| 10 posts found | |
|---|---|
|
The players will tear your hard work to shreads. Some will go as far as spread lies to down your game for no reason at all. They will break down the code of your game to dupe and exploit as much as possible and cost you time and energy. They will laugh at your lore and try their best to ruin other players immersion. Truth be told, anyone wanting to make a great game should give up. Only people in it for the money should try. The definition of insanity: doing the same thing over and over expecting different results. When will developers (and players) become sane? Now go eat some grass like everyone else. |
|
|
5/26/09 5:44:03 AM#2
zzzzzzzzzzzzz |
|
|
5/26/09 6:49:43 AM#3
Pretty much agree with OP unfortunately. Too many bigger companies able to dedicate the resources to slating your work if they feel you may take some of their players. With player mentality now, most will judge a game prior to purchase on the reviews. ----- |
|
|
5/26/09 2:44:39 PM#4
That entire post could be talking about just about any creative effort. I can well imagine that this has been the litany of countless authors and designers through the generations when the great work that they had prepared with great effort for the consumption of others was folded, spindled, mutilated and rejected by the very people who were expected to praise it. They turn cynical and tell others to give up - as they intend to do themselves. Pick yourself up, dust yourself off, learn from your experience and try again. You have been handed many lessons by your first effort. You can either learn from them or waste the experience and give up. |
|
|
5/27/09 12:41:49 AM#5
Originally posted by -Zeno-
I disagree.
*laughs* Wouldn't it be funny if that's all I wrote? Anyways, that's why you DON'T give up. If you have good programmers, security, all the tools you need, it can be done. If I recall wasn't Eve... Anyways, game creation is meant for passion not companies with money. I hate companies that make crappy games just because they have money. It takes a lot more work and it actually means something. And people in it for only the money... Good examples of failing games only in for the money... Ummmm Cash shop anyone? :D PS- If I see another dang MMORPG with classes like "Blader" or pointless classes, so help me. Lol, anyways, let's keep this going. :D Time to fix this genre. |
|
|
5/27/09 12:47:50 AM#6
Originally posted by -Zeno-
The reason you should make one is, if you can fabricate a cool game concept, tell the masses of fans what they want to hear, and put out a product that just passes enough where you wont get sued, you and your company will be rollin in the $$$. Best of all the fanboys will defend your crappy game to the end, well atleast long enough to make 1 hell of a profit. This theme has been tested and proved Aoc is one DFO is another that use this stratagy. Waiting for: FFXIV V2.0, ArcheAge,GW II |
|
|
6/06/09 9:02:24 PM#7
A reason to not make a MMORPG? WoW exists. You've most likely played it and you most likely enjoyed it (because you haven't played a MMORPG pre-2004). You're a PvP enthusiast. You prefer soloing to grouping. You'll use heavy instancing. You'll implement RMT. You'll make the game F2P. There's certainly more I could post but I'm being summoned. |
|
|
6/06/09 10:35:44 PM#8
Just because you can't do something better than someone else isn't a reason to do nothing. |
|
|
6/07/09 12:27:56 AM#9
Originally posted by Xoshua Your entire response made absolutely no sense what so ever.
pertaining to the OP: Get some Proper security measures; Use the correct hooks to detect memory hack anomalies and lord of lords dont release in debug mode -.- (guess who did this once ... you betcha, WoW ; Fact; Private server emulation for WoW would still be 2 years behind if blizzard didn't let out this slip up) Not to mention Warden is utter crap. Works on the small time anti-hacks but so easy to fool, I think Blizzard employed a monkey to write it. There will always be people who dont want to play a game for the RP or story effect. Who cares, did they not buy the game?
|
|
|
tavvra
2029 Correspondent
Joined: 10/19/08
"Verbosity leads to unclear, inarticulate things." |
6/26/09 4:06:09 AM#10
Originally posted by Remus3 Your entire response made absolutely no sense what so ever.
pertaining to the OP: Get some Proper security measures; Use the correct hooks to detect memory hack anomalies and lord of lords dont release in debug mode -.- (guess who did this once ... you betcha, WoW ; Fact; Private server emulation for WoW would still be 2 years behind if blizzard didn't let out this slip up) Not to mention Warden is utter crap. Works on the small time anti-hacks but so easy to fool, I think Blizzard employed a monkey to write it. There will always be people who dont want to play a game for the RP or story effect. Who cares, did they not buy the game?
Wow. See'in this just proves how low you intillectual level really is. "I do not recall that situation senator, next question!" |