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Originally posted by Vinterkrig
That's a shame if it's true, the more games that do something different the better off everyone will be. BTW in case you didn't notice, you are not allowed to like Darkfall and post on these forums unless you want to get flamed. |
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Originally posted by cukimunga
PvE is probably one of the weaker parts of the game. There aren't any scripted raid encounters or anything. In this regard you will be probably be disappointed. |
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Originally posted by cukimunga
It means For Fucks sake.. as knock it off already.. I wouldn't call df a complete sandbox.. It's more of .. an RTS game from a first person perspective. Currently playing Real Life.. http://i36.tinypic.com/2uyod3k.gif For all your stalking needs.. |
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Originally posted by Paragus1
That's a shame if it's true, the more games that do something different the better off everyone will be. BTW in case you didn't notice, you are not allowed to like Darkfall and post on these forums unless you want to get flamed.
I really don't get it. If you like Darkfall so much, why aren't you playing it, instead of posting on the forums? Then again, you're probably just AFK macroing your skills up whilst posting your marketing bull. Generally forums = people disattisfied with the game. You don't fill in a customer report if you're happy with the service, but you do when you don't like it, it's exactly the same with forums. Oh, by the way, how much're you getting paid?
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damian7
Apprentice Member
Joined: 4/20/06
why must i be nice to people that have no clue, are lying, or are just stupid? |
Originally posted by egotrip
a couple of my friends, who are playing darkfall... beta tested uo (and that's as far as they got). and they think the games are similar.
to others out there... think about what i said. =/ could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please? |
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Briansho
Hard Core Member
Joined: 3/05/06
Functionless Art is Simply Tolerated Vandalism...We Are The Vandals. |
So is the general consensus that Darkfall is the Uwe Boll of MMORPGs? "Don't sweat it -- it's not real life. It's only ones and zeroes." Gene Spafford "A lot of hacking is playing with other people, you know, getting them to do strange things." |
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egotrip
Elite Member
Joined: 12/24/08
It is the mark of an educated mind to be able to entertain a thought without accepting it. |
Originally posted by damian7
a couple of my friends, who are playing darkfall... beta tested uo (and that's as far as they got). and they think the games are similar.
to others out there... think about what i said. =/ Oh yeah? In which manner similar? The only similarity that i was given from them was the fact that in Darkfall and in UO you could kill and loot anyone, anywhere but that's about it. I don't have any experience with UO since i only have had my PC for 3 years now or so, but i have played Darkfall back in beta for a while and from the description that i got for UO along with my experience from actually playing Darkfall i came to the conclusion that apart from the full loot / open world pvp that both games have in common; other than that the games are worlds apart,in my opinion anyways. there are more posts discussing Darkfall than there are people actually playing the useless game |
Originally posted by egotrip Oh yeah? In which manner similar? The only similarity that i was given from them was the fact that in Darkfall and in UO you could kill and loot anyone, anywhere but that's about it. I don't have any experience with UO since i only have had my PC for 3 years now or so, but i have played Darkfall back in beta for a while and from the description that i got for UO along with my experience from actually playing Darkfall i came to the conclusion that apart from the full loot / open world pvp that both games have in common; other than that the games are worlds apart,in my opinion anyways. Why are you even bothering trying to explain to him? He said a "couple friends" (probably 1 or zero in reality) BETA tested UO? When did they do this? Had to of been about 10-11 years ago or so I believe. And if they beta tested, that probably means they didn't really play the game much or get to see everything it offfered. This is possibly the least credible thing on this thread so far, and that's saying something since the OP just made his account here and claims DF is a sandbox. *laughs* |
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Originally posted by Cereo Oh yeah? In which manner similar? The only similarity that i was given from them was the fact that in Darkfall and in UO you could kill and loot anyone, anywhere but that's about it. I don't have any experience with UO since i only have had my PC for 3 years now or so, but i have played Darkfall back in beta for a while and from the description that i got for UO along with my experience from actually playing Darkfall i came to the conclusion that apart from the full loot / open world pvp that both games have in common; other than that the games are worlds apart,in my opinion anyways. Why are you even bothering trying to explain to him? He said a "couple friends" (probably 1 or zero in reality) BETA tested UO? When did they do this? Had to of been about 10-11 years ago or so I believe. And if they beta tested, that probably means they didn't really play the game much or get to see everything it offfered. This is possibly the least credible thing on this thread so far, and that's saying something since the OP just made his account here and claims DF is a sandbox. *laughs*
The OP is most likely one of the mods from their forums. Can no one post a review here who likes the game who hasn't made a username the same day of the review?
As for UO that comparison is stupid. Anyone even saying it is like UO is a general fanboy because there is nothing beside full loot that is similar. |
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I stopped reading when you got to the part of it being a true sandbox game. At the point I realized you're still in the first 30 days honeymoon period. Come let us know what you think in a months time on whether you regard this a true sandbox game or not. |
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Originally posted by loxleynew
QFT. I played UO back pre-trammel and I understand the full loot experience. Yes, DFO has that nervous looking-over-your-shoulder feel that UO had with its PVP. But the similiarites end there. DFO is NOTHING like UO aside from that. |
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stopped reading after seing his join date gg kthxbye fail more next time this is so fun watching darkfail failing more and more everyday |
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Originally posted by grimal
QFT. I played UO back pre-trammel and I understand the full loot experience. Yes, DFO has that nervous looking-over-your-shoulder feel that UO had with its PVP. But the similiarites end there. DFO is NOTHING like UO aside from that.
There is no player housing, no vendors, no economy, no auction house. 'player' cities are prefabbed and boring and provide nothing really interesting for players. It has a very simplistic gathering/crafting system that nobody really uses because it's so much easier and fun to just get the items from mobs. DF is about as much of a 'sandbox' game as Call of Duty. DF is just a big map, with a small number of mobs, and a bunch of FPS type fighting going on. It is not even 'skill based' since you don't get more powerful with skill ups, until you hit the magic levels of 25,50,75,100.... UO had clear progression when you skilled up.. DF is just a leveling game, where your experience bar is the 1-24, 26-49,51-74 and 76-99 skill ups. Not to mention the crazy amount of hacks, exploits and macroing that is part of normal gameplay A Sandbox game is like UO, where the developers give you tool to develop depth to the game and you chose where to develop it. DF is just an big absence of features. Or to put it more like the reference.. UO is a sandbox where you have buckets, shovels and all kinds of little tools to do specialized things... DF is like sitting in the middle of sandbox, with just your hands. |
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Originally posted by Nevulus
According to the high quality movies of the game posted all over the internet and the company's website depiction of the game, all I can say is that the graphics are truely a "work in progress" (to put it nicely) I have to remind myself its still in beta (is it?) and those things can be worked on later. But to outright say the graphics are truely immersive is disturbing. If you can fraps some HD video and link some of the better environments you have been to that made you feel this game has some great graphics.
There is your graphics.. The world enviroment is actually beautiful, better than any MMO I have played and I have played alot. The world is simply amazing, the shadows are done, very, very well, the wind is dynamic, every tree, every branch, bush and grass moves around according to the wind. They did it very well. The graphics of the game are not the problem, it is the animations, yes, those suck and need improvements. The animations are horrid, but the graphics actually make up for it, they are not as bad as you think. When you play the game you will go "Wow, not as bad as I thought." I don't want to hear anyone going OMG 2001 GRAPHIX, LOL! Cause it is not at all. |
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Originally posted by Kyleran Lots of different definitions of what exactly is a sandbox game. I prefer to measure games on how many sandbox type elements they have and to be sure, Darkfall has most of the normally accepted ones. 3 areas that its lacking where people tend to debate 1) No player owned housing. Yes, they have player owned cities which is my preference actually, but to some people you not only need to have player owned housing, but it has to be physically present in the game world and not instanced to be a true sandbox game. 2) You really can't enjoy DF w/o doing combat from what I understand. Some folks want UO's flexibility to live your entire life never picking up a sword or axe in anger, and it doesn't appear that this is true (at least not totally) in DF. 3) The skill leveling system is a bit wonky, with breakpoints in actual power gains at the 25/50/75 and 100% marks. Some argue this isn't truely in keeping with a sandbox game, but I think they are splitting hairs. Glad to see you enjoy the game OP, but being this is your first visit, your post does come off extremely like a marketing plug and not an ernest appraisel of the game. In fact, I always wonder why you and others even bother to make such posts, I'm never so inclined to promote the games I play like this.
What is with people and player housing? It's by far the dumbest idea in an mmo ever. "Yay! I have a little pointless room that i can decorate and show off to my friends!" Player owned housing has nothing to do with sandbox. Sandbox means the players create the game content. (pvp, crafting, guild wars, sieges) . Housing is just a goofy little aside. |
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Originally posted by sullivanj69
What is with people and player housing? It's by far the dumbest idea in an mmo ever. "Yay! I have a little pointless room that i can decorate and show off to my friends!" Player owned housing has nothing to do with sandbox. Sandbox means the players create the game content. (pvp, crafting, guild wars, sieges) . Housing is just a goofy little aside. ^ LOL He actually contradicts himself. Too funny. Considering player housing has been around before YOU ever played an MMO or probably owned a computer, I'd say its quite important, especially to newer games that proclaim they are "bringing it back" to the good ole days when MMOs were hard, realistic, and fun. Google UO, Eve Online, Shadowbane so as to learn what sandbox means before you make another mistake post. Then again considering your past quotes, it all makes sense. "sullivanj69: I was going to talk about romance in darkfall as drylooting members of the opposite sex." - So this is what you mean by sandbox play? Interesting. "sullivanj69: I'd rather play a game filled with douchebags than a game filled with nerds." - So you resort to the lesser of 2 evils? I'd rather pass and stick to a more exceptional crowd. "sullivanj69: The true murderers use their loot to pwn as many n00bs as possible." - Didn't he just insist he wasn't a nerd, yet here comes the leet geek speak online. "sullivanj69: When another game decides to do this then maybe i'll transfer my fanboiness if that other game is better. " - So you are a self proclaimed fanboi, figures. And this is Darkfall's following? The type of people that will jump ship the minute something else comes along? Figures. So this is the typical Darkfall player? The worse part about people like him is that they will be the downfall of this game. Those of us who were on the fence whether to give it a shot or not just look at the official forums and people like this to finalize our decisions. For those of you out there who want to read about Darkfall experiences from people who dont bash ideas and other players just because they are mad at life, give Paragus' blog a read. He has a well documentated blog concerning positive experiences in Darkfall: www.mmorpg.com/blogs/Paragus1 Every mmo has its bad apples, but when an entire orchard smells rotten, most people will just go pick elsewhere.
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Originally posted by Eyrothath
There is your graphics.. The world enviroment is actually beautiful, better than any MMO I have played and I have played alot. The world is simply amazing, the shadows are done, very, very well, the wind is dynamic, every tree, every branch, bush and grass moves around according to the wind. They did it very well. The graphics of the game are not the problem, it is the animations, yes, those suck and need improvements. The animations are horrid, but the graphics actually make up for it, they are not as bad as you think. When you play the game you will go "Wow, not as bad as I thought." I don't want to hear anyone going OMG 2001 GRAPHIX, LOL! Cause it is not at all.
Well said. That's how you do it. He didn't insult anyone, he didn't resort to retarded leet geek speak "OMFG WTF NOOB U CANT PWN GO BACK TO WOW" he simply saw a question and came with PROOF that not only are the environmental graphics not out dated and ugly as people may claim but actually quite nice, detailed, and well shadowed. My next question would be is the entire world densely populated like that? Meaning with environmental subtlety like foiliage? small towns? or is it mostly vast and empty? And unfortunately you were right about the character animations and graphics, they truely do not do the world justice. Imagine the open seemless environment of DF with the character animations/style/and gore from AoC? Heh, not a bad dream... |
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Originally posted by Nevulus
There is your graphics.. The world enviroment is actually beautiful, better than any MMO I have played and I have played alot. The world is simply amazing, the shadows are done, very, very well, the wind is dynamic, every tree, every branch, bush and grass moves around according to the wind. They did it very well. The graphics of the game are not the problem, it is the animations, yes, those suck and need improvements. The animations are horrid, but the graphics actually make up for it, they are not as bad as you think. When you play the game you will go "Wow, not as bad as I thought." I don't want to hear anyone going OMG 2001 GRAPHIX, LOL! Cause it is not at all.
Well said. That's how you do it. He didn't insult anyone, he didn't resort to retarded leet geek speak "OMFG WTF NOOB U CANT PWN GO BACK TO WOW" he simply saw a question and came with PROOF that not only are the environmental graphics not out dated and ugly as people may claim but actually quite nice, detailed, and well shadowed. My next question would be is the entire world densely populated like that? Meaning with environmental subtlety like foiliage? small towns? or is it mostly vast and empty? And unfortunately you were right about the character animations and graphics, they truely do not do the world justice. Imagine the open seemless environment of DF with the character animations/style/and gore from AoC? Heh, not a bad dream...
The enviroment generally looks like that, very small towns, a few big ones here and there at the starting areas and it is both vast and empty. Once you learn where all the spawns are at, it does not seem as empty, I got away from the goblins as soon as I could, found a bindstone near a graveyard, and I am always killing things there. I mostly do gathering and crafting however, and have crafted over 10 sets of full platemail armor. There are tons of camps with mobs though if you look hard enough, I have seen dozens, and I know where they are all at now, you only want to go with a group though. If you are going to solo something, I would suggest a graveyard, there are plenty of those.. The other thing I like about the world of DF is that the map is round like Vanguards, where there is North, South, East and West and you can travel around it like traveling around a real world. And you can pretty much travel anywhere, to the highest peaks in the game, there is no barriers holding you back from where you want to go like in a vast majority of MMO's, the world is quite amazing. There is really no wildlife in the game, no random spawns, no one thousand killer birds left and right, all the mobs are found in their own unique places that they can call home. I believe they wanted to make it a lot like a real world, but the spawn is static, if they had dynamic spawns, then the world could seem so much more populated. |
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I've played good games before.... and this is the biggest polished turd of them all. At least go play Vanguard to gain some dignity back. |
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It's pretty clear the OP doesn't quite understand what a sanbox MMO is. Maybe he hasn't played UO for a proper frame of reference. Regardless, Darkfall is absolutely not a sandbox since just about everything to do revolves around PvP, unlike a real sandbox where you have full reign to participate in any number of activities to a great extent without relying on other parts of the game. For example, you could spend the entirety of your time being a successful and profitable crafter without fighting a single thing. But, like I said, you don't have nearly as much freedom in Darkfall. Basically, Darkfall is more of a free roaming FPS, kind of like Oblivion in a barren desert and a more simplified combat system. |
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Originally posted by cukimunga
FFS = Fucking Full of Shit? DF ins't a sandbox? I could have swore AV and everyone else claiming it is one. But OP im glad you found a game you truely enjoy..... Im still looking. Got my eye on Aion and Fallen Earth........ Hopes one of those 2 will be my next FFXI. lol lol yeah well North Korea considers itself a Democratic Republic, but that don't exactly make it one does it? |
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Originally posted by dunesw64
You are basically incorrect. You could, in Darkfall, do the following. 1. The starter quests, yes you will have to kill a few goblins here, but this will be all. 2. After you kill some goblins, you get your gathering quests. At this point, your muderous days could be over, if you wish. 3. Gather, gather, sell, sell, buy, buy, craft, craft, gather, craft, sell, buy, gather..........etc......
You now have a character that is a crafter/trader.
This is indeed very possible, as a matter of fact, there are quite a few players doing exactly this.
(ps. you could actaully skip point 1, entirely, if you could get someone to simply give you some tools, or some gold. Additionally, you could skip that, as well, by simply wandering around a bit, finding a tool chest, looting it and actually never kill one living thing, in your entire career.)
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Originally posted by Vinterkrig Darkfall isn't a sandbox?
Hmm, no level restrictions, no class restrictions, no zones, no instances, a variety of options of what you want to do in the world, from being a pirate, a mercanary, a crafter, a gatherer, conquer clan cities, build your own city, raid enemy lands, take over an empty castle and fool around proclaiming yourself king...
How is that not a sandbox? <scratches head> |
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Respit
Hard Core Member
Joined: 11/05/08
“It's not easy to cut through a human head with a hacksaw.” |
Originally posted by damian7
a couple of my friends, who are playing darkfall... beta tested uo (and that's as far as they got). and they think the games are similar.
to others out there... think about what i said. =/ Heh, I caught your drift... Nice play. From the other responses you received, the others missed it. 601 |
Originally posted by SignusM Darkfall isn't a sandbox?
Hmm, no level restrictions, no class restrictions, no zones, no instances, a variety of options of what you want to do in the world, from being a pirate, a mercanary, a crafter, a gatherer, conquer clan cities, build your own city, raid enemy lands, take over an empty castle and fool around proclaiming yourself king...
How is that not a sandbox? <scratches head>
"Sandbox is a design style of MMO that doesn't lead the player around in a linear fashion, it gives the player tools to shape the game environement." Finally, someone clears it up for the rest of these people. It is not a sandbox game. It forces its playerbase to pvp regardless of choice. There is no alternative options/careers such as Eve online and Ultima Online, which were the bext sandbox games I've ever played. This doesnt mean that someday Darkfall cannot rectify this flaw. Time will tell. Unfortunately the playerbase is doing a great job ruining the game before the lack of content does. This is what your post sounds like to someone who played a real sandbox MMO: "Hmm, no level restrictions (4 levels for each skill broken up into intervals of 25), no class restrictions (Limited to a pole arm and archery according to the DF forum players. Magic is screwed up at higher skill levels due to lack of dmg, and no difference in dual wielding daggers other then limited reach), no zones, no instances, a variety of options of what you want to do in the world (as long as it's PVP or SIEGE PVP), from being a pirate (PVP), a mercanary (PVP), a crafter (PVP), a gatherer (PVP), conquer clan cities (SIEGE PVP), build your own city (For SIEGE PVP, no player housing, no player shops or buildings), raid enemy lands (SIEGE PVP), take over an empty castle and fool around proclaiming yourself king (SIEGE PVP)...
Now I can see how someone might get the two confused. Darkfall is on its way to possibly being a sandbox MMO if it lasts. Notice all the PVP references in that post? Nothing wrong with PVP, I love roaming around a world watching my back, but lets take Eve online as an example: If i wanted to become a trader in EVE I could make money without ever HAVING to watch my back and FORCED to PVP. Now if I wanted to be competitive I would have to poke my head in some PVP systems every now & then while traveling through galaxies to make even MORE money, but it WASN'T a requirement. Hence, I played the MMO on MY terms, not the DEVELOPERS term. If I wanted to PVE in EVE I would NEVER have to step foot in hostile territory or PVP systems, yeah it's not as fun as PVP in my opinion, but it was never FORCED on the player and that is what counts. They created a GREAT balance and in turn created a SANDBOX MMO. Another example: Just because SOE slapped PVP into EQ2 didn't make it a hardcore PVP game because you dropped loot. It was an after thought, and still had a linear style of play, didn't make it a sandbox MMO. Just because I threw on a jesters hat and typed jokes all day in EQ2 as a jester didn't make it a sandbox game where I could do "whatever I dreamed."
Stop stretching definitions in a lame attempt to justify something that isn't. You people are starting to sound like politicians.
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