| 202 posts found | |
|---|---|
Originally posted by seryth No offense either, but making a similarity between a MMOG and a dish (liver, in your case) is kinda silly. A game is more complex than that. But I think I do understand what you are saying though. My post was merely expressing my view on how sad it can be that people can and will totally turn away from a prospectively good title based on one feature. That feature, no matter how big or small it may be, may make or break the game. But until the product is delivered and actually seen, I find it preposterous that someone would make a decision without seeing (or at least reading reviews) of a finished product. Open beta, to an extent, while helping devs work on server balance, allows people to get a sneak peak at the game too, provided you're able to participate. Even though none has been announced as of yet, I'm sure there will probably be one. Also, let's not forget the fact that STO was originally in development by Perpetual Entertainment (Gods & Heroes), which was subsequently canned. I don't know if anyone made any allusions to feature promises made by the previous developer, but the entire game was rewritten from scratch. I have been loosely following the development of this game and don't know for a fact if Cryptic had promised interiors or not. But I'm sure at some point some references are probably being crossed. I want ship interiors, I really do. I agree that it adds to the Star Trek feel of the game universe, but other ST titles have entertained me without having to fully man a starship interior as this game may or may not provide. Let's be open minded, that's all I'm saying.
Actually, I'm begining to wonder if the entire game WAS actually rewritten from scratch. The only reason I say that is because they seem to be making many of the same (controversial) design decisions that PE did. I wonder if some of these decisions aren't based on a desire to reuse existing work in order to keep costs down. Then again, I know nothing about thier internals. In essence what I see them doing is hyping that the game will be a deep RP and social experience but then making design decisions that seem to all work directly counter to that purpose. This isn't simply whether you can play a "Tellarite" or not.... Whether you CAN have multiplayer crews has a MAJOR impact on the opportunity for cooperative play, socialization and role-play. Whether you CAN interact with other human beings aboard your ship has a MAJOR impact on the opportunity for cooperative play, socialization and role-play. Whether you CAN play ANY other role besides commander of a ship has a MAJOR impact on the opportunity for cooperative play, socialization and role-play. It's pretty much indicative of the design direction for the game.
|
|
Originally posted by GrumpyMel2 It doesn't have any impact on the opportunities for cooperative play or socialization at all. None. Zero. Zilch. Nada. The Big Goose Egg. Etc.
|
|
|
aleos
Hard Core Member
Joined: 1/02/07
I got a bullet with your email address on it. Don't make me hit send. |
LAME LAME LAME if WoW was your first MMO i don't feel you have an opinion here. |
Originally posted by Hagonbok It doesn't have any impact on the opportunities for cooperative play or socialization at all. None. Zero. Zilch. Nada. The Big Goose Egg. Etc.
RIIIGHT! Brought to you by the Ministery Truth. Well, Hagonbok, I guess you and Ktanner (the TRUE Rp-ers and socializers) can coopertavely play amongst yourselves. You won't have to worry about being bothered by us poor, unskilled, unimaginative, hacks. Good luck with that!
|
|
Originally posted by lornj
|
|
|
It lowered my hype from around a 10 to about a 4. |
|
Originally posted by GrumpyMel2 RIIIGHT! Brought to you by the Ministery Truth. Well, Hagonbok, I guess you and Ktanner (the TRUE Rp-ers and socializers) can coopertavely play amongst yourselves. You won't have to worry about being bothered by us poor, unskilled, unimaginative, hacks. Good luck with that!
Well you can childishly lash out all you like, but it doesn't change the reality that there will be all the same mechanics for grouping as in any other mmo, tons of group oriented/optional missions available. As well as many many space stations and other space based instillations, on-planet cities, towns, villages, military installations, etc etc, for players to socialize in.
|
|
Originally posted by GrumpyMel2 RIIIGHT! Brought to you by the Ministery Truth. Well, Hagonbok, I guess you and Ktanner (the TRUE Rp-ers and socializers) can coopertavely play amongst yourselves. You won't have to worry about being bothered by us poor, unskilled, unimaginative, hacks. Good luck with that!
Don't drag me into the middle of your whinefest. If you don't want to play the game, don't bore everyone by stating as much. Just don't play and move on because nobody cares to hear a soapbox. |
|
|
sinjin
Novice Member
Joined: 12/31/04
The king and the pawn go back to the same box at the end of the day. |
Is this a late April fools joke? Serious though, how can they even fathom taking this direction with the game? I hate Star Trek and know very little about it, but I can safely say they spent more time on their ships than on the planets. Being aboard the ship and seeing the interior should be a big premise for this MMO. There is so much you could do with ship interiors from the content perspective (co-op pve/pvp, guilds, housing, role-play and the list goes on... ) I honestly planned on giving this game a try but after hearing this tidbit! Well let's say im disheartened. I am an avid MMO gamer, I do own a copy or two of every MMO to date and most likely will not bother installing this title. I will simply buy this game to put on the dusty shelf. Sorry for the hardcore fans as this must leave you in shock and awe. ------------------------------------------ |
Originally posted by sinjin Well I've been a fan for @35 years, and although I don't really know what would be the criteria for being a "hardcore" one, I do consider myself a rather avid one, but don't feel any "shock and awe".
I'm actually encouraged by the decision due to it showing that they want to focus on elements that they're sure they can get in properly given their budget and alloted time frame, and want to be able to have the time and resources to do ship interiors right.
|
|
Originally posted by Hagonbok RIIIGHT! Brought to you by the Ministery Truth. Well, Hagonbok, I guess you and Ktanner (the TRUE Rp-ers and socializers) can coopertavely play amongst yourselves. You won't have to worry about being bothered by us poor, unskilled, unimaginative, hacks. Good luck with that!
Well you can childishly lash out all you like, but it doesn't change the reality that there will be all the same mechanics for grouping as in any other mmo, tons of group oriented/optional missions available. As well as many many space stations and other space based instillations, on-planet cities, towns, villages, military installations, etc etc, for players to socialize in.
Right lets see how it goes down..... Player Jim: Cryptic, I heard about this great new Star Trek game you are making. What type of characters can I make. Cryptic: Well Jim, you can play the Captain of a Starship. Player Jim: Cool, so I can be like Kirk. That works for me. Player Bob: Cool Jim, so if you are going to be the Captain, I'll play the Chief Engineer. I always liked Scotty. Cryptic: Sorry Bob, the game doesn't support Chief Engineers as a playable character type. Player Bob: <looking puzzled> Alright....how about Ship's Doctor? Cryptic: Nope Player Bob: Security Chief? Cryptic: Nope Player Bob: Science Officer? Cryptic: Nope. Player Bob: Alright, so exactly what type of characters CAN I make? Cryptic: Well, you can be the Captain of a Starship. Player Bob: Right, I got that. What else? Cryptic: Well you can be a Klingon Captain of a Starship. Player Bob: Uh huh. Ok so I'm the Captain of my own ship. What do I do when I go aboard Jim's ship? Take over one of the stations from an NPC. Cryptic: Well you can't go aboard Jim's ship. The game doesn't support that. Player Bob: Ok so what happens when Jim's ship gets damaged in combat? Does he have to leave the Captains Chair to go over the Engineering Station to fix the ship or does he have an NPC to do it. Cryptic: Well technicaly we don't have stations. Everything is controled through a 3rd person view of the ship flying through space. When Jim wants to fix damage to his ship, he just presses a button on his hot bar. Player Bob: Ok so what happens when Jim's ship gets boarded. How does he defend the interior of his ship if he controls everything from a 3rd person view of the ship from space. Does the perspective change to the interior then? Cryptic: Well, the game doesn't actually support ship interiors. Boarding actions are abstracted. When a player wants to send a boarding party to another ship they press the "Send Boarding Party" key on thier hotbar. When a player needs to defend thier ship they press the "Repel Boarders" key on thier hotbar and the computer calculates who wins. Player Bob: Uh, ok. So I can't be aboard Jim's ship in space. Jim and I like to play together. So how do we do that in space? Cryptic: Well you and Jim could have your ships "grouped" together in space. Player Bob: What exactly does being "grouped" mean in this game? Cryptic: Well... his ship's screen-name changes color from yellow to green on your display and you can send messages to each other in the Group Chat channel. Player Bob: Uh ok, well in other games I typicaly like to play a support class... that generaly means I heal Jim or buff up his abilities or something like that. Is there anything like that here? Cryptic: Oh Absolutely! You can play a Healer Ship while Jim plays a Tank Ship and your ship can heal Jim's ship. Player Bob: This is sounding disturbingly familiar. So where can Jim and I actualy interact as characters? Cryptic: Oh well.... you and Jim can fly your individual ships in space to a planet where we have one of our scripted missions. If you are "grouped" when you click the "beam-down" button. Your character and his will appear in the same instance on the Planet. Upto 5 actual players can group together to do a ground mission this way! Player Bob: So we have 5 induividual Federation starships goto single planet. Lets say the starships are small destroyers, in theory 200 (NPC) crew each..... and the Captains of each of those ship's are going to be the members of that fleet beaming down to do the ground mission. Do I have that right? Cryptic: Correct. Player Bob: I see. So is there ANYWHERE I can interact with individual player characters that aren't in my group...or with more then 5 at once? Cryptic: Well. We have Deep Space 9..... and we do plan to have other stations like that. They function like towns do in other MMO's. Where you can buy and sell gear, etc. You can interact with other characters there. Player Bob: Anywhere else? Cryptic: Nope.
I'm sorry, but that sounds like about as much fun as having your teeth pulled. Lame does not begin to cover it. But good luck with your game!
|
|
|
Bottom line is this game is going to suck without interiors. I really don't know why they are bothering to make it. It is going to suck. Why are we arguing about this? Why would someone not want interiors? Makes no sense. Put the dang interiors into the game or drop the whole thing. Idiots. |
|
|
You know what's interesting about that GrumpyMel the concept you started to lay out of needing someone to pilot someone to be chief engineer someone to be weapons, someone to be the gun running down the hall that jumps through the air from the explosion, the guy fixing the ship........ Sounds more like a disaster. You'd have to get all these people together at the same time, go find action, and need every person to play correctly.Not to mention if one of them goes afk at the wrong moment.
That is such a disastorous, boring, and non profitable concept. Forced grouping far beyond anything yet seen in an atmosphere where you may be doing nothing but flying for an hour trying to find action. Ya sounds fun for all the non pilot spots. |
|
Originally posted by GrumpyMel2 I agree, grouping with a bunch of space ships sounds really dumb when the Star Trek is about characters , not ships. This is probably the worst IP game ever in production, in my opinion. "Freedom is just another name for nothing left to lose" - Janis Joplin |
|
Originally posted by AllNewMMOSuk
All been dealt with before... 1) Since the game also features NPC's. You can have an NPC cover any one of those spots. You wouldn't actualy NEED a player to fill that slot... you'd just have the OPTION of having one. 2) There is always the opportunity for small single player ships.... shard fighters, runabouts, etc where all the controls are handled from a single station. 3) The same thing would happen that happens in EVERY OTHER MMO when a key party member goes link dead. What do you do in any current MMO that you might play if the Main Healer or Main Tank becomes unavailable at a critical moment. What will you do even in this game, if you are taking on content that requires more then one ship....and that other ship goes link dead? 4) Who knows how long it will take to fly in space from one encounter to the next..... and it's not like thier isn't anything for other character types to do.... Engineers - Repair, Upgrade and Maintain Ship's Systems. Research and build new devices. Doctors - Diagnose and Treat the ships crew (NPC & PC) and do medical research. Science Officers - Man the scanners, Long Range Scans of other Star Systems. Research Projects. Tactical Officers - Ground and Space Combat Simulators. Sparring, Training Physical Skills. Tuning and upgrading weapons. That's just off the top of my head. Use your imagination a little.
|
|
|
In other words, as it always comes down to, everyone except the captain of the ship having the most dull game play experience possible.
Hey GrumpyMel2, guess why you'll never be a game designer.
roflmao.
|
|
|
Yamota
Elite Member
Joined: 10/05/03
No beast so fierce but knows some touch of pity. I know none and therefore, am no beast. |
No ship interiors for a Star Trek RPG? Well that's just retarded... |
Originally posted by Hagonbok
Oh, I forgot....everyone has exactly the same taste's and like to do exactly the same things that you do. Tell me.... when you goto resturaunts do you insist on ordering for other people as well? Do you tell them thier idiots if they happen to order a dish for themselves that isn't one of your favorates?
|
|
Originally posted by Hagonbok
Actually I would think in player crews that the captain would be the most boring. Example. Helm set coordinates to 110.32 warp factor 1, Engage. Twirl thumbs. |
|
Originally posted by isolor
Actually I would think in player crews that the captain would be the most boring. Example. Helm set coordinates to 110.32 warp factor 1, Engage. Twirl thumbs. Yes, fair point, boring game play for everyone! Yay!
|
|
|
I can't see how it would help gameplay to enter the turbolift, go down 5 decks, over 3 more, get out and walk to the transporter just to beam down to a planet. Even RP wise I think most would get bored with it. SWG had the shuttle wait times, great for RP but more and more people wanted a shorter wait as they were spending too much of their actual play time, just standing around. PoTBS 2 large ports when I punched out, 1 started off with shortcuts in place and the other had them put in shortly after the port went live because they were just too big to waste time running around in. While there would be some that would love interiors and would spend their entire game time just walking all over I think most of us are wanting something else out of the game. Also the dev's have said there WILL be some interiors on the ship. No you can't decorate but I can only think of 1 ship out of all the TV shows, movies and books that had a different non-stock federation look to it. For those that say all the interesting stuff happened on the ship. I'll go 50/50 with you there as a number of shows were like that but even those could be instanced down to just the few areas that stuff happened in - orig ST where the Kilgons where on the ship with them and they had swords to fight with: bridge, 1 alcove in a passageway, engineering, passageway outside of engineering and I think 1 other spot. So instead of having the entire ship there with 90% not used we cut it down to 6 instanced areas to fight through. It's workable and not being able to go visit the head on deck 85, frame 600 isn't going to affect my gameplay.
|
|
Originally posted by ktanner3
|
|
Originally posted by Hagonbok Hag all you do in defend them, can we say major fanboy.. if they took out ships and added bikes you would think it was so great they where thinking out of the box.. but i will still try it, but hope they add it later ..
That was funny.
I have been in this forum for a heartbeat now and hag, I am going to be honest all the LULZ and ROFLCOPTERS mark you as someone who is really immature, you might even have valid points but they are going to be lost on anyone with an IQ over ten. It is typical elitist 14 year old WoW guild speak coming out of your mouth and no one wants to hear that.
I would also like to ask why it is people feel the need to thumb their noses at those who might actually enjoy this aspect of the game. Player housing is something I want in game in all my MMOs the technology is there for this to be in game. I find when there is no housing it is due to laziness and it is always promised later. Same thing with vehicles. We have had over 10 years of MMOs and we have the technology, the experience, and talent to create games without adding in things like vehicles, mounts, housing, and ship interiors AFTER the fact.
Well firstly, I couldn't care less what you think about my use of very well known, and oft used for years, intenet forum colloquialisms.
and secondly... well secondly your post is so full of untruths and mistakes I just don't want to start in on it because it would just be mean of me I think. You go ahead and believe all the rubbish you want to believe mate. All the power to you. Just don't expect that very many others will buy into it.
I am glad you do not care you go on sounding like a child, and I and many other people will go on not taking you seriously. Especially when you use it to try and put people down. I am not talking about internet short hand which is lazy in and of itself, and I think despite your feigned ignorance you know exactly what I a m talking about.
More over just because it has been used by some on the internet for years doesn't mean you need to stoop to that level it is lazy, implies ignorance, and is more used by people beneath our stature. You have been selling yourself as some sort of wizened sage type and sadly that is not the face you are showing. You scream "rabid fan boy" '14 year old internet troll" "elitist WoW-head". I am not running you down I am trying to help you... because I care. Please point out the untruths in my post, I welcome that. Instead of just trying to sell yourself as superior to me (a common thread in all your posts. We get it you think you are better than everyone else.. okay tone down the rhetoric already no one is buying it we just think you are a clown) Seriously where is my post presenting untruths? Where have I said anything that is false? I am pretty sure my post simply states factual information based off official press releases you yourself are touting as fact, so unless you are privy to information us lowly peasants are not please astonish me and the rest of your reading public (because clearly you think you are on a stage) with you acumen.
|
|
Originally posted by Nebless
Excellent points all, I say again it is not for everyone and I totally respect that the game's designers have to appeal to the broadest audience. If a person is happy with no interiors it is their right, and that is what this thread is about isn't it? To try and nail down some opinions on that very topic. Everyone has an opinion, some care and some do not. Personally I would want free run of my ship, I do not need to see EVERY little part but I want to be able to move about it freely and see as much of it as is humanly possible. I am not a fan of restrictions, invisible walls, only allowing access during specific events.
Again it destroys immersion. That is my personal opinion, and for me it is a game breaker. Not for you AWESOME! Enjoy the game, the threads point was to figure that out and it should able to do that without overly opinionated people pushing their own personal agendas and running people down to try and make themselves feel superior. I especially love the claims of "poll padding and espionage" because so much is to be gained from doing that. \ I will be honest I did in fact laugh out loud when I saw that.
|
|
|
Wow I was looking forward to this game. I had NO idea that there wouldnt be ship interiors! OMG this is supposed to be Star Trek! A good portion of the action, took place in the ship's interior.
So not having interiors is defintely a deal breaker for me... |
|