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5/24/09 1:00:02 AM#61
Originally posted by maniacfox These things don't fall into the "horror genre" just because they are potentially scary.
Honestly I classify anything involving 1-10 people trapped in an isolated area and systematically killed off in horrible ways as horror. Anything involving a real story line is "suspense", and thus (personally) tolerable. I hate being skeered :(
However, if Blizzard came out with a Underworld/Whitewolf stylized (assuming they can get away with it without getting pointlessly sued) MMO, I would be on that like white on rice. Especially if they avoided the over used old-time fantasy settings and worked with a modern world setting. |
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5/24/09 1:09:42 AM#62
If it is so secret, why are people that play WOW getting invites to test Starcraft MMO? |
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5/24/09 1:12:56 AM#63
Originally posted by LuckyR
no such thing as Starcraft MMORPG |
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5/24/09 4:02:21 AM#64
Originally posted by Smikis
They have commercials here in Sweden too, and probably in most countries. Wow do have one of the youngest playerbases (A friend and Wow player is a teacher for age 12-13, both she and most her kids play Wow). Wow have probably more casual players than any other game, and younger but that doesn't really make the whole playerbase morons, lets not go into a stupid flame war for that. And how long time it takes to logg in is hardly affecting how casual a game is anyways. All casual players I know play either Wow or WAR, because you can play those games for a shorter time and still have fun. EQ2s dungeons are larger and harder, meaning it takes more time at a given moment. That is not the key to Wows huge number of players, EQ2 both demands a better computer and are not as good coded as Wow. I personally prefer EQ2 anyways because it's challenge level fits me better but that doesn't really makes one better or worse to play. Neither do the sub numbers, that would be like saying that the Jonas brothers are better than Tori Amos since they earn more cash on their music. |
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5/24/09 4:22:23 AM#65
Originally posted by daylight01 Funcom are working on TSW which seems to be what you are asking for .. "The game will feature an original setting created by Funcom, with contemporary elements as well as "magic, myths, conspiracies and dark horrors".[10] Contrary to rumors, spawned by this game's second working title, it has neither anything to do with, nor is inspired by the .hack franchise and its setting.[11] Tørnquist debunked several rumors surrounding The Secret World, stating that "there are no aliens or sci-fi elements" in it.[9] He also denied any connection of TSW to The Longest Journey.[9] At GDC 2009, Tørnquist revealed more about the setting and the story.[2] He stressed that the game is set in the "modern day real world" but also incorporates pieces of ancient mythologies, real and false history, urban legends, and pop culture, and ties them into an original back-story. The latter is said to go back in time for 100 million years and encompass long extinct ancient civilizations. The players will assume the roles of supernatural heroes who participate in a "future war between good and evil", fighting dark monsters that threaten the modern world. Tørnquist identified the genre of the story as dark fantasy, mentioning vampires, demons, and zombies. The players will be free to travel across different locations of the world (e.g. London and New York) and even in time, to pursue the overall plot and investigate new mysteries in connection to the dark invasion. The overall plot will have a conclusion but the designers also leave room for future expansions."
http://en.wikipedia.org/wiki/The_Secret_World
I just picked up on this game, it looks like it has the potential to be quite good, but I'm a bit confused about the alien thing. Tørnquist says there are no aliens or sci-fi elements in it? Have you seen the trailer? It's an alien, sure call it a demon or something if you like but it looks just like an alien, it even looks like it has been modelled on the aliens from the film Alien. How much more alien can you get? |
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Jackio81
Novice Member
Joined: 11/11/08
The MMO genre as a whole is a running joke considering a 5+ year old game is so dominant. |
5/24/09 8:55:31 AM#66
Originally posted by Anthara
LOL... you made me spit out my drink aswell.... since you and 1 bilion more think this crap fantasy games come all from Warhammer crap!! LOLOLOL I can only spam my trollish skills to some person like yourself... who got no fkg clue that ALL this games basically copy this fantasy from the lord of rings world. Enjoy your super lore masters warhammers xD
idiots I see WoW fanbois that came up with this stupid excuse to justify the thousand similarities between Warcraft and Warhammer have done a good job brainwashing morons like you into thinking there's nothing wrong with copying ideas...like to see you try and pull that off in the real world for yourself...and when you get caught for infringement you can just bring up this retarded example "hey, everyone copies from everyone!" and see how far that gets you...
Just a quick heads up Blizzard has tons of lawyers to keep them out of cases like these...how many can you afford Mr. Beautiful Mind?.../facepalm |
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5/24/09 9:13:07 AM#67
Originally posted by maniacfox
On Tuesday, Blizzard rep "Zarhym" posted on the World of Warcraft forums that the new MMOG was already underway and that "it'll be a brand-new franchise, which means the lore, art, and gameplay are being developed entirely from scratch." He added, "We have nothing to advertise for the new MMO because it's a shell of a game thus far." Blizzard Entertainment declined to comment on any further details. The revelation comes after previous admissions by Blizzard that a new MMOG was in the works, though this is the first time that Blizzard admitted the game was a new franchise. In January 2007, Blizzard revealed that it was already planning for a fresh MMOG that Blizzard's vice president of entertainment, Itzik Ben Bassat, described as "something innovative and new that really brings entertainment to another level." By October 2008, there were already clues that the MMOG would be an original property. In an interview with Wired, Blizzard CEO Michael Morhaime said that the game would "not be a sequel to World of Warcraft. It will be different," adding that the game would be so different that it wouldn't compete with World of Warcraft. Well, fantasy seems out of the question so some kind of sci-fi game is not an impossibility. It seems however that Blizzard is creating the world themselves so it wont be based on the Aliens movies. Figures, it would be stupid to compete with themselves. |
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Jackio81
Novice Member
Joined: 11/11/08
The MMO genre as a whole is a running joke considering a 5+ year old game is so dominant. |
5/24/09 9:29:26 AM#68
There is supposedly word that it'll be something between a fantasy and sci-fi game...this coming from the lips of a blizzard employee somewhere in an interview which I can't recall on what site I saw it....so there you go. |
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5/24/09 6:19:23 PM#69
Originally posted by Jackio81 I would be you're right, and this would be a great game for the 12 to 14 crowd they are probably targeting; maybe that is where the money is at. Still I will not play this game if that is where it lands. I appreciated Sci-Fi and Fantasy, but do not like them blended together. WOW already has motorcycles in Westfall, and that is a bit much for me. |
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5/26/09 12:34:43 AM#70
Originally posted by pencilrick
Agree 100%. I love the fantasy genre and a new IP does not mean its not a fantasy world. Give me a new world to explore, with decently complex combat system, smooth interface, and bards. |
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Funseiki
Novice Member
Joined: 12/22/04
Where are you in [...single player RPG]? |
5/26/09 12:59:19 AM#71
Originally posted by pp03
Why would they get mad, they can take a concepts that exist and are meh and turn them into block buster, best in class titles, which break new records only to be broke again by Blizzard themselves. Not many companies can do that ;) I'm assuming this MMO will be away from RPG. I wouldn't be surprised if we run into a massive strategy game. I'm sure they could find a way to make it perfect. Don't most successful companies do that.. :p |
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5/27/09 4:52:35 PM#72
Really people... this is getting old.
Theres a genre called MMORPG but seems that all the wow haters expect Blizzard MMO's to be diferent from all others. I also dont see any FPS that aint equal to the 1.000.000 previous FPS games. Whatever... It REALLY makes "you" look retarded when "you" say Blizzard copyed from Warhammer. NO, it doesnt make you look cool, neither inteligent, neither wise and you really dont have...even, a very tiny bit of comon sense. Warhammer didnt invented ANYTHING. neither rabbits, neither goblins, neither Orcs or humans, or swords, or magic... nothing..zero, nada. Can you go to a mirror, talk to yourself and start thinking....just a very tiny bit... and explain to us all where did those fantasys came from. This argument is getting old, makes "you" look ignorant.
Also, I see some people here talking about Blizzard using cheap technology. Dam.. that just makes them look brilliant! The guys use cheap tech and can be able to make one of the most smooth gameplay i experienced. You can even "ride" monsters, fire rockets, fly crasy gnome tech airplanes and other bilion stuff. And all this so cool companys that are using High tech cant do a shitty game run without massive crashes, massive lags and ZERO inovation in combat systems, pets or whatever. Blizzard could even use a spectrum 48k to make their own games.. if they are doing it better, it just makes them look brilliant.
Im tired of this anti-fanboys..... yeh about fanboys, anyone who dares to say a compliment to Blizzard games quality gets slaped in his skull with 1 meter long nails.. the word Fanboy.
About the new MMO... Blizzard already gave cool tips about it. Just check the Murloc Marine or the Tauren Marine. Yep, can be cause of the Starcraft II launch but still.. is a smart way to "play" about this so called secret. I might be wrong, but my guess is to a World of Starcraft MMO ;)
cheers
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6/17/09 2:51:34 AM#73
Rob Pardo, one of the main guys at Blizzard, said they had learned many lessons from WoW, and he mentioned two specifically: They don't like the small, isolated servers in WoW and would prefer much bigger, regional servers where the top players in the world could compete. Secondly, they really like the visceral, hard-hitting feel to the combat in God of War and other games which was lacking in WoW. Even though the topic of the interview was Diablo 3, I'm pretty sure this is going to apply to the new MMO as well, otherwise, I doubt he would have brought up WoW. Make of that what you will. |
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