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5/20/09 3:18:46 AM#41
Make a game that gives me something to work with. |
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5/20/09 3:24:29 AM#42
Originally posted by maniacfox Funcom are working on TSW which seems to be what you are asking for .. "The game will feature an original setting created by Funcom, with contemporary elements as well as "magic, myths, conspiracies and dark horrors".[10] Contrary to rumors, spawned by this game's second working title, it has neither anything to do with, nor is inspired by the .hack franchise and its setting.[11] Tørnquist debunked several rumors surrounding The Secret World, stating that "there are no aliens or sci-fi elements" in it.[9] He also denied any connection of TSW to The Longest Journey.[9] At GDC 2009, Tørnquist revealed more about the setting and the story.[2] He stressed that the game is set in the "modern day real world" but also incorporates pieces of ancient mythologies, real and false history, urban legends, and pop culture, and ties them into an original back-story. The latter is said to go back in time for 100 million years and encompass long extinct ancient civilizations. The players will assume the roles of supernatural heroes who participate in a "future war between good and evil", fighting dark monsters that threaten the modern world. Tørnquist identified the genre of the story as dark fantasy, mentioning vampires, demons, and zombies. The players will be free to travel across different locations of the world (e.g. London and New York) and even in time, to pursue the overall plot and investigate new mysteries in connection to the dark invasion. The overall plot will have a conclusion but the designers also leave room for future expansions."
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5/20/09 3:31:43 AM#43
Yeah, but it's Funcom... |
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protoroc
Apprentice Member
Joined: 3/06/04
Now Playing: Rock Band 2 |
5/20/09 5:10:46 AM#44
Originally posted by Jackio81
Why? If you want to blame someone for all the shitty WoW clones blame the companies for making those games.
WOW brought in all the douchebag bnet kiddies who are only interested in epeen stroking who ruined the concept of community. WOW brought in all the casuals who didnt have time to play MMOs of old, who feel their way should be the only way, the new kings of the selfish greedy player. |
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5/20/09 5:13:19 AM#45
Originally posted by protoroc
WOW brought in all the douchebag bnet kiddies who are only interested in epeen stroking who ruined the concept of community. WOW brought in all the casuals who didnt have time to play MMOs of old, who feel their way should be the only way, the new kings of the selfish greedy player. Irony? Selfirony?
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protoroc
Apprentice Member
Joined: 3/06/04
Now Playing: Rock Band 2 |
5/20/09 5:20:33 AM#46
Read some threads about soloing, many of these casuals take it as an affront against nature if you suggest a game needs more grouping. Rattling on about forced gameplay, yet oblivious to the fact they advocate forcing their style of play on others. |
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5/20/09 5:57:31 AM#47
Originally posted by protoroc
I miss the grouping of Anarchy Online. The classes where designed to inter-built togueter really great. Even we (the hackers) where somewhat usefull in a group. But yea, the instasatisfaction kids killed it all. Now theres like a new generation that will never understand what the fuss with grouping, even thinking grouping is a burden. |
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5/21/09 4:56:01 PM#48
Blizzard dominates the PVE Fantasy market, which is arguably the largest segment of MMO gamers. And WOW is getting old. If Blizzard wants to continue to dominate the PVE Fantasy market, they will have to come out with a new PVE Fantasy game at some point. Now it may be a nauseating mesh of fantasy + sci-fi (or steampunk), but I would guess it will be mostly fantasy-based. If Blizzard does not do this, then they are saying goodbye to the PVE Fantasy players who are worn out on WOW. Now, there are lots of MMO niches out there besides PVE Fantasy, but the latter is where the money has been.
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5/21/09 5:07:55 PM#49
Originally posted by protoroc
WOW brought in all the douchebag bnet kiddies who are only interested in epeen stroking who ruined the concept of community. WOW brought in all the casuals who didnt have time to play MMOs of old, who feel their way should be the only way, the new kings of the selfish greedy player.
this wow casual is joke . first off , china 6 mln, eu 3mln usa 3 mln, more or less, second those commercials who gets casuals in the genre are almost exclusive to usa, there are few german and french.. isnt there? , so its only usa market, with all yours casuals , which even then doubt makes 50% wow usa pop.. which returns to meager 1.5mln
second off.. whole wow casualisation didnt start till late tbc, by that time wow already have over 10 mln subs.. this whole casuals argument is silly, atleast till tbc wow was far from casual, in time needed, and stuff.. and thats when wow grew this much, to become giant,
its just pure silly nonsence wow hates invented.. HEY YOU KNOW WHAT, whou would say soe games as eq or vanguard is casuals.. well i can. you open soe launcher.. it autstart games.. it even auto logins.. auto selects hero.. and auto enters game..
1 click and few seconds.. and look im already in game.. now thats much faster and easer than actions i need to get into wow.. i start the game.. i login.. i slect hero.. i enter the game.. atleast 3 actions.. so eq2 is casual ? no its not. it would be casual if it had 10 mln instead of 250k or what it have.. get a grip |
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Soejckdswg
Novice Member
Joined: 11/25/05
What we have here is the failure to communicate. |
5/21/09 5:23:10 PM#50
i always thought a chronicles of riddic mmo would be cool. you could have the space stuff and the supernatural/fantasyy stuff combined in one place. |
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5/22/09 2:13:47 AM#51
Originally posted by Zorndorf
Guess 1... only posters on forums are worn out on Wow. And not even all of them. :))) Proof: they didn't stay in the alternatives being offered. Guess 2: Top 10 sales of PC games are still dominated with all Wow products, from basic boxes to Battle chests, from TBC to WotLK. Guess 3: 2004, 2005, 2006, 2007, 2008 best selling PC game is Wow+expansions. Guess 4: why does your personal opinion doesn't mean much compared to the new guy buying the basic box (and leading to those top sales in guess 2 and 3 above). Guess 5: PVE Fantasy isn't going nowhere without Wow, even for the next 5 years after which Wow 2 could be launched. So the next MMO from Blizzard will certainly be a SF alternative. They simply want BOTH markets. If not the triple : console based mmo (they don't sit down with Microsoft to talk about the weather conditions at the moment)....
The game has been successful, no doubt, but it cannot last forever. While Blizzard is attracting new players each year, it is letting go more and more of the early players (i.e., 2004 - 2005 folks). Blizzard said themselves they needed to hold onto these folks or someone else would snatch them up. I'm still guessing Fantasy with maybe some Sci-Fi. I would seriously doubt pure Sci-Fi. And WOW is dying already, look at the server pops. It is starting its downward fall. There are lots of Sci-Fi coming out to compete against one another, yet nothing very promising on the proven Fantasy market. You don't satisfy a market with a waning product.
(And "your personal opinion" means any more than mine?)
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5/22/09 3:14:09 AM#52
I only read the OP. This setting sounds cool. I started MMO's with EQ and have played all the "Big Ones" for extended periods and am starting to wonder if im just done with MMO's especially Fantasy. But this setting opens my eyes a bit and to think if that setting was done right and in a very vast environtment huge world to explore with maybe a EVE style server setup to allow 40k or more (more is better!) done by any company not just blizzard but they would have the $$$ for it! but could they pump out content fast enough for this type of game? So if any company could pull this off and done right not half baked...I will Open my wallet to the :) |
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Kurush
Elite Member
Joined: 6/17/04
Bob the Cat says, |
5/22/09 3:22:39 AM#53
Zombie Ducks Online You heard it here first. |
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Kurush
Elite Member
Joined: 6/17/04
Bob the Cat says, |
5/22/09 4:17:20 AM#54
Well, he wasn't stating that the game is declining. He was merely suggesting that many old stalwarts might be growing tired of the game and looking for something new. Just speaking anecdotally, I've played WoW as much as anybody else, as have most of the people I know in-game. Me and a friend of mine on my server have pretty much been there and done that in our respective areas of interest. He has been in a highly-progressed raiding guild in vanilla, BC, and now Wrath. I've always mashed around with the PvP side of things. He left to try AoC. He also left to try Warhammer. He came back both times, but he didn't come back because WoW was just so awesome that he couldn't stay away. It was that the other games had serious issues. I left to try a few different titles myself. I can't take any more of WoW's PvP content. I've been a decently-rated arena player, and I honestly can't tolerate more glorified elimination matches passed off as some amazing leap forward in PvP design. I've been there and done that. I remember playing hundreds of Q3 mod deathmatch rounds. That was ten years ago. I'm not really the only one. My server recently lost all just about all of the highest-rated Horde players, which was basically the entire group I played with. Most quit, some transferred. Now the high-rated players on Alliance side are leaving too. You may not realize it, but arena is withering. Go and ask on any of the major arena boards. Post-BC, each successive arena season has seen dramatic dropoffs in player involvement. Blizzard thinks it's because they've cut out most of the "welfare" epics. That idea doesn't really hold up when you realize the highest ratings have seen as much winnowing as the lowest. From where I stand, WoW is still an excellent game for a new player to get into, but it's not really very good at reinventing itself, and it has made some losing bets in terms of design choices. What I'm getting at is that he may have a point. I'm still sub'd to WoW, but I barely play it. I think there are a lot of players who just do their weekly raids and/or arena matches, maybe a few dailies too, but don't really care beyond that. They're waiting for the next big thing. AoC and WAR blew their shots, but a lot of other bigs are entering the arena. Who knows where things will go.
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Kurush
Elite Member
Joined: 6/17/04
Bob the Cat says, |
5/22/09 4:43:04 AM#55
Eh. The well isn't dry yet. We've got two contenders stepping into the ring. Aion has had a very positive response in Korea so far. Will that translate to the game's success in the US? Or will it fizzle in the NA market much like Lineage 2 did? I think it has the potential to be a commercial success here, but we'll see. I think most Western eyes are on Bioware at the moment, though. Bioware Austin has been chugging along on this game for a long time. They've certainly had no shortage of time, though you can perhaps never have enough in this industry, and they've been hunting very qualified talent aggressively. From what I've seen and heard, they've particularly pulled in a ton of world-building talent. If there was ever to be a MMORPG which grabbed you by the lapelles and thrust you into the world with the powers of its immersion, I think this one will be it. Of course, it might fail miserably on every other important count and flop as a result, but I'm pretty sure they have at least some things going for them. As for the other big players, they seem to be moving in a different direction. I think most people in this site have already forgotten about freerealms, but I'm very interested to see its performance numbers come a few months. I think they will be _very_ surprising. Meanwhile, the biggest players in China and Korea are releasing _very_ similar titles. Sharp graphics with low requirements, far less grind than other F2P games to date, far more varied activities, features that have proved to be cash-drivers for RMT. After what was more or less the failure of Dungeon Runners and Exteel (though they still pulled a net profit on the two after spending essentially zero on development), NCSoft is trying again with what I think will be a winner this time around. The Chinese creators of Perfect World have themselves released a second title which I'm thinking will far outstrip penetration of any Asian F2P game to date, and that's including the massive number of NA Maplestory players. |
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5/22/09 4:58:41 AM#56
Originally posted by Jackio81 LOL...This made me spit out my drink and start laughing, now watch all the dumb Blizzard fanbois get made and start demanding in what way is Warcraft/Starcraft similar to Warhammer and WAR40K...../facepalm
Anyways, back on topic.
Blizzard makes awesome games, and I'd hope they give fantasy/sci-fi a try, a game like Rifts would be awesome...=D
LOL... you made me spit out my drink aswell.... since you and 1 bilion more think this crap fantasy games come all from Warhammer crap!! LOLOLOL I can only spam my trollish skills to some person like yourself... who got no fkg clue that ALL this games basically copy this fantasy from the lord of rings world. Enjoy your super lore masters warhammers xD
idiots |
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5/22/09 11:28:52 AM#57
Originally posted by Zorndorf
LOL... you made me spit out my drink aswell.... since you and 1 bilion more think this crap fantasy games come all from Warhammer crap!! LOLOLOL I can only spam my trollish skills to some person like yourself... who got no fkg clue that ALL this games basically copy this fantasy from the lord of rings world. Enjoy your super lore masters warhammers xD
idiots I played Fantasy board wargames back in 1976. Like Swords and Sorcery, with mages, Trolls, Elves etc... That was a decade before GW even existed. A nice one was Death Maze, a good mini dungeons crawler solo/group game from SPI. Anyone remember these times ??? That doen't mean I LOVED the WH TT game.: best fantasy miniatures game ever published (and polished). A pity they have no respect for their own games when it comes to selling licence agreements (Mark of Chaos, War, etc...). And their Lore history settings change to whatever new miniatures they want to sell (killing every Army book every 4 years and every consistent Lore with it).
Yes, I remember Swords and Sorcery; a very complex detailed set of Medieval fantasy rules in contrast to early D& D (pre-Greyhawk expansion even). I remember those days. And Chainmail miniature rules that it all grew out from. This is why I think there are dedicated fantasy players who will always look out for the next new game. We also have to remember that Blizzard started their new MMO a few years ago and that the trend in MMO-making is to get one out the door and work secretly on the sequel. We will see if in a few months Blizzard finally lets us in on their secret. |
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5/23/09 11:33:15 PM#58
I have the real scoop from an inside source. Characters will be from all races of the "magic" realm. You will start in a school (like hogwarts) and take classes and go on quests. You will learn magic then use it out in the world on npc's and other players. There will be lands with giants, dragons, werewolves, ghosts and many more. The character name "Harry Potter" will not be allowed ...
If Ya Ain't Dyin, Ya Ain't Tryin |
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5/24/09 12:01:25 AM#59
its gonna have a lvl 1000 cap and perm-death. runescape sucks |
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5/24/09 12:02:29 AM#60
Originally posted by wahala99
that sounds like game called...wizard...hmm...i forgot....
runescape sucks |
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