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News Discussion  » CitiesXL: Studio Visit Game Overview

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29 posts found
MustaphaMond

Novice Member

Joined: 4/12/09
Posts: 237

You all remember, I suppose, that beautiful and inspired saying of Our Ford's: "History is bunk."

5/04/09 9:17:04 PM#26
Originally posted by Kunou

Right, and I wasn't talking about PvP types of "conflict" above either. I know you were referring to him and not me, just wanted to make sure my own post was clear. :)

 

Very clear, though I can't say as much for my own rambling mess of a post (thanks for the sympathy, broeman... haha).

Still, this is a promising concept.  I've read others express concerns that MC isn't really all about the hardcore aspects of city building, but I'm willing to take a long look at this before passing any judgments.

Thank you for your article (and it is good to see many posters have interest in a game like this).  First game in awhile to make me hope I actually get chosen to beta test it... ^_^

DeserttFoxx

Advanced Member

Joined: 5/11/04
Posts: 1499

Cry Havok; and let loose the dogs of war.

Acta Non Verba

5/05/09 2:35:57 PM#27

Im interestred in this game, since you are building cities/countries are you able to wage war or are there any forms of politics, pve conflicts that require city leaders to work together?

Life... is the shit that happens while you wait for moments that never come...

-----

How come the people who hate World of Warcraft, never realize they are the minority?

--------
Challenge MyBrute!
http://omirae.mybrute.com

RJCox

Community Manager - Trion World Network

Joined: 9/28/03
Posts: 2671

"It's OK... I'm a leaf on the wind! Watch how I soar!"

5/07/09 9:25:15 PM#28

They hinted at other forms of conpetition/conflict but wouldn't give details. I'm working on getting their CM set up over here with an official account to answer the occasional question for you guys. :)

Richard Cox
Community Manager
Trion World Network
"There were much of the beautiful, much of the wanton, much of the bizarre, something of the terrible, and not a little of that which might have excited disgust."

Infalible

Advanced Member

Joined: 10/03/07
Posts: 99

The ability to focus attention on important things is a defining characteristic of intelligence.

6/10/09 11:51:38 AM#29

This game peaked my interests a while back. Frankly, it seems like it could be a much needed breathe of fresh air for the genre.

It'll also be interesting to see how they scale the game as it evolves. I would like to see some form of player driven evolution of technology, potentially leading to space areas, where players can create space based colonies. Also, it would be nice to have some form of warfare in the game that allowed for conventional warfare to take place, alliances to form and politics to become common place.

Hopefully, this game will be as intricate as Eve in this regard, once it has evolved fully.

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