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The Pub at MMORPG.COM  » Mythic, why didnt they just make DAOC 2

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38 posts found
  User Deleted
 
4/11/09 11:44:14 AM#1


Really instead of WARhammer, why didnt Mythic just do what they should have and made a DAOC 2?


I know they said they wouldnt.

But really when all the ex daoc vets were waiting for WARHAMMER, what they were really expecting was DAOC 2. WARHAMMER should of been DAOC 2.

It could of been a DAOC with better graphics, a better interface, smoother gameplay and it would of been awesome. It could of been the DAOC we all knew and loved, minus the things we didnt.

Its been said before but it could of been a solid blend of DAOC+WoW.


DAOC has the most interesting classes.
Incredible group vs group.
Incredible RvR.
Exciting pvp.

Coupled with,

WoWs smooth gameplay
Some crazy forms of CC
Easy Leveling
Interesting Crafting (engineering)


/sigh


Seriously considering going back to DAOC

  Capn23

Apprentice Member

Joined: 7/03/08
Posts: 1577

"And that''s the way the cookie crumbles"

4/11/09 11:47:02 AM#2
Originally posted by logangregor

 

Really instead of WARhammer, why didnt Mythic just do what they should have and made a DAOC 2?


I know they said they wouldnt.

But really when all the ex daoc vets were waiting for WARHAMMER, what they were really expecting was DAOC 2. WARHAMMER should of been DAOC 2.

It could of been a DAOC with better graphics, a better interface, smoother gameplay and it would of been awesome. It could of been the DAOC we all knew and loved, minus the things we didnt.

Its been said before but it could of been solid blend of DAOC+WoW.

 

 

/sigh


Seriously considering going back to DAOC


 

http://www.mmorpg.com/discussion2.cfm/thread/231731/Calling-all-ex_DAoC-players.html

 

http://daocrevival.freeforums.org/

----------------------------------------------------------------------------
Guys! I'm hopelessly lost in a mountain of mole hills! Them damn moles!

  Czzarre

Novice Member

Joined: 9/10/07
Posts: 3738

MMORPG Character Monuments

...When its time for your character to take a well deserved rest...

4/11/09 11:50:25 AM#3

ALthough I would have liked to play an updated DAOC as well. Consider that EQ2 didnit do nearly as well as EQ1. They may have thought about that when planning the 2nd game.

Also, remember what DAOC was like after its first 6 months...nothing near what it was at its peak. Right now, WAR is the best option for old DAOC addicts, I see no reason why it wont be moreso as it matures

  User Deleted
 
4/11/09 12:07:40 PM#4


Originally posted by Czzarre
ALthough I would have liked to play an updated DAOC as well. Consider that EQ2 didnit do nearly as well as EQ1. They may have thought about that when planning the 2nd game.
Also, remember what DAOC was like after its first 6 months...nothing near what it was at its peak. Right now, WAR is the best option for old DAOC addicts, I see no reason why it wont be moreso as it matures


If by matures you mean redo this extremely "ghey RvR meets raiding" thing they have right now, then I agree.

  um_ted

Novice Member

Joined: 10/27/04
Posts: 10

4/11/09 6:36:46 PM#5

nothing

  Theocritus

Novice Member

Joined: 7/15/08
Posts: 1311

4/11/09 7:39:23 PM#6

    I know I am in the minority but I actually like WAR alot more than DAoC....... It hasnt even been out 6 months yet and the game is improving all the time....Problem is today too many people dont give MMOs any time to build up....If they arent absolutely perfect in every way people quit.

  uohaloran

Hard Core Member

Joined: 11/16/05
Posts: 750

4/11/09 8:05:54 PM#7


Originally posted by Theocritus
    I know I am in the minority but I actually like WAR alot more than DAoC....... It hasnt even been out 6 months yet and the game is improving all the time....Problem is today too many people dont give MMOs any time to build up....If they arent absolutely perfect in every way people quit.

Well, to be perfectly honest with you, I don't want to pay $15 a month for a company to fix what should have already been working when I purchased the game. That's what a beta is for and by all accounts that I've seen, Mythic didn't listen very much to it's beta testers.

  Capn23

Apprentice Member

Joined: 7/03/08
Posts: 1577

"And that''s the way the cookie crumbles"

4/11/09 8:14:40 PM#8
Originally posted by uohaloran

 


Originally posted by Theocritus
    I know I am in the minority but I actually like WAR alot more than DAoC....... It hasnt even been out 6 months yet and the game is improving all the time....Problem is today too many people dont give MMOs any time to build up....If they arent absolutely perfect in every way people quit.

 

Well, to be perfectly honest with you, I don't want to pay $15 a month for a company to fix what should have already been working when I purchased the game. That's what a beta is for and by all accounts that I've seen, Mythic didn't listen very much to it's beta testers.


 

what wasn't working when you purchased the game?

 

There was tweaking that needed to be done, but Mythic has done pretty well with fixing the major problems.

----------------------------------------------------------------------------
Guys! I'm hopelessly lost in a mountain of mole hills! Them damn moles!

  User Deleted
4/11/09 8:16:31 PM#9

Because they was inspired by Blizzard to make Warhammer Online ? Honestly I have no idea why but they really should have done DAOC 2.

  Capn23

Apprentice Member

Joined: 7/03/08
Posts: 1577

"And that''s the way the cookie crumbles"

4/11/09 8:20:12 PM#10
Originally posted by SaintViktor

Because they was inspired by Blizzard to make Warhammer Online ? Honestly I have no idea why but they really should have done DAOC 2.


 

they are slowly making their way towards a more DAoC sort of game. The keeps are getting redone. We can probably expect more ways to siege by the end of this year.

 

The Tomb Kings will be a nice addition as well. We just need to let the game mature.

 

I think AoC and WAR will both end up being very nice games. They just need their time to find themselves.

----------------------------------------------------------------------------
Guys! I'm hopelessly lost in a mountain of mole hills! Them damn moles!

  User Deleted
 
4/11/09 8:24:22 PM#11


Originally posted by Capn23

Originally posted by uohaloran

 



Originally posted by Theocritus
    I know I am in the minority but I actually like WAR alot more than DAoC....... It hasnt even been out 6 months yet and the game is improving all the time....Problem is today too many people dont give MMOs any time to build up....If they arent absolutely perfect in every way people quit.


 
Well, to be perfectly honest with you, I don't want to pay $15 a month for a company to fix what should have already been working when I purchased the game. That's what a beta is for and by all accounts that I've seen, Mythic didn't listen very much to it's beta testers.

 
what wasn't working when you purchased the game?
 
There was tweaking that needed to be done, but Mythic has done pretty well with fixing the major problems.



For starters, Im glad you like WAR.

I dont think its fun.

All the things they heralded as being revolutionary like Public Quests dont do anything for the game really.

The classes are unimmaginative, the lack of CC, RvR is NOT RvR, the crafting is horrific, the sounds dont sync up and last but definitely not least, caster lag is bad. Thats something that they had trouble with in DAOC and managed to not fix in this game either.


  User Deleted
 
4/11/09 8:28:49 PM#12


Originally posted by Capn23

Originally posted by SaintViktor

Because they was inspired by Blizzard to make Warhammer Online ? Honestly I have no idea why but they really should have done DAOC 2.


 
they are slowly making their way towards a more DAoC sort of game. The keeps are getting redone. We can probably expect more ways to siege by the end of this year.
 
The Tomb Kings will be a nice addition as well. We just need to let the game mature.
 
I think AoC and WAR will both end up being very nice games. They just need their time to find themselves.



Until I see incredibly interesting classes,
Big Boy RvR
and Crowd Control

c o u n t
m e
o u t

  Capn23

Apprentice Member

Joined: 7/03/08
Posts: 1577

"And that''s the way the cookie crumbles"

4/11/09 8:32:09 PM#13
Originally posted by logangregor

 


Originally posted by Capn23

Originally posted by uohaloran

 

 
 



Originally posted by Theocritus
    I know I am in the minority but I actually like WAR alot more than DAoC....... It hasnt even been out 6 months yet and the game is improving all the time....Problem is today too many people dont give MMOs any time to build up....If they arent absolutely perfect in every way people quit.


 
Well, to be perfectly honest with you, I don't want to pay $15 a month for a company to fix what should have already been working when I purchased the game. That's what a beta is for and by all accounts that I've seen, Mythic didn't listen very much to it's beta testers.

 

 
what wasn't working when you purchased the game?
 
There was tweaking that needed to be done, but Mythic has done pretty well with fixing the major problems.


 


For starters, Im glad you like WAR.

I dont think its fun.

All the things they heralded as being revolutionary like Public Quests dont do anything for the game really.

The classes are unimmaginative, the lack of CC, RvR is NOT RvR, the crafting is horrific, the sounds dont sync up and last but definitely not least, caster lag is bad. Thats something that they had trouble with in DAOC and managed to not fix in this game either.


 


 

1. Public quests are an interesting idea, I just think they need less of them and they need to be more epic.

2. Lack of CC? maybe, but it sucks having 8 guys all stunning you and not being able to move until you rez.

3. It isn't? could you elaborate more?

4. No doubt. Even WoW style crafting would have been better.

5. Haha yah, but I don't think that's really a game breaker.

6. haven't played a caster, so it very well may be.

 

it's a good casual game. The PvE is rather blah, but I love the RvR.

 

EDIT: forgot classes. Yah, they are iconic, but some of them feel sort of blah.

----------------------------------------------------------------------------
Guys! I'm hopelessly lost in a mountain of mole hills! Them damn moles!

  Arthineas

Novice Member

Joined: 6/01/08
Posts: 226

4/11/09 8:39:56 PM#14

Why did they not make DAOC 2?  The simple answer is that Mythic has said on a couple of occasions that they do not believe in doing sequels.  They do not feel that they are a good thing.

  Zzulu

Novice Member

Joined: 12/29/03
Posts: 357

King of Nerds

4/11/09 8:42:22 PM#15

I found the game to be very flawed.

 

It is spouted to be a Realm vs Realm PvP game, yet the two factions are almost entirely separated from eachother via the world design from 1-40. Only in the "rvr lakes" do you find the enemy (and on many servers that is the only place you are allowed to strike at them...)

 

It makes the game feel restricted and as if you're lead by hand into designated playgrounds to do specific things. The world is fragmented and does not feel coherent at all. The keep sieges are incredibly dull, and so are the city sieges for that matter.

The endgame seems to consist of endless (and very mindless) zerging or doing PvE dungeons. The only PVP i found to be fun in WAR were small random skirmishes and fortress battles. Everything else got dull incredibly fast.

 

The leveling process is too slow for a PvP game. Scenarios are repetitive and make the game feel even less like a world.


There is no wonder why they lost many customers. The game was less of a PvP game and more of a mediocre PvE game with battlegrounds. 

 

However, they have announced that they are changing how keeps will function, and they are reintroducing an open PvP dungeon. I will return to the game for these two reasons, and I hope it will be more fun than it currently is to play.

  Lord_Ixigan

Novice Member

Joined: 3/23/08
Posts: 559

"Shut the face hole! I am preparing to say things!"

4/11/09 8:48:37 PM#16
Originally posted by Arthineas

Why did they not make DAOC 2?  The simple answer is that Mythic has said on a couple of occasions that they do not believe in doing sequels.  They do not feel that they are a good thing.

 

There are only a few, very specific reasons to not do a sequel.

1. You don't want to be stifled on creating your world

2. You don't want to piss off fans by not 'doing it right'

3. Combination of the two

That's pretty much it in a nutshell. Yet they chose to make a game.......of a game that already exists in another format. So, just to clarify, Mythic doesn't do sequels likely due to the reasons I stated, yet they're fine using a game premise that's been established and evolved for about 40 years.

Are you familiar with an old robot saying, "Does not compute"?

  User Deleted
 
4/11/09 8:48:53 PM#17


Originally posted by Capn23

Originally posted by logangregor

 



Originally posted by Capn23


Originally posted by uohaloran
 
 
 

Originally posted by Theocritus
    I know I am in the minority but I actually like WAR alot more than DAoC....... It hasnt even been out 6 months yet and the game is improving all the time....Problem is today too many people dont give MMOs any time to build up....If they arent absolutely perfect in every way people quit.



 
Well, to be perfectly honest with you, I don't want to pay $15 a month for a company to fix what should have already been working when I purchased the game. That's what a beta is for and by all accounts that I've seen, Mythic didn't listen very much to it's beta testers.



 
 
what wasn't working when you purchased the game?
 
There was tweaking that needed to be done, but Mythic has done pretty well with fixing the major problems.



 

For starters, Im glad you like WAR.
I dont think its fun.
All the things they heralded as being revolutionary like Public Quests dont do anything for the game really.
The classes are unimmaginative, the lack of CC, RvR is NOT RvR, the crafting is horrific, the sounds dont sync up and last but definitely not least, caster lag is bad. Thats something that they had trouble with in DAOC and managed to not fix in this game either.

 


 
1. Public quests are an interesting idea, I just think they need less of them and they need to be more epic.
2. Lack of CC? maybe, but it sucks having 8 guys all stunning you and not being able to move until you rez.
3. It isn't? could you elaborate more?
4. No doubt. Even WoW style crafting would have been better.
5. Haha yah, but I don't think that's really a game breaker.
6. haven't played a caster, so it very well may be.
 
it's a good casual game. The PvE is rather blah, but I love the RvR.


2. Easily fixable.
Regardless if your in range of 8 melee, it doesnt matter if they have stuns or not, your going to die....at least in WAR. In WoW my mage could ice nova, blink and go invis. My rogue could cloak of shadows, vanish and sprint.

3. You played DAOC right? You played in "Big Boy" RvR? You cant tell a difference?

5. Sound being bad is definitely a game breaker. In WoW I can hear when things happen. I dont need to check my cooldowns or buffs to see if I casted the spell, or attacked or whatever it is.

  Eolynn

Novice Member

Joined: 12/18/05
Posts: 19

Verum Ipsum Factum

4/11/09 8:50:40 PM#18

Too bad they cancelled the development of their Sci-Fi MMO in order to concentrate on WAR.

Playing in an uchrony where the Roman Empire runs the universe would have been really fun. We had very few informations on the game mechanics, but I always hoped it would have been DAoC 2 in space.

  User Deleted
 
4/11/09 8:51:51 PM#19


Originally posted by Arthineas
Why did they not make DAOC 2?  The simple answer is that Mythic has said on a couple of occasions that they do not believe in doing sequels.  They do not feel that they are a good thing.


haha they dont beleive in doing sequels but when they made WAR, they made a sequel.

  p0rc3lain

Novice Member

Joined: 11/21/06
Posts: 14

4/11/09 8:52:21 PM#20
Originally posted by Zzulu

I found the game to be very flawed.

 

It is spouted to be a Realm vs Realm PvP game, yet the two factions are almost entirely separated from eachother via the world design from 1-40. Only in the "rvr lakes" do you find the enemy (and on many servers that is the only place you are allowed to strike at them...)

 

Did you ever play DAoC?

  Lord_Ixigan

Novice Member

Joined: 3/23/08
Posts: 559

"Shut the face hole! I am preparing to say things!"

4/11/09 9:04:48 PM#21
Originally posted by p0rc3lain
Originally posted by Zzulu

I found the game to be very flawed.

 

It is spouted to be a Realm vs Realm PvP game, yet the two factions are almost entirely separated from eachother via the world design from 1-40. Only in the "rvr lakes" do you find the enemy (and on many servers that is the only place you are allowed to strike at them...)

 

Did you ever play DAoC?

 

DAoC had way better RvR than WAR does. Things were just as seperated sure, but DAoC had: Darkness Falls, Frontier zone.

Darkness Falls was an -awesome- zone idea. The frontier zone itself was the mingling grounds between the three sides. It wasn't an instanced battleground scenario (technically you could call it an instance, but you know what I mean). And six months after release DAoC was in much better shape than WAR is six months later. I dunno what happened. I realize things aren't as simple as they were back when DAoC came out, but it was just a better game.

  popinjay

Advanced Member

Joined: 9/07/07
Posts: 6638

Aaron Rodgers>Brett Favre

4/11/09 9:06:36 PM#22


Originally posted by Capn23

 I think AoC and WAR will both end up being very nice games. They just need their time to find themselves.


AoC... yes.


WAR... no.

AoC has already caught up to Warhammer after being behind it for months. They fired the wrong guy and put the right guy in to run the game. That guy has made incredible changes and almost everyone agrees its tons better. AoC already had WAR beat graphically. They just had to tweak the other things (mainly TONS of buggage) and it appears they have done it pretty much.

If you look at Xfire numbers, Warhammer has not moved in months and actually has been slipping. AoC was #49 and now its #22, one spot behind WAR. That tells you are right about AoC, but wrong about WAR. AoC is not a population dependant game and there is no stupid Renown grind. So whatever gear you get at level ??, you can wear right away. You don't have to do two seperate grinds. Having your own guild city that you build and protect is a lot better than protecting a NPC city. You feel no attachment to that so if someone attacks your keep or city, you might go just for renown but not for pride. Crafting is better in AoC as well. Healers in AoC can really heal and fight at the same time. Zealots and Shammies in WAR cannot do that. Except for DoK and WP, healers in WAR are healbots pretty much.


With summer coming and other games releasing (along with AoC fixing itself up) the "potential" clock has run out on Warhammer pretty much. It's already a has-been.

  Zzulu

Novice Member

Joined: 12/29/03
Posts: 357

King of Nerds

4/11/09 9:56:34 PM#23
Originally posted by popinjay

 


Originally posted by Capn23

 

 I think AoC and WAR will both end up being very nice games. They just need their time to find themselves.


 

 

 

AoC... yes.


WAR... no.

 

 

AoC has already caught up to Warhammer after being behind it for months. They fired the wrong guy and put the right guy in to run the game. That guy has made incredible changes and almost everyone agrees its tons better. AoC already had WAR beat graphically. They just had to tweak the other things (mainly TONS of buggage) and it appears they have done it pretty much.

 

If you look at Xfire numbers, Warhammer has not moved in months and actually has been slipping. AoC was #49 and now its #22, one spot behind WAR. That tells you are right about AoC, but wrong about WAR. AoC is not a population dependant game and there is no stupid Renown grind. So whatever gear you get at level ??, you can wear right away. You don't have to do two seperate grinds. Having your own guild city that you build and protect is a lot better than protecting a NPC city. You feel no attachment to that so if someone attacks your keep or city, you might go just for renown but not for pride. Crafting is better in AoC as well. Healers in AoC can really heal and fight at the same time. Zealots and Shammies in WAR cannot do that. Except for DoK and WP, healers in WAR are healbots pretty much.

 


With summer coming and other games releasing (along with AoC fixing itself up) the "potential" clock has run out on Warhammer pretty much. It's already a has-been.

 

The only thing good about AoC today is the PvE. The PvP is incredibly bad (I cannot stress this enough) and poorly designed. WAR is lightyears ahead of AoC when it comes to PvP.

However, I do find the PvE in AoC more enjoying.


 

  Czzarre

Novice Member

Joined: 9/10/07
Posts: 3738

MMORPG Character Monuments

...When its time for your character to take a well deserved rest...

4/11/09 10:09:02 PM#24

It may also be that Mythic didnt want to directly compete with itself.

  emperorwings

Advanced Member

Joined: 12/25/06
Posts: 298

4/11/09 10:13:29 PM#25

Compete with a 200 player base? WO got the realm fighting bit right but thats all there is.

This isn't a signature, you just think it is.

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