-RP Laurelin server and still see plenty of people across all level ranges and all zones. Sure it's a bit harder finding groups in the lower level ranges for the Epic books, but it's still possible. And especially on this server there are always plenty of higher level players that are glad to help out lower level players. Cheers When www met dot , they then stumbled upon Secret Society , wich happened to be a Guild , wich in turn told dot about the net . |
|||
|
EU-Eldar server has a good population. Increasing all the time and very easy to get fellowship even in low-mid level areas. And for some reason freep-creep show seems to get more and more action. |
|||
Originally posted by WARCRYtm
Well, that's the rub though with this game. While it is healthy to a degree there are too many severs, least in NA, so regardless of what some like to portray there are those that end up quitting the game because they have a rough go at it on the less populated servers. They like to try and bullshit the issue and blame it on the players saying they must just be jerks or antisocial rather than admit there is an issue but outside of that problem, which compared to most other games is minor considering there are servers where populations are fine and in relation to server woes that existed in other games like Warhammer and AoC its easy to overlook LotR. Doesn't mean it isn't there though. I just think its shitty when they go after people that clearly love the game and still remark on how great it was or defend it but happened to quit because of that issue. I've seen them go as far as referring to them as trolls which is rather despicable considering they know damn well how much those posters loved the game. The biggest problem this game has from a popultaion standpoint besides some servers being too thin is others are getting overcrowded. Because word has gotten out about which ones have a healthy population and returning players are heading to them in droves. So the game is healthy to an extent but not as healthy as it really could be. |
|||
|
Assuming for a moment that you consider that AC has approximately 10k-15k players, and they still keep the game up. And that DDO has done so horribly that they are making it a free to play - how bad do you have to be to go free for Turbine... 5k players? Less? We can assume that LOTRO, will probably stay alive and kicking for quite some time. A succesful game in these days is considered to be 300k or more active subscriptions, but Turbine also knows that a subscription base 10k-15k still brings in $150k-$225k a month. Thats not bad if you assume that 1/2 goes to servers, employees, and investors. Spitt |
|||
|
I think its really obvious Turbine has massively cut back on expenses for LotRO, so I suppose they can get by with lower numbers easily. I mean, ever since Moria, and actually ever since Book 14, the pace at which content ist developed has slowed to a crawl, and they havent even fully released Mines of Moria yet. Also, a lot of the new content is rather patchwork, many quests never did work, and it took them almost half a year to fix rampant exploits. While that all sounds bad, it does have a good side: Turbine will likely let the game run for a looong time, so anyone happy with the direction they are taking is not going to see their favorite game crumble in the next few years. Just sad it apparently wasnt cost-effective to keep going at the SvA pace after Moria. But I guess they also need a lot of money for their new console game. |
|||
|
I dont know how many LoTRO has left at this point....I quit a little after AoC and WAr came out and alot of players left LoTRO for those games.....Now how many came back later or once MoM was released is hard to say.......I always heard that the game had tons of players but I never saw it and I had main characters on brandywine and was in one of the biggest kins on that server......If I had to make a guess i'd sya it has 200-300k players overall......They would have alot more servers if there was more than that....... |
|||
|
Does Moore's Law apply to subscriptions, or is it just for hardware? And why is Turbine so secretive, meanwhile shouts from the rooftops every chance they get. And Blizzard started this BEFORE they were publicly traded so that theory won't hold water. |
|||
|
"620168 total users online" that is pretty imppressive, that is "players online right now ! more then I thought :), LotrO has way more subs then that as well cause I a lot people live on the west coast and are at woork still :D "Freedom is just another name for nothing left to lose" - Janis Joplin |
|||
|
DonnieBrasco
Elite Member
Joined: 7/25/06
Achiever 80.00% |
I don't really care about sub numbers, as long as I have everything I need in the game: much like Jackdog's list in fact. Interesting fact: I have been finishing traits in Ered Luin, the Shire and Breeland these days with my lvl 52 burglar. Everywhere I went, i checked the local (sub-region's) populations, by pressing "O". It was really nice to see 8-12 people on their level 14-19 range running around just in the Old Forest :) But this was true for most regions. Even in Ered Luin, which has kind of always been one of the most desolate places, I have seen 5-10 low level players running around in each sub-area. Compared to this, when I was questing in Eregion, I was usually almost alone, with 2-5 other players running around near, say, Gwingris. So, there are seemingly many more low level players, then in the 40-55 range. It would be interesting to see all level range distribution per population, but I'd say it probably looks like this: a LOT of players at level 60, quite many in the 55-60 range, much less in the 40-55 range (probably the scarcest?), and gradually more from lvl 40 to 20-25, below which it gets scarcer again, due to the fact that first 20-25 levels are passed quickly. When I was in Bree, trying to finish 3 more quests in Breeland to get my trait, I thought: what the heck, let's do the Great Barrows. Exactly in the same moment, I have seen a group of 3, all level 22-23, trying to find a group for a GB run. Man, were they glad when I joined with my 52 burglar :)) Bottom line: it is still pretty easy to do fellowship quests, as low as level 20.. and that says a LOT about this game! DB Denial makes one look a lot dumber than he/she actually is. |
||
|
I am very interested in the methodology of that site. When I went to check it out it registered 1 Million users online. LOTRO Server Checker server status That would make for an impressive subscriber base. But it's hard to defend not knowing how it calcutes the numbers. I will say that the servers appear properly distributed from high to low population according to what most LOTRO players have felt for a long time. I'm assuming that the numbers are as people log in. With My.LOTRO.com I'm certain one can get a strong estimate but it would be quite a bit of work to do. |
|||