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6/05/09 1:21:39 PM#21
Two high quality companies both putting out well made mmos can only help us the customers. Neither one has to knock the other out and hopefully neither one will. Competition breeds better products for everyone.
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6/05/09 1:24:26 PM#22
WoW can have a billion subscribers, as far as I care. As long as Bioware makes a StarWars mmo...with the same quality and care of their single player games..and then some...then Blizzard might as well not exist for me. |
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6/05/09 1:26:59 PM#23
Originally posted by BarCrow
Exactly. I don't care what others play. WoW holds a lot of appeal for a lot of people. I simply want more out of a game, and I think Bioware has the best chance of offering that to me. |
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6/05/09 1:30:54 PM#24
Originally posted by Horkathane
No one ever said class balancing in WOW is better than in Baulder's gate.. So think about what you say before you try to put words into a person's mouth. Blizzard was regarded as one of the best RPG game companies with their Diablo and Diablo II as well. They made an MMORPG. 'Shite. Hmm ok so you are saying...what? ----------------------------- |
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CazNeerg
Advanced Member
Joined: 8/06/04
"So, Lone Star, now you see that evil will always triumph, because good is dumb." |
6/05/09 1:31:06 PM#25
Originally posted by Daffid011
When is it Blizzard is going to release a well made MMO? ;) Peace is a lie, there is only passion. |
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CazNeerg
Advanced Member
Joined: 8/06/04
"So, Lone Star, now you see that evil will always triumph, because good is dumb." |
6/05/09 1:37:51 PM#26
Originally posted by Sievahn Hello, Horkathane, I would like to introduce you to my friend Bethesda Softworks...
Bethesda hasn't made a real RPG since Daggerfall. Which yes, was a great game. Morrowind and Oblivion were both decent hack-and-slash, semi-shooteresque adventure games with statistics, but they don't deserve to be called RPGs. Where were the choices? The most complex choice in either of those core games was "Do this quest, or not do it." Once you made the decision to do it, there was one way to do it, only, with no choices. And they were both collections of *completely* unrelated quest chains. You could play the entire storyline for a given guild, it could only play out one way, and regardless of what you did it would have absolutely no effect on anything outside of that guild. Bethesda was once a great company that could have competed with BioWare. But not at any point over the last decade. And that post-apocalyptic Oblivion with guns, a decent game judged solely on its own merits, but nowhere close to being deserving of the name Fallout. Peace is a lie, there is only passion. |
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6/05/09 1:40:45 PM#27
Originally posted by templarga See, you can compare it just fine, it just takes some effort.
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6/05/09 1:41:30 PM#28
Originally posted by Daffid011
QFT Is this a mirror thread ? |
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CazNeerg
Advanced Member
Joined: 8/06/04
"So, Lone Star, now you see that evil will always triumph, because good is dumb." |
6/05/09 1:46:56 PM#29
Originally posted by Joppari and when you come to the end of the story?
For the sake of argument, let's assume an insanely fast leveling experience from start to max level, one month. That means that out of the box, you have a minimum of 8 months of story content to experience, one for each class. Then consider that the storylines branch. Even if there were only two branches for each class, a light and a dark, that gets us from 8 months to 16. If there is enough choice variety for 3 fairly distinctive experiences within each class, we are up to 24 months. This is all with the out of the box content, without considering either potential expansion content, or PvP and PvE content that takes place outside of the class story. Any classes added to the game later would add a likely *minimum* of 2 months worth of content, and would probably be introduced in pairs, one for each side, so a minimum of 4 months content. All of this assumes an unrealistically fast leveling experience, and even doing that, you get 1-2 years of content out of the box. Sounds pretty good to me. Peace is a lie, there is only passion. |
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6/05/09 2:29:11 PM#30
Originally posted by Horkathane
If your statement is anywhere near the truth then your game is doomed. It's sad that you have to talk about your game in referrence to wow... sort of like bioware's trailer did. It means it can't stand well on its own like wow did. It's identity is wrapped up in beating another game... not good. Someone could develop a game "better" than wow but still not see anything near wow's success. Every post like this... in fact every link to a non-wow game here currently should be suffixed by this article and closed to all further discussion. The world waits for dev's to finally get it. http://www.mmorpg.com/showFeature.cfm?loadfeature=3070&bhcp=1 |
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6/05/09 2:52:48 PM#31
Originally posted by Loke666
Bioware games: # Shattered Steel (1996) Blizzard games: RPM Racing[5] 1991 racing game Looks pretty close race to me (expansions not colormarked). Blizzard made a lot of more games but they have about the same numbers of great hit games. The reason I don't count the expansions BTW is that an expansion to a hit game will sell automaticly but they have about the same number of expansions also. You can't rule out that WoW had the number 1 spot until about 7 months before it release its expansion....which it gained it back for a few more monthes. Just tossing that in there |
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6/05/09 2:59:24 PM#32
Originally posted by CazNeerg
Bethesda hasn't made a real RPG since Daggerfall. Which yes, was a great game. Morrowind and Oblivion were both decent hack-and-slash, semi-shooteresque adventure games with statistics, but they don't deserve to be called RPGs. Where were the choices? The most complex choice in either of those core games was "Do this quest, or not do it." Once you made the decision to do it, there was one way to do it, only, with no choices. And they were both collections of *completely* unrelated quest chains. You could play the entire storyline for a given guild, it could only play out one way, and regardless of what you did it would have absolutely no effect on anything outside of that guild. Bethesda was once a great company that could have competed with BioWare. But not at any point over the last decade. And that post-apocalyptic Oblivion with guns, a decent game judged solely on its own merits, but nowhere close to being deserving of the name Fallout.
Wether you want to call it Fallout or not, it was a smash hit and a best seller, and a RPG, just not the way you like it. Plus they are working on putting it into MMO. Like someone said before, I lke my RPG's opened ended. I enjoy KOTOR very much, but I give credit to where credit is due. And Bethesda deserves more than what you are giving them |
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6/05/09 3:02:40 PM#33
"Its an era that is dying"
Care to back up that statement with some facts instead of just your opinion? |
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Horkathane
Novice Member
Joined: 7/07/06
Bringing the Pain Train from FPS to MMO''s. WOO! WOO! |
Originally posted by greymann
If your statement is anywhere near the truth then your game is doomed. It's sad that you have to talk about your game in referrence to wow... sort of like bioware's trailer did. It means it can't stand well on its own like wow did. It's identity is wrapped up in beating another game... not good. Someone could develop a game "better" than wow but still not see anything near wow's success. Every post like this... in fact every link to a non-wow game here currently should be suffixed by this article and closed to all further discussion. The world waits for dev's to finally get it. http://www.mmorpg.com/showFeature.cfm?loadfeature=3070&bhcp=1 LOL the only reason WoW got popular was becasue the idiots at Sony killed swg witht he CU. It was stated that Blizzard was worried that swg would kill them but lucky for them Sony likes to commit suicide. |
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6/05/09 3:08:35 PM#35
If its a good game i dont care if it beats Blizzard or not. Would it be bad to have SWTOR only have 9 million subs instead of 10? If SWTOR does get more subs than WOW it doesnt mean Blizzard is going anywhere. |
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6/05/09 3:09:38 PM#36
My dad is bigger than your dad. My dad is a fireman he beats your dad My dad is a policeman and he has a gun ... etc.
Basicaly - 5 year old behaviour :P
I will never understand why one has to "beat" the other one. They are two products, just go and put your money on the one you feel deserves it more compared to what you get out from it, and let the other people put their money where they wanto to and move on. |
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6/05/09 3:10:52 PM#37
Originally posted by Moodah How dare you have a rational thought on this site. :) |
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CazNeerg
Advanced Member
Joined: 8/06/04
"So, Lone Star, now you see that evil will always triumph, because good is dumb." |
6/05/09 3:13:08 PM#38
Originally posted by bossalinie
I have purchased and enjoyed every major Bethesda "RPG," and freely admit that they make the best adventure games with statistics in the business. I won't even argue if you want to call them RPG-Lite. But the essence of real RPGs is player choice, and their take on Fallout was the first time they have even *attempted* to provide any meaningful player choice in a core game since the release of Daggerfall. And, unfortunately for story based RPG fans, few of the choices even in "Fallout" 3 were very meaningful, and they were for the most part scattered through the side quests, with the main story running on rails and having an incredibly poorly done ending. The most satisfying way (for me) to play that game is if you just ignore the main story completely, because it is by far the weakest link, and focus on some of the better written side quests. I have far higher hopes for the Obsidian produced Fallout game in Vegas, they may not be quite up to the BioWare standard, but at least they make the same kind of games. It is all a matter of taste, and if your taste runs to well written stories which include a large degree of player choice, BioWare is indeed far greater than Bethesda. And Blizzard doesn't even belong in the conversation. Peace is a lie, there is only passion. |
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Seen_Justice
Novice Member
Joined: 2/29/08
Want to try the deepest card game ever made? www.5Dthegame.com |
6/05/09 3:14:09 PM#39
Originally posted by Horkathane
Sorry but this really bothers me... It's: BALDUR'S GATE not.... bah... Creativity : The ability to transcend traditional ideas, rules, patterns, relationships, or the like, and to create meaningful new ideas, forms, methods or interpretations; using originality, progressiveness, or imagination. |
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6/05/09 3:22:04 PM#40
Originally posted by grandpagamer
Does Star Wars appeal to Chineese? What everyone forgets is that more than 3/4 of WOW's population is in China. Me I think this game will bring in maybe 1 million players, but that is a pretty big number, thiers only a couple million North American mmo players and a couple million European mmo players, and alot of those players are already taken by the mmos out thier. I think its up to the market at the time this game launches. Will thier be a good population that will try this game? Me Ill play cause it looks like it will be a fun single player game, but will it appeal to a large population? |
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