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5/03/09 8:56:01 PM#26
I wont even play a MMORPG thats does not have PVP. Sorry Lotro but I tried. |
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Laughing-man
Elite Member
Joined: 4/23/09
I thought what I'd do is I'd pretend I was one of those Deaf-mutes. |
5/03/09 9:00:26 PM#27
I strongly disagree wtih you. Sorry. I feel like PVP is going to wind up being a major driving force in endgame. UO's main Endgame was guilds fighting other guilds, normally roleplaying it. It was very fun and very exciting, I just think that no one else has done FFA PVP Full loot quite as well as origional UO. We need another game that has solid PVE but a PVP based endgame (or atleast a rich PVP endgame possiblity, for instance combine WoW's quest user friendly grind with DFO's Political intrigue and clan vs clan focus. Throw in some meaningful PVP with risk vs reward, like DAOCish with keeps giving your side buffs (Your side could be your guild in this situation) Maybe Guildwars as a persisting world sorta?
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5/03/09 9:08:20 PM#28
Originally posted by Laughing-man Asheron's Call did it better than UO - SO many people missed out I have to constantly let them know a glorious game called Asherons Call existed and did PvP right |
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5/03/09 9:13:49 PM#29
Originally posted by logangregor
noggin. Ten people who speak make more noise than ten thousand who are silent. |
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5/03/09 10:20:17 PM#30
Chronicles of spellborn isnt quite as circle strafe happy as Asherons Call is but is a solid pvp game as well. Then you have your FFA pvp-- Darkfall, UO, Shadowbane--All great games in there own right.
EvEs has a very interesting style of pvp as well. Spaceships, politics and myriads of alliances fighting makes for its own specific brand of pvp.
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5/03/09 10:40:50 PM#31
Originally posted by XApotheosisX
I'm pretty sure WoW has a good PvP population. I think EVE has a good bunch of PvPers also. Personally, I like games with strong PvE and PvP components. I enjoy both equally but tend to go to the PvP between content updates especially. |
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5/04/09 4:08:02 AM#32
Originally posted by Zorndorf No one that has ever asked for a PvP MMO has ever suggested pure PvP MMO. A PvP world done right has all those things you mentioned but not just at endgame and definately not made in some obscure zone or battle ground. A full PvP world IS the game, fighting for your life.. creating alliances and making hunting grounds your own by defending it from outsiders.. if they want a piece of the pie they need to fight for it. Yes there is room for all of those things you mentioned but it has to feel like a WORLD where there may be danger around the next corner. No one wants a pure PvP game like Fury, or some MMOFPS where aiming is the last thing that mattered. Long term personal avatar progression is something you have to actually fight for - it gives it meaning beyond moving onto the next ride in the theme park for your level range. Surely you can understand that |
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5/04/09 4:48:16 AM#33
I think the OP has been well and truely been proved wrong. |
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5/04/09 4:57:36 AM#34
Originally posted by Zorndorf Choice primes means. You don't HAVE to "fight for" when going for avatar progression. If you like that you take a PvP route (as on open pvp server or playing pvp options with ALL options open btw: participating in big battles or skirmish or operational moves: your choice !). But the PVE route - THE adventure - is as important (if not more), as is the crafting route or the AH - make money route and just buy weapons/gear. ----- The most important thing is your progression, not the group progression, because the group is as solid as its weakest element and that is just asking too much of the individual player who has RL issues. Hence RvR has to be very fluid and light. Owning "tha place" is not the way to go for long term interest.
RvR rarely works when clans in the same realm fight amongst themselves. |
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stayontarget
Guide
Joined: 10/04/08
Girlfriends come and go but Epic battles are Soulbound |
5/04/09 5:32:17 AM#35
Originally posted by Ilvaldyr I would not call EVE great, maybe good but not great. And why does pvp has to be in a sandbox....DF failed at this and MO has yet to prove itself, along with the rest of them. UO was great to you because that was probably your first mmo. We always remember and think the first game we played was always the best>>>>it's the golden rule. AoC and War slipped because of the Dev's, nothing more nothing less Going by your way of thinking DF is failing because they are attempts at a PvP non-class based sandbox<<<<see how silly that sounds. Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries... |
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5/04/09 5:38:37 AM#36
Originally posted by jybgess agreed, if something it should be equal in game. |
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5/04/09 5:58:57 AM#37
the success of Lineage 1 and 2 Pvp is NOT a secondary Gimmick- it is a very core part of mmos that any mmo that would ignore would be a fool. |
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Spaceweed10
Apprentice Member
Joined: 4/01/08
I used to be a warrior like you, then I took an arrow to the knee.. |
5/04/09 6:01:02 AM#38
Originally posted by XApotheosisX
Because you suck at PvP, right? |
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5/04/09 6:02:43 AM#39
Probably true in that having PvE and PvP options is the best option to have for any mmo. |
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5/04/09 11:27:39 AM#40
Originally posted by Zorndorf
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5/04/09 11:31:55 AM#41
Threads like this are created for one reason, to start a 12 page long arguement. The OP knows there are people who put PvP first and enjoy pvp, this is only to cause hatred on the forums. Either that or he is so narrow minded that he can only see the world from his own point of view and no one elses, but I try not to assume anyone has so little intelligence to live that way. |
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Vutar
Novice Member
Joined: 1/10/09
Those who cannot learn from history are doomed to repeat it. -George Santayana |
5/04/09 11:56:14 AM#42
Originally posted by Pinkerl
1. If you are talking about one shotting people I'd like to know what game that is. No I am not talking about low level pvp either. I'm talking about max level. 2. You say there is no strategy for PvP in MMO's? I can only assume this means you run into battle mindlessly mashing buttons, die repeatedly, and then proclaim there is no strategy in MMO's. In other words becuase you don't use strategy and such, that must mean the game has no stategy. 3. You talking about ebayers will always win over legit players, well that would go for PvE also. So what are you suggesting? Get rid of MMO's entirely? |
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Kyleran
Jovian
Joined: 9/13/06
A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf |
5/04/09 12:01:56 PM#43
I think games like DAOC and EVE have the right idea, designed around PVP with PVE activities for support (DAOC was better at this IMO)
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karat76
Apprentice Member
Joined: 8/22/06
Greatest threat to society is letting casualties of puberty reproduce. |
5/04/09 12:24:02 PM#44
Aside from the botters DAoC was the best mmo I have ever played. I guess I fall in the the casual side of players as I play games to relax if i wanted to worry about somebody trying to kill I would have stayed working the prisons or in the military. The pvp crowd needs a couple good games for themselves but for them to succeed they need to do a much better job of actually making the game enjoyable to newer players instead of killing newbies in the starting zone all day. The game won't last until the pvpers learn to crack down harder on thier casualties of puberty. |
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5/04/09 4:14:22 PM#45
Originally posted by karat76
Pretty sure Asheron's Call is still going since 1999 with the PvP server being the most popular. Having PvE servers for the players that don't want to die and PvP servers for the people that can take it worked pretty well for the game. You sound like you want to play on a PvP server with PvE rules, thats how you get terrible PvP MMOs.. they try to cater to both crowds on the *PvP* server and end up ruining it for everyone. |
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5/04/09 4:19:30 PM#46
Originally posted by karat76
casualties of puberty..hehe, good one. When I said i had "time", i meant virtual time, i got no RL "time" for you. |
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clwoods
Novice Member
Joined: 10/20/08
People seldom do what they believe in. They do what is convenient, then repent. |
5/04/09 4:30:25 PM#47
Originally posted by sanders01
I don't agree with the OP at all. I'm just wanting to adress this statement.
Out of the 20 highest populated US servers in WoW only 2 are pvp. Those two are Tichondrius and Mannoroth. I'm not sure who told you this but they're wrong. |
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5/10/09 9:27:54 PM#48
Originally posted by JGMIII
You're lucky that not EVERYONE in EVE thinks that PvP>PvE, or you would have no carebears making your stuff to PvP WITH. President of The Marvelously Meowhead Fan Club |
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5/11/09 1:39:14 AM#49
Originally posted by XApotheosisX I think you made the classic mistake of thinking there is one "right" way to make a MMO. I also think you made the classic mistake of thinking "I believe it then most others probably believe it too". MMOs are splitting atm as a game genre. If you look at the games comming out then they are more and more made to serve special types of customers and serve the wants and needs of those customers instead of trying to be the WoW killer that have all failed so far. For some people PvP really is _the_ purpose of a MMO, for others its a nice thing to do when you feel like it and again for others its a very bad thing to be avoided. The problems appear when a game tries to put all type of MMO players together because their individual tastes will clash and make the game a poor experience for everyone while the devs will try tro appease one group after the other.
Instead of talking about this and that is good then we should begin to demand that MMO developers begin to be really honest about what their visions and target audience is instead of having to go to sites like this and try to find a real answer among the multitutes of personal opinions that rarely is valuable to the game experience "you" are seeking. "You are the hero our legends have foretold will save our tribe, therefore please go kill 10 pigs." |
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5/11/09 3:15:42 AM#50
First off you need to make a complete game PVE and PvP both are equally need.If you really think that pvp is gimmick look at the two pve games that add pvp after WoW and CoH and see where most of changes in the game are done for now
PvP is gimmick.Ok lets pretend wow decide not add any content for three years.Who start crying first PVEers or PvPers?Who is going to leave first looking for something to do?PvP creates it own content,Pve does not only so many times can you run a dungeon before getting tired of it and some point you do collect all the good armor then what?
You need both dimissing either leads to War(pve) or Lotro(pvp).Games that could way bigger if had not ingore pvp or pve. |
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