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Goronian
Hard Core Member
Joined: 4/07/09
Aliena vitia in oculis habemus, a tergo nostra sunt. |
Originally posted by Ilvaldyr No, no, no, no, no, no and indeed no. Add extra "no" for emphasis. One of the most frequent (and inherently incorrect) assumptions about the genre is that MMOGing is about grouping; it's not. It's just about being part of a persistent world. This does not mean that you have to go everywhere and do everything with 5 other people in tow. Do you do that in real life? .. I sure don't. Hm... I would prefer going out to play with friends, instead of sitting on a couch, playing a single-player game, while chatting over a phone. Maybe that's just me. P.S. I've beaten your editing. Half-arsed, as it was.
Currently: FFXI trial. ![]() |
Originally posted by Khaunshar
This is pretty much how I feel. I still like and play WoW, but there are certain parts of the game that I simply cannot play right now because the changes that have been made have disappointed me to a very large degree. Developers need to be more careful with patches in my opinion. Sometimes it seems like they patch stuff just for the sake of keeping their jobs; "see we ARE working. Here's what we are going to change this week." The constant Flavor of the Month classes is what really pisses me off the most. Even if my class is the new FoTM, I don't want to see 600 idiots running around playing the class I have been playing since launch just because it's easier now. The devs have had years and years and years to balance the classes in this game, yet every patch everything is is thrown completely out of whack and the classes are more imbalanced than before. Some might say this is a good thing and that players need to learn to adapt. And that's cool, I can understand that point of view. But for some players who have invested heavily into one character and finally mastered it, to have it changed into a nearly entirely different class that may not be as fun to play, seems rediculously unfair to me. |
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Originally posted by Goronian
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There already is and have always been games that are much better than wow. Only reason wow is as popular as it has been is because Blizzard caters to the new mmo players and they know how to market/advertise thier product, something that other mmo's havent done (why is beyond me) Don't get me wrong wow was a great game back in the early days but has now grown into something else entirely. I have played almost every decent mmo there is and yes unbelievers there are several games that will put wow to shame problem is they don't market/advertise and people simply have no idea how good they are. |
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Goronian
Hard Core Member
Joined: 4/07/09
Aliena vitia in oculis habemus, a tergo nostra sunt. |
Originally posted by Ilvaldyr Bizarre tangent there. Bit defensive. Kind of an overshare, really .. and has absolutely nothing to do with anything that has been said in this thread. Which is a bit odd. What can I say, I like orange. I don't. Sue me. My previous post had... A little, at least. And why is it odd? Thread derailing is a normal course of action on all forums.
Currently: FFXI trial. ![]() |
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Can you say Single player online non roleplaying game? |
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Originally posted by Goronian
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Originally posted by Vidir
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Originally posted by Goronian
This is the basic view point of the MMO'ers pre-WoW. post-WoW brought in way to many fans into the MMO genre who want satisfaction and want it now, minimal effort with great rewards. There is hope for us that hate these single player MMO's with a chat box. That hope resides in Square Enix(makers of FFXI). I do not see them caving into the massess. The reason I say this is because they are a japanese based country where there gameing style revolves around group play. Makers of FFXI are also making this new MMO. There is no info on it yet. They are rumored to release info on it this year at June at E3. I speculate that it should be pretty close to release. SE has probably been holding off unveiling the new MMO because why would you want to compete with yourself? As long as FFXI is holding strong there is no need to release a new MMO. Soon as the new MMO hits shelves FFXI will take a major blow, and if its as good as FFXI was, FFXI will be dead. Since the recent release of FFXI sub stats by SE, over the past 6 months FFXI to a pretty tough hit. So the time is right to unveil this June. I personally look for a release late,09 early 2010 For those of you who hate the idea of another FFXI type of game. Great go play any/all of the other countless solo fest/shallow MMO's coming out. Once you get bored of them all you can come try out the new SE MMO. Obviously my post is based on my opinions with little facts and ALOT of hope. Waiting for: Final Fantasy XIV |
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What everyone is missing here is the larger, real world dimension of WoW: Which is, it makes a ton of money. The game mechanics, the solo vs. group, all that gamer stuff is utterly irrelevant to the real issue, which is, will someone tossing money at a game development company get a large return on their investment? That's what WoW has done. Anyone looking for venture capital has to go and pitch that they're the next WoW, because that's code for "we'll be swimming in benjamins if only you'll give us the cash upfront". Which is what gets the attention of the guys in suits who control the money spigot. WoW's mass appeal has permanently altered the MMO marketplace. The type of game that appeals to the hardcore will not produce the fountains of cash that WoW does. Therefore, they won't be made, because there's little or no capital out there for that type of game. Only games like WoW with mass appeal. This is the reality of the situation. CH, Jedi, Commando, Smuggler, BH, Scout, Doctor, Chef, BE...yeah, lots of SWG time invested. Once a denizen of Ahazi |
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Originally posted by toddze |
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Originally posted by Ilvaldyr
The problem is, solo friendly kills group content. People almost always take the path of least resistance, and even if they like grouping with people, if soloing offers an equally easy path to level, they are going to do soloing instead. If even the people that like grouping are soloing, then there is no one to group with, and the group play suffers. Just try to find groups while leveling in WoW, you will see what I mean. Both options should be available, but grouping should be much faster and more rewarding than soloing. Tried: LotR, CoH, AoC, WAR, Jumpgate Classic |
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I have no desire to group with people who do so only because they are forced to. On the other hand, I enjoy grouping with people who choose to group.
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Originally posted by SonofSeth
But if grouping is forced, the only people that will be playing the game are those that choose grouping over soloing, as those that would be "forced" to group won't be playing the game. Therefore, you have no worries in a forced grouping game. Tried: LotR, CoH, AoC, WAR, Jumpgate Classic |
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Originally posted by Abrahmm
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Originally posted by Ilvaldyr
Tried: LotR, CoH, AoC, WAR, Jumpgate Classic |
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Originally posted by Vidir
Unfortunately some escaped and are present in all MMO's. But, overall, you are right and I agree. WoW keeps the largest roll call of children playing MMO's - which is good and I appreciate it. |
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Originally posted by Abrahmm
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Originally posted by Ilvaldyr
Waiting for: Final Fantasy XIV |
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Originally posted by toddze
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Originally posted by Abrahmm
But if grouping is forced, the only people that will be playing the game are those that choose grouping over soloing, as those that would be "forced" to group won't be playing the game. Therefore, you have no worries in a forced grouping game.
Why would you want to force it then anyway? If what you say is true and there are people who like that kind of thing why take away the choice?
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riginally posted by toddze Waiting for: Final Fantasy XIV |
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I think all points have been clearly made here. To sum it up: The people who like WoW and it's basic game mechanics (including the way you recieve exp and general way that the leveling process it structured) will like a game that comes out that is "new" and "fresh" but with similar core mechanics as stated by Ilvandyr. Essentially you could say this group of players is waiting for a "new WoW". Many games coming out recently, which, are trying to follow WoW's success (which why wouldn't they want to if they're in it for the cash) have similar core mechanics as WoW, espcially in the way exp is given People who don't like WoW's core mechanics will not like a "newer" "fresher" updated "WoW" with similar core mechanics(i.e. myself, which I only played it because I had a RL friend playing and then I quit soon after he quit). Additionally, this also explains why this same group of people don't like the "mainstream" MMOs coming out recently, bc they share similar mechanics (again in an attempt to ride the WoW train and it's success) Their is a significant number of people who like more "traditional" types of games (MMOs) that "force grouping" like older EQ and more recently FFXI (although it's not exactly recent anymore). What some people are missing here is that yes, there are people who like these types of games and don't see the "forced grouping" as a bad thing at all, as a matter of fact, i'll go even further and say that's exactly one of the biggest reasons they play these types of games. So, going back to the original statements made by the OP...people who like WoW and it's core mechanics will *most likely* play a newer game with similar core mechanics. Those who don't like WoW's core mechanics will not like the newer "WoW" with similar core mechanics because they never liked those core mechanics to begin with. Capiche? |
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Originally posted by whatamidoing
Yes I agree Its 2 different styles of gaming, I just like to argue. I am not right and Ilvandyr is not right, I wont convince him hes wrong and he wont convince me that I am wrong, but it sure is fun trying Waiting for: Final Fantasy XIV |
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Originally posted by toddze
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