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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » Only 3 classes left to be revealed... what could they be?

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102 posts found
  Mazin

Novice Member

Joined: 5/10/09
Posts: 654

It's time to kick ass and chew bubblegum, and I'm all outta gum.

 
6/02/09 5:18:29 PM#1

http://www.swtor.com/info/holonet/classes

According to that link there are 8 classes in total, 4 Republic and 4 Sith.

We know 3 of the Republic (Jedi, Trooper, Smuggler) according to this link http://e3.gamespot.com/story/6210545/star-wars-the-old-republic-exclusive-qanda-the-smuggler-profession-and-e3-2009 you can find that Smuggler is Republic preferring; and 2 Sith (Sith Jedi, Bounty Hunter)

So what in the world could the other 3 classes be??

 

  Murashu

Novice Member

Joined: 6/23/06
Posts: 1351

6/02/09 5:21:19 PM#2

Haven't seen any mention of a healing class yet so I'm keeping my fingers crossed.

www.agonysend.org

  Death1942

Advanced Member

Joined: 2/24/07
Posts: 2591

6/02/09 5:23:26 PM#3

2 healers (i assume) and a trooper style class for the Sith.

 

That is my logical go by all the other games sort of guess but i hope they try something different.

MMO wish list:

-Changeable worlds
-Solid non level based game
-Sharks with lasers attached to their heads

  Mazin

Novice Member

Joined: 5/10/09
Posts: 654

It's time to kick ass and chew bubblegum, and I'm all outta gum.

 
6/02/09 5:24:13 PM#4
Originally posted by Murashu

Haven't seen any mention of a healing class yet so I'm keeping my fingers crossed.

 

Yeah was thinking the same thing.  Sith probably get a Commando type of toon (unless BH is their Commando type toon) and some sort of Healer on each side.

  Ilvaldyr

Novice Member

Joined: 8/31/08
Posts: 2163

6/02/09 6:07:20 PM#5

Droids!

At least, I hope so. I don't imagine droid will be a playable race .. droid jedis seem a bit far-fetched.

But something relying on electronic trickery and the like would be interesting.


Playing: EVE, Final Fantasy 13, Uncharted 2, Need for Speed: Shift

  NeokiNaomi

Hard Core Member

Joined: 5/24/07
Posts: 255

In der ruhe kommt die kraft.

6/02/09 6:19:18 PM#6

Droid jedi's may be out of reach, but they could add those droid robots with polearms like from the Star Wars Animated Clone Wars.  That would be neat.

  madeux

Apprentice Member

Joined: 2/02/08
Posts: 1868

I have little patience for humans...

6/02/09 6:21:25 PM#7

Ideally there will be a  "force adept" class, encompassing any of a number of people with force powers that were not brought up as a "Jedi".  They would have a different focus, maybe less strict training, but would not be bound by a strict code to follow.

  Adigiron

Novice Member

Joined: 1/11/08
Posts: 83

6/02/09 6:21:34 PM#8

officially speaking, they haven't released the jedi/sith classes.   they may be having more than one type of jedi/sith similar to the kotor games.

 

 

  Lateris

Apprentice Member

Joined: 12/29/05
Posts: 1722

~Back to the positive perspective~

6/02/09 6:33:00 PM#9

Slicers! 

  User Deleted
6/02/09 6:37:06 PM#10

Med-Droid class? that sounds interesting

  apocalance

Novice Member

Joined: 8/16/04
Posts: 1073

Who is John Galt?

6/02/09 6:56:15 PM#11


Originally posted by Adigiron
officially speaking, they haven't released the jedi/sith classes.   they may be having more than one type of jedi/sith similar to the kotor games.

That's an interesting concept I hadn't considered.

//|//|//

  JGMIII

Novice Member

Joined: 3/17/09
Posts: 1284

If a game is Fun, It's a good game.

6/02/09 7:07:13 PM#12

Hmmm I was hoping for more classes.

Well, lets hope these eight don't mirror each other, eight classes is bad enough,  four classes and I wouldn't even bother.

 

Playing: EvE, Ryzom

  Flex1

Advanced Member

Joined: 11/29/06
Posts: 254

“Give thanks for a little and you will find a lot.”
The Hausa of Nigeria

6/02/09 7:17:56 PM#13

It would even be better if Jedi and its "evil" counter part, the Sith, were not classes that you choose and more like Special Secondary classes that when you meet the necessary requirement you can become one. Of course to stop a flood of Jedi/Sith the requirements could be hard or nearly impossible, time consuming, grindy like hell, need many super mega omega rare unique uncommon items, and then an extremely SOLO type quest. ohh and make it so the items and stuff require is Soul Bound to the character(not account wide) so no trading.

 

Yeah I know it sounds ridiculous and maybe stupid for some but that way we know that atleast that Jedi/Sith player you saw walking past you is a really really very really stupidly good player.

  Murashu

Novice Member

Joined: 6/23/06
Posts: 1351

6/02/09 7:24:44 PM#14
Originally posted by Flex1

It would even be better if Jedi and its "evil" counter part, the Sith, were not classes that you choose and more like Special Secondary classes that when you meet the necessary requirement you can become one. Of course to stop a flood of Jedi/Sith the requirements could be hard or nearly impossible, time consuming, grindy like hell, need many super mega omega rare unique uncommon items, and then an extremely SOLO type quest. ohh and make it so the items and stuff require is Soul Bound to the character(not account wide) so no trading.

 

Yeah I know it sounds ridiculous and maybe stupid for some but that way we know that atleast that Jedi/Sith player you saw walking past you is a really really very really stupidly good player.

SWG tried it and although it was fun for some of us, the instant-grat crowd screamed bloody murder til SOE changed it. A lot of people want to be able to jump in and go straight for the Jedi class so I doubt BW will even try it.

www.agonysend.org

  eyeswideopen

Apprentice Member

Joined: 5/24/09
Posts: 2074

6/02/09 7:45:17 PM#15

Dunno.

If this was SOE making it, the next three classes would be Gungan Warrior ( with a picture of Jar Jar ), Ewok Warrior ( with a picture of an Ewok ), and Pod Racer ( with a picture of young Anakin).

-Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.-
-And on the 8th day, man created God.-

  eyeswideopen

Apprentice Member

Joined: 5/24/09
Posts: 2074

6/02/09 7:52:34 PM#16
Originally posted by Ilvaldyr

Droids!

At least, I hope so. I don't imagine droid will be a playable race .. droid jedis seem a bit far-fetched.

But something relying on electronic trickery and the like would be interesting.


 

The main obstacle to droids being Jedi is the lack of midichlorians. However, a Jedi can have over 90% of their organic body replaced and be a "droid Jedi".

Although apparently droids can use lightsabers.

The IG-110 Lightsaber Droid was created by the Separatists to deal with the growing involvement of the Jedi during the Clone Wars. They were based heavily on the design of the MagnaGuards, and proved effective in dealing with the lightsaber-wielding Jedi. Their programming was created from thousands of hours of of holorecordings of Jedi in combat. The IG-110 would wield two lightsabers, which used Synthetic lightsaber crystals.

-Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.-
-And on the 8th day, man created God.-

  Dyrtt

Hard Core Member

Joined: 9/18/03
Posts: 405

6/02/09 7:59:32 PM#17

Oh god...  I can't believe I'm about to do this.

 

Ahem.  General Grievous was not a jedi or even force sensitive as far as I can tell.  He was merely trained in the art of lightsaber combat by Count Dooku. 

 

I think Darth Vader would have been a better example.  He also had much, if not most of his body replaced by machinery and was very very force sensitive. 

 

I'm so ashamed of myself.

  Carl132p

Apprentice Member

Joined: 5/12/06
Posts: 482

6/02/09 8:00:05 PM#18
Originally posted by Flex1

It would even be better if Jedi and its "evil" counter part, the Sith, were not classes that you choose and more like Special Secondary classes that when you meet the necessary requirement you can become one. Of course to stop a flood of Jedi/Sith the requirements could be hard or nearly impossible, time consuming, grindy like hell, need many super mega omega rare unique uncommon items, and then an extremely SOLO type quest. ohh and make it so the items and stuff require is Soul Bound to the character(not account wide) so no trading.

 

Yeah I know it sounds ridiculous and maybe stupid for some but that way we know that atleast that Jedi/Sith player you saw walking past you is a really really very really stupidly good player.

 

except for the part where we aren't playing swg or anyting like it. Nor does anyone rational * want it to be like swg, nor does Bioware want anything to do with a swg type game.

 

*Note - Swg "vets" are not rational  they gave up their right to be considered so after years of useless bitching and moaning about a change to a game.

  eyeswideopen

Apprentice Member

Joined: 5/24/09
Posts: 2074

6/02/09 8:08:31 PM#19
Originally posted by Dyrtt

Oh god...  I can't believe I'm about to do this.

 

Ahem.  General Grievous was not a jedi or even force sensitive as far as I can tell.  He was merely trained in the art of lightsaber combat by Count Dooku. 

 

I think Darth Vader would have been a better example.  He also had much, if not most of his body replaced by machinery and was very very force sensitive. 

 

I'm so ashamed of myself.


 

You're correct, I edited my original post.

-Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.-
-And on the 8th day, man created God.-

  Elikal

Spotlight Poster

Joined: 2/09/06
Posts: 5607

6/02/09 8:18:32 PM#20

Aww crap, I thought it was eight for every side. I just hope the make really a lot of branch out subclasses, skill trees and stuff to follow individual pathways. Just 4 classes and then cookiee cutters all over, seeing millions of Jedi/Smugglers/Troopers all the same as you would be a letdown. But then, I understand given the fact they want stories for EVERY class they cant make so many right away. Still a bit a letdown.

  JGMIII

Novice Member

Joined: 3/17/09
Posts: 1284

If a game is Fun, It's a good game.

6/02/09 8:22:30 PM#21
Originally posted by Elikal

Aww crap, I thought it was eight for every side. I just hope the make really a lot of branch out subclasses, skill trees and stuff to follow individual pathways. Just 4 classes and then cookiee cutters all over, seeing millions of Jedi/Smugglers/Troopers all the same as you would be a letdown. But then, I understand given the fact they want stories for EVERY class they cant make so many right away. Still a bit a letdown.

 

Maybe they will do something similar to talent tree? so each class is really like 3 or four actual classes.

They already said smugglers can have a crazy amount of weapons maybe through specialization they could play almost like a totally different class.

If they have 8 classes with 3-4 specs that are totally different playstyles then ill be happy.

In reality that would give you 24-30 options altogether so that isnt bad.

Hell i;ve been known to level two of the same class just to play one as Dps and the other as support lol.

Yes my altitus is terrible in themeparks :(

Playing: EvE, Ryzom

  Mazin

Novice Member

Joined: 5/10/09
Posts: 654

It's time to kick ass and chew bubblegum, and I'm all outta gum.

 
6/02/09 9:30:08 PM#22
Originally posted by grunt187

Med-Droid class? that sounds interesting

 

Hmmm, you could be on to something here...   Evil Droid Medic - Sith and a Combat Medic - Republic

  Moirae

Elite Member

Joined: 7/19/06
Posts: 2466

6/02/09 10:25:57 PM#23

Thats not three classes dear, its 6. Three for each side. You may like to get a calculator.

In Silentio Noctis - A place for direct and honest discussion about modern gaming

  Mazin

Novice Member

Joined: 5/10/09
Posts: 654

It's time to kick ass and chew bubblegum, and I'm all outta gum.

 
6/02/09 11:17:55 PM#24
Originally posted by Moirae

Thats not three classes dear, its 6. Three for each side. You may like to get a calculator.

 

/facepalm

Smuggler / Republic Jedi / Sith Jedi are not shown there.  They have not been officially released yet, well Smuggler has but not "officially" on TOR website.

 

 

  sinjin

Novice Member

Joined: 12/31/04
Posts: 542

The king and the pawn go back to the same box at the end of the day.

6/03/09 6:50:27 AM#25
Originally posted by Flex1

It would even be better if Jedi and its "evil" counter part, the Sith, were not classes that you choose and more like Special Secondary classes that when you meet the necessary requirement you can become one. Of course to stop a flood of Jedi/Sith the requirements could be hard or nearly impossible, time consuming, grindy like hell, need many super mega omega rare unique uncommon items, and then an extremely SOLO type quest. ohh and make it so the items and stuff require is Soul Bound to the character(not account wide) so no trading.

 

Yeah I know it sounds ridiculous and maybe stupid for some but that way we know that atleast that Jedi/Sith player you saw walking past you is a really really very really stupidly good player.


 

LMAO, no comment.

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