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MMORPG.com Discussion Forums

Darkfall

Darkfall 

General Discussion  » The Darkfall shop now seems to be open permanently.. Devs Lie!?

6 Pages « 1 2 3 4 5 6 » Search
105 posts found
  Polarization

Apprentice Member

Joined: 1/06/05
Posts: 1430

ubi dubium ibi libertas

5/21/09 12:05:50 PM#21

http://translate.google.com/translate?js=n&prev=_t&hl=en&ie=UTF-8&u=http%3A%2F%2Fwww.euro2day.gr%2Fnews%2Fenterprises%2F122%2Farticles%2F506522%2FArticle.aspx&sl=el&tl=en&history_state0=

 "According to information, such was the demand for subscriptions that have Audiovisual 1,000 accounts every day for several hours and then stops because it can not stand available technical support to meet greater demand."

Darkfall is a tremendous success by any standard.

1000 copy's are being sold each day, and have been every day for the last 3 months since launch.

According to this highly reliable and totally credible indisputable official source Darkfall has sold well over 100,000 copy's already (including preorders).

Aventurine are under enormous pressure doing everything they can to deal with this totally unpredictable and incredible demand for this smash hit next generation title that's sending shock waves across the gaming community.

This game is not dying it is only getting stronger and stronger every day, and its future is even brighter.

The obvious reason for them opening up the shop for longer periods of time now is they have further optimized and improved the server infrastructure to support even more players then the already incredibly impressive and totally unprecedented 10,000 concurrent users they have already shown they are fully capable of flawlessly hosting.

Darkfall in its first 3 months is already demonstrating it is a serious contender to all the other so called mainstream games and after the new servers start opening up and the forthcoming USA launch begins Darkfall will truly take its place as one of the largest and most successfull subscription based game of all times.

I think its safe to finally say that we indeed are now looking at the long awaited WoW killer in its embryonic stage, I for one am eagerly awaiting the next devastating stage of this games almost unstoppable meteoric rise that I'm sure Tasos is carefully planning even now , these are legendary times and I'm just thankful that Aventurine allowed me to be a part of this momentous event.

  junzo316

Apprentice Member

Joined: 2/19/07
Posts: 1582

5/21/09 12:13:34 PM#22
Originally posted by Polarization

http://translate.google.com/translate?js=n&prev=_t&hl=en&ie=UTF-8&u=http%3A%2F%2Fwww.euro2day.gr%2Fnews%2Fenterprises%2F122%2Farticles%2F506522%2FArticle.aspx&sl=el&tl=en&history_state0=

 "According to information, such was the demand for subscriptions that have Audiovisual 1,000 accounts every day for several hours and then stops because it can not stand available technical support to meet greater demand."

Darkfall is a tremendous success by any standard.

1000 copy's are being sold each day, and have been every day for the last 3 months since launch.

According to this highly reliable and totally credible indisputable official source Darkfall has sold well over 100,000 copy's already (including preorders).

Aventurine are under enormous pressure doing everything they can to deal with this totally unpredictable and incredible demand for this smash hit next generation title that's sending shock waves across the gaming community.

This game is not dying it is only getting stronger and stronger every day, and its future is even brighter.

The obvious reason for them opening up the shop for longer periods of time now is they have further optimized and improved the server infrastructure to support even more players then the already incredibly impressive and totally unprecedented 10,000 concurrent users they have already shown they are fully capable of flawlessly hosting.

Darkfall in its first 3 months is already demonstrating it is a serious contender to all the other so called mainstream games and after the new servers start opening up and the forthcoming USA launch begins Darkfall will truly take its place as one of the largest and most successfull subscription based game of all times.

I think its safe to finally say that we indeed are now looking at the long awaited WoW killer in its embryonic stage, I for one am eagerly awaiting the next devastating stage of this games almost unstoppable meteoric rise that I'm sure Tasos is carefully planning even now , these are legendary times and I'm just thankful that Aventurine allowed me to be a part of this momentous event.

The power of sarcasm is strong within this one.

  Electriceye

Novice Member

Joined: 2/22/08
Posts: 1206

5/21/09 12:15:16 PM#23
Originally posted by Polarization

http://translate.google.com/translate?js=n&prev=_t&hl=en&ie=UTF-8&u=http%3A%2F%2Fwww.euro2day.gr%2Fnews%2Fenterprises%2F122%2Farticles%2F506522%2FArticle.aspx&sl=el&tl=en&history_state0=

 "According to information, such was the demand for subscriptions that have Audiovisual 1,000 accounts every day for several hours and then stops because it can not stand available technical support to meet greater demand."

Darkfall is a tremendous success by any standard.

1000 copy's are being sold each day, and have been every day for the last 3 months since launch.

According to this highly reliable and totally credible indisputable official source Darkfall has sold well over 100,000 copy's already (including preorders).

Aventurine are under enormous pressure doing everything they can to deal with this totally unpredictable and incredible demand for this smash hit next generation title that's sending shock waves across the gaming community.

This game is not dying it is only getting stronger and stronger every day, and its future is even brighter.

The obvious reason for them opening up the shop for longer periods of time now is they have further optimized and improved the server infrastructure to support even more players then the already incredibly impressive and totally unprecedented 10,000 concurrent users they have already shown they are fully capable of flawlessly hosting.

Darkfall in its first 3 months is already demonstrating it is a serious contender to all the other so called mainstream games and after the new servers start opening up and the forthcoming USA launch begins Darkfall will truly take its place as one of the largest and most successfull subscription based game of all times.

I think its safe to finally say that we indeed are now looking at the long awaited WoW killer in its embryonic stage, I for one am eagerly awaiting the next devastating stage of this games almost unstoppable meteoric rise that I'm sure Tasos is carefully planning even now , these are legendary times and I'm just thankful that Aventurine allowed me to be a part of this momentous event.

  rhinok

Advanced Member

Joined: 2/01/07
Posts: 1790

5/21/09 12:18:09 PM#24

 Lol - that's some quality shenanigans.  Strangely, though, I don't see any fanatics attacking the "facts" presented in that article.

~Ripper

  Murashu

Hard Core Member

Joined: 6/23/06
Posts: 1356

5/21/09 1:46:10 PM#25
Originally posted by rhinok

As for the queues, the servers are pretty empty, which is why queues aren't a problem.

~Ripper


 

I'm not sure where you are getting your info but I just started playing Friday and the server (there is only one) is far from empty. I play from 6pm to 11pm CST and have to travel 20 minutes away from the newbie towns to find camps that aren't crowded.

I understand some people aren't happy with the game (the devs made a niche game for a targeted audience) but posting false information as fact just discredits everything you write.

www.agonysend.org

  wyrdaskolir

Novice Member

Joined: 2/13/09
Posts: 520

5/21/09 1:53:14 PM#26
 
Originally posted by rhinok

As for the queues, the servers are pretty empty, which is why queues aren't a problem.

~Ripper

 


Quit trolling if you don't know the facts. They have been optimizing their servers all the time since launch and now they have reached a point where they can handle a massive load. You obviously don't know anything about Darkfall nor play it.

http://www.youtube.com/FEZNuclear
Check out my YT channel

  Electriceye

Novice Member

Joined: 2/22/08
Posts: 1206

5/21/09 1:54:36 PM#27
Originally posted by Murashu
Originally posted by rhinok

As for the queues, the servers are pretty empty, which is why queues aren't a problem.

~Ripper


 

I'm not sure where you are getting your info but I just started playing Friday and the server (there is only one) is far from empty. I play from 6pm to 11pm CST and have to travel 20 minutes away from the newbie towns to find camps that aren't crowded.

I understand some people aren't happy with the game (the devs made a niche game for a targeted audience) but posting false information as fact just discredits everything you write.

 

This is getting reaaaally old and I won't even bother trying to explain it for the hundredth time.

But I'm going to say that this is NOT the reason why most of the people arent resubbing/trying the game.

  damian7

Apprentice Member

Joined: 4/20/06
Posts: 4514

why must i be nice to people that have no clue, are lying, or are just stupid?

5/21/09 2:12:23 PM#28
Originally posted by Polarization

http://translate.google.com/translate?js=n&prev=_t&hl=en&ie=UTF-8&u=http%3A%2F%2Fwww.euro2day.gr%2Fnews%2Fenterprises%2F122%2Farticles%2F506522%2FArticle.aspx&sl=el&tl=en&history_state0=

 "According to information, such was the demand for subscriptions that have Audiovisual 1,000 accounts every day for several hours and then stops because it can not stand available technical support to meet greater demand."

Darkfall is a tremendous success by any standard.

1000 copy's are being sold each day, and have been every day for the last 3 months since launch.

According to this highly reliable and totally credible indisputable official source Darkfall has sold well over 100,000 copy's already (including preorders).

Aventurine are under enormous pressure doing everything they can to deal with this totally unpredictable and incredible demand for this smash hit next generation title that's sending shock waves across the gaming community.

This game is not dying it is only getting stronger and stronger every day, and its future is even brighter.

The obvious reason for them opening up the shop for longer periods of time now is they have further optimized and improved the server infrastructure to support even more players then the already incredibly impressive and totally unprecedented 10,000 concurrent users they have already shown they are fully capable of flawlessly hosting.

Darkfall in its first 3 months is already demonstrating it is a serious contender to all the other so called mainstream games and after the new servers start opening up and the forthcoming USA launch begins Darkfall will truly take its place as one of the largest and most successfull subscription based game of all times.

I think its safe to finally say that we indeed are now looking at the long awaited WoW killer in its embryonic stage, I for one am eagerly awaiting the next devastating stage of this games almost unstoppable meteoric rise that I'm sure Tasos is carefully planning even now , these are legendary times and I'm just thankful that Aventurine allowed me to be a part of this momentous event.


 

 

i wish to be one of the first to welcome our alien ant overlords.

could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  damian7

Apprentice Member

Joined: 4/20/06
Posts: 4514

why must i be nice to people that have no clue, are lying, or are just stupid?

5/21/09 2:14:09 PM#29
Originally posted by wyrdaskolir
 
Originally posted by rhinok

As for the queues, the servers are pretty empty, which is why queues aren't a problem.

~Ripper

 


Quit trolling if you don't know the facts. They have been optimizing their servers all the time since launch and now they have reached a point where they can handle a massive load. You obviously don't know anything about Darkfall nor play it.


 

servers? plural?  um, where are these other servers, i think i want to be on one without goons.   =)

could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  Murashu

Hard Core Member

Joined: 6/23/06
Posts: 1356

5/21/09 2:14:39 PM#30
Originally posted by Electriceye

This is getting reaaaally old and I won't even bother trying to explain it for the hundredth time.

But I'm going to say that this is NOT the reason why most of the people arent resubbing/trying the game.


 

You can post your opinion 101 times and it still doesn't make it a fact. Some people aren't resubbing/trying the game because they dislike one or more things about it...it's not for them...maybe it's a niche game like the devs have said themselves

www.agonysend.org

  Devour

Apprentice Member

Joined: 8/01/07
Posts: 956

5/21/09 2:16:42 PM#31
Originally posted by Murashu

You can post your opinion 101 times and it still doesn't make it a fact. Some people aren't resubbing/trying the game because they dislike one or more things about it...it's not for them...maybe it's a niche game like the devs have said themselves


 

Broken = Niche

k. Got it.

  Carl132p

Novice Member

Joined: 5/12/06
Posts: 482

5/21/09 2:17:54 PM#32
Originally posted by Murashu
Originally posted by Electriceye

This is getting reaaaally old and I won't even bother trying to explain it for the hundredth time.

But I'm going to say that this is NOT the reason why most of the people arent resubbing/trying the game.


 

You can post your opinion 101 times and it still doesn't make it a fact. Some people aren't resubbing/trying the game because they dislike one or more things about it...it's not for them...maybe it's a niche game like the devs have said themselves

 

If you two would group your oppinions together you would have most of the reasons for people who don't enjoy the game to not resub. obviously its not for some people, and obviously there are things needing polished fixed and implemented. The two ideas are not mutually exclusive.

  damian7

Apprentice Member

Joined: 4/20/06
Posts: 4514

why must i be nice to people that have no clue, are lying, or are just stupid?

5/21/09 2:24:46 PM#33
Originally posted by Murashu
Originally posted by Electriceye

This is getting reaaaally old and I won't even bother trying to explain it for the hundredth time.

But I'm going to say that this is NOT the reason why most of the people arent resubbing/trying the game.


 

You can post your opinion 101 times and it still doesn't make it a fact. Some people aren't resubbing/trying the game because they dislike one or more things about it...it's not for them...maybe it's a niche game like the devs have said themselves


 

tbqfh - niche game or not -- that is irrelevant.   the game is incredibly bugged and simply horrid.  niche game, if it is, does not matter in this context. 

now, you can post your opinion about whether the game is niche or not, until the cows come home -- that will not magically turn this game into something that doesn't completely suck.

could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  Respit

Novice Member

Joined: 11/05/08
Posts: 780

“It's not easy to cut through a human head with a hacksaw.”
- Michael Crichton

5/21/09 2:25:24 PM#34
Originally posted by Murashu
Originally posted by Electriceye

This is getting reaaaally old and I won't even bother trying to explain it for the hundredth time.

But I'm going to say that this is NOT the reason why most of the people arent resubbing/trying the game.


 

You can post your opinion 101 times and it still doesn't make it a fact. Some people aren't resubbing/trying the game because they dislike one or more things about it...it's not for them...maybe it's a niche game like the devs have said themselves

"it's a niche game"

Yes, they have said that. I personally feel that Aventurine over-estimated the size of that niche.

To take that even further, the sub-niche(?) of that niche, would make the original niche even smaller. You know, the pvpers that like to have a quality game along with their pvp?

 

Edit" Had to finish. Time Warner decided I didn't need my internet for a few.

DarkFall FAQ - Read then Question with Boldness

  rhinok

Advanced Member

Joined: 2/01/07
Posts: 1790

5/21/09 2:26:08 PM#35
Originally posted by Murashu
Originally posted by rhinok

As for the queues, the servers are pretty empty, which is why queues aren't a problem.

~Ripper

I'm not sure where you are getting your info but I just started playing Friday and the server (there is only one) is far from empty. I play from 6pm to 11pm CST and have to travel 20 minutes away from the newbie towns to find camps that aren't crowded.

I understand some people aren't happy with the game (the devs made a niche game for a targeted audience) but posting false information as fact just discredits everything you write.

 and

 

Originally posted by wyrdaskolir 
 
Originally posted by rhinok

As for the queues, the servers are pretty empty, which is why queues aren't a problem.

~Ripper

Quit trolling if you don't know the facts. They have been optimizing their servers all the time since launch and now they have reached a point where they can handle a massive load. You obviously don't know anything about Darkfall nor play it.

 

Trolling? False information? Please...

  1. For the sake of clarification, I meant "server", not servers. That was a typo.
  2. I've been playing since May 1st and I've never seen any "crowded" area.  I've started two characters, one in Hunter's Moon and one in Akathos.  I've played during a variety of times, including during the busy weekend hours and have never seen crowds of players.  Yes, there have been other players, even as many as 5 or 6 hunting goblins at a time, maybe 10-15 players in the actual city, but it's never been crowded anywhere I've been.  The maharim starting area was definitely busier than the alfar starting area, but neither were swarming with players. At least half the Alfar in my starting city were macroers (swimming or running into walls). The server can allegedly handle at least 10k concurrent users, but I doubt there's ever been more than one or two thousand on at any time since I've been playing (probably less).  The chat channels and the number of players I've seen certainly don't suggest otherwise.  Even during the single largest reported event in Darkfall's history, there were only an estimated 2k involved.  How many other players were online during that time and how whas their play experience as a result?  When there's one or two sieges going, other players can't even fight solo mobs due to the warping.  I personally experienced that this past weekend (so much for Aventurine "optimizing their servers all the time").  In a relatively secluded area I still couldn't fight solo against relatively easy mobs due to them warping constantly, even though I had a good ping.  There were a number of players discussing this in chat and the common consensus was that this was a normal occurence due to it being the weekend and there being sieges going on.
  3. The total maximum possible number of clan members, majority of players in the game (especially those who stay beyond their initial month), is less than 15k, probably much less since there's confirmation from multiple players that the clan count includes ex-players and deleted-characters.  On top of that, the total clan count is down almost 1k players since the last count less than a month ago (clan counts gathered and tabulated on May 1st, 2009 and May 18th, 2009). The total alliance count is barely 10k.  I know, because I've personally tabulated these figures after having copied them directly out of the clan journal and have published them here in multiple threads.  Here's a link to the most recent thread.
  4. Major alliance/clan leaders are complaining they're losing players - significantly enough that they mentioned in in an interview and post about it on the boards.  Here's a great thread, started by Paragus1 (who did the interviews), in which we discuss those issues.

With the exception of those clans actively sieging, what other significant number of players are actively playing at any given time? Not many. 

~Ripper

 

  Electriceye

Novice Member

Joined: 2/22/08
Posts: 1206

5/21/09 2:27:52 PM#36
Originally posted by Murashu
Originally posted by Electriceye

This is getting reaaaally old and I won't even bother trying to explain it for the hundredth time.

But I'm going to say that this is NOT the reason why most of the people arent resubbing/trying the game.


 

You can post your opinion 101 times and it still doesn't make it a fact. Some people aren't resubbing/trying the game because they dislike one or more things about it...it's not for them...maybe it's a niche game like the devs have said themselves

Again... who on earth would play (or try to play) an advertised full loot, free for all pvp, FPS view game(those are the features that make this game a 'niche' I would guess) if they don't like any of those features?

 

People are not quitting because they don't like those features. They are quitting because the game is unfinished. It's buggy, ugly, clunky, it's got a lot of missing features, and watered down ones that are so bland and don't work at all as promised by Aventurine and the clown Tasos (linky). Couple that with all the exploits, hacks, amateurish company, drama around the game, and extremely negative reviews and you get to one conclusion:

 

The game is a mess.

  Fariic

Apprentice Member

Joined: 7/29/04
Posts: 1570

5/21/09 3:15:52 PM#37

Is the store still open? 
I can't check cause I already have an account.

If the mod on the official boards is right, and the store is still only selling a limitted number of accounts; then there is a real problem here.

The fanatics can't even spin this as a good thing.

I've seen some fanatics make the statement that the shop has been open daily, as well as the statement from some source already posted here.
That is a LIE.  Tasos posts in the news forums every time they open the shop.  They've only opened it like 4 times in the last 2 weeks. 

If they can't sell out of a limitted number of accounts, and with the way DFO is shedding players, then this game is truelly failing.
Can't say that doesn't make me happy.
I really hope the servers shut down.
  yes indeed.  I'm that friggin petty.

  rhinok

Advanced Member

Joined: 2/01/07
Posts: 1790

5/21/09 3:20:33 PM#38
Originally posted by Fariic

Is the store still open? 
I can't check cause I already have an account.

If the mod on the official boards is right, and the store is still only selling a limitted number of accounts; then there is a real problem here.

The fanatics can't even spin this as a good thing.

I've seen some fanatics make the statement that the shop has been open daily, as well as the statement from some source already posted here.
That is a LIE.  Tasos posts in the news forums every time they open the shop.  They've only opened it like 4 times in the last 2 weeks. 

If they can't sell out of a limitted number of accounts, and with the way DFO is shedding players, then this game is truelly failing.
Can't say that doesn't make me happy.
I really hope the servers shut down.
  yes indeed.  I'm that friggin petty.

Don't you know?  Mods aren't employees.  Nothing they say could every possibly be true. The store is open because they nowhave unlimited accounts to sell, due to the server being optimzed all the time to handle massive amounts of players...

~Ripper

P.S. sarcasm, btw

  Fariic

Apprentice Member

Joined: 7/29/04
Posts: 1570

5/21/09 3:28:56 PM#39
Originally posted by rhinok
Originally posted by Fariic

Is the store still open? 
I can't check cause I already have an account.

If the mod on the official boards is right, and the store is still only selling a limitted number of accounts; then there is a real problem here.

The fanatics can't even spin this as a good thing.

I've seen some fanatics make the statement that the shop has been open daily, as well as the statement from some source already posted here.
That is a LIE.  Tasos posts in the news forums every time they open the shop.  They've only opened it like 4 times in the last 2 weeks. 

If they can't sell out of a limitted number of accounts, and with the way DFO is shedding players, then this game is truelly failing.
Can't say that doesn't make me happy.
I really hope the servers shut down.
  yes indeed.  I'm that friggin petty.

Don't you know?  Mods aren't employees.  Nothing they say could every possibly be true. The store is open because they nowhave unlimited accounts to sell, due to the server being optimzed all the time to handle massive amounts of players...

~Ripper

P.S. sarcasm, btw


 

It's funny.
What do we have here.

A game that is churning subs at a pretty insane rate.
A game that has now managed to garner itself a rather negetive image.  If not through poor gameplay then the actions of it's childish lead dev./ head producer.
A shop with limitted accounts for sale unable to actually sell all those accounts.
Early billing.  Yes indeed.  Turns out they billed me early after my first month, and then my account went inactive prior to it's cut off date.
Double billing a lot of others.
And yet more who paid for the game being told after thier first month expires they have repurchase an account cause they never paid, even though thier banks are saying they did.

Naturally they continue to blame there account management.  You'd think they didn't have the last 3 months to get these issues resolved. 
Oddly enough, Av handles thier account management.

Sounds a lot like a company floundering and trying to pull in revenue by any means neccesary.

  Murashu

Hard Core Member

Joined: 6/23/06
Posts: 1356

5/21/09 3:50:03 PM#40
Originally posted by rhinok 

Trolling? False information? Please...

With the exception of those clans actively sieging, what other significant number of players are actively playing at any given time? Not many. 

~Ripper


 

Yes you provided false information. You posted that the servers were empty and I pointed out that you were incorrect.

Using your numbers, 10k people on one server is not what I would consider empty. Again you are only counting players in clans and leaving out all of us that haven't joined one yet.

Maybe we have different definitions of what a crowded area is but when I go to each of the camps outside a starting city and 5-10 players are fighting over the 5 mobs that spawn there, I would say it's crowded. If each race(6) has 3 starter towns and those 18 towns are surrounded by multiple camps with 5-10 people in each one, again I would say those areas are far from empty.

Could DF benefit from more people? Yes! Are you doing anything to help the DF gaming community by spreading false information? No!

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