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Originally posted by Zorndorf
I laugh with the 7 million thing. First it was 5 million, now 7 ? :))) INCLUSIVE all the expansions counted for each and every copy. Yeah that makes sense LOL Just like there are that number of players. Good laugh. It is clear GW is on par with EVE number of players in the western world. But EVE also costs money, so also clear it is even less attractive than EVE. A FREE to play game should be played at least a TON more than a sub based game, but it doesn't in the case of GW. And ... the game here with ALL expansions included is sold now for 39 Euro in the Benenlux. That's the price of (almost) WotLK alone. Why ? if GW had a fee it wouldn't even be in the top 40 of PC games being played most. Dude first of all, It's freaking scary how closely you lurk these forums lol!!!!! Second your a damn troll for even bringing up Eve when It has nothing to do with the Thread. Also do you have any numbers stating F2p games should be played more? This whole Convo is stupid, GW is a Crpg we shouldnt even have this game in a MMOrpg forum but I do find one thing funny. That GW basically forced Blizzard to toss in a arena system in their game since GWs pvp was ten times better then WoWs. Hell it's still better then WoWs now haha! Also stp making numbers up GW doesnt have 20 times less players, noone knows how many players GW has and Xfire is a BS source tbh.
Playing: EvE, Ryzom |
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Does anyone have the link to the article that mentions GW's is still activating 200k accts per quarter? |
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I'm waiting for Zorn to comeback with GW activity links since he's crazy like that. shouldnt be too long now......... Playing: EvE, Ryzom |
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I tried GW back in the 1st week and was immediately impressed with how nice it looked and how quickly you were in and playing. I don't recall any sort of long install. It was quick and you were in and the rest of the game was downloading in the background. Quite cool. The animation I recall also being well done. Otherwise, it felt like any other MMO out there, maybe with a slightly action oriented flare to it. Then it all unraveled. You were stuck on rails wherever you ran and I think you couldn't jump. You had little paths going everywhere and you couldn't get off of them. This instantly broke the game. It was like a snap of a whip. I thought this is horrible. I realized all that stuff in the background wasn't really there because you couldn't run up the stupid little hill, because there were invisible walls everywhere. It was just a backdrop. BAMM!!!...all immersion lost. My interest in exploration was gone. My interest in the world was gone, which meant any interest in PvE was gone....not that I was missing anything. I knew about the instancing but that hit with a ton of bricks also, when I had to coordinate with my friend as to which version of the city he was in. I couldn't say meet at the gate. I had to say meet at the gate in #6 or whatever it was called. My nerves were being stretched. It was PSO again. Dont' get me wrong. I LOVED PSO on my Dreamcast but I expected so much more from this. A week later and I had no interest in investing any time in the game. WIth the way you just mixed and macthed skills and classes I felt no persistance and thats why GW isn't a MMO. Its not persistant. It has no persistant areas, which removes the feeling of it being a world. Besides, the PvE was pretty poor at that point and if I wanted to play PvE death matches all night long, I'd go play UT2k3 or any other decent online shooter. At least my skill is easily recognized there. I expect a lot more from a MMO and GW wasn't it. Thats not saying it bad. If all you want are a bunch of PvP arenas, its for you. If you want a full featured experience, its not even close.
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Originally posted by JGMIII
I wish GW was free, hell I spent like 200 bucks on that damn game lol. Also I wouldn't down play GWs success they have sold near 7 million boxes. Also just to make you Emo rage a bit GW pvp > WoWs LOL arena.
WoW's World PvP > GW's World,,,,, oh wait |
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Guild Wars never felt like an MMO to me........SOme of the game princples were solid but the game was just missing something (well people but besides that)........I tried the PVp but was new to the game and was only level 2 at the time against a level 10....Of course the other person talked alot of smack and called me every name in the book so I never tried the trial against after that.......The community and PVE were major turn offs about the game.......WoWs community is terrible also but at least it has good pve. |
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I voted for guild wars becaise I like how you can pvp day #1 and be on equal footing with vets. No mmo really has that |
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Originally posted by tro44_1
WoW doesn't have world pvp, it died when flying mounts came out. Anyway, some people expect different things from their online games, I enjoy GW, I don't enjoy WoW anymore. People can play and like different games. Honestly, there has never been a game that I have been immersed in. Games just don't do that for me. Books can, but not video games. |
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If GW isn't an MMO, neither is AoC. Same principle. I played both GW and WoW for extended periods of time, and I have to say that GW is overall the better game, and this is coming from someone that HATES instanceing. If Guild Wars took place in a WoW like world, it would be the best game on the market bar none. This is what Guild Wars 2 is supposed to be like, which will be awesome if they come through. I'll sum up my strong feelings for GW: Guild War's skill system is absolutely awesome, far better than the overdone class system WoW has. Guild War's PvP is balanced and fair, much more than WoW can say. GW isn't gear based, and relies more on player skill. You can usually get the best gear by level 10(out of 20). Obviously not true for WoW. Guild Wars has fast leveling. Usually only takes a couple of days to get to max level with an RP character, and doesn't take a ridiculous long time sink just to play with your friends Guild Wars' questing has a point. Not kill X of this, kill X of that the entire time. That's not to say Guild Wars doesn't have a few of those quests, but they have great, continuing stories throughout the campaigns. Character progression in Guild Wars isn't about leveling, but about being max level. Getting all the skills, getting cool looking armor or dyes. The end game isn't stuff you NEED to play, it's stuff you want.
Now it's not all peachy. Two major drawbacks come to mind with GW: Instancing. This means no open world, and no world PvP. Probably GW biggest draw back. No auction house. A pain to buy and sell stuff:
But, beyond those two mechanics that I dislike, GW is a MUCH better game then WoW. Tried: LotR, CoH, AoC, WAR, Jumpgate Classic |
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As others have stated: it's kinda hard to compare these two games because they have some major differneces in their game style/mechanics. However; I'll list the things I like about each game. (in no particular order)
This is by no means everything i like/dislike about each game - just some of the biggere things that stuck out to me just now. |
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Originally posted by jdm12983
I have to say, everything else you said is either fact or opinion, but this one is just completely wrong. Yes, buying a SPECIFIC item is easier to get in WoW because of auction houses, and ONLY if it is tradable. But gear is WAY easier to get in GW. Your first character it may take a little bit to get the money and crafting materials, but not much. Beyond that, you can get MAX gear usually by level 10 and it takes a couple minutes to get. In WoW to get MAX gear, you have to spend months and months doing raids or PvP. A couple minutes is a lot easier than months and months. Tried: LotR, CoH, AoC, WAR, Jumpgate Classic |
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Originally posted by Abrahmm
As I stated; those were the thing that I liked about each game. So yes; some of that is just opinion. But with gear - I just meant in general sense. Because; yes, with Guild was you can actualy just buy the max-lvl armor but it will take a decent amount for farming for money to either buy the mats from the vendor or other players. However in WoW you can juts but high lvl items straight from the Auction House or sometimes other players directly. Granted; it still takes a decent amount of money gathering from time to time but I feal (again - just my opinion) that it's a little easier to get decent lvl gear in WoW. Either way it goes though - both games are great in their own ways. :) |
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Game vs. game. Any questions? You'd have to take into consideration that while GW does not require subscripition fee to play, it has significantly lower server costs because of the instancing. So it doesn't need the same sales to make the same profit. Also instances make dynamic content possible which is the downfall of nearly every other MMO. i.e. When you kill the dwarfs in the area - they stay dead. Something to consider. I think GW has done quite well considering that it is Arenanet's first game. They have balls to stand out different! GW sold 7 million copies without any major advertising campaign. The game practically sold itself. GW has the best competetive PvP around.
-Boohoo! It's not a mmo! Playing: EvE |
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Originally posted by almerel a link to GWs 200k accts per quarter www.mmorpg.com/discussion2.cfm/thread/223609/quarterly-growth-of-Guild-Wars-account-activations.html
I like both games but I prefer GW because its not primarily "gear based" |
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Uh, hands down WOW is the winner here, because, guild wars to me feels more like a multiplayer RPG instead of a MMORPG, for instance, when you are traveling along in guilds wars you are sudenly stopped by barriers where as in WOW you are free to roam wheverer your little green heart wants. Also Guild Wars seems to be a very follow the path type game. The two things I will give the game is the graphics and the monthly price, these catagories guild wars is the winner. Just a thought |
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As far as arguing about whether Guild Wars is a true MMORPG, that's a definitional thing rather than a good gameplay thing. If your criterion is that being closer to a WoW-clone is better, then of course WoW will win. |
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Originally posted by Quizzical But the OP never asked which was the better MMORPG, he just asked which was the better game, so anyone trying to claim WoW is better because Guild Wars isn't an MMO is missing the point. Tried: LotR, CoH, AoC, WAR, Jumpgate Classic |
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Originally posted by Abrahmm But the OP never asked which was the better MMORPG, he just asked which was the better game, so anyone trying to claim WoW is better because Guild Wars isn't an MMO is missing the point.
Can I have this in GW ? (apart from the legendary raiding and open world travelling?). http://revver.com/video/1366341/within-our-grasp/ The above is a mandatory link for those STILL thinking WotLK has no massively played world PvP every night. Guys who play GW or War or AoC or anything launched these last few years: please stop the drooling ....the floor is getting wet.... |
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Gimmick pvp? no thanks. Warhammer does that much better. WoW has great raid design, I give it that (although I was very disappointed in the WotLK raids). However, there is more to games than raiding. Also here is a concept, you can play both games. Since they have hardly anything in common it isn't like you are playing clones of each other. |
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The point i was making is that guild wars is a very good game but i do not consider it even in the realm of MMORPG, and yes that is word of definition, but it has a meaning for something right? So in otherwords i would not consider GW (because i own it) to play as a MMORPG. but as multiplayer game that is fun. Also i do know that WOW is not the best, i am not a critic. i just know, what i like. Game On. |
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Originally posted by Zorndorf
Can I have this in GW ? (apart from the legendary raiding and open world travelling?). http://revver.com/video/1366341/within-our-grasp/ The above is a mandatory link for those STILL thinking WotLK has no massively played world PvP every night. Guys who play GW or War or AoC or anything launched these last few years: please stop the drooling ....the floor is getting wet.... That's fine and dandy, WoW finally has decent world PvP occasionally. Most of WoW's PvP is still instanced just like Guild Wars' is. If you weren't such a raging fanbois, you would realize that there is more to a game than simply having an Open world PvP battleground. I'll admit, I love Open world PvP, and I hate that GW doesn't have it. But beyond that, GW is better in almost every single way, from it being based on player's skill instead of the time they spend mindlessly grinding for gear, GW has an infinitely more creative, original, and completely better class/skill system then WoW has, to the fact that it actually has a continuing story that is interesting and meaningful in what you do. Take off the blinders, or just stop trolling. Tried: LotR, CoH, AoC, WAR, Jumpgate Classic |
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Originally posted by scot835
How is it not an MMORPG? Sure, it doesn't have a massive, persistant world. But, it is more massive in other senses than almost every other game(except Eve), including WoW. Everyone is on the same "realm". Sure, things get broken up into districts, and zones, but EVERYONE is on the same server. If someone owns the game, you can play with them. That is truely massive. Beyond that, it is obviously online, multiplayer, and an RPG. Be it the fact that the game is broken up into instanced, but EVERYONE is on the same server, does that not make it more massive than AoC, which is broken up into instanced and different servers? Does that make AoC not an MMO? Tried: LotR, CoH, AoC, WAR, Jumpgate Classic |
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Originally posted by Abrahmm
How is it not an MMORPG? Sure, it doesn't have a massive, persistant world. But, it is more massive in other senses than almost every other game(except Eve), including WoW. Everyone is on the same "realm". Sure, things get broken up into districts, and zones, but EVERYONE is on the same server. If someone owns the game, you can play with them. That is truely massive. Beyond that, it is obviously online, multiplayer, and an RPG. Be it the fact that the game is broken up into instanced, but EVERYONE is on the same server, does that not make it more massive than AoC, which is broken up into instanced and different servers? Does that make AoC not an MMO?
Massive doesn't mean people playing the game. Its people playing in the exact same place at the same time. Then number of people in one area is actually quite low in GW. Is Diablo a MMO? Is COD4 a MMO? Is UT or CS a MMO? GW is no different than those. Honestly, with the Way AOC is designed, its no better. For some people having a persistant world gives the the game believability. For me and loads of others, if theres nothing persistant it ain't a MMO. Besides, GW's own developers don't consider it a MMO, so case closed right? You might as well ask which is better, FF7 or WOW. They're both RPGs and all, har har har. |
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Again we go back to what the definition of what a mmorpg is. Seems some people must have a persistant world in the mode of WoW/EQ for it to be considered to be an mmo. I favor a broader definition which includes GW. Co-op games to me are more encompassing that includes mmorpg under their umbrella. |
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Again, There was no statement about wow or EQ taking the leadership role. As a matter of a fact I have four, that are awesome; all of them. LOTRO, WOW, WAR, CITY OF HEROS... i spend about three months time each and then rotate. have a good day and game on. |
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