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130 posts found
kingfelix

Novice Member

Joined: 8/16/06
Posts: 132

Join me or die! Can you do any less?!

3/26/09 5:10:27 PM#76
Originally posted by sktslime
Originally posted by kingfelix

I remember JTL was considered the most fun part of SWG by many players I knew, myself included. Even after the atrocious NGE, it managed to keep several people I knew playing, for a while at least.

I think it's pretty foolish to write off features that enhance the immersive aspect of a game as "fluff". If that were really the case, you might as well just go play asteroids, because everything since then has just been "fluff". A lot of people play MMOs because they want to interact with other players in an immersive world, not just play a single player game with a chat room.

 

This is a really dumb comparison. We are only talking about SWG one of the most awesome mmorpgs to ever exist's expansion. (pre nge) We still dont know if STO will be a good game aside from the flying, obviously the flying will make or break it. Just dont act like JTL did it all easily, the game before JTL was totally awesome and JTL changed it all for the better.

 

I'm not quite sure what exactly you're inferring from my previous statement. I loved SWG before the NGE. I was just saying that JTL was my favorite part of the game, as it was for many other people I played with.

Hagonbok

Apprentice Member

Joined: 1/26/09
Posts: 180

What doesn't kill you...makes a nice trophy.

3/26/09 5:20:05 PM#77
Originally posted by kingfelix

I remember JTL was considered the most fun part of SWG by many players I knew, myself included. Even after the atrocious NGE, it managed to keep several people I knew playing, for a while at least.

I think it's pretty foolish to write off features that enhance the immersive aspect of a game as "fluff". If that were really the case, you might as well just go play Asteroids, because everything since then has just been "fluff". A lot of people play MMOs because they want to interact with other players in an immersive world, not just play a single player game with a chat room.

Yes JTL was popular, and guess what? Pretty much everyone prefered solo ships. Thanks for offering yet more evidence that player crews would never be desirable in STO.

kingfelix

Novice Member

Joined: 8/16/06
Posts: 132

Join me or die! Can you do any less?!

3/26/09 5:38:07 PM#78
Originally posted by Hagonbok
Originally posted by kingfelix

I remember JTL was considered the most fun part of SWG by many players I knew, myself included. Even after the atrocious NGE, it managed to keep several people I knew playing, for a while at least.

I think it's pretty foolish to write off features that enhance the immersive aspect of a game as "fluff". If that were really the case, you might as well just go play Asteroids, because everything since then has just been "fluff". A lot of people play MMOs because they want to interact with other players in an immersive world, not just play a single player game with a chat room.

Yes JTL was popular, and guess what? Pretty much everyone prefered solo ships. Thanks for offering yet more evidence that player crews would never be desirable in STO.

 

Um, could you maybe explain how what I said proved that, because it sounds like a bit of a stretch. Single player ships were used more frequently because of a number of reasons(cost, skill level, convenience), not necessarily because of preference. The people I played with still loved to get a crew together on the bigger ships.

Hagonbok

Apprentice Member

Joined: 1/26/09
Posts: 180

What doesn't kill you...makes a nice trophy.

3/26/09 6:09:47 PM#79
Originally posted by kingfelix
Originally posted by Hagonbok
Originally posted by kingfelix

I remember JTL was considered the most fun part of SWG by many players I knew, myself included. Even after the atrocious NGE, it managed to keep several people I knew playing, for a while at least.

I think it's pretty foolish to write off features that enhance the immersive aspect of a game as "fluff". If that were really the case, you might as well just go play Asteroids, because everything since then has just been "fluff". A lot of people play MMOs because they want to interact with other players in an immersive world, not just play a single player game with a chat room.

Yes JTL was popular, and guess what? Pretty much everyone prefered solo ships. Thanks for offering yet more evidence that player crews would never be desirable in STO.

 

Um, could you maybe explain how what I said proved that, because it sounds like a bit of a stretch. Single player ships were used more frequently because of a number of reasons(cost, skill level, convenience), not necessarily because of preference. The people I played with still loved to get a crew together on the bigger ships.

Oh give us all a break. Very few used anything else besides the solo ships because that was all that was fun. The rest was just plain dull for most people. The only ones that liked the multi player ships were a very few little egomaniacs and heir mindless followers. They were a major fail, even the devs say so.

Ghimpi

Novice Member

Joined: 4/08/05
Posts: 28

3/26/09 6:19:22 PM#80
Originally posted by Abrahmm

They demand 100% solo gameplay 100% of the time!

 

Then why even make it online? Online games are mean to be for community  building and meaningful and fun interaction with others. If you can't understand that much, you should never design and market a MMO.

Ghimpi Stormhammer
GM Pendragon Regulars - Dwarfs - Warpstone - WAR
ex-GM Celtic Dragon - Hibernia - Pendragon - DAoC

Hagonbok

Apprentice Member

Joined: 1/26/09
Posts: 180

What doesn't kill you...makes a nice trophy.

3/26/09 6:23:20 PM#81

Yes, it's a good thing Cryptic is doing all that they are to encourage group play. There'll be so many opportunities for it. As well as the way they're supporting the fleets (guilds), which are the major social entities in these games.

PyscoJuggalo

Novice Member

Joined: 10/27/03
Posts: 886

Play http://www.treknature.com/gallery/Oceania/New_Zealand/North_Island/Waikato/photo8288.htm

3/26/09 7:47:10 PM#82
Originally posted by Hagonbok
Originally posted by Cerion

As someone who played SWG for 3 years, and beta tested Jump To Lightspeed, multi-player ships were a huge success, but suffered from the same  terminal problem as the rest of SWG: No content.  The failure of SWG stems from the sum of its parts. Unfortunately, the successful parts, such as JtL, player cites, the crafting system (possible a few others items) were not enough to overcome the flaws.  But this isn't about SWG.


To be frank, you're simply being dishonest in a lame attempt to prop up a weak position. They were not a "huge success" at all. In fact they were deemed a monumental waste of dev time in creating them. Thus why, after all this time, they haven't really done anything with them.  They were a fail. Not enough people wanted to use them. Enough with the revisionist history regarding SWG please.

 


Horse crap. One of SWG's major failings was that it would introduce a feature and then not expand upon it at all, instead it just came up with a new feature. I think you have selective memory. SWG would introduce the bare bones of a player city structure, and then not expand upon it. SWG just introduced JTL, and never expanded upon it. SWG introduced GCW and never expanded upon it. SWG was never allowed to expand upon what it introduced and that was one of it's major failings. SWG wanted to create new toys, it never expanded upon the old toys it already had.


--When you resubscribe to SWG, an 18 yearold Stripper finds Jesus, gives up stripping, and moves with a rolex reverend to Hawaii.
--In MMORPG's l007 is the opiate of the masses.
--The absence of evidence is not the evidence of absence!

Hagonbok

Apprentice Member

Joined: 1/26/09
Posts: 180

What doesn't kill you...makes a nice trophy.

3/26/09 7:50:20 PM#83

They were a failure. Hardly anyone wanted them and less used them Simply a waste of time ever being made, as they would be in STO.

kingfelix

Novice Member

Joined: 8/16/06
Posts: 132

Join me or die! Can you do any less?!

3/26/09 8:12:56 PM#84
Originally posted by Hagonbok
Originally posted by kingfelix
Originally posted by Hagonbok
Originally posted by kingfelix

I remember JTL was considered the most fun part of SWG by many players I knew, myself included. Even after the atrocious NGE, it managed to keep several people I knew playing, for a while at least.

I think it's pretty foolish to write off features that enhance the immersive aspect of a game as "fluff". If that were really the case, you might as well just go play Asteroids, because everything since then has just been "fluff". A lot of people play MMOs because they want to interact with other players in an immersive world, not just play a single player game with a chat room.

Yes JTL was popular, and guess what? Pretty much everyone prefered solo ships. Thanks for offering yet more evidence that player crews would never be desirable in STO.

 

Um, could you maybe explain how what I said proved that, because it sounds like a bit of a stretch. Single player ships were used more frequently because of a number of reasons(cost, skill level, convenience), not necessarily because of preference. The people I played with still loved to get a crew together on the bigger ships.

Oh give us all a break. Very few used anything else besides the solo ships because that was all that was fun. The rest was just plain dull for most people. The only ones that liked the multi player ships were a very few little egomaniacs and heir mindless followers. They were a major fail, even the devs say so.

Yeah, I guess people that enjoy the concept of teamwork are egomaniacs. Unlike people who go around stating their opinions as if they are facts and jump all over anyone who dares to disagree with them.

sabutai44

Novice Member

Joined: 2/27/09
Posts: 21

Cookie-Cut Developers Deserve Failure!

 
3/26/09 9:58:47 PM#85
Originally posted by Hagonbok

They were a failure. Hardly anyone wanted them and less used them Simply a waste of time ever being made, as they would be in STO.


 

and one time at band camp ... good try  ... good try ... now get off your chair and try to do a few pushups for a change.

while (Natural.Selection)
{
Stupid.Run();
}

ktanner3

Master

Joined: 3/19/06
Posts: 816

3/26/09 10:22:08 PM#86
Originally posted by kingfelix
Originally posted by Hagonbok
Originally posted by kingfelix
Originally posted by Hagonbok
Originally posted by kingfelix

I remember JTL was considered the most fun part of SWG by many players I knew, myself included. Even after the atrocious NGE, it managed to keep several people I knew playing, for a while at least.

I think it's pretty foolish to write off features that enhance the immersive aspect of a game as "fluff". If that were really the case, you might as well just go play Asteroids, because everything since then has just been "fluff". A lot of people play MMOs because they want to interact with other players in an immersive world, not just play a single player game with a chat room.

Yes JTL was popular, and guess what? Pretty much everyone prefered solo ships. Thanks for offering yet more evidence that player crews would never be desirable in STO.

 

Um, could you maybe explain how what I said proved that, because it sounds like a bit of a stretch. Single player ships were used more frequently because of a number of reasons(cost, skill level, convenience), not necessarily because of preference. The people I played with still loved to get a crew together on the bigger ships.

Oh give us all a break. Very few used anything else besides the solo ships because that was all that was fun. The rest was just plain dull for most people. The only ones that liked the multi player ships were a very few little egomaniacs and heir mindless followers. They were a major fail, even the devs say so.

Yeah, I guess people that enjoy the concept of teamwork are egomaniacs. Unlike people who go around stating their opinions as if they are facts and jump all over anyone who dares to disagree with them.

I fail to see why anyone would have a problem with this game if they like team work:
 

http://www.startrekonline.com/faq#10

Q: How will I be able to play with my friends?
A: In space, you can form teams and do missions together. Space battles will occur between multiple player and NPC vessels. When you do a ground mission, the mission owner can build an away team that consists of other players. Outside of combat, there will be numerous community building features, locations, hubs and events that will bring players together.
 

Now just what part of that statement screams "solo only" to some of you people?

If you don't want to play the game, don't bore everyone by stating as much. Just don't play and move on because nobody cares to hear a soapbox.

ozmono

Advanced Member

Joined: 3/12/06
Posts: 322

3/26/09 10:40:11 PM#87
Originally posted by ktanner3

I fail to see why anyone would have a problem with this game if they like team work:
 

http://www.startrekonline.com/faq#10

Q: How will I be able to play with my friends?
A: In space, you can form teams and do missions together. Space battles will occur between multiple player and NPC vessels. When you do a ground mission, the mission owner can build an away team that consists of other players. Outside of combat, there will be numerous community building features, locations, hubs and events that will bring players together.
 

Now just what part of that statement screams "solo only" to some of you people?

 

I don't see why you quote that as though its a big thing, maybe once to get people to tone down there solo arguements but twice? It practically confirms that its heavily geared towards PVE, with grouping being the big "interaction". Its just confirming that its a PVE game that you can play co-op.

Hagonbok

Apprentice Member

Joined: 1/26/09
Posts: 180

What doesn't kill you...makes a nice trophy.

3/26/09 10:56:19 PM#88
Originally posted by ozmono
Originally posted by ktanner3

I fail to see why anyone would have a problem with this game if they like team work:
 

http://www.startrekonline.com/faq#10

Q: How will I be able to play with my friends?
A: In space, you can form teams and do missions together. Space battles will occur between multiple player and NPC vessels. When you do a ground mission, the mission owner can build an away team that consists of other players. Outside of combat, there will be numerous community building features, locations, hubs and events that will bring players together.
 

Now just what part of that statement screams "solo only" to some of you people?

 

I don't see why you quote that as though its a big thing, maybe once to get people to tone down there solo arguements but twice? It practically confirms that its heavily geared towards PVE, with grouping being the big "interaction". Its just confirming that its a PVE game that you can play co-op.

Except for all the information that's been given that's made it clear that the faction vs faction element is going to play a huge part in the game, which includes consensual PvP in the Neutral Zone and open PvP in the outlying regions of space, that they've confirmed regular events where the entire faction will have to come together to defeat a common enemy, that there will be content geared toward fleets, that there'll be cities, hubs, space stations, military installations, etc etc where players can interact., etc etc etc.

 

I think that if anything is being confirmed as things go on here it's that you don't know anything at all about the game really.

 

ketrine

Novice Member

Joined: 8/21/06
Posts: 294

3/26/09 10:57:39 PM#89
Originally posted by Abrahmm
Originally posted by Hagonbok

They serve no purpose whatsoever except as fluff . Totally inconsequential to one's enjotment of the game play. Most fluff is always best left for content patches and expansions. I'm glad they made the decision.

 Actually, this kind of "fluff" is one of the only reasons I play MMOs.  Why should I waste time doing boring space combat when I could decorate a spaceship interior, which is LOADS more fun to me. 

Not only does it show that they want to get the core game play fully flushed out and working properly, but more and more it appears that making this decision is yet another one that seems to be weeding out the whiney and caustic payers the game won't need.

 Whiny? Caustic?  I just have a different idea of fun from you.  Just because you think interiors aren't fun you think everyone has to have the same opinion.  That sounds more caustic than enjoying a part of an MMO that requires creativity and imagination.  Please leave us be!  We don't ask developers to get rid of the part of the game that you like!

There's something SWG should have done

 I am glad they didnt do that.

Great decision making Cryptic!

FLUFF? Are you kidding me? Multi-manned ships are now fluff? Sorry, it's supposed to be an MMORPG not a single player game. The MMO audience is swirling faster and faster down the toilet.\

Yes, this is what happens when game companies realize they can make more money selling dumbed down games to the moronic masses instead of making a living virtual world that takes an active creative mind to enjoy to the fullest.


 

 

I would rather play:

A game with ship interiors
A game with just space combat
Durrrrr
(login to vote)
ozmono

Advanced Member

Joined: 3/12/06
Posts: 322

3/26/09 11:08:34 PM#90

That's a silly poll and completely unnecessary when considering there is a better one already. 

http://www.mmorpg.com/discussion2.cfm/thread/230125/page/1

ktanner3

Master

Joined: 3/19/06
Posts: 816

3/26/09 11:11:40 PM#91
Originally posted by ketrine
Originally posted by Abrahmm
Originally posted by Hagonbok

They serve no purpose whatsoever except as fluff . Totally inconsequential to one's enjotment of the game play. Most fluff is always best left for content patches and expansions. I'm glad they made the decision.

 Actually, this kind of "fluff" is one of the only reasons I play MMOs.  Why should I waste time doing boring space combat when I could decorate a spaceship interior, which is LOADS more fun to me. 

Not only does it show that they want to get the core game play fully flushed out and working properly, but more and more it appears that making this decision is yet another one that seems to be weeding out the whiney and caustic payers the game won't need.

 Whiny? Caustic?  I just have a different idea of fun from you.  Just because you think interiors aren't fun you think everyone has to have the same opinion.  That sounds more caustic than enjoying a part of an MMO that requires creativity and imagination.  Please leave us be!  We don't ask developers to get rid of the part of the game that you like!

There's something SWG should have done

 I am glad they didnt do that.

Great decision making Cryptic!

FLUFF? Are you kidding me? Multi-manned ships are now fluff? Sorry, it's supposed to be an MMORPG not a single player game. The MMO audience is swirling faster and faster down the toilet.\

Yes, this is what happens when game companies realize they can make more money selling dumbed down games to the moronic masses instead of making a living virtual world that takes an active creative mind to enjoy to the fullest.

And you guys wonder why no one likes playing with you in game. No one likes playing with a stuck up snob. No wonder you guys want that forced grouping aspect back in games.

By the way, the posters on the STO official website are ten times more intelligent and less whiny than you stuck up douchbags who troll the forums here trying to dictate how MMO gaming should be.
 

 


 

If you don't want to play the game, don't bore everyone by stating as much. Just don't play and move on because nobody cares to hear a soapbox.

ozmono

Advanced Member

Joined: 3/12/06
Posts: 322

3/26/09 11:29:31 PM#92
Originally posted by ktanner3
Originally posted by ketrine 

And you guys wonder why no one likes playing with you in game. No one likes playing with a stuck up snob. No wonder you guys want that forced grouping aspect back in games.

By the way, the posters on the STO official website are ten times more intelligent and less whiny than you stuck up douchbags who troll the forums here trying to dictate how MMO gaming should be.
 

 


 

 

Don't know what ktanner has posted here but couldn't fine ketrine saying that. Looks like he put his own comments in under Ketrines quote. Anyway whoever said it, its funny they call us stuck up for expressing our likes instead of just getting off to whatever Cryptic puts in front of us but I really do love it when people attack others for expressing an opinion on a public forum .

ktanner3

Master

Joined: 3/19/06
Posts: 816

3/27/09 12:26:34 AM#93
Originally posted by ozmono
Originally posted by ktanner3
Originally posted by ketrine 

And you guys wonder why no one likes playing with you in game. No one likes playing with a stuck up snob. No wonder you guys want that forced grouping aspect back in games.

By the way, the posters on the STO official website are ten times more intelligent and less whiny than you stuck up douchbags who troll the forums here trying to dictate how MMO gaming should be.
 

 


 

 

Don't know what ktanner has posted here but couldn't fine ketrine saying that. Looks like he put his own comments in under Ketrines quote. Anyway whoever said it, its funny they call us stuck up for expressing our likes instead of just getting off to whatever Cryptic puts in front of us but I really do love it when people attack others for expressing an opinion on a public forum .


 

Oh brother.

Calling a segment of players "moronic masses" and saying that devs have to "dumb down" the game for them is not just innocently stating an opinion. It's being an elitist douchbag who thinks he/she is superior to others.

If you don't want to play the game, don't bore everyone by stating as much. Just don't play and move on because nobody cares to hear a soapbox.

ozmono

Advanced Member

Joined: 3/12/06
Posts: 322

3/27/09 1:03:15 AM#94
Originally posted by ktanner3

 

Oh brother.

Calling a segment of players "moronic masses" and saying that devs have to "dumb down" the game for them is not just innocently stating an opinion. It's being an elitist douchbag who thinks he/she is superior to others.

 

I actually agree. Calling them "moronic masses" is being an elitist prick. I do however think that the game does need to be "dumbed down" to reach the masses, not because there idoits but probably because they just want action as opposed to what I want. However saying that I don't want a PVE heavy game is just innocently stating an opinion, saying I don't see anything to get excited about is also. Unfortunetely for you I still have some hope that this game could be more than just a new PVE based MMORPG with a star trek IP and some bells and whistles. I had hoped for a fun simulator (or a cross between a game and a sort of star trak world simulator) so to speak. I know its not going to be that now but I'm still entitled to my opinion.

 

EDIT

Forgot to add that you said "you guys" as opposed to the one person who said "moronic masses" which is why I responded like I did

Yamota

Elite Member

Joined: 10/05/03
Posts: 1500

No beast so fierce but knows some touch of pity. I know none and therefore, am no beast.

4/08/09 6:00:32 PM#95
Originally posted by Hagonbok

They serve no purpose whatsoever except as fluff . Totally inconsequential to one's enjotment of the game play. Most fluff is always best left for content patches and expansions. I'm glad they made the decision.

 

Not only does it show that they want to get the core game play fully flushed out and working properly, but more and more it appears that making this decision is yet another one that seems to be weeding out the whiney and caustic payers the game won't need.

 

There's something SWG should have done

 

Great decision making Cryptic!

 

What you call "fluff" I call immersion. I hated Eve for the single reason that there was no bloody immersion in that game. You controlled your ship as it was you and other people were represented as ships.

I am sorry but ships are not persons, ships are not individuals. It is just a piece of machinery and having to interact as a ship with other ships will kill any immersion this game had. Did Mythic learn nothing from Eve? It's a niche game catering to maybe 1% of MMORPG players.

Hagonbok

Apprentice Member

Joined: 1/26/09
Posts: 180

What doesn't kill you...makes a nice trophy.

4/08/09 8:59:16 PM#96
Originally posted by Yamota

 

What you call "fluff" I call immersion. I hated Eve for the single reason that there was no bloody immersion in that game. You controlled your ship as it was you and other people were represented as ships.

I am sorry but ships are not persons, ships are not individuals. It is just a piece of machinery and having to interact as a ship with other ships will kill any immersion this game had. Did Mythic learn nothing from Eve? It's a niche game catering to maybe 1% of MMORPG players.

hehe yet another example of some of this whining crowd that haven't taken the time to learn anything about the game. This one hasn't even bothered to learn enough to know what company is making it.

Yamota

Elite Member

Joined: 10/05/03
Posts: 1500

No beast so fierce but knows some touch of pity. I know none and therefore, am no beast.

4/09/09 2:16:10 PM#97
Originally posted by Hagonbok
Originally posted by Yamota

 

What you call "fluff" I call immersion. I hated Eve for the single reason that there was no bloody immersion in that game. You controlled your ship as it was you and other people were represented as ships.

I am sorry but ships are not persons, ships are not individuals. It is just a piece of machinery and having to interact as a ship with other ships will kill any immersion this game had. Did Mythic learn nothing from Eve? It's a niche game catering to maybe 1% of MMORPG players.

hehe yet another example of some of this whining crowd that haven't taken the time to learn anything about the game. This one hasn't even bothered to learn enough to know what company is making it.

 

That's nice, talking about me accidently using wrong companies name instead of talking about the issue.

You a troll, nothing else.

Soejckdswg

Novice Member

Joined: 11/25/05
Posts: 340

What we have here is the failure to communicate.

4/09/09 11:06:53 PM#98

because believe it or not even with all the negativity towards SoE, I believe they have really good programmers/artists/modelers etc... all the creative artists that put the game together.

ceasar007 Xfire Miniprofile
ktanner3

Master

Joined: 3/19/06
Posts: 816

4/13/09 4:42:17 PM#99
Originally posted by Soejckdswg

because believe it or not even with all the negativity towards SoE, I believe they have really good programmers/artists/modelers etc... all the creative artists that put the game together.


 

The original design was very good: skill based proffessions, fun combat, inovative crafting, and NO FRIGGING JEDI. If they had ignored the carebears and the whiners who wanted jedi wrapped up in a bowtie and concentrated on fixing bugs, exploits, professions and lag, the game wouldn't be thought of as a joke right now with only 10k subscribers.

If you don't want to play the game, don't bore everyone by stating as much. Just don't play and move on because nobody cares to hear a soapbox.

Rydeson

Advanced Member

Joined: 3/05/07
Posts: 285

4/21/09 12:03:40 PM#100

OK.. Why the does interior ship mean much anyways?  ESPECIALLY in the Star Trek universe..

     I see alot of SWG winers talking about JTL..... well cough.. STAR WARS is NOT STAR TREK....  Star Wars was twitch base, Star Trek is NOT.. I'm sorry peole but if you are familar with ship design layout and combat, there are NOT aim'ing twitch controls.. Star Trek is computer targeting..  The only time a person actually has control of aiming is in computer mulfunction..  There are no "gunner" seats or slots in Star Trek..   SO who really cars about ship interior.. I don't..  

     In the Star Trek universe you have the Technical Officer that mans weapons.. ONE person.. So who cares about a multiplayer ship? when it comes to combat.. Some of you act like everyone (5 of you) is going to grab a gun and shoot at ships.. NOT GOING TO HAPPEN.. It's not Star Trek..  Go back to SWG if you want twitch combat..

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