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Darkfall

Darkfall 

General Discussion  » Darkfall = Hacker's Paradise...

4 Pages « 1 2 3 4 » Search
61 posts found
  SequenceLost

Apprentice Member

Joined: 12/27/03
Posts: 195

"When there's nothing on the horizon, you've got nothing left to prove."

4/07/09 10:01:56 AM#21

Lyrics to the brand new darkfall song:  Hackers Paradise, sung to the beat of Coolio's Gansta's Paradise

 

So tell me why are we
so blind to see
that this game design
sucks so badly!

Been spending most my time playing in a hackers paradise.
Been wasting all this time playing in a hackers paradise.
 

 

LOL sorry, saw the thread name and just had too.

 

 

  Skudd

Apprentice Member

Joined: 2/06/09
Posts: 138

4/07/09 1:44:34 PM#22
Originally posted by SequenceLost

Lyrics to the brand new darkfall song:  Hackers Paradise, sung to the beat of Coolio's Gansta's Paradise

 

So tell me why are we
so blind to see
that this game design
sucks so badly!

Been spending most my time playing in a hackers paradise.
Been wasting all this time playing in a hackers paradise.
 

 

LOL sorry, saw the thread name and just had too.

 

 

lol very nice.

Back on topic, if all this is true, which i am assuming it is, it makes you wonder exactly what they were working on when they spent nearly a decade developing this game. Feel sorry for the people playing it.

"It is my opinion, that my opinions are always right"

  Speiberbob

Novice Member

Joined: 1/07/07
Posts: 217

4/07/09 6:14:23 PM#23

Ya,  it was already stated  by many people that DF is prone to hacking and will be for a long time.

Who seriously thinks AV will fix that soon?

 

 

BTW. Prow whats that with ya Avatar? You consider that funny or someway cool ?

You  sure know some people have to live like that and got no money to do anything about it?

 

*edit for spelling

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  prow

Novice Member

Joined: 2/28/09
Posts: 202

 
4/07/09 6:31:07 PM#24
Originally posted by Speiberbob
\

BTW. Prow whats that with ya Avatar? You consider that funny or someway cool ?

You  sure know some people have to live like that and got no money to do anything about it?

 

*edit for spelling

 

Its called photoshop and a picture of an old woman... she doesn't actually look like that... >_>

  toddze

Elite Member

Joined: 8/02/08
Posts: 1933

I am not a hater, I call it like I see it.

4/07/09 6:40:43 PM#25
Originally posted by MastaRyu

Yeah I remember those speedhacks in WoW.  And Everquest, I remember those too.  But oh well, speedhacks exist in everygame.  Can't catch them up.

 

Yes they may be in every game, but the games you listed are more PvE oriented.  In PvP focused game a speed hack is BY FAR more of an impact. Especially when you run the risk of loosing your gear to a cheeter.  

Elder scrolls online: Voice your concerns here :http://www.zenimax.com/contact.php
Waiting for:ArcheAge,TSW(for a good laugh at the ppl who actually bought it)
Now Playing: N/A
Worst MMO: Age of Conan
Favorite MMO: FFXI

  Roin

Advanced Member

Joined: 10/12/03
Posts: 2504

4/07/09 6:58:32 PM#26
Originally posted by toddze
Originally posted by MastaRyu

Yeah I remember those speedhacks in WoW.  And Everquest, I remember those too.  But oh well, speedhacks exist in everygame.  Can't catch them up.

 

Yes they may be in every game, but the games you listed are more PvE oriented.  In PvP focused game a speed hack is BY FAR more of an impact. Especially when you run the risk of loosing your gear to a cheeter.  

 

That makes me wonder about something.  Ok say you are out getting your PvP on.  When you get killed by a speedhacker.  Luckily for you, you had fraps running at the time.  You turn the video over to AV (assuming they do their job), they ban the guy.  Do they give you your stuff back?  Since technically it wasn't a fight you would have been able to win anyway with the person speedhacking.


In War - Victory.
In Peace - Vigilance.
In Death - Sacrifice.

  Benthon

Apprentice Member

Joined: 1/11/07
Posts: 2118

Tchssssss...

4/07/09 7:29:01 PM#27
Originally posted by Roin 

That makes me wonder about something.  Ok say you are out getting your PvP on.  When you get killed by a speedhacker.  Luckily for you, you had fraps running at the time.  You turn the video over to AV (assuming they do their job), they ban the guy.  Do they give you your stuff back?  Since technically it wasn't a fight you would have been able to win anyway with the person speedhacking.


 

Step 2 doesn't matter because Step 1 never happens. (They never do anything about it.)

He who keeps his cool best wins.

  prow

Novice Member

Joined: 2/28/09
Posts: 202

 
4/07/09 8:35:36 PM#28
Originally posted by Benthon
Originally posted by Roin 

That makes me wonder about something.  Ok say you are out getting your PvP on.  When you get killed by a speedhacker.  Luckily for you, you had fraps running at the time.  You turn the video over to AV (assuming they do their job), they ban the guy.  Do they give you your stuff back?  Since technically it wasn't a fight you would have been able to win anyway with the person speedhacking.


 

Step 2 doesn't matter because Step 1 never happens. (They never do anything about it.)

/yep cant get to step 2 :P

  User Deleted
4/08/09 3:33:51 PM#29

Same  hack can be used in warhammer online , this is not a specific issue with darkfall online but in all games that have some kind of pvp ranking system :

www.youtube.com/watch

  Random_mage

Novice Member

Joined: 8/15/08
Posts: 1095

4/08/09 3:37:43 PM#30
Originally posted by solareus

Same  hack can be used in warhammer online , this is not a specific issue with darkfall online but in all games that have some kind of pvp ranking system :

www.youtube.com/watch


 

In WAR when you die.. Do you lose all of your gear?  (don't answer that)

 

Point: Hacking in DF hurts people more than hacking in WAR.

Currently playing Real Life..

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For all your stalking needs..
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  User Deleted
4/08/09 3:41:16 PM#31
Originally posted by Random_mage
Originally posted by solareus

Same  hack can be used in warhammer online , this is not a specific issue with darkfall online but in all games that have some kind of pvp ranking system :

www.youtube.com/watch


 

In WAR when you die.. Do you lose all of your gear?  (don't answer that)

 

Point: Hacking in DF hurts people more than hacking in WAR.

You ack like this is all new to mmorpgs , hacking has been apart of the genre as much as gold farmers. You either learn to except, or go play something else. I've never seen people act like this has never happened in Lineage 2 or Shadowbane, or any other game where you can lose your gear.

here is atip :)

Learn to Bank :)

  Betaguy

Advanced Member

Joined: 12/31/04
Posts: 790

The king and the pawn go back to the same box at the end of the day.

4/08/09 4:19:47 PM#32
Originally posted by PatchDay

new hacks popup all the time I'm looking at a bunch for WoW on youtube vids. there is no perfect method for detecting if packets being routed from client to server is being modified.

Not to sound like an instigator but I m very tehnical and  have some discrepancies to correct you on.  First there are several methods of detecting packet tampering.  You can buy hardware devices now that do his for you or you can setup a system with software (IDS).  If you change the information in the packet the size of the packet changes from the standard. Packets are broken down to a standard size and if that size changes there is packet tampering. I can build systems to sniff for these and drop them with no response to the originator.  Anywho, believe me the people with the skillset are not wasting their time hacking and selling WoW gold or accounts.  The  return is puny compared to what they would most likely be doing for a living.  There wouldn't even be  "a rush of the hack" feeling.

Also no way to verify memory corruption. If software engineers could easily validate memory modification, then you would not have buffer overruns

Server side you should at least check for the velocity the player is moving at. I dont know why MMOs don't do this. Simply test the magnitude of the velocity. If it exceeds the threshold you got a speed hacker

If they are moving at the threshold or less then they are at least within acceptable range

 

MagnitudeSquared is a quick test and cheap CPU cost. Will bypass the performance loss for a square root calculation

Sounds like a lot of gibberish, I can however tell you in speedhacking packets flow at an accelerated rate.  This sets off red flags in most established security measure systems.  Very easy to detect imo, at the end of the day yes many games have hacks to some degree and there was no reason for the retaliator to try pick on WoW.  

Darkfall will have many hacks until they figure out what security measures they will use.  I bet dollars to donuts they have none at the moment. If they do it is probably some default standard out the box crap.

Hater much. 

 


 

------------------------------------------
Light travels faster than sound. That's why most people seem bright until you hear them speak..
------------------------------------------

  Random_mage

Novice Member

Joined: 8/15/08
Posts: 1095

4/08/09 4:23:20 PM#33
Originally posted by solareus
Originally posted by Random_mage
Originally posted by solareus

Same  hack can be used in warhammer online , this is not a specific issue with darkfall online but in all games that have some kind of pvp ranking system :

www.youtube.com/watch


 

In WAR when you die.. Do you lose all of your gear?  (don't answer that)

 

Point: Hacking in DF hurts people more than hacking in WAR.

You ack like this is all new to mmorpgs , hacking has been apart of the genre as much as gold farmers. You either learn to except, or go play something else. I've never seen people act like this has never happened in Lineage 2 or Shadowbane, or any other game where you can lose your gear.

here is atip :)

Learn to Bank :)


 

You must be new to the genre within the last 5 or 6 years.  Gold Farmers were NOT common practice.  Hacking was NOT a common practice (exploiting was though, and Most Respectable Companies would turn back the server when to where the exploit wasn't hampering the server)

You'd also see companies dealing with hackers in a different way.. like: Implementing Software on their server to detect cheats, Shut down the server until they could figure out when was being exploited/recoded.

Also, hacking in those games wasn't as wide spread due to the client/server interaction.  GG.

Currently playing Real Life..

http://i36.tinypic.com/2uyod3k.gif

For all your stalking needs..
http://www.plurk.com/Random_

  User Deleted
4/08/09 7:46:16 PM#34

Pc Gaming, since 1985.

 

Gold farming can, aproximately, be divided into three phases[1]:

* Phase 1/Commercialisation: online game players began to barter items during the 1980s. At some point in the late 1980s, in-game items began to be sold for money. Full commercialisation began in 1997 due to two factors: the launch of Ultima Online as the first true MMORPG, and the launch of eBay. Gold farming was still a relatively small activity: a cottage industry undertaken by players in the US and Europe who saw a way to make extra money.

* Phase 2/Offshoring: from 2001/2002, entrepreneurs in the US and South Korea saw the opportunity to make more money from gold farming by hiring players working on low-cost locations; especially China. One brokerage in particular, IGE, was massively successful, earning millions of dollars per month, and dominating the market.

* Phase 3/Challenges: from 2005/2006, gold farming faced a series of challenges: game companies began to ban accounts and take legal action; eBay was persuaded to stop listing online game currency and items; games were redesigned to make gold farming and trading much harder; and entry of lots of new firms led online currencies to devalue heavily against real currencies. Lots of new brokerages, each with their own web portals and customer relations teams, were set up. Gold farms began to shift to lower-cost locations.
 

en.wikipedia.org/wiki/Gold_farming

 

Seasoned mmo players arent going to come on a forum and cry about something that has been apart of gaming since the nintendo, cheating happens, get over it, there is nothing special about this exploit over any other exploit in any genre. It is apart of gaming and If you fail at knowing this then you must be new to games online in the past week.

  mcquaided

Novice Member

Joined: 3/28/07
Posts: 169

IM WATCHING YOU!

4/08/09 11:42:32 PM#35

 

Seasoned mmo players arent going to come on a forum and cry about something that has been apart of gaming since the nintendo, cheating happens, get over it, there is nothing special about this exploit over any other exploit in any genre. It is apart of gaming and If you fail at knowing this then you must be new to games online in the past week.

<Mod Edited>

exploiting and cheating in single player games means crap. No one is affected and all you did was ruin your experience with the game or completed a game that was impossible for you to beat normally.

now when it is a competitive game where you COMPETE AGAINST OTHER PEOPLE , EXPLOITING AND CHEATING affects other peoples experience with the game, thus your damaging and ruining the fun of others at the expence of you having fun.

there is a damn huge difference and anyone with common sense will know that. you cannot just brush off  hacking or exploiting in competitive pvp ffa loot games like darkfall because cheating has been going rampart in other games.

oh and for future reference cheating has been going on wayyyy before nintendo. your argument is completely invalid for the fact that you cannot compare cheating  from a single player game to cheating in a multiplayer game.

 

Im going to sell you a dream.

  User Deleted
4/09/09 9:50:15 AM#36

Never said I support cheating or it is "ok". It is just apart of pvp gaming, and anyone who has played pvp games , knows this and is nothing new. THe most powerful solution for people playing, is quit playing and cancel your sub.

  Raztor

Novice Member

Joined: 12/19/06
Posts: 683

EQ-WoW raider
EvE Trader

4/09/09 9:58:45 AM#37

This guy on the official forum summed it up pretty well:

 

"Originally Posted by Vesavius
This game is just rotten to it's core.

Such a shame to see it go down like this... screwed by the players it was built to please."

  Random_mage

Novice Member

Joined: 8/15/08
Posts: 1095

4/09/09 10:50:18 AM#38
Originally posted by solareus

Pc Gaming, since 1985.

 

Gold farming can, aproximately, be divided into three phases[1]:

* Phase 1/Commercialisation: online game players began to barter items during the 1980s. At some point in the late 1980s, in-game items began to be sold for money. Full commercialisation began in 1997 due to two factors: the launch of Ultima Online as the first true MMORPG, and the launch of eBay. Gold farming was still a relatively small activity: a cottage industry undertaken by players in the US and Europe who saw a way to make extra money.

* Phase 2/Offshoring: from 2001/2002, entrepreneurs in the US and South Korea saw the opportunity to make more money from gold farming by hiring players working on low-cost locations; especially China. One brokerage in particular, IGE, was massively successful, earning millions of dollars per month, and dominating the market.

* Phase 3/Challenges: from 2005/2006, gold farming faced a series of challenges: game companies began to ban accounts and take legal action; eBay was persuaded to stop listing online game currency and items; games were redesigned to make gold farming and trading much harder; and entry of lots of new firms led online currencies to devalue heavily against real currencies. Lots of new brokerages, each with their own web portals and customer relations teams, were set up. Gold farms began to shift to lower-cost locations.
 

en.wikipedia.org/wiki/Gold_farming

 

Seasoned mmo players arent going to come on a forum and cry about something that has been apart of gaming since the nintendo, cheating happens, get over it, there is nothing special about this exploit over any other exploit in any genre. It is apart of gaming and If you fail at knowing this then you must be new to games online in the past week.


 

Wow.. way to prove my point.  That is.. Gold FARMING was NOT the norm.. and neither should hacking. What part don't you get??? 95% of companies take action to stop hacking.  They look at the root of the problem, they handle things server side.. The only threat from aventurine is: If we catch you hacking you are banned.. See the phrase there? CATCH??   Another shil who dismisses AV's ways to further empower them to behave badly.

Currently playing Real Life..

http://i36.tinypic.com/2uyod3k.gif

For all your stalking needs..
http://www.plurk.com/Random_

  bryan1980

Novice Member

Joined: 4/02/09
Posts: 183

4/09/09 10:55:48 AM#39

The proof of how prevalent hacking is can be seen by the 'fanboy' videos on youtube.

They are bragging about how good the game is, post a nice video of some good 10 v 10 battle, but what you always notice is that whomever is posting the video, just happens to be able to insta-loot.

One of the features of darkfall was 'slow-looting'..  it was supposed to be dangerous to stop in the middle of a big fight to loot someone.  However, a hack was put out very fast that allowed insta-looting and pretty much everyone is using it.  It is used so commonly and openly that people who make these videos don't even feel the need to edit it out.

While every game will have peope who find a way to hack something for a very short time.   There are no pay2play mmorpgs that have the percentage of players using hacks as Darkfall.  One of the first things I heard from my guild when I joined was where to get a few 'needed' hacks.

  User Deleted
4/09/09 6:10:31 PM#40
Originally posted by Random_mage

HAcking has been apart of gaming since Half life 1.

Still waiting for the "new" apsect that is specifically a Darkfall problem.  It is an industry problem, as well as a game developers. To come in a forum and whine about how you lost your loot to hacks , it seems to me, that Darkfall is not the game for you. Go play something else, simple as pie. I recommend Shadowbane, it is still got a great population and the mechanics of character development are about as good as it gets.

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