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Originally posted by Vrazule
Indeed, it takes skill and cleverness to realise what the game is about. In less than 30mins, we know what the game has to offer, as we got to experience endgame raids and skirmishes. we got to experience crafting, flying, aerial combat. /sarcasm. Fact is, no you can't judge any MMO on 30mins, except if it's DF, as nothing works and it's all akward and badly designed, so to progress you need to go through hell to do so. But this is an exception. What you can do however, is not like the art, or the combat, or the traditional way of levelling up, but this is true with every other MMO, and it's all opinions. But you can't figure out what it has to offer in 30mins.
I'm sorry bub, but you can't determine what criteria or time frame "others" use to determine if they like a game or not. Judgements are personal. Your way is not the "right" way for anyone but yourself. If someone doesn't even want to stick around to try end game because they don't like the early part, then that's their call and it's legitimate for them. They can voice their opinion on what they experienced and people can take or leave it on it's own merits. I can agree with that on some terms, but some of those gripes shout a huge disclaimer "Hey I really didn't even play the game, I typed my name and pass, hit enter, and expect the game to be played for me."
What stuck out is the most is the immersion problem, well the campaign quests are there just for that reason. Even the forced 9-10 quest gives you a hint why you are there. I'm not really the type to sit there and nit-pic a game and compare it to other established ones really, I rather establish if I'm having fun or not and if not when should. I feel mid level I should have a strong feel of my class and maybe by max there were a few twist to keep me guessing, change up my playstyle, and or offer more variety to the current.
As for grouping, FF11 forced grouping for many years from the start, and for those years many were forced to sti in jueno waiting to do anything pug wise. I grouped at 8+ and thought it wasn't a big incentive other than spending time with friends at 16 you finally get out door dungeons/quest spots filled with "elite" monsters giving heaps of exp if you want to just sit there and grind them. (Kraal)
Other than that I can agree with most of the original postals quirks to a small degree. Only other thing I can comment on is quests, there are some interesting ones in the game including the weaken the mob and bring it to the guards to subdue, the event driven scout missions (well Ely is event driven so you get a movie from the two I've done (some war camp and pirate ship), as Asmo I had to run with the disguise into the camp in ChinaOB) A few of the quest do give titles and titles give stats, I did like that thought I haven't found a mage friendly one, just ones good for glad/temp and physical types. Everyone seems to want to slay a dragon on their first day of the job. Atleast AION comes close in the flashback/awaken campaigns. |
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Originally posted by Xiaoki
That may be, but average in today's MMO market is pretty damn good. Comparing Aion to WAR in terms of smoothness. Aion is much better. I haven't really played LOTRO, but I did try the open beta. Aion felt a lot smoother than LOTRO and combat is definitely more fluid (again compared to the beta). It also has cut scenes, which I feel is a step in the right direction. I know LOTRO had an intro cutscene (not sure about the rest of the game), and FFXI had some cut scenes, but they're not as good as Aion's (note: I haven't played FFXI in years). I wouldn't really call Aion a WoW clone. It's funny... if it doesn't have quests it's a korean grinder, if it has quests it's automatically a WoW clone. Why can't it just be influenced by WoW like WoW was influenced by EQ? IMO it's good practice to improve upon a succesful formula. Don't get me wrong, I would love if developers focused more on better gameplay... but at this point we have to be happy with improvements and tiny new features that make the experience a little bit better. |
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Just letting you all know that English "patch" that people were using on the chinese client wasn't a patch. It was the English language pak taken from the leaked friends and family event's client. So it was written by NCSoft. |
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Look at all the fanbkids.
Just because someone didn't like the game and expressed what they thought were "negatives" hardly makes them a troll or a mindless basher.
I thought they were mostly valid points. The game really brings nothing interesting to the table if you've played any recent MMO released in the past 5 years. Like it or not, it WAS marketted as having some "exciting innovations!" which means... oh yeah, you get wings.
I tried it. I wasn't going to because of the open PVP aspect after 20 but I decided - what the heck, a friend of mine has a beta key and I might as well just go play a few hours.
But after a while I was already bored. It's just another cleverly diguised re-hash that proclaims shiny new gimmicks which really aren't even new gimmicks.
That's my opinion. Just like the OP I'm entitled to it. It's a solid game, if you haven't tried this type of MMO before you might enjoy it, or if you aren't incredibly bored with this type of MMO you might like it. But really there's nothing new to see or do here if you're waiting for a game that's taken a bit of imagination to create. I wasn't that impressed. I suppose I'm a troll now too because I thought the game was just a mediocre re-hash, solid but really lacking in anything interesting. Retired: WoW, AoC, LOTRO, FFXI, EQ2, TR, VG, COH Waiting for: FFXIV |
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Originally posted by KaitarBesh Depends really on whos doing the name calling there junior. To hate a game is fine, to come whine and moan about it is also fine if not great, it helps the curious with their decision. But to come and tear down any game because you did not feel like muscling through the normal tutorial level seems unbelievable to the point that most will call troll B.S. or that person is indeed of low intelligence. I think most want actual VALID points, in-depth opinions based on real experience, if anything these few negative reviews only shows AION has a crappy starting area that doesn't drive players to even attempt to get to the real meat of the game. Not all but some of these comments are no better than me saying that Warcraft, I choose WoW because most people are familiar with a good portion of the game, is a horrible game because at level 6 I got twohanded sword and it cliped horribly through my characters hair, or that all the classes are the same because from my experience getting to level 9 everyone will do the same heroic strike and same sinister strike all the way up to 80 making the game bland and boring. If I would have judged DAoC by the first 5 generic levels, oh man I would have missed out on years of fun. I definately should have though for EQ1's shadow knight...least till planes of power lol. |
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It doesn't matter how solid the game is after level 5 or 10 if it's just a re-hash of the same old thing. At this point, the same old thing is getting -really- old, and trying to hype up a game as "innovative" because you get a few gimmicks is also getting really old.
It's a solid game. But new and exciting it's not. And I still feel the OP had valid points about that fact. I will also argue that if the game doesn't grab you in the first hour, then 9 times out of 10 it never will. There are only a few exceptions to this rule that I've ever found. If I'm bored out of my mind at level 5, I'll likely be bored out of my mind at level 25 or 55. Retired: WoW, AoC, LOTRO, FFXI, EQ2, TR, VG, COH Waiting for: FFXIV |
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Just play perfect world...its basically same game but it's free |
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I read about half of the posts on this topic and what I have to say to all the people that are downing Aion is that I felt the same way when WoW first came out and look what happened with that. Something a good friend told me to describe Aion was that it was "a game that would show the men from the boys". Now stop before you flip out and post before finishing this, I know when people think of that phrase they would think more of a game compaired like UO/Dark Fall/Mortal Online but that's not what it means. It is to show the men that can look and see that it is a well made game despite not being perfect where as the boys will see a few flaws and go cry to mommy that it's not the game they hoped it would be. I aint expecting Aion to be a huge hit like WoW but I wont be surprised if it does well either. I love the game and havn't felt this way since WoW but not everyone feels the same. So to those who don't, go cry and wait for your next MMO disappointment cause most of you ain't looking for an MMO by your complaints. |
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Czanrei
Advanced Member
Joined: 7/24/05
"Fear leads to Anger, Anger leads to Hate, Hate leads to Suffering" -Master Yoda |
Doesn't surprise me. NCsoft is always good at shelling out eye-candy but they have yet to release an mmog that actually has any content or one that doesn't involve constant grinding. |
Originally posted by Czanrei Your post is epic fail. |
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Originally posted by Waterlily
Tell me what lvl did u get 10? well u cant judge this game by getting to lvl 10 dam at lvl 23+ thats when the game starts to get better so i say u fail |
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Originally posted by Otakun Your post is epic fail. Haha I was lost for words as well. Some ignorant statements are out of this world. But I think this video tells it exactly like it is, in regards to Czanrei.
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Originally posted by Electriceye
Yes, and? Where in my post did I say that he doesn't have the right to hate the early part? It is all opinion after all. I was saying that nobody can know what the game offers by playing it for 30mins, Anybody can hate it, but they don't know what the game is about, they simply didn't like what they saw in 30mins, and that's perfectly fine. But don't go on judging the whole game by saying "I know what the game is about, its nothing but a wow clone" without knowing squat. That's the same as lying or trolling. You can judge the early levels you played and that's it, bub?
So, you're telling me, that if I don't like the way the game plays in the first 30 minutes, I'm somehow going to turn around and like it at the end game? The content may be different at end game, but the style and the flow are the same. The way they do their quests, the degree of grinding, the kill stealing mechanics, the leveling mechanics, the pace of progression, the quality of the game play and interface and so forth can easily be determined in the first few levels of your character and if you don't like it now, you are certainly not going to like it later.
Added Comment: You also really have to take into account someone's tolerance for quirky or crappy mechanics / content in a video game. Just because you can tolerate more of the same old, same old, doesn't mean others do. |
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Originally posted by KaitarBesh I believe that is what ritalin is for.
I believe your logic is flawed but not completely, yes its AION's fault for not making a good enough tutorial to immerse 100% of their customers, then again how many games can boast that? The "re-hash" is a staple standard just like having some visable means of progression aka levels, skill improvements, all of the above. Your method of grabbing the player's attention within the first five levels has been done, AoC, infact it was the first 20 levels...the rest kinda fell appart more and more after that it seems. Personally I don't know if the game is solid untill I get to do what I wanted to play the game for, the Abyss PvPvE. I never started playing this game with blind faith or will I be with the new final fantasy or star wars MMO with some such silly notions it will be the new messiah of of the genre. It's the wheel, it's electricity, it's many things and how in the world can you reinvent it so simply? Stop letting the media dictate your expectations, its a MMO that already sets tons of limits and boundries on it. WoW prooved it best with their automotive method from EQ its predicessors, don't give the people anything new, just dust off whats already there and add luxeries to make them more comfortable. New paint, new engine, shiney rims for the ADD folk and it will still do what it's supposed to do, get you from point A to B on the same wheels. |
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Originally posted by Vrazule
So, you're telling me, that if I don't like the way the game plays in the first 30 minutes, I'm somehow going to turn around and like it at the end game? The content may be different at end game, but the style and the flow are the same. The way they do their quests, the degree of grinding, the kill stealing mechanics, the leveling mechanics, the pace of progression, the quality of the game play and so forth can easily be determined in the first few levels of your character and if you don't like it now, you are certainly not going to like it later. What's wrong with you? I didn't say anything like that, and if someone hated the game from the beginning, most probably he's not going to like it endgame either. Regardless of whether or not he likes it later, he simply doesn't know what it's about, or what it offers, as he hasn't experienced it. Therefore he should only judge the early game and not the whole game.
It's common sense really, but nowadays UNcommon sense is more common. I'm off for now. |
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Aion is fine, they never said it was going to be something new and revolutionary. It's just a generic mmorpg with a few mechanics done slightly better.. new story with nice graphics and cut scenes, amazing armor models and pretty much a fresh start for those who love asian-style fantasy games.
I'm getting really sick of people using the "WoW killer" or "WoW clone" terms.. i swear it's like you people have never played other mmorpg's before or it's like WoW was your first mmorpg.
The game is fine, i finally tried it and i was really happy... Not to mention it's only a weekend beta with piss all content but still, i found it entertaining.
You guys should be happy with Aions free weekend beta... not to mention all the content thats due for launch :\ and NOT TO MENTION how stable the game is along with really stable servers... If this was anything like the WoW launch you guys would be blowing up.
Aion - 9/10 from me.
Although it's not game breaking different, it's a fresh new game with amazing graphics and lovely class mechanics. NCSoft never said it was something "different" or something "revolutionary" they were just making a new mmorpg with nice graphics/story/gameplay.. and they done an amazing job imo.
Asseroth: Saying this is like WOW is like saying that every car is the same because they all have four wheels. ^ read that over n over... or just go back to WoW where you belong... |
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Originally posted by solareus
Dated graphics engine? That is the Crytek engine you stupid twat. I do not give a shit how pro you think you are, you are just flat out lying for some reason. We all know where the game comes from and how long it has been out, we are lucky to be getting it over here. You need to fuck right off. |
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Originally posted by Rekuja
You may have found the source of all the problems right there, lack of experience maybe? But I can't really see many huge turn around in genres other than going from fighting games going 2D to 3D then back again, FPS, etc. All are the same with a gimmic, I think the upset people people should have payed attention to "FLYING", "PVPVE" since those are the things this game supposedly offered different.
From there I could stem a few complaints,
Limited flight time? With a game boasting so much about flight? (even when you die for some odd reason your wings flourish and you die) The only option is Alchemy and items and item mods to increase flight. Limited places you can even spread your wings in the first place, town(the whole zone) and the abyss. The only exception to this rule is gliding, you can glide anywhere but no true flying. Limited flight in the places you can fly, ok so I'm in the proper places but there are invisble barriers, disheartening. PvPvE I can't comment on only speculate, I know you lose defence flying and the obvious, using 2 planes to close the gap for melee is a task within itself adding a third seems more ploblematic. Hopefully stigmas and high level abilities fix this. |
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Originally posted by CyrussX I believe that is what ritalin is for.
I believe your logic is flawed but not completely, yes its AION's fault for not making a good enough tutorial to immerse 100% of their customers, then again how many games can boast that? The "re-hash" is a staple standard just like having some visable means of progression aka levels, skill improvements, all of the above. Your method of grabbing the player's attention within the first five levels has been done, AoC, infact it was the first 20 levels...the rest kinda fell appart more and more after that it seems. Personally I don't know if the game is solid untill I get to do what I wanted to play the game for, the Abyss PvPvE. I never started playing this game with blind faith or will I be with the new final fantasy or star wars MMO with some such silly notions it will be the new messiah of of the genre. It's the wheel, it's electricity, it's many things and how in the world can you reinvent it so simply? Stop letting the media dictate your expectations, its a MMO that already sets tons of limits and boundries on it. WoW prooved it best with their automotive method from EQ its predicessors, don't give the people anything new, just dust off whats already there and add luxeries to make them more comfortable. New paint, new engine, shiney rims for the ADD folk and it will still do what it's supposed to do, get you from point A to B on the same wheels.
So you're saying that unless a game is boring until mid levels, it's not worth playing? I believe your logic is flawed. And by the way, I don't have ADD so there's no need for ritalin. What I do have a short attention span for is games that have nothing new to offer, and Aion has nothing new to offer me.
As for games that grab your attention right away and are fun right off the bat = fail? No. Games that are not designed well from start to finish = fail. It doesn't matter if they're fun or boring from the start (though if they're boring right away or have nothing interesting and new going on, I'll likely not be around more than a few hours or days at most) if the rest of the game is crap, then the game is crap. I don't know where you pulled the argument of "a game that's fun right away is always fail later" from, that's really the most inane blanket statement I've ever read.
The media does not dictate my expectations either. -I- dictate them. HOWEVER if a game claims to have new and innovative things to offer, I'm going to wonder "huh, maybe I should try it?" and if they FAIL to actually support that claim - no matter how solid the game play or pretty the graphics - I'm not going to be impressed because at this point, why should I pay 50 bucks for a game that I've already played before? Stop making blanket statements that everyone who is finding this game a bit dull must have ADD. That's really moronic. It couldn't POSSIBLY be because , you know, we're actually hoping for a game that lives up to the "new and innovative!" claim they make? How many times can you eat a bowl of cornflakes before you're tired of cornflakes? For me it was 2 years of EQ2 and 2 years of WoW and off and on months of LOTRO, AOC, FFXI and several others. I'm sick of cornflakes. I'm sick of MMO's proclaiming to have a new flavor and they have nothing but the same old thing going on.
Aion's not a terrible game. But it's not very creative. Period. If you like it, play it, but do not be so stupid as to expect everyone to be ready to eat yet another bowl of cornflakes just because you like them so much. Retired: WoW, AoC, LOTRO, FFXI, EQ2, TR, VG, COH Waiting for: FFXIV |
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Originally posted by Vrazule
So, you're telling me, that if I don't like the way the game plays in the first 30 minutes, I'm somehow going to turn around and like it at the end game? The content may be different at end game, but the style and the flow are the same. The way they do their quests, the degree of grinding, the kill stealing mechanics, the leveling mechanics, the pace of progression, the quality of the game play and interface and so forth can easily be determined in the first few levels of your character and if you don't like it now, you are certainly not going to like it later.
Added Comment: You also really have to take into account someone's tolerance for quirky or crappy mechanics / content in a video game. Just because you can tolerate more of the same old, same old, doesn't mean others do.
You and I seem to have the same opinion on this sort of thing pretty often. I agree. Retired: WoW, AoC, LOTRO, FFXI, EQ2, TR, VG, COH Waiting for: FFXIV |
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I simply asked you what game has done what you said and wanted properly? Or did they all just do it wrong you just happened to like the others because you played them first and wasn't bored because it's new? How many times was it new to you?
Truthfully I don't know where of if they claimed to be innovative, I'm not sure if I would have believed it if I'd heard it. My problem with the gaming industry is releasing P2P betas giving players less than the content originally promised. AION in my opinion like FF11 cheated in ways, they were pre released elsewhere and we got the complete game clouding the views on the game's release. As for your assumptions that a game must be boring, no sir, by design that is a flaw. There is no hard coded rule that states right out of the box, after the patch, I should not be able to get my first quest to kill the current king, slay the dragon, and have my way with princess(if my charisma is high enough of course lol). Many games enforce this rule not to totally disorient the player who's already barely attached to the game they just entered for the first time.
I'll give my views on the game, not going to rate it till the PvP gets a pass fail which will be a few focused beta tests later
Bottom line is that I had realistic expectations, were they met? The ones I could experience, no
Did I enjoy the game even with my problems? Sure did
Did the tree textures anoy me? I didn't even take interest in the game in the first place to look at rendered trees why in the world would I care about them now. No
Did I feel the story was lacking? Actually I didn't care about the story at all, and if I did I'd do the quests to find out more about the story. It just so happens I was forced to interact with the story and found it interesting.
But whats up with the text? I'm not an english or an engrish teacher, I found flaws text when they adressed your character, no matter what sex you are they address you as "Lord" or Daeva. I thought tossing in Lady for female chars would have been nice. Other than that, it would have to be a major eyesore and basicly rip me away from the game to say "WTF" for me to care.
Quest Deisgn, standard right? Oh yeah no doubt, like the game itself its the same quest model with added perks/special event driven quest to take you out of the mainstream. The quests themselves are mainstrain and some are not skippable.
You played the first day right? Wasn't starting area was the size of an an't farm? Umm I didn't measure? I had the same problem with the first servers of WoW, to many people and all monsters despawned with the original beta mentality of "hardly anyone makes a new char" phase so stuff died and stayed dead, basicly the same here too. Changing "instances" of this area probably wouldn't have helped me enough to actually see something spawn long enough to get a good damage tap in to claim so i skipped the starting area, lemons to oranges just like that.
Everyone had to be soloing, whats the point of a MMO? Design flaw there, I wouldn't mind a level 1 dungeon that could take you to 10 that was so fast it encouraged grouping. People under level 10 want time to look at the world, kill something mess with options, I personally was social and grouped at level 8+ but can't say it was really worth it till 16 where I finally started running into elites that gave huge exp.
THE GRIND MAN THE GRIND! Yeah all games do it, this game is a bit wierd about it. Whether it was questiong or just killing mobs nothign has changed in that manor but there is a repeatable quest you get from the capital (again you have to actually break level 10) and you get a small bit of exp from harvesting AND from crafting, I can't say but I seriously doubt you'll cap level from crafting but free exp is free exp. You get it everytime you succeed a harvest and the exp goes up as your skill goes up. Don't remember if you can be cheesy and use high level harvest skill on low level stuff and get the same exp.
Ok but you cried about the damned wings? Dam right I did, I stand by it, I want more and faster flying. Would be nice if it was more "natural" to the characters than a gifted ability thats coupled with limitations.
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Aion would be a great game, if the year was 2006.
I admit I only got to level 10. I wanted real bad to get my wings and try the flying...so I endured nearly 4 hours of some of the most boring and uninnovative PVE gameplay that I have ever witnessed. Seriously! The idea that going around killing lots of cartoonish mobs, using only 1 or 2 skills for 4 hours is appealing to me as doing root canal.
Why didn't they include new skills at earlier levels?
Then, finally, after all the hard work, I got to the Eylios main city (which is really cool btw), and got 5 or 6 new skills. Then I was finally ready to fly!!!
Except...that you don't really fly in Aion. You float on the air flapping your wings. There is none of the cool flying dynamics one would expect (if flying). You can't glide while flying, or dive, or catch an ascendant wind. If you stop pressing the forward key, you just stay still in the air. Another irritating thing was all those invisible walls in the air. What's the point of flying if you can't have freedom? There's already a time restriction, why make invisible walls too?
I was disappointed with the game. Maybe it gets better after a certain level. But still, I feel disappointed that NC Soft couldn't do a more innovative game-play.
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Originally posted by masterbbb26
I love when people have this idea that its OK for games to not be fun at the beginning. This mindset is wrong and games are failing b/c of it (TCOS). Games SHOULD be fun even from the beginning. One of my favorite things about Final Fantasy 7 is how awsome the beginning of the game was. Its sad that people are OK with games being boring as hell for the first ten hours. The difference between MMO's and Console RPG's is that everything needs to be fun from the get go in a Console game. If not the game will fail completely. MMO's are different because the start of the game is the learning curve of the game. Those first 10 to 20 levels are there to slowly give the person their class's skills with out over whelming them. People at least here in the US are generally stupid when it comes to video games. It takes a lot of time for people to realize what they are doing simply because MMO's here are newish to the casual gamer. So yes games should be fun and exciting from the get go, but doing so for an MMO is somewhat difficult becase its just not even close to any other genre of game, and you can not compare them to Console games because Console games are 1/10th of the content most crap MMO's are. |
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{Very standard MMO}...... DUH NCSoft has said this for along time that this is a standard MMO. Would you walk into a store have a clerck tell you about this nice shinny apple. buy the shiny apple and come back later and give the store a negitive feedback because you bought a shiny apple? You knew what you were getting into. {text is mediocre at best} well this is 110% on you for being so impatient to play a game version not meant for. (asuming your not chinese or korean}. this should be common sense but it seems alot of people lack this nowadays. {Game is a grind} Grind is so vague and such a worthless term. If its an MMO its a grind. Its just that whats a grind to you may not be a grind to someone else. {players are mostly just soloing} Welcome to the common theme of MMO's post wow. the only hope for something different is FFXIV and even that has serious doubts now since they said its aimed at casuals. I still have hope, just because i cant see them making a cakewalk hand holding MMO. With that said I have no intention on playing Aion anymore because its a "very standard MMO". Its not for me anymore. To the people enjoying it great for them. I am somewhat jealous. I wish I had an MMO that I wanted to play (besides ffxiv). Whats stupid is people playing a game version not meant for them or knowing that a standard mmo is not for them either, yet they come here and post negative things about the game. Waiting for: Final Fantasy XIV |
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Don't listen to anything in this thread. When you are level 1 in a game it is like that, like the poster said they are not qualified to post a review and haven't played the game for more than 2 minutes. |
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