Trending Games | ArcheAge | WildStar | Elder Scrolls Online | Age of Wushu

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,797,096 Users Online:0
Games:723  Posts:6,195,620
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Developers Corner

Developers Corner 

MMORPG Game Concepts  »  Don't destroy your MMOs for players who want the journey, there is a better way.

8 posts found
  qombi

Novice Member

Joined: 7/09/04
Posts: 1187

 
OP  5/27/09 12:40:18 AM#1

I was thinking recently about how many devs over time destroy the leveling experience of their MMOs for the folks playing that have been there done that. You can see examples of it in almost any game to where it takes less xp to level or you acquire more xp per kill/quest, travel times are lessened to almost trivial, group quest/monsters are made solo and items that were handed out normally are now deliberately made overpowered to ease leveling. These also include items that you would normally obtain at higher levels. Again this is to ease leveling for players that have been through the game before and to give new players a fast road to the top.

Now here is my beef with this. It isn't optional. A new player will not be able to play the same great game that older players got to play leveling. What if they would like to? They can't it is now changed. Now for the solution to me would be to make skiping content optional instead of destroying practically the beginning and middle of the game and only making the end count. Face it, after most of the changes are made to "speed" up the leveling process they have made it trivial anyhow, let the players who do not want to do it skip it. If the game gets older please don't destroy the game, before doing that just give an option to create a character at the desired level you want the players to be.

You are not perserving anything by trying to make leveling trivial yet still exist you just ruin the experience for the folks that truley enjoy it. With what I suggest the players who truley want to experience the whole game will still have the opportunity to do so and the players who really just want to be at the top levels would get their wish. All you are doing by destroying low level content for the sake of convenience is hurting both parties. The developers could put in a quest tutorial a player could decide to do that would walk them through how to play the game and then put them at a certain level. The player like me that likes the journey can say no thank you I will play from 1 - (top level). Thanks for reading.

  JGMIII

Novice Member

Joined: 3/17/09
Posts: 1284

If a game is Fun, It's a good game.

5/27/09 12:53:57 AM#2
Originally posted by qombi

I was thinking recently about how many devs over time destroy the leveling experience of their MMOs for the folks playing that have been there done that. You can see examples of it in almost any game to where it takes less xp to level or you acquire more xp per kill/quest, travel times are lessened to almost trivial, group quest/monsters are made solo and items that were handed out normally are now deliberately made overpowered to ease leveling. These also include items that you would normally obtain at higher levels. Again this is to ease leveling for players that have been through the game before and to give new players a fast road to the top.

Now here is my beef with this. It isn't optional. A new player will not be able to play the same great game that older players got to play leveling. What if they would like to? They can't it is now changed. Now for the solution to me would be to make skiping content optional instead of destroying practically the beginning and middle of the game and only making the end count. Face it, after most of the changes are made to "speed" up the leveling process they have made it trivial anyhow, let the players who do not want to do it skip it. If the game gets older please don't destroy the game, before doing that just give an option to create a character at the desired level you want the players to be.

You are not perserving anything by trying to make leveling trivial yet still exist you just ruin the experience for the folks that truley enjoy it. With what I suggest the players who truley want to experience the whole game will still have the opportunity to do so and the players who really just want to be at the top levels would get their wish. All you are doing by destroying low level content for the sake of convenience is hurting both parties. The developers could put in a quest tutorial a player could decide to do that would walk them through how to play the game and then put them at a certain level. The player like me that likes the journey can say no thank you I will play from 1 - (top level). Thanks for reading.

 

I say leave the leveling experience alone and keep it the same the whole time.

You don't need to increase Xp on quest completes and Mob kills so the vets could level alts faster.

Just the knowledge Older players have since they already ran through that content is a speed increase enough.

 

 

Playing: EvE, Ryzom

  qombi

Novice Member

Joined: 7/09/04
Posts: 1187

 
OP  5/27/09 12:56:02 AM#3
Originally posted by JGMIII
Originally posted by qombi

I was thinking recently about how many devs over time destroy the leveling experience of their MMOs for the folks playing that have been there done that. You can see examples of it in almost any game to where it takes less xp to level or you acquire more xp per kill/quest, travel times are lessened to almost trivial, group quest/monsters are made solo and items that were handed out normally are now deliberately made overpowered to ease leveling. These also include items that you would normally obtain at higher levels. Again this is to ease leveling for players that have been through the game before and to give new players a fast road to the top.

Now here is my beef with this. It isn't optional. A new player will not be able to play the same great game that older players got to play leveling. What if they would like to? They can't it is now changed. Now for the solution to me would be to make skiping content optional instead of destroying practically the beginning and middle of the game and only making the end count. Face it, after most of the changes are made to "speed" up the leveling process they have made it trivial anyhow, let the players who do not want to do it skip it. If the game gets older please don't destroy the game, before doing that just give an option to create a character at the desired level you want the players to be.

You are not perserving anything by trying to make leveling trivial yet still exist you just ruin the experience for the folks that truley enjoy it. With what I suggest the players who truley want to experience the whole game will still have the opportunity to do so and the players who really just want to be at the top levels would get their wish. All you are doing by destroying low level content for the sake of convenience is hurting both parties. The developers could put in a quest tutorial a player could decide to do that would walk them through how to play the game and then put them at a certain level. The player like me that likes the journey can say no thank you I will play from 1 - (top level). Thanks for reading.

 

I say leave the leveling experience alone and keep it the same the whole time.

You don't need to increase Xp on quest completes and Mob kills so the vets could level alts faster.

Just the knowledge Older players have since they already ran through that content is a speed increase enough.

 

 

 

In a perfect world yes I agree with you. I would love for them to just keep it the same. I know though that they will eventually after an expansion as they usually do make leveling trivial in the original game so I offer a better solution that doesn't affect the player who wants the journey.

  JGMIII

Novice Member

Joined: 3/17/09
Posts: 1284

If a game is Fun, It's a good game.

5/27/09 1:00:06 AM#4
Originally posted by qombi
Originally posted by JGMIII
Originally posted by qombi

I was thinking recently about how many devs over time destroy the leveling experience of their MMOs for the folks playing that have been there done that. You can see examples of it in almost any game to where it takes less xp to level or you acquire more xp per kill/quest, travel times are lessened to almost trivial, group quest/monsters are made solo and items that were handed out normally are now deliberately made overpowered to ease leveling. These also include items that you would normally obtain at higher levels. Again this is to ease leveling for players that have been through the game before and to give new players a fast road to the top.

Now here is my beef with this. It isn't optional. A new player will not be able to play the same great game that older players got to play leveling. What if they would like to? They can't it is now changed. Now for the solution to me would be to make skiping content optional instead of destroying practically the beginning and middle of the game and only making the end count. Face it, after most of the changes are made to "speed" up the leveling process they have made it trivial anyhow, let the players who do not want to do it skip it. If the game gets older please don't destroy the game, before doing that just give an option to create a character at the desired level you want the players to be.

You are not perserving anything by trying to make leveling trivial yet still exist you just ruin the experience for the folks that truley enjoy it. With what I suggest the players who truley want to experience the whole game will still have the opportunity to do so and the players who really just want to be at the top levels would get their wish. All you are doing by destroying low level content for the sake of convenience is hurting both parties. The developers could put in a quest tutorial a player could decide to do that would walk them through how to play the game and then put them at a certain level. The player like me that likes the journey can say no thank you I will play from 1 - (top level). Thanks for reading.

 

I say leave the leveling experience alone and keep it the same the whole time.

You don't need to increase Xp on quest completes and Mob kills so the vets could level alts faster.

Just the knowledge Older players have since they already ran through that content is a speed increase enough.

 

 

 

In a perfect world yes I agree with you. I would love for them to just keep it the same. I know though that they will eventually after an expansion as they usually do make leveling trivial in the original game so I offer a better solution that doesn't affect the player who wants the journey.

I never understood why developers would speed up leveling. Even if a game has three or more expansions if a new player started today shouldnt they get the same full leveling experience the rest of us did?

If an older player decides to reroll, would the fact that they know their way around so they don't get lost and know the fastest route to take be enough of a speed increase?

Lets say a new players takes from a month to two months to hit cap an experienced player could probably do it in three weeks. Thats fast enough imo.

Playing: EvE, Ryzom

  JB47394

Novice Member

Joined: 10/16/07
Posts: 412

5/27/09 9:18:19 AM#5


Originally posted by JGMIII
I never understood why developers would speed up leveling.

For reasons of socialization. It's a multiplayer game, yet levels stratify the player population. Players want to play with other players, but after a while most players end up with their characters grouped somewhere near or at maximum level. Developers introduce expansions for the players near or at maximum level. That's where all the content comes in. New players want to join in on all the things that the other players are doing. So they want to level up quickly and join in.

I predict that in five or ten years somebody is going to eloquently point out how stupid the current formula is and everyone is going to declare that person a genius for "figuring out how the industry had gone wrong".

  Sad_Panda

Novice Member

Joined: 1/14/09
Posts: 133

5/27/09 9:37:01 AM#6

Take WoW for example.  Leveling to 60 has been nerfed twice, you get rested experience, and even a significant, albeit temporary, boost to exp gains if you go the RAF route.  The nerfs were done to get you through vanilla WoW faster so you'd still have a desire to keep playing and buy the expansions while subbing for however many more months.  It still takes some time to break level 60, but a completely new player will have a much better chance of reaching that goal and playing the content that the majority is enjoying right now.

Of course, it's partially Blizzard's fault for creating two expansions that didn't contain any new 1-60/70 content and focusing purely on endgame, but I suppose that's what the majority of the playerbase wanted.

  Loke666

Elite Member

Joined: 10/29/07
Posts: 16476

5/27/09 9:52:06 AM#7

I agree, this is what eventually kill the game. When the new players just can rush through the content the game loses a lot of it's feeling and many people just quit before coming up to the latest stuff.

As I see it, they should not raise the level cap. That is the problem, and the gear in the new expansion can't be 20% better than the stuff for same level in the older ones.

This is the thing that finally killed EQ 5 years ago, what is left is just a shell of the original game and it is on the way to kill both Wow and EQ2 now also. A 10 level increase will help selling the expansion and make older players happy for the next 3 months but in the long run it will just hurt the old game.

You can of course allow players that have a character of a certain level make new characters that start half way in the game like the death knight, that is a lot better than making all the old stuff worthless but I rather have them fill out more content for the existing levels and focus on adding more and better endgame.

But the usual system eventually makes everything but the last expansion crap and turn new players of the game.

  JB47394

Novice Member

Joined: 10/16/07
Posts: 412

5/27/09 3:39:49 PM#8


Originally posted by Loke666
As I see it, they should not raise the level cap.

Hear hear.

That's the first step that I'd like them to take.

The next step is to eliminate leveling. Retain achievement, but eliminate it as the lifeblood of the game experience. Give players a reason for playing the game that is not focused on power accrual. Once that's done, new content can be tossed into the game and all players will be able to work towards it immediately and experience it.

Rather obviously, that's a different game.