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67 posts found
Nevulus

Novice Member

Joined: 8/23/06
Posts: 154

5/05/09 11:01:29 AM#26
Originally posted by Celestis1000

PROS

- Sandbox mmo, you do what you want when you want.


 

..and I stopped right there.

DashDash

Apprentice Member

Joined: 12/11/04
Posts: 19

5/05/09 11:06:20 AM#27

BLAH BLAH BLAH ......

Most skilled ?? Damn, please not more ... i will kill myself. Skilled in what? ... the real answer is, only skilled in one game. In DF. Yes, all games wants another skill, another play in wow, another style in EQ, another in Lotro, another in conan. If u are "Mr. Skilled, u can't compare it with other MMO's" ... still the same like im verry skilled in COD, doesn't mean i will beat everyone here in CS ...... isn't it true ? ...

That big open world ...yes, is realy big, but not so big like they said before launch.

Full loot and realtime aiming .. yes, thats are good quality of this game.

Yes i like that, i like type of game where i can be everything i want, if i will one month use one handed sword i'll be more skilled with it. If i will also run run run i will be faster ....... uuuuuuh, whyyyy my god everyone in game like that use scripts to skillup it all faster up ???? aaaaaahh, yes, because everyone wants to have it the best and highest. Yes, so ... in this game will be one time, when all of HC players whoo like this game will have "still like in other games" : who wants to use bow in the most, highest archery, etc. so, what are differences, what that game trying to do between players ? ... oh, they are here, but not so much .. why all my friends now have highest running, highest swimming, .... oooh and if u will shoot spells evereywhere around u, u will rise your skill in taht too, ... aaah thats so clever tooo :))

I like sandbox type of games, played Shadowbane, played UO ... not so much like every classical UO player here, but played them.. i know what are big pros of these system, but still it has some cons ... ant that are many of them why is this hc style isnt a lot popular in today times. U cant compare what's better, u can say whats better for you, but it shouldnt be best for all .... i like today diversity of MMO titles, because everyone can search for a game the best builded for him.

 

I like deep system of this game, but should be more thought to prevent cheating and making it easyer for everyone. That makes a lot of differences between palyers and everyopne wants to be better, everyone will try to make his way easyer.

What i realy dislike is technical face of game .... crappy models and may be the worst animation in last 5 years i saw.

 

Stop be like sheep and stop playing something, only because all around u play it. Play what you like, no what other wants to give you to have like.

 Play wow if u like wow, play war if u like war, play lotro, play conan play eve or EQ .. it doesnt matter, but people, stop shouting everything about i paly the better game ... this smells in mmo comunities the most.

 

 

daarco

Hard Core Member

Joined: 12/19/06
Posts: 3746

I have Darkfall now!
Caution: Game May Cause Care Bears To Populate Forums
__________________

5/05/09 11:17:20 AM#28
Originally posted by WSIMike
Originally posted by daarco

I liked it, short and to the point : )

Even Tasos told us many times he knew DF players would be more skilled then the usual PvE player. They had that in mind when they made DF.  I have no opinion about that statement.


LOL

Tasos said it, so it *must* be true. Right?

If there hasn't been a specific example of DF fans holding Tasos' words as gospel before... There it is. daarco has provided the first actual example. Seems I wasn't being as facetious as I thought when I've commented on it in the past.

And the lord Tasos hath spoken, "Thou who playeth my MMO shall be superior to those who play a lesser game, for this is what Tasos hath decreed..."

... and all the fans bow down in worship...

"Praise Lord Tasos!! Hail Lord Tasos!!"

Give me a break. What a bunch of self-edifying, epeen stroking crap. 

As was said before, the OP was was basically an exercise in gratuitous self indulgence very poorly packaged up as a "review". When you can't point out "cons" for a game without resorting to typical fanboy mantras like "people coming from carebear games", then you fail as a reviewer and your bias is pretty obvious.

 


 

Yeah! Blame me for what he said you fanboi. I said i had no opinion about it. But you sure had. So who is worshipping Tasos here?

And about skill. When following DF over the years the developers talked about PvPers are far more agressive and competative then PvEers. So the developers had to try and make the game fun even for peoiple that har played PvP games for years. I have no idea or opinion about that either. But its a just a fact the DF devs spoke about it. Not my fault.

Ryukan

Hard Core Member

Joined: 11/06/08
Posts: 81

5/05/09 11:25:40 AM#29

I loved the line "This game requires a lot of morale"...lol wtf? As in you need a lot of self-esteem to play this sham of a game? Frankly I think many of the DF players have so much (false) self-esteem they have huge inflated egos and feed said egos by running around ganking newbs and such.
 

Ahh yet another "review" that falls back to the whole notion of "carebear" and "hardcore". Seriously...playing games does not make you hardcore and the idea of even applying the title "hardcore" to gameplaying is ridiculous at best. Give us break with the whole "Darkfall is hardcore" crap...sheesh.

User Deleted
5/05/09 11:27:42 AM#30
Originally posted by daarco
Originally posted by WSIMike
Originally posted by daarco

I liked it, short and to the point : )

Even Tasos told us many times he knew DF players would be more skilled then the usual PvE player. They had that in mind when they made DF.  I have no opinion about that statement.


LOL

Tasos said it, so it *must* be true. Right?

If there hasn't been a specific example of DF fans holding Tasos' words as gospel before... There it is. daarco has provided the first actual example. Seems I wasn't being as facetious as I thought when I've commented on it in the past.

And the lord Tasos hath spoken, "Thou who playeth my MMO shall be superior to those who play a lesser game, for this is what Tasos hath decreed..."

... and all the fans bow down in worship...

"Praise Lord Tasos!! Hail Lord Tasos!!"

Give me a break. What a bunch of self-edifying, epeen stroking crap. 

As was said before, the OP was was basically an exercise in gratuitous self indulgence very poorly packaged up as a "review". When you can't point out "cons" for a game without resorting to typical fanboy mantras like "people coming from carebear games", then you fail as a reviewer and your bias is pretty obvious.

 


 

Yeah! Blame me for what he said you fanboi. I said i had no opinion about it. But you sure had. So who is worshipping Tasos here?

And about skill. When following DF over the years the developers talked about PvPers are far more agressive and competative then PvEers. So the developers had to try and make the game fun even for peoiple that har played PvP games for years. I have no idea or opinion about that either. But its a just a fact the DF devs spoke about it. Not my fault.

 

This is just to absurd, so maybe reply to you once more.

That Taso has said something means what?  Means it's most likely wrong.  The developers have said so many over the years, everything turns out to be a lie, so when Taso says his games are for the competitive, its wrong again.  Its for the ret***

What else have Taso said?  he said you can give him your wealth and you will live forever, and ... go imagine.  After being lied to for 8+ years, what have we learnt?  Oh you have not.  Never mind.

No more talking to you.

Thradar

Apprentice Member

Joined: 11/11/07
Posts: 939

5/05/09 11:36:13 AM#31
Originally posted by krikeel

Who cares since you cant buy the game anyway. 

 

I agree 100%.  Wake me up when everyone who wants this game can purchase it and play without a server queue (since there's only one that I know of).

Until then, it's still in beta.

Cereo

Novice Member

Joined: 3/31/07
Posts: 500

5/05/09 11:47:21 AM#32
Originally posted by jacobuj
Originally posted by Einstein-DF

 Completely agree with OP

 

Anyone with different opinioons can take out their leet troll/carebear hats

 

/stroke stroke stroke

Apparently, the op got tired of stroking his epeen for himself...

                   .....but here they come with the reacharound!!


 

QFT!

However, in DF it is okay to macro that skill and it's okay to do it as long as you are sitting at the screen, stroking something else instead of playing the game. So why he needs help, I don't know.

 

masterbbb26

Apprentice Member

Joined: 4/09/09
Posts: 124

5/05/09 11:50:41 AM#33

lol.....gear + mods +auto attack does not = skill. I still cant believe WoWbears still think that there game takes skill.

Cereo

Novice Member

Joined: 3/31/07
Posts: 500

5/05/09 12:05:42 PM#34
Originally posted by masterbbb26

lol.....gear + mods +auto attack does not = skill. I still cant believe WoWbears still think that there game takes skill.

Have the people like this even played WoW? Or are they just UO and EQ trolls that never found another MMO again? I will admit, years ago I refused to play WOW because I was an UO vet and hated what WoW did to genre, but then eventually I played it and it is just plain polished and fun. With their # of subs, it's obvious 95% of the people here played it and enjoyed it at some point.
 

And I too thought the PvP would be lame and pointless but it actually takes a lot of coordination and skill to win in PvP ladder matches in WoW. Yes you need gear, yes mods help out a lot, but no you don't "auto attack". You have to pick which attacks you want to do and switch targets very rapidly. It takes a ton of twitch skills to time all your attacks just right.

In DF over vent you say, "Zerg X player! Ready, go!" and you all run in and left click for 5 minutes and kill the other players, sometimes shooting an arrow or using magic. In WoW vent, you have "Okay, looks like they have a Shaman healer, focus fire him, interrupt his heals, don't let them bunch together to chain heal. Okay, healers dead, stun the tank and ...so on and so on".

You don't just stand there and hit 1 or 2 and watch the target die. It's actually really intense and hard to accomplish. Though I will admit, if they all have better gear than your team, you have much less an advantage, which really sucks and made me quit relatively fast, as I didn't want to grind gear. But to say it takes no skill is so far from the truth it's ridiculous.

daarco

Hard Core Member

Joined: 12/19/06
Posts: 3746

I have Darkfall now!
Caution: Game May Cause Care Bears To Populate Forums
__________________

5/05/09 12:15:54 PM#35
Originally posted by Orthedos
Originally posted by daarco
Originally posted by WSIMike
Originally posted by daarco

I liked it, short and to the point : )

Even Tasos told us many times he knew DF players would be more skilled then the usual PvE player. They had that in mind when they made DF.  I have no opinion about that statement.


LOL

Tasos said it, so it *must* be true. Right?

If there hasn't been a specific example of DF fans holding Tasos' words as gospel before... There it is. daarco has provided the first actual example. Seems I wasn't being as facetious as I thought when I've commented on it in the past.

And the lord Tasos hath spoken, "Thou who playeth my MMO shall be superior to those who play a lesser game, for this is what Tasos hath decreed..."

... and all the fans bow down in worship...

"Praise Lord Tasos!! Hail Lord Tasos!!"

Give me a break. What a bunch of self-edifying, epeen stroking crap. 

As was said before, the OP was was basically an exercise in gratuitous self indulgence very poorly packaged up as a "review". When you can't point out "cons" for a game without resorting to typical fanboy mantras like "people coming from carebear games", then you fail as a reviewer and your bias is pretty obvious.

 


 

Yeah! Blame me for what he said you fanboi. I said i had no opinion about it. But you sure had. So who is worshipping Tasos here?

And about skill. When following DF over the years the developers talked about PvPers are far more agressive and competative then PvEers. So the developers had to try and make the game fun even for peoiple that har played PvP games for years. I have no idea or opinion about that either. But its a just a fact the DF devs spoke about it. Not my fault.

 

This is just to absurd, so maybe reply to you once more.

That Taso has said something means what?  Means it's most likely wrong.  The developers have said so many over the years, everything turns out to be a lie, so when Taso says his games are for the competitive, its wrong again.  Its for the ret***

What else have Taso said?  he said you can give him your wealth and you will live forever, and ... go imagine.  After being lied to for 8+ years, what have we learnt?  Oh you have not.  Never mind.

No more talking to you.


 

So no talking to me because Tasos speak?

Yet again, I dont care what Tasos says. I just said he had said something and someone might look for an answer there instead of asking here. Same as you would do with any other MMO.

Im kinda fed up when people try and tell me  to "dont listen to Tasos". Who said i did in the first place´? Just because i dont belive in something dont mean it is there.

So even if you and me hate Tasos it means nothing.

Graviton

Novice Member

Joined: 6/27/05
Posts: 19

5/05/09 12:19:36 PM#36
Originally posted by Celestis1000

PROS

- Sandbox mmo, you do what you want when you want.

- A big open world with no instances and full looting. You can kill a player anywhere outside of the starter towns. 

- Fast twitch based combat system.

- No auto aiming, you actually have to aim your attacks with FPS style precision.

- Loot anyone's corpse whether it be a mob or player.  Just because someone kills a mob doesn't mean the loot is theirs (evil laugh).

- You can truly be good or evil.

- You don't have to do a single quest.

- Killing mobs is always fun and never boring because everytime you go out there is the risk/thrill of losing everything on your back.

- Banking matters.

- Player killers are back in business.

- Crafting is extremely important, player made weapons are better than mob drops the way it should be.

- You can message anyone you want.

- If you are skilled you can take on multiple players at once.

- PVP takes practice.  If you're good at pvp you can kill someone stronger than you since you practiced more.

- The best mmo to play with your clan.

- Sieging cities/hamlets is extremely fun and challenging.
 

CONS

- Not for casual gamers at all.

- Game is very difficult and very challenging, too advanced for the average joe (i'm not being condescending, the game is pretty tough pvp wise.)

- The game requires a lot of morale.

- People coming from carebear games like wow, swg, eq with no real mmo experience will have no idea what to do in the game and simply die over and over again. If you haven't played UO, Darktide or even shadowbane then you better be prepared for a very harsh existence

 .................. and there you have it.
 

Luzarius


 Long Darkfall Review... Honest and unbiased!

www.eurogamer.net/articles/darkfall-online-review

.................and there you have it.

Besides this game looking craptastic, it's really the DF fans that will keep this game an overlooked bastard child to the MMO genre while another developer gets the same idea right. I just hope you stay in this game you like so much becuase I don't wanna here ya whine about the good game I will be playin in the future.

Terranah

Hard Core Member

Joined: 7/03/04
Posts: 1750

5/05/09 12:25:17 PM#37

I've played a few fast twitch fps style mmo's.  I've also played quite a bit of Quake and Quake style games.  So far the implementation of so called fast twitch fps in mmo's is very clumsy and awkward.  If you ever played a run and gun fps you know what I mean.  Calling the combat 'fast twitch' is really not accurate.

 

Imagine your Darkfall toon fighting an experienced Unreal Tournament player. Your Darkfall toon would spend all it's time respawning.

daarco

Hard Core Member

Joined: 12/19/06
Posts: 3746

I have Darkfall now!
Caution: Game May Cause Care Bears To Populate Forums
__________________

5/05/09 12:32:22 PM#38
Originally posted by Terranah

I've played a few fast twitch fps style mmo's.  I've also played quite a bit of Quake and Quake style games.  So far the implementation of so called fast twitch fps in mmo's is very clumsy and awkward.  If you ever played a run and gun fps you know what I mean.  Calling the combat 'fast twitch' is really not accurate.

 

Imagine your Darkfall toon fighting an experienced Unreal Tournament player. Your Darkfall toon would spend all it's time respawning.


 

Exactly!

That what i ment. PvPers have more skill : )

And that was what Aventurine knew when they did DF. How would they do so a Quake player would feel a challence?

Thank you.

WSIMike

Elite Member

Joined: 3/09/04
Posts: 3230

Playing: Lineage 2, Dissidia FF
Waiting For: FFXIV, TERA Online

5/05/09 12:33:19 PM#39
Originally posted by daarco
Originally posted by WSIMike
Originally posted by daarco

I liked it, short and to the point : )

Even Tasos told us many times he knew DF players would be more skilled then the usual PvE player. They had that in mind when they made DF.  I have no opinion about that statement.


LOL

Tasos said it, so it *must* be true. Right?

If there hasn't been a specific example of DF fans holding Tasos' words as gospel before... There it is. daarco has provided the first actual example. Seems I wasn't being as facetious as I thought when I've commented on it in the past.

And the lord Tasos hath spoken, "Thou who playeth my MMO shall be superior to those who play a lesser game, for this is what Tasos hath decreed..."

... and all the fans bow down in worship...

"Praise Lord Tasos!! Hail Lord Tasos!!"

Give me a break. What a bunch of self-edifying, epeen stroking crap. 

As was said before, the OP was was basically an exercise in gratuitous self indulgence very poorly packaged up as a "review". When you can't point out "cons" for a game without resorting to typical fanboy mantras like "people coming from carebear games", then you fail as a reviewer and your bias is pretty obvious.

 


 

Yeah! Blame me for what he said you fanboi. I said i had no opinion about it. But you sure had. So who is worshipping Tasos here?

Ummm....

You cited/paraphrased a statement from Tasos, saying "Even Tasos said..." as if in support or agreement of something in the OP's "review".  If not, then why did you bother mentioning it? 

I made fun of the statement because Tasos is notorious for spewing spin, lies and hyperbole at every opportunity.

Or are you now attempting to back-pedal perhaps?

As for me worshipping Tasos... Are you being facetious? I hope you are.

 

 


"We are young and we have fun, and all we've found in being around is "All and All" and "Holy Cows", while things keep getting heavy!" - DTP

Respit

Hard Core Member

Joined: 11/05/08
Posts: 690

“It's not easy to cut through a human head with a hacksaw.”
- Michael Crichton

5/05/09 12:37:45 PM#40
Originally posted by Cereo
Originally posted by jacobuj
Originally posted by Einstein-DF

 Completely agree with OP

 

Anyone with different opinioons can take out their leet troll/carebear hats

 

/stroke stroke stroke

Apparently, the op got tired of stroking his epeen for himself...

                   .....but here they come with the reacharound!!


 

QFT!

However, in DF it is okay to macro that skill and it's okay to do it as long as you are sitting at the screen, stroking something else instead of playing the game. So why he needs help, I don't know.

 

Lol, that's funny, I don't care who you are!

 

The OP speaks of all the skill involved. I suppose if you consider playing "one-handed" a  "skill", then aaaaallllrightythen!

I guess it would be akin to patting your head, and rubbing your belly at the same time, while whistling Dixie.

 

I actually had no problem with the review, until the ever condenscending "carebear" jumped out there.

Oh well, anymore it's just T.E.B. .

 

Good Luck.

 

601
000000000000
DISENGAGE
END PROGRAM
000000000000
-STOP-

WSIMike

Elite Member

Joined: 3/09/04
Posts: 3230

Playing: Lineage 2, Dissidia FF
Waiting For: FFXIV, TERA Online

5/05/09 12:39:41 PM#41
Originally posted by daarco
Originally posted by Terranah

I've played a few fast twitch fps style mmo's.  I've also played quite a bit of Quake and Quake style games.  So far the implementation of so called fast twitch fps in mmo's is very clumsy and awkward.  If you ever played a run and gun fps you know what I mean.  Calling the combat 'fast twitch' is really not accurate.

 

Imagine your Darkfall toon fighting an experienced Unreal Tournament player. Your Darkfall toon would spend all it's time respawning.


 

Exactly!

That what i ment. PvPers have more skill : )

And that was what Aventurine knew when they did DF. How would they do so a Quake player would feel a challence?

Thank you.


Wait...

So after, what... 2 or 3 posts of stating how you were merely referring to what Tasos said about PvP, but have no opinion yourself...  you come out and say:

"That's what I meant. PvPers have more skill"...

... indicating that you *do* have an opinion on it and, thus, COMPLETELY contradicting yourself...

 /facepalm

And then you wonder why we laugh at you and find your posts so incredibly entertaining.

daarc... one of the fundamental elements of having a debate is deciding your position on a subject, and then sticking to it. Flip-flopping back and forth and changing your statements the way you (and other fans here) do makes you look incredibly indecisive and dishonest. 

 


"We are young and we have fun, and all we've found in being around is "All and All" and "Holy Cows", while things keep getting heavy!" - DTP

Sortran

Advanced Member

Joined: 5/30/07
Posts: 150

5/05/09 12:43:20 PM#42
Originally posted by WSIMike
Originally posted by daarco
Originally posted by Terranah

I've played a few fast twitch fps style mmo's.  I've also played quite a bit of Quake and Quake style games.  So far the implementation of so called fast twitch fps in mmo's is very clumsy and awkward.  If you ever played a run and gun fps you know what I mean.  Calling the combat 'fast twitch' is really not accurate.

 

Imagine your Darkfall toon fighting an experienced Unreal Tournament player. Your Darkfall toon would spend all it's time respawning.


 

Exactly!

That what i ment. PvPers have more skill : )

And that was what Aventurine knew when they did DF. How would they do so a Quake player would feel a challence?

Thank you.


Wait...

So after, what... 2 or 3 posts of stating how you were merely referring to what Tasos said about PvP, but have no opinion yourself...  you come out and say:

"That's what I meant. PvPers have more skill"...

... indicating that you *do* have an opinion on it and, thus, COMPLETELY contradicting yourself...

 /facepalm

And then you wonder why we laugh at you and find your posts so incredibly entertaining.

daarc... one of the fundamental elements of having a debate is deciding your position on a subject, and then sticking to it. Flip-flopping back and forth and changing your statements the way you (and other fans here) do makes you look incredibly indecisive and dishonest.

 

+1, nice mike :)
 

Playing: Not much actively.
Games played: to many to list, been playing MMO's since 2001
--------------------------

egotrip

Hard Core Member

Joined: 12/24/08
Posts: 892

It is the mark of an educated mind to be able to entertain a thought without accepting it.

5/05/09 12:43:49 PM#43
Originally posted by daarco
Originally posted by Terranah

I've played a few fast twitch fps style mmo's.  I've also played quite a bit of Quake and Quake style games.  So far the implementation of so called fast twitch fps in mmo's is very clumsy and awkward.  If you ever played a run and gun fps you know what I mean.  Calling the combat 'fast twitch' is really not accurate.

 

Imagine your Darkfall toon fighting an experienced Unreal Tournament player. Your Darkfall toon would spend all it's time respawning.


 

Exactly!

That what i ment. PvPers have more skill : )

And that was what Aventurine knew when they did DF. How would they do so a Quake player would feel a challence?

Thank you.

I think you kinda missed the point Terranah was trying to make, which i'm pretty sure is: that the FPS twitch combat that one finds in games like Quake is in Darkfall's case very poorly implemented thus not making the game challenging to a Quake player but quite the opposite

there are more posts discussing Darkfall than there are people actually playing the useless game

daarco

Hard Core Member

Joined: 12/19/06
Posts: 3746

I have Darkfall now!
Caution: Game May Cause Care Bears To Populate Forums
__________________

5/05/09 12:48:47 PM#44
Originally posted by egotrip
Originally posted by daarco
Originally posted by Terranah

I've played a few fast twitch fps style mmo's.  I've also played quite a bit of Quake and Quake style games.  So far the implementation of so called fast twitch fps in mmo's is very clumsy and awkward.  If you ever played a run and gun fps you know what I mean.  Calling the combat 'fast twitch' is really not accurate.

 

Imagine your Darkfall toon fighting an experienced Unreal Tournament player. Your Darkfall toon would spend all it's time respawning.


 

Exactly!

That what i ment. PvPers have more skill : )

And that was what Aventurine knew when they did DF. How would they do so a Quake player would feel a challence?

Thank you.

I think you kinda missed the point Terranah was trying to make, which i'm pretty sure is: that the FPS twitch combat that one finds in games like Quake is in Darkfall's case very poorly implemented thus not making the game challenging to a Quake player but quite the opposite


 

Exactly!

They tryed to make it so good Quake players would feel a challence, but failed. Now we can go back to the OPs real question.

Actually it was two things in the beginning. One that the devs tryed (notice i always use the word tryed) to make it for skilled PvPers and the other was about Tasos speaking about it : )

alf2ooo

Apprentice Member

Joined: 7/31/08
Posts: 46

5/05/09 12:54:21 PM#45

Why people keep embarassing themselves?

Einstein-DF

Advanced Member

Joined: 2/24/09
Posts: 727

5/05/09 12:54:32 PM#46
Originally posted by daarco
Originally posted by egotrip
Originally posted by daarco
Originally posted by Terranah

I've played a few fast twitch fps style mmo's.  I've also played quite a bit of Quake and Quake style games.  So far the implementation of so called fast twitch fps in mmo's is very clumsy and awkward.  If you ever played a run and gun fps you know what I mean.  Calling the combat 'fast twitch' is really not accurate.

 

Imagine your Darkfall toon fighting an experienced Unreal Tournament player. Your Darkfall toon would spend all it's time respawning.


 

Exactly!

That what i ment. PvPers have more skill : )

And that was what Aventurine knew when they did DF. How would they do so a Quake player would feel a challence?

Thank you.

I think you kinda missed the point Terranah was trying to make, which i'm pretty sure is: that the FPS twitch combat that one finds in games like Quake is in Darkfall's case very poorly implemented thus not making the game challenging to a Quake player but quite the opposite


 

Exactly!

They tryed to make it so good Quake players would feel a challence, but failed. Now we can go back to the OPs real question.

Actually it was two things in the beginning. One that the devs tryed (notice i always use the word tryed) to make it for skilled PvPers and the other was about Tasos speaking about it : )

 

I was one of the best ranked UT players in the world. I get my ass kicked in Darkfall but thats because its not a shooter...obviously. Its a first person sworder.

 

and it obviously takes more skill than WOW in general because of the rock/paper/scissor mechanic besides the obvious lockdown of targets.

 

Who does not get this concept? 

Devour

Advanced Member

Joined: 8/01/07
Posts: 896

5/05/09 1:03:00 PM#47
Originally posted by Einstein-DF

I was one of the best ranked UT players in the world. I get my ass kicked in Darkfall but thats because its not a shooter...obviously. Its a first person sworder.

 

and it obviously takes more skill than WOW in general because of the rock/paper/scissor mechanic besides the obvious lockdown of targets.

 

Who does not get this concept? 


 

It seems that you don't get the concept that that is a blatant buggering lie.

The only classes that have a reasonable "stun lockdown=win" are paladins and rogues, at the moment, as Blizzard have reduced the usefulness of CC.

So, yeah, try and get information before you post crap.

rav3n2

Elite Member

Joined: 5/20/06
Posts: 1073

"Only the dead have seen the end of war" Plato

5/05/09 2:00:06 PM#48
Originally posted by Devour
Originally posted by Einstein-DF

I was one of the best ranked UT players in the world. I get my ass kicked in Darkfall but thats because its not a shooter...obviously. Its a first person sworder.

 

and it obviously takes more skill than WOW in general because of the rock/paper/scissor mechanic besides the obvious lockdown of targets.

 

Who does not get this concept? 


 

It seems that you don't get the concept that that is a blatant buggering lie.

The only classes that have a reasonable "stun lockdown=win" are paladins and rogues, at the moment, as Blizzard have reduced the usefulness of CC.

So, yeah, try and get information before you post crap.

 

You are absolutely correct and even then his argument is pretty flawed, he talks about skill like its some kind of absolute knowledge that applies to darkfall, while you dont need FPS combat skills to play WoW you do need other skills which are very relevant to positioning strategy, right use of skills so you can successfully defeat your oponent, as well as a being skilled in reading  what will be your oponent's counter attacks, while I didnt like much the "e-sport" side of WoW when I use to play it, I acknowledge it did require preparation and skill to some degree to accomplish things such as getting gladiator the proof is really in the WoW ladder not everyone is rated 2.5k because some ppl are better than others.

Following Einstein-DF logic with the best combination possible of classes and the game requiring no skill, it would mean that all teams would be at around the same rating (read rank) because of well the rock/paper/scissor effect but that is not the case so my advice to Einstein (which is an insult to the original really) is stop spouting out nonsense and making yourself look ignorant.

bmdevine

Apprentice Member

Joined: 4/09/09
Posts: 430

5/05/09 2:07:45 PM#49
Originally posted by rav3n2
Originally posted by Devour
Originally posted by Einstein-DF

I was one of the best ranked UT players in the world. I get my ass kicked in Darkfall but thats because its not a shooter...obviously. Its a first person sworder.

 

and it obviously takes more skill than WOW in general because of the rock/paper/scissor mechanic besides the obvious lockdown of targets.

 

Who does not get this concept? 


 

It seems that you don't get the concept that that is a blatant buggering lie.

The only classes that have a reasonable "stun lockdown=win" are paladins and rogues, at the moment, as Blizzard have reduced the usefulness of CC.

So, yeah, try and get information before you post crap.

 

You are absolutely correct and even then his argument is pretty flawed, he talks about skill like its some kind of absolute knowledge that applies to darkfall, while you dont need FPS combat skills to play WoW you do need other skills which are very relevant to positioning strategy, right use of skills so you can successfully defeat your oponent, as well as a being skilled in reading  what will be your oponent's counter attacks, while I didnt like much the "e-sport" side of WoW when I use to play it, I acknowledge it did require preparation and skill to some degree to accomplish things such as getting gladiator the proof is really in the WoW ladder not everyone is rated 2.5k because some ppl are better than others.

Following Einstein-DF logic with the best combination possible of classes and the game requiring no skill, it would mean that all teams would be at around the same rating (read rank) because of well the rock/paper/scissor effect but that is not the case so my advice to Einstein (which is an insult to the original really) is stop spouting out nonsense and making yourself look ignorant.

You're both missing his point by focusing on an individual word and not trying to get what he means from the context.  When smartypants-DF says "lockdown", he's not referring to incapacitating the target - he's referring to locking on to the target.  That's part of the difference of an FPS-style interface - you don't usually lock on to the target the way you do in a game like WoW by clicking on a target or pressing Alt to cycle through and lock on so you can mash different skill buttons.  It's a completely different dynamic, and smartypants-DF is correct in pointing out that difference, whether you like the difference or not.

So, in answer to his last question, the two of you should both raise your hands.

rav3n2

Elite Member

Joined: 5/20/06
Posts: 1073

"Only the dead have seen the end of war" Plato

5/05/09 2:17:20 PM#50
Originally posted by bmdevine
Originally posted by rav3n2
Originally posted by Devour
Originally posted by Einstein-DF

I was one of the best ranked UT players in the world. I get my ass kicked in Darkfall but thats because its not a shooter...obviously. Its a first person sworder.

 

and it obviously takes more skill than WOW in general because of the rock/paper/scissor mechanic besides the obvious lockdown of targets.

 

Who does not get this concept? 


 

It seems that you don't get the concept that that is a blatant buggering lie.

The only classes that have a reasonable "stun lockdown=win" are paladins and rogues, at the moment, as Blizzard have reduced the usefulness of CC.

So, yeah, try and get information before you post crap.

 

You are absolutely correct and even then his argument is pretty flawed, he talks about skill like its some kind of absolute knowledge that applies to darkfall, while you dont need FPS combat skills to play WoW you do need other skills which are very relevant to positioning strategy, right use of skills so you can successfully defeat your oponent, as well as a being skilled in reading  what will be your oponent's counter attacks, while I didnt like much the "e-sport" side of WoW when I use to play it, I acknowledge it did require preparation and skill to some degree to accomplish things such as getting gladiator the proof is really in the WoW ladder not everyone is rated 2.5k because some ppl are better than others.

Following Einstein-DF logic with the best combination possible of classes and the game requiring no skill, it would mean that all teams would be at around the same rating (read rank) because of well the rock/paper/scissor effect but that is not the case so my advice to Einstein (which is an insult to the original really) is stop spouting out nonsense and making yourself look ignorant.

You're both missing his point by focusing on an individual word and not trying to get what he means from the context.  When smartypants-DF says "lockdown", he's not referring to incapacitating the target - he's referring to locking on to the target.  That's part of the difference of an FPS-style interface - you don't usually lock on to the target the way you do in a game like WoW by clicking on a target or pressing Alt to cycle through and lock on so you can mash different skill buttons.  It's a completely different dynamic, and smartypants-DF is correct in pointing out that difference, whether you like the difference or not.

So, in answer to his last question, the two of you should both raise your hands.

 

No actually you are wrong if you took any time to read the posts which I dont think you did he does mention the rock paper scissor aswell so im just gonna go ahead and assume you read lock target and decided to only focus your argument on that when his argument is actually alot more broad, when he talks about skills. So when you dont understand a post read it all, and then re-read it, if you still dont understand read it again.

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