Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:567  Guilds:2,961
Members:1,440,819  Online:0
Guests:0  Posts:4,574,028
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Empires Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Elf Online Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Travia Online Travian Trials of Ascension Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Vis Gladius Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zodiac Online eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » Community Integration

3 posts found
  Rezeyu

Novice Member

Joined: 5/07/09
Posts: 10

 
5/15/09 3:09:29 AM#1

This si something I've been thinking about all week. I can't tell you how many times I've wanted to check the guild house, auctions, etc. while at school//work whatever.
Lately, more game have been rolling out 'WoW Armory' type setups, allowing you to view are parse character data.

It's a step in the right direction, but personally I'd like to see more meaningful and seamless integration, such as extending chat servers to the game's site, allowing you to chat with your friends or guild from a web client.

I've started taking steps in merging the forum more, allowing your avatar to display in-game (like EVE, sort of), as well as having your in-game title shown in the forums, etc.

So I guess what I'm asking is.. what do you think? Where can games go from here? I'd like to focus on these types of things ahead of time, as they can be semi difficult to implement once character data is finalized.

  clwoods

Novice Member

Joined: 10/20/08
Posts: 629

People seldom do what they believe in. They do what is convenient, then repent.
-Bob Dylan-

5/15/09 3:34:36 AM#2

I can only speak for myself on this.

The day I'm at work, and find myself that desperate to check an in-game auction, or check on raid status, is the day I stop playing MMO's.  I'd feel like that was breaking the boundries of a hobby and that's what this is for me.

  JB47394

Novice Member

Joined: 10/16/07
Posts: 412

5/15/09 7:32:53 AM#3


Originally posted by clwoods
The day I'm at work, and find myself that desperate to check an in-game auction, or check on raid status, is the day I stop playing MMO's.  I'd feel like that was breaking the boundries of a hobby and that's what this is for me.

An excellent caution, and something that I would hope game developers would be aware of.

That said, realize that there will be times when players will want to engage in their hobby, but won't want to use the full game client. That may be because of where the player is and the hardware that is available or simply because the player is doing a specific task and wants to use a special interface to the game world.

Imagine sitting outside listening to your guild's raid audio channel. Or watching over another player's shoulder on your iPhone. Or managing your guild's holdings on your little netbook while you ride the train to work in the morning.

I'm a believer in the idea of letting MMO gaming leak out of the single client that developers create. CCP permits players to create custom applications that read (but not modify) their character and corporation data. In time, that will become a standard feature of games. I suspect that it will have a tendency to change the way that people think about MMOs.

In time, I wouldn't be surprised to find companies using MMOs to build a competitive edge, making all these different ways of accessing the MMO an important business consideration.