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Warhammer Online: Age of Reckoning

WAR (Warhammer Online) 

General Discussion  » WAR headed for a meltdown?

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182 posts found
bverji

Novice Member

Joined: 2/26/04
Posts: 634

7/17/08 1:41:43 PM#176
Originally posted by Tee312
Originally posted by bverji

 

Still missing my other point, nothing drastic has changed.  So, they cut 4 classes?  Not a huge deal, people will either find another class or wait for new classes.  The cities are a bigger deal, but they're coming in after launch, we're not losing the contact, it's just compacted into two cities instead of six.


 

This just shows your inexperience. Cutting 4 classes totally changes the dynamic of how the game plays. The game was designed with those classes in mind. As was all the content. Everytime you have a team now they will always be missing an important element.

Shows my inexperience?  I don't have any experience with WAR, I'm not in WAR beta.  But you don't realize the ones complaining that 4 classes being removed being such a drastic change are a small minority.

They won;t be missing an important element.  If anything this encourages teams to take in other classes, instead of a constant tank and spank method.  If they want a tank, they'll find another tank.  It's not a drastic change, from my viewpoint.  Will it change things?  Sure.  But it's not going to make or break the game.  And if the classes are as underplayed as Mythic says they are, then it's going to effect it even less.


 

we will see a couple months after it release...like I said I bookmarked this thread adn I'll point out what you and bas had to say.

I have made my point and pretty sure that'll i'll be proven right. I usually hav a pretty open mind towards games but when I noticed these trends I have had avery good track record thus far of calling it when a game is in trouble..

Tee312

Novice Member

Joined: 12/03/07
Posts: 125

7/17/08 1:44:55 PM#177
Originally posted by bverji
Originally posted by Tee312
Originally posted by bverji

 

Still missing my other point, nothing drastic has changed.  So, they cut 4 classes?  Not a huge deal, people will either find another class or wait for new classes.  The cities are a bigger deal, but they're coming in after launch, we're not losing the contact, it's just compacted into two cities instead of six.


 

This just shows your inexperience. Cutting 4 classes totally changes the dynamic of how the game plays. The game was designed with those classes in mind. As was all the content. Everytime you have a team now they will always be missing an important element.

Shows my inexperience?  I don't have any experience with WAR, I'm not in WAR beta.  But you don't realize the ones complaining that 4 classes being removed being such a drastic change are a small minority.

They won;t be missing an important element.  If anything this encourages teams to take in other classes, instead of a constant tank and spank method.  If they want a tank, they'll find another tank.  It's not a drastic change, from my viewpoint.  Will it change things?  Sure.  But it's not going to make or break the game.  And if the classes are as underplayed as Mythic says they are, then it's going to effect it even less.


 

we will see a couple months after it release...like I said I bookmarked this thread adn I'll point out what you and bas had to say.

I have made my point and pretty sure that'll i'll be proven right. I usually hav a pretty open mind towards games but when I noticed these trends I have had avery good track record thus far of calling it when a game is in trouble..

 

It that case, just about every MMO in history would be in trouble, even the great WoW. 

Hoplites

Novice Member

Joined: 6/08/06
Posts: 243

7/17/08 1:46:19 PM#178
Originally posted by Capn23
Originally posted by Hoplites
Originally posted by bverji

 

Still missing my other point, nothing drastic has changed.  So, they cut 4 classes?  Not a huge deal, people will either find another class or wait for new classes.  The cities are a bigger deal, but they're coming in after launch, we're not losing the contact, it's just compacted into two cities instead of six.


 

This just shows your inexperience. Cutting 4 classes totally changes the dynamic of how the game plays. The game was designed with those classes in mind. As was all the content. Everytime you have a team now they will always be missing an important element.

 

From a PVP perspective some MMORPG's are dominated by melees while others are dominated by ranged avatars.

WAR seems to lean too much in favor of ranged currently but to early to say.


 

maybe at the beginning, but they will eventually add 4 careers back in, whether they be the same ones or totally new ones.

 

The problem with eventually adding classes in is the fact that the balance they were trying to build on with the existing classes could be disrupted with the introduction of these new classes being put in abruptly.  That is why expansions introducing new classes take so long to make becuase they can not be patched in over night without any thought.

 

bverji

Novice Member

Joined: 2/26/04
Posts: 634

7/17/08 1:59:20 PM#179

Originally posted by Hoplites
Originally posted by Capn23
Originally posted by Hoplites
Originally posted by bverji

 

Still missing my other point, nothing drastic has changed.  So, they cut 4 classes?  Not a huge deal, people will either find another class or wait for new classes.  The cities are a bigger deal, but they're coming in after launch, we're not losing the contact, it's just compacted into two cities instead of six.


 

This just shows your inexperience. Cutting 4 classes totally changes the dynamic of how the game plays. The game was designed with those classes in mind. As was all the content. Everytime you have a team now they will always be missing an important element.

 

From a PVP perspective some MMORPG's are dominated by melees while others are dominated by ranged avatars.

WAR seems to lean too much in favor of ranged currently but to early to say.


 

maybe at the beginning, but they will eventually add 4 careers back in, whether they be the same ones or totally new ones.

 

The problem with eventually adding classes in is the fact that the balance they were trying to build on with the existing classes could be disrupted with the introduction of these new classes being put in abruptly.  That is why expansions introducing new classes take so long to make becuase they can not be patched in over night without any thought.

 

And the same is true about just removing them, but you can't tell him anything in 21 years he has learned everything there is to know about making games. He's compared WAR to WOWs batea twice now (with no facts) and he isn't even old enough to legally of been in WOWs beta.
 

Tuck2000

Novice Member

Joined: 3/20/08
Posts: 363

Bartle Test result: Killer
Killer 73%
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Achiever 33%
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7/17/08 2:11:08 PM#180

I think people need to look at it this way after reading the classes again I think the problem is they had was the classes were to close in styles, example the Choppa and the Black Ork. I would guess the play style ended up being to close or the Choppa ending up under powered you need to have enough difference to make it playable if it released gimped and got owned then this forum would now be fill with ton's of threads bashing Mythic about putting a class in that sucks.

I myself wonder why Dwarf slayers are not in as playable yet as I would have preferred them to be one of the first classes. Keep in mind they have a whole lot more IP to add to this game overtime and they will need to have a defined balance system to make it smooth so I would rather have them do it prior to release then 3 months after.  As long as they keep the content coming we will all be fine.

PLAYING:AION, MO,LOTRO(Life Account)
WAITING ON:STO,Infinity
TESTED:PLANETSIDE,WOW,COX,LOTRO,POTBS,DDO,WAR,Global,Agenda,Darkfall,Fallen Earth, Champions Online
RETIRED:UO,PLANETSIDE,COX,WOW,SWG,MATRIX,EVE,DDO,POTBS,AOC,WAR, Global Agenda,Darkfall

bverji

Novice Member

Joined: 2/26/04
Posts: 634

5/16/09 5:30:34 AM#181
Originally posted by bverji

I used wiki because it was the easiest to access on the web. Did you actualy read it or just scoffing at the source?  It is very consistent with other sources and provide sources in which the information was derived from. I also can provide other sources with the same information. While certainly changes are going to be made during beta these are extreme changes for a game in beta with a 4 moth release date. I'm going to mark this and when WAR come out with a thud show how foolish you were. this game is either getting pushed back another year or going to be underwelming (like AOC)  and I can predict that, like I have other games, based upon the changes they are doing in beta.


 

and WAR opened with a thud.

ParkCarsHere

Hard Core Member

Joined: 9/25/05
Posts: 664

"Pretend inferiority and encourage his arrogance." -Sun Tzu

5/16/09 4:35:32 PM#182

While I'm sure we love proving trolls wrong... why in the hell did you necro this thread? No one cares anymore.

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