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4/05/09 10:17:37 AM#81
Yes, conveniently try and dodge the fact that you waded into the thread being negative about the game you obviously know very little about (albeit in a totally transparent slightly passive-aggressive manner), saying you have little interest because of no interiors.
Maintaining this attitude even after you were informed by someone who's , you know, actually taken the time to find out the facts about the game that there will be interiors in STO. Tons of interiors.
You're no different from the other's trying to drum up negativity so as to ebully Cryptic. You just went about it a bit different is all. Maybe that's why "you've had enough". Enough of someone seeing through your sham so easily I'd surmise. |
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4/05/09 5:14:32 PM#82
Originally posted by Hagonbok
Now the last paragraph you wrote is probably part of your perceived "smear campaign on Cryptic" as I remember you putting it in another thread and once again I'll just say having a different opinion even if its negative shouldn't concern you. As for me having enough, I think you knew I meant enough of you. Now most importantly you say I'm trying to "dodge" when this last spout had nothing to do with my first few post in this thread. This was about the polling in this thread. Once again you've tried to save face by bringing up something so far off track its not relevant. Once again you've disregarding the entire conversation up to this point. Once again you fail to acknowledge any relevant points that were made prior to this let alone rebut any of them and once again you make false allegations about me. PS I've decided to use your text colouring method, maybe you use it because you yourself need it to notice the important/relevant points. |
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4/06/09 9:03:12 AM#83
Originally posted by XNephalimX
Firstly, let me define what type of game classifies as a "MMO". I am an old school MMORPG player, not a game console convert to MMOs, so for me a well designed MMO will be built upon the ability of Players to Roleplay properly...and in the case of a Star Trek MMO, that means that the Players should from Game Release be able to ambulate and interact within a ship, a ship designed from day one to be a vehicle for interaction and gameplay for the Players. Players in a Star Trek MMO should be able to do what the characters in the Star Trek TV and Movies do....Command the ship as a Captain, perform the duties of an Engineering Officer, a Helmsman, a Science Officer, etc. The Crew should be able to pilot the ship through the virtual universe based upon the Star Trek Universe, and should be able to leave the ship to do Away Missions on Planets or Stations. This means to me that a Star Trek MMO should be a MMORPG from day one of the design phase, and should include ship exteriors and space combat capabilities as well as ship interiors. I realize that some MMO Players now only want combat (pew pew) and consider "RolePlaying" a four letter word. IMHO any MMO Player that feels this way should consider giving up MMO gaming because the Console Gaming Genre will satify them far more than attempting to join the MMORPG Genre and insist that Developers change MMOs into nothing more than Console Games with fancy graphics. If I offend anyone with that statement, rest assured that many present day MMO Players have offended me with their comments that Roleplaying has no place in an MMO. I am where I should be, that is playing an MMORPG...those that don't want to roleplay an MMO are the ones that are lost...they need to go back to Console and Single Player games. IMHO any attempt to create a Star Trek MMO that is not designed as a MMORPG *and* is designed with not only space combat with exterior ship views but also "sandbox" style ship interiors and multiplayer ship crew features is a mistake...a mistake that will then need fixing via game expansions and patches. A well designed MMORPG should be able to be designed, produced, and released with all features from day one of release. If the Developers desire to create a multiplayer console space combat game built upon the Star Trek IP than fine. They just need to stop calling it an MMO, which is short for MMORPG. As for Players "dueling the Engineering Officer" there is the Brig for those Players (I am serious, let the "Captain" Player put them in there for a time), and if those Players don't like that, then they get a Ban. Any Fan of Star Trek knows that attempting to duel anyone on board a Starship is grounds for a visit to the Brig. Same for the Players sneaking some "hanky panky" while on duty ingame....either they can meet each other on a Station (in private quarters/private PM) for that or get Banned as well. Same for the Spamming gold farmers and Players acting like idiots selling their stuff in a manner that violates common sense Role Play and Game Immersion.....Ban them. Those types of Players are usually destructive to a true MMO Player community anyways. It is better that a minority of Players that violate the rules of a proper MMO be banned than the Majority of Players learn to hate the game or MMOs in general because the minority is allowed to behave badly and get away with it. |
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4/06/09 1:27:47 PM#84
Originally posted by Hagonbok So you believe that 38% out of 144 votes in a poll at a site with over a million members actually indicates it's NOT an extremely miniscule niche group?
Okies
By that logic, the game itself would be a dismal failure because only 144 people on a site with over a million members had enough interest to read the forums on it and answer a poll one way or another. I don't think that the poll is NECCESARLY significant.... because it's obviously self-selective and a small sample size (although I'll point out that most Presidential Election polls use sample sizes in the 500-1000 person range). However, it is interesting that of the people here who are interested here to actively read these forums and express an interest by answering a simple poll (i.e. the most interested audience for the game)....over half have expressed that not having the feature makes them less interested in the game....and over a third have expressed that it will be a deal breaker for them. Not conclusive.... but it's better then any actual data (as opposed to conjecture/opinion) provided to oppose the idea...which is currently none.
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4/06/09 1:48:45 PM#85
Except I was on when it went up and most of those votes on the yes side happened within minutes of the poll going up. When these people "mysteriously" showed up out of the blue just to vote in it..... curious that......
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4/06/09 2:38:42 PM#86
Originally posted by Hagonbok
LOL, You think people are actualy going to go through the effort to game this poll? What exactly would be the point of that? It's not like it's actualy going to be USED to decide anything..... so why bother? Just to make you wrong?
Trust me, if I need to do that I'll just point the Orbital Mind Control Lasers in your direction..... oh you probably have a hat that protects against that don't you?
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4/06/09 4:08:09 PM#87
No I don't think everyone is "gaming" the poll, but some definitely did, and I know for a fact that there's some groups out there that have been carrying on with these efforts to fudge the picture, so to speak, so that a couple of issues appear far more important to most people than they really are. They did it on the STO forums with spamming threads to keep them alive and the one post alts creating multiple threads on the same subject (until Cryptic put a stop to it for the most part), and they've been doing it here too. |
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4/07/09 3:28:20 AM#88
No ship interiors is kind of a buy breaker for me. I won't purchase it on release, but will likely wait a few months to see what's coming and going. I'm going to let others rush in, buying the IP and not the game "as it is" first. As I read somewhere (I really need to start writing these down) ... games only get one launch. It either exceeds expectations and pulls more people in, or it doesn't and people turn others away. I'm just nervous about the "Star Trek Online great game ... but NOT Star Trek" reviews. And eventhough it's taken a long time, EVE is finally putting station interiors and avatars into their game. I can't imagine they'd bother to do that if everyone was JUST interested in flying their ships about ... And, just for amusements sake, I decided to time an episode of TNG, just to see how much ship time made it into the show. Not including the opening credits I came up with 3min 32 seconds. And perhaps this was a bizarre outlier, but Wesley had nearly three times the amount of screen time as the ship. I decided to count Wesley because somewhere on the official forums, Hagonbak made a joke about Wesley being what Star Trek was about ... Irony perhaps? |
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4/07/09 8:34:39 AM#89
Originally posted by whpsh
What do you mean by "ship time"? Exterior shots? Random interior shots that showed people walking around and not following central characters? ------------- |
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4/07/09 8:39:26 AM#90
Originally posted by sanedor Except players will be walking around ships in episodes where doing so is relevant to the story being told. Please go and learn something about the game. Thanks. Hag all you do in defend them, can we say major fanboy.. if they took out ships and added bikes you would think it was so great they where thinking out of the box.. but i will still try it, but hope they add it later ..
That was funny.
I have been in this forum for a heartbeat now and hag, I am going to be honest all the LULZ and ROFLCOPTERS mark you as someone who is really immature, you might even have valid points but they are going to be lost on anyone with an IQ over ten. It is typical elitist 14 year old WoW guild speak coming out of your mouth and no one wants to hear that.
I would also like to ask why it is people feel the need to thumb their noses at those who might actually enjoy this aspect of the game. Player housing is something I want in game in all my MMOs the technology is there for this to be in game. I find when there is no housing it is due to laziness and it is always promised later. Same thing with vehicles. We have had over 10 years of MMOs and we have the technology, the experience, and talent to create games without adding in things like vehicles, mounts, housing, and ship interiors AFTER the fact.
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4/07/09 10:21:47 AM#91
Originally posted by Thornwolf
MMOs played:SWG,NGE,Warhammer, World of Warcraft, Star Trek Online,Eve, Star Wars the Old Republic. |
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4/07/09 10:34:00 AM#92
Originally posted by themilton
What do you mean by "ship time"? Exterior shots? Random interior shots that showed people walking around and not following central characters? I counted ship time as anything that might be taken as a view from the game "as it is" ... meaning third person exterior views. Since this particular episode was entirely on the ship, all the remaining time was interior shots with a vast majority going to major characters. One episode wonders had a bit of screen time because they were diplomatic passengers ... I understand that many people think the show is all about the ship ... but would the show be possible without ever showing the ship once? Maybe not every episode, but the one I watched certainly could have, and it was still a decent show. If we were to reverse the question and postulate that every episode was an exterior view of the ship, but you could hear the crew talking ... how many minutes of watching the ship with the zipping star effect while listening to the crew would be possible before being driven entirely insane? Obviously, the perfect answer is to have both in a perfect mix. Choosing either one with the "soon"(TM) promise is going to turn a great deal of people away from the game. I would've chosen the route of establishing a serious base of roleplayers, who typically earn their own money and have an attention span long enough to watch a full episode (instead of just the combat), and then added the adrenaline junkies, who will likely just stay until something new comes out. I'd argue that there are likely many more people right now using MUDs, chats, java games, whatever they can, to fulfill their Star Trek dreams than there are playing the last Star Trek ship game. Cryptic has decided to go the route of WAR ... 1.2 million sales to 300,000k subscriptions in less than six months. |
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4/07/09 10:39:48 AM#93
Originally posted by Thornwolf Hag all you do in defend them, can we say major fanboy.. if they took out ships and added bikes you would think it was so great they where thinking out of the box.. but i will still try it, but hope they add it later ..
That was funny.
I have been in this forum for a heartbeat now and hag, I am going to be honest all the LULZ and ROFLCOPTERS mark you as someone who is really immature, you might even have valid points but they are going to be lost on anyone with an IQ over ten. It is typical elitist 14 year old WoW guild speak coming out of your mouth and no one wants to hear that.
I would also like to ask why it is people feel the need to thumb their noses at those who might actually enjoy this aspect of the game. Player housing is something I want in game in all my MMOs the technology is there for this to be in game. I find when there is no housing it is due to laziness and it is always promised later. Same thing with vehicles. We have had over 10 years of MMOs and we have the technology, the experience, and talent to create games without adding in things like vehicles, mounts, housing, and ship interiors AFTER the fact.
Well firstly, I couldn't care less what you think about my use of very well known, and oft used for years, intenet forum colloquialisms.
and secondly... well secondly your post is so full of untruths and mistakes I just don't want to start in on it because it would just be mean of me I think. You go ahead and believe all the rubbish you want to believe mate. All the power to you. Just don't expect that very many others will buy into it.
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4/07/09 10:42:05 AM#94
@OP Yes, yes it does. |
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4/07/09 10:46:47 AM#95
Originally posted by whpsh STO is a GAME. In the end no matter how much other ... "stuff" is the polite term I'll use I guess, some of you people want to hang on it can change that. It's not TNG sim online. It's not Federation sim online. It's Star Trek Online the GAME. You can't make a GAME, and provide engaging and exciting game play, out of people walking around inside a ship.
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4/07/09 10:50:03 AM#96
Originally posted by Hagonbok
Yes you can. See Jump to lightspeed. |
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4/07/09 11:15:09 AM#97
Originally posted by Mrbloodworth
Yes you can. See Jump to lightspeed. You mean where 99% of the people playing use single player ships? Yes, good idea using that for an example hehehehe. |
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4/07/09 11:39:27 AM#98
Everyone basicly likes different things in a game..... because people are basicaly different.... and have different tastes. It seems that the standard mantra here is that when a person doesn't like a particular feature in a game is to claim that it'll only appeal to a "niche" audience, but when there is something a person really wants a particular feature in a game, they claim it has "mass appeal". It's probably not even the case that people are being dishonest when they make these claims. It's a quirk of human nature.... EVERYONE thinks they are the norm. People also tend to hang out with folks who have similar interests and tastes as them... which only serves to reinforce those preconceptions. It's the old "I never met anyone who voted for X, how could he win?" syndrome. The reality is, the only way to really know how much appeal a given feature has for a given target audience is to do a controled survey of them.... that's something that NONE of us here really have the ability to do. Heck, we don't even really know what target audience Cryptic is aiming for with the game, because the answers to which features are likely to be important will CHANGE based upon the target audience. I'm willing to bet that if you goto the average "shoot-em-up" console gamer, they could care less if there were any RP aspects to the game... or ship interiors or multi-player crews. They'd probably be perfectly happy with a game where everyone was captain of a ship and the game was largely focused on ship to ship combat. I'm also willing to bet that if you went to the average 40 year old soccer mom who grew up watching Star Trek (note, a much wider audience then most games appeal to)..... they probably wouldn't care if there was ANY combat in the game what-so-ever, let alone ship-to-ship combat. I'd bet you'd get VERY FEW who had interest in being captains (probably alot of doctors, and counselers and maybe scientists or engineers).... and multi-player ships and crews and interiors would be a requirement. They'd probably want a game focused on social interaction and on going to different systems, meeting new species, making discoveries and interacting with different crewpersons aboard thier ship. So the real question IS what sort of audience is Cryptic targeting for with thier game. I definately believe that they will get an audience for the type of game they are making (single player ships and all).... but I definately believe it is a limited subset of the people that COULD be interested in a Star Trek MMO. They just AREN'T going to appeal to that other market segment with single-player ships, eveyone as captain and limited interiors. They can dress it up any way they like, but without including those, the game just isn't going to feel like "Star Trek" without those features. Note, contrary to conspiracy theorists, I am NOT posting here in some sort of vein hope that Cryptic is going to make significant changes to the game based upon what they read here. That would be idiotic. Game companies don't just change their entire design based upon posts on a gaming forum. The best any poster could hope for even in their wildest dreams would be some very minor concessions..... which certainly wouldn't be enough to satisfy me. Cryptic is going to make the game they've decided on making.... at this point, even if they wanted to, it'd probably be too expensive to consider such a major design overhaul. Heck, for all I know...maybe it was never an option...and they were stuck with certain decisions from buying out Perpetuals work. Bottom line is, the game is going to come out largely the way they described it.... it's not going to appeal to me, and I'm not going to play it. No big loss, I like Star Trek...but unlike many people, I'm not married to the IP. It's also not like there is any dearth of games out there in development or production. I post here, because I'm interested in games in general.... interested in the decisions they make.....and how they turn out. Interested in discussing the impact of different design decisions....and interested in discussing the different things in games that appeal to different audiences. Do I feel Cryptic is missing the boat here? Yes, I do. But it's their development dime, they get to do what they want with it. The only things I actualy take umberage to is making grandiose claims as statements of "fact" when it's really just very personal statement of opinion without any objective data to support it. I also take umberage to any attempts to dress up the game Cryptic is making to be anything other then what it is. That's just misleading folks. The game will have an appeal for people who want an SFC MMO. It'll have an appeal for "pew pew" space ship sim shoot em up types. It'll have an appeal for solo-ers that want to Captain a starship. It won't have an appeal for people who want to play Scotty or McCoy or Security Ensign Smith and wander around on a starship with other players working to get things done..... and no amount of fancy rhetoric will make it so with the current planned feature set.
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4/07/09 12:11:06 PM#99
Originally posted by Hagonbok
If by "stuff" you mean complex character development, community inclusion ... and doing ridiculous things like talking to other people without including "pwnt" and "n00b" in a seemingly ceaseless iteration ... you know, the things that actually define the whole genre. If I wanted a tactical simulation, like you suggest, I'd be all over the Armchair General Forums (which are good, no insult intended, just a completely different concept). If you can't make a game about walking around inside a ship ... then how was WoW made? What defines a "level" or "area" is entirely up to the dev team. What is the physical difference, as it pertains to an avatar, between killing Tribbles in Engineering and Raiding the Obsidian Sanctum? The avatar is limited in space, sometimes time, skills, abilities, quests completed and remaining to complete ... In fact, it's relatively easy to consider any episode as a single quest that the crew has to accomplish. Sometimes they work together, sometimes they don't. Sometimes they use the ship to help, sometimes it's just the mode of transportation. Even if they didn't do any original thought and just used the episodes to create quests, they'd have 723 total quests. World of Warcraft, five years after its release date, only has 785, and some (meaning 11 million) people think there's plenty to do in that game. GrumpyMel2 ... well put, sir. Well put. I just get heated when the opportunity to create greatness is passed over. I don't know if Cryptic would've succeeded had they stuck with interiors ... and maybe they won't fail without them ... but they won't be any different than other MMOs out there. And I've always believed that if you jump for the stars and miss, you're still in a better place than aiming for a pile of poop and landing in it. |
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4/07/09 12:21:41 PM#100
I would have to say yes, IT pretty much underminds the entire Star Trek experience, even as a game, in my opinion. Star Trek is not just about flying around and destroying borg cubes, it is about the human / alien element of the individual characters. Being someone who has seen all of the Trek films in the theatre, I would have to say this "game" is by far the worst thing the license has produced. With the new Star Trek movie coming, and seeing how it is going even furthur into character development then any Star Trek movie to date, just completely underminds this mmorpg philosophy. I respect the developers of this game a lot, but this is not a Star Trek "game" , it has nothing remotely ressembling the star trek universe besides space ship aesthetics. This is my opinion, mine alone , and no one elses. |
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