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Jumpgate Evolution

Jumpgate Evolution 

General Discussion  » PLEASE, PLEASE adopt the WOW approch to PVP

14 Pages First « 8 9 10 11 12 13 14 » Search
275 posts found
  ericmc783

Novice Member

Joined: 12/22/07
Posts: 10

3/24/09 6:45:24 PM#221
Originally posted by taxguy

Dear Developers:

Frankly, i HATE PVP.

The most successful MMORPG game in history is WOW. Why not adopt their strategy?

 

*Cocks shotgun*

 

 

 

 

GETTTTTT OUTTTTTTTTT!!!!!!!!!!!!!!!!!!!!!!!    

  smoothmoovs

Novice Member

Joined: 2/23/09
Posts: 31

"Say, 'fuzzy pickles!"

3/24/09 8:28:43 PM#222
Originally posted by ericmc783
Originally posted by taxguy

Dear Developers:

Frankly, i HATE PVP.

The most successful MMORPG game in history is WOW. Why not adopt their strategy?

 

*Cocks shotgun*

 

 

 

 

GETTTTTT OUTTTTTTTTT!!!!!!!!!!!!!!!!!!!!!!!    

 

 

  xbellx777

Novice Member

Joined: 9/18/08
Posts: 731

3/24/09 8:33:58 PM#223
Originally posted by ericmc783
Originally posted by taxguy

Dear Developers:

Frankly, i HATE PVP.

The most successful MMORPG game in history is WOW. Why not adopt their strategy?

 

*Cocks shotgun*

 

 

 

 

GETTTTTT OUTTTTTTTTT!!!!!!!!!!!!!!!!!!!!!!!    

QFT

  Rydeson

Advanced Member

Joined: 3/05/07
Posts: 1585

3/25/09 6:40:16 AM#224

The OP is 100% on track and correct.. IF you PvP gankers think OPEN pvp is so good.. give me ONE good example of a mmo with open PvP that has more then 200,000 people playing it.. Heck, I bet you can't even give me one with 100,000.... WoW has 11 million.. enough said...... Developers make games to make money.. MONEY MONEY MONEY is all that matters.. Therefore if you want a piece of that HUGE pie out there.. more and more Devs will go after that 11 million market then the piss ant 10,000 you PvP fanbois want..lmaooo  

  ericmc783

Novice Member

Joined: 12/22/07
Posts: 10

3/25/09 1:33:20 PM#225

Warhammer Online has 300,000.

http://www.brokentoys.org/2009/02/03/warhammer-online-releases-bigsmall-numbers/

 

More importantly, trying to compare ANY MMO's sub's to WoW just isn't significant, because WoW is plain and simply a freak of nature. There is no other MMO pulling NEARLY the subs it is.

I say, let the Devs for JG:E do what they want , and depending on how they implement PvP will decide whether or not I give it a shot.

  kattehus

Advanced Member

Joined: 11/03/07
Posts: 365

"Life is just a test - a test to see if you can survive death." - Myself.

3/25/09 1:47:59 PM#226

Honestly, I will be posting one reply in this thread, and this is that one.

 

I am amazed at watching the amount of fanboys in this thread. Wowboys.. Oh god, please shoot them. (:

 

Anyways, as everyone (sane) said, please do not do as wow when it comes to pvp.

In a fast paced game, the pvp should be fast paced, and if you let your guards down, you should be punished. By death.

I like the way eve handles pvp, and this is how people should do it, if you ask me. Well, basically anyway.

 

Also: 

There's more than 100k subscribers to Eve. They have open pvp. The guy (somewhere above me) asked.

Also:

Attending a 'college' which is geared towards creating games attracts a lot of wow gamers, I hear (not read) 20 people talk about wow each and every day. And I don't play wow.


|< I 1 1 I |\| 6 _ Z 0 |\/| 8 I 3 5 _ 5 I |\| C 3 _ 1 9 9 0

-Actively playing Eve.
Follow my tweet (:

  Eraser55

Apprentice Member

Joined: 8/05/04
Posts: 144

3/26/09 2:37:56 AM#227
Originally posted by Rydeson

The OP is 100% on track and correct.. IF you PvP gankers think OPEN pvp is so good.. give me ONE good example of a mmo with open PvP that has more then 200,000 people playing it.. Heck, I bet you can't even give me one with 100,000.... WoW has 11 million.. enough said...... Developers make games to make money.. MONEY MONEY MONEY is all that matters.. Therefore if you want a piece of that HUGE pie out there.. more and more Devs will go after that 11 million market then the piss ant 10,000 you PvP fanbois want..lmaooo  

 

Eve, you carebear.

My cool sig: Turrets suck.

  Sheista

Hard Core Member

Joined: 9/30/05
Posts: 1175

3/26/09 2:40:25 AM#228
Originally posted by Rydeson

The OP is 100% on track and correct.. IF you PvP gankers think OPEN pvp is so good.. give me ONE good example of a mmo with open PvP that has more then 200,000 people playing it.. Heck, I bet you can't even give me one with 100,000.... WoW has 11 million.. enough said...... Developers make games to make money.. MONEY MONEY MONEY is all that matters.. Therefore if you want a piece of that HUGE pie out there.. more and more Devs will go after that 11 million market then the piss ant 10,000 you PvP fanbois want..lmaooo  

 

EVE.  What's better even, is that it is the only MMO that has had a -consistent- rise in subscribers since it's release.  Just a steady increase to the roughly 250-300k now.  Even cooler, they've had 52k+ online on their single server at one time.

  iZakaroN

Novice Member

Joined: 3/03/06
Posts: 725

\m/

3/26/09 2:44:07 AM#229

WoW PvP sux very much, especially for MMO! The only reasonable and great aspect of PvP in WoW is Arena and it have nothing to do with MMO. Its much more like TDM Quake.






Where themepark games try to hide that they are copying WOW, games like Mortal Online and Darkfall make no attempt to hide their inspiration
______\m/_____
LordOfDarkDesire

  Rydeson

Advanced Member

Joined: 3/05/07
Posts: 1585

3/26/09 8:05:45 AM#230
Originally posted by Abrahmm
Originally posted by drogtor
Originally posted by Indo

Making this game hardcore PvP alienates so much of the market. Why shoot yourself in the foot when you're out to make money? My still all-time favortie MMO was EnB and it had zero PvP. Granted, at some times I wish it did. If I wanted hardcore PvP I would be playing Eve (and yeah I played that for a while but it was so tremendously boring). IMO, PvP really works when there's no real penalty for dying (maybe time or XP or equipment durability ala EnB or other intangables like that).

 

I was about to express the same idea that is in the quote above, i'll quote and summarize instead :)

3) PvP is at its best when there is little to none cost associated with death (die -> rez -> fight some more)

That... That is the exact reason why so many MMOs suck now. PvP is at it's ABSOLUTE WORST when there is absolutely no risk. Whats the point in fighting? Who cares if you lose? It doesn't matter at all. Having absolutely no risk kills games, makes them boring, redundant, and pointless.

There are enough pointless games out there for you to play. Go play them.

 

     OMG.. I never knew there has to be a risk in playing a game.  SH*T..  Why didn't someone tell me?    And here I thought playing a game was about having fun..  OK Abrahmn.. lets go play some golf.. if you lose.. I TAKE YOUR CAR.. how's that for risk?  OH HELL.. better yet.. lets have games like they did back in the Aztec days.. Losing team LOSES their life..    wow, that would make for exciting football eh?  you talk about risk, that would be the ultimate risk..

     In all honesty.. the problem is maturity of players that demand gank festivals..  I have played on many PvP servers and games, and seldom is there any true 1v1  or 3v3 or 5v5 successful PvP games out there.. 95% all the pro-PvP posters are normally children (age 21 and under) that like to get online with their buddies (2 or more) and gank single target victems..   It's not about playing the game, it's about you and your buddies feeling superior..  As a result.. I suggest and recommend professional mental health for you and your buddies.. LOL

  baff

Novice Member

Joined: 5/22/05
Posts: 9470

3/26/09 10:37:46 PM#231
Originally posted by Sheista
Originally posted by Rydeson

The OP is 100% on track and correct.. IF you PvP gankers think OPEN pvp is so good.. give me ONE good example of a mmo with open PvP that has more then 200,000 people playing it.. Heck, I bet you can't even give me one with 100,000.... WoW has 11 million.. enough said...... Developers make games to make money.. MONEY MONEY MONEY is all that matters.. Therefore if you want a piece of that HUGE pie out there.. more and more Devs will go after that 11 million market then the piss ant 10,000 you PvP fanbois want..lmaooo  

 

EVE.  What's better even, is that it is the only MMO that has had a -consistent- rise in subscribers since it's release.  Just a steady increase to the roughly 250-300k now.  Even cooler, they've had 52k+ online on their single server at one time.


 

52,000 people all paying $15 to lag.

  lugal

Advanced Member

Joined: 9/13/08
Posts: 221

3/26/09 10:42:37 PM#232

Do not want WoW pvp.

I played WoW prior to battlegrounds. It was a ton of fun. City raids all the time. THen the BG's come out. No more world pvp. No more REAL PVP. battlegrounds are large group duels to farm. No penalties either.

  cukimunga

Advanced Member

Joined: 4/03/05
Posts: 2246

Ah I'm drunk and I'm in the street like a vagabond.

3/26/09 10:47:17 PM#233
Originally posted by lugal

Do not want WoW pvp.

I played WoW prior to battlegrounds. It was a ton of fun. City raids all the time. THen the BG's come out. No more world pvp. No more REAL PVP. battlegrounds are large group duels to farm. No penalties either.

 

Yeah open World PvP is so much better.  thats why im not doing any PvP in wow except for open world.  I don't give a damn if im gimped and people bitch at me.

 

But Jumpgate is a game ive had my eye on and i hope they don't do it as well.  Just because its Popular in WoW don't mean they need to put it in every game.   When WAR came out everyone was in BG because it game more xp than open world. But the sieges were so much more fun. 

 

I guess people just want instant gradification now..... It sucks.

  kattehus

Advanced Member

Joined: 11/03/07
Posts: 365

"Life is just a test - a test to see if you can survive death." - Myself.

3/27/09 1:36:28 AM#234
Originally posted by baff

52,000 people all paying $15 to lag.

 

You obviously havn't played Eve recently, have you?

 

Also:

People's ignorance made me break my promise. :(


|< I 1 1 I |\| 6 _ Z 0 |\/| 8 I 3 5 _ 5 I |\| C 3 _ 1 9 9 0

-Actively playing Eve.
Follow my tweet (:

  Rydeson

Advanced Member

Joined: 3/05/07
Posts: 1585

3/27/09 3:10:41 AM#235
Originally posted by Eraser55
Originally posted by Rydeson

The OP is 100% on track and correct.. IF you PvP gankers think OPEN pvp is so good.. give me ONE good example of a mmo with open PvP that has more then 200,000 people playing it.. Heck, I bet you can't even give me one with 100,000.... WoW has 11 million.. enough said...... Developers make games to make money.. MONEY MONEY MONEY is all that matters.. Therefore if you want a piece of that HUGE pie out there.. more and more Devs will go after that 11 million market then the piss ant 10,000 you PvP fanbois want..lmaooo  

 

Eve, you carebear.

Ha Ha.. you prove my own point.....  IF you want Open PvP .. go play EVE.. I have played EVE, and quit during the first month.. why?  It was lame as hell.. Too much of a grind.. As for open world pvp, EvE is not successful because of that.. In FACT.. most of the subscribers HIDE in safe zones and areas to AVOID PvP.. But it still gains customers because it's the best Sci-Fi mmo out there.. I can guarantee you that as soon as a "decent" sci-fi hits the shelves, EvE will go bye bye.. mass exodus..

So as I say.. IF you think open PvP is so awesome.. go play EVE.. .. but I bet you don't, and if you do.. why are you so quick to jump ship and go play another game.. ha ha ha ha

  Caligulug

Novice Member

Joined: 11/20/05
Posts: 291

3/27/09 10:33:58 PM#236

Looks like the WoW kiddies got their wish. Go watch...  www.massively.com/2009/03/27/gdc-09-jumpgate-evolution-developer-video-walkthrough/#continued

 

He basically describes WoW in space. And if you watch the girl flying the ship with mouse and keyboard it looks like you won't even need apposable thumbs to play the game.

 

He also said and I quote "we do not want players having to choose a server" Which means no PvP servers. Carebear shitty space game with ZERO death penalty.

  Ravik

Apprentice Member

Joined: 10/07/06
Posts: 583

3/27/09 10:49:18 PM#237

I'm kinda dissapointed they decided to go this route but it is in their best interest.  It would be interesting to how many more people sub based on this.

Make games you want to play.

  Finwolven

Novice Member

Joined: 12/28/05
Posts: 281

3/28/09 3:35:44 AM#238

I keep wondering, why does everyone want to tussle with the 600,000 pound gorilla of the industry (namely WoW)?

If a game manages to copy WoW, it still won't be the original experience, and will never do as well as Blizzards golden goose, yet everyone wants to do 'just what Blizzard did', only with a new skin on it. It'll pull a few hundred thousand ppl off WoW for a month or three, then they'll complain it's not WoW, and go back to it. It'll also pull a few thousand PVPers from EVE, who will find out it's got no PVP woth mentioning, and return to playing EVE.

If JG:E goes the way of ultra-smooth PVE and totally uncommittant PVP like WoW, including the required amount of player skill and dedication along with levels, bondage gear (bind on pickup whatever crap), I will be interested in it exactly as long as it takes for me to get bored shooting the same sort of computer mobs to level up, usually to something like early thirties, or one fourth of max level. I hit 28 in LOTRO beta because I had good friends in my team and they kept me going far beyond the usual 'okay, this is like Diablo but more boring'-point.

As to the 'Wing Commander was PVE'-comment, if I wanted to play Wing Commander, I'd just dust off the old game disks and play the game offline. Playing online, I'd like to see some of that Multiplayer Online part to come out and give me something more interesting to do then flying scripted missions ad infinitum ad nauseaum. EVE does that already, WITH a complex and challenging PVP environment and working, dynamic economy and base building/construction/conquest mechanics.

Looking at the trailer, it seems they're going for a bit of both, separate PVE storyline included with a PVP storyline. I like the idea of keeping as much population as possible on the same server, but generally I'm a bit worried about the level of consequence there will be for PVP in the game: Mainly, will there be PVP conquerable areas you can build on, will there be an economic advantage to holding such areas, and will being 'PVP enabled' give you any risk of losing something of meaning and any advantage compared to the 'risk-free' PVE player?

Furthermore, given the easy-looking Freelancer-style gameplay, I'm a bit worried about the level player skill will be allowed to affect combat. Original JG was much more fun to me because if you were a good pilot, you could actually manage to hold your own against people far in advance of you in the game, but it still had tools (autodock, etc) that you could fit if you weren't so hot on the stick and wanted the assist. It's interesting how in the interview they both tout that it's based on 'player skill, not dicerolls', but also say that 'it's real easy to play, no tutorial needed, just jump in the ship and go shoot stuff'. So, in the end, will player skill be gimped enough that only equipment stats are the real difference between two pilots, or will there actually be a place for the 'Top Guns' in this game?

  Forumfall

Novice Member

Joined: 10/01/08
Posts: 583

3/29/09 10:55:54 AM#239

PvE is for softies and quite frankly you guys already have an unlimited amount of carebear mmos out there so what's this crap about?

  AikenDrum

Apprentice Member

Joined: 11/13/06
Posts: 125

3/29/09 11:19:31 AM#240

Another example of WoW's failed attempt at implementing PvP would be nothing short of a tragedy.   If you don't like PvP, perhaps you should find a title that more closely represents what you want.  LotRO comes to mind.

 

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