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EVE Online

EVE Online 

Jita (General)  » EVE, nHancer, and my GeForce 7900

2 posts found
  Danag

Novice Member

Joined: 4/29/05
Posts: 65

Be a leader not a follower, and play what you enjoy. Don''t worry about what others are doing.

 
4/27/09 2:24:11 PM#1

EVE has always been nice to look at. Since the day I started my career as a pod-pilot in New Eden, almost 3-1/2 years ago, it's always appealed to my visual senses.

With the most recent update, however, a few things have changed. The warp visuals and the new gate-jump visuals had me scratching my head. All of a sudden I noticed something I've not noticed previously. Oh no, blocky pixels were haunting my screen.

Something about the "warp cloud" visual and the jump-gate visual just didn't sit right with my card for some reason.

So, off to work I went. I figured the easiest thing to do was to pump up the Anti-Aliasing to smooth things out. My settings in the Nvidia control panel have always just been set to give me a balance of quality and performance. I've never had to touch anything. So first I updated the video drivers, and then I tweaked my settings to max Quality.

Launched EVE, warped someplace. Nope... Those dern blocky pixels were still haunting my warp-cloud visuals. Jumped to a neighboring system, nope still had a pixelated jump-gate visual.

Back to the control panel I went. Tweaking this, tweaking that. Back in-game, no change. For a day and a half I did this, that, and the other thing. No change.

Off to the Google database I went. After a few minutes I found my way to a page that hosted an application called nHancer (http://www.nhancer.com/). Did some reading, looked at the comparisons, and figured why not. Downloaded, installed, and off to work I went.

There was already a default EVE Online profile available to tweak, which was nice, meant I didn't have to start from step 1. After a bit of adjustments I returned to EVE, and warped off.

Hey! Things looked prettier. My warp-cloud was less blocky, less pixelated. Jumped to a neighboring system. Same result. I had found a possible solution, excellent!

I went back and forth a few more times, and by the time I was all set, not only was my warp-cloud and the jump-visuals prettier, but so was everything else. The in-station visuals, my ships in-general, the outside of stations, other ships in space, general lighting, you name it. Everything was looking much, much prettier. And I _liked_ it! :)

All in all I fiddled around with Anti-Aliasing, Anisotrpoic Filtering, Transparency, Gamma, and a few other settings available from the nHancer interface. Took me about 20 minutes to get things to where I now have them, once I found nHancer, compared to over a day of playing around with the Nvidia control panel. Needless to say the author of this little gem will be getting a little PayPal donation later this week, once Payday is here.

I recommend others give this product a try. It's good for Direct3D and OpenGL titles (I already have a few other games I'm planning on building profiles for), works with something like 185 different versions of GeForce drivers, is Vista and Windows 7 ready, and even works alongside other tuning applications such as Nvidia's default control panel and other tuning tools.

Big Kudos to the author Martin Korndörfer

-
Danag

  cosy

Newshound

Joined: 9/15/04
Posts: 3210

EvE Rules #491 you should never, ever attack Russians on winter months

4/27/09 6:51:04 PM#2

Just enable HDR (works for me)

PD:EvEisNot4WoWkids
BestSigEver :P