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3/19/09 3:58:44 AM#26
Bottom line, barring some shocking turn of events and a developer actually making a virtual world they care about again as opposed to a quick cash in theme park, the experiences we had in the original EQ can never be replicated. The midi music to kelethin is still hauntingly magical to this day. Unfortunately, even if such a game did come along, in these days of data mining and mods that blow through quest text, and quest based MMOs, I don't think the MMO community would be able to let the magic happen anymore. Bans a perma, but so are sigs in necro posts. EAT ME MMORPG.com! |
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3/19/09 4:28:13 AM#27
Originally posted by sebbonx
EQ have death penalties, that at least are "hardcore" compared to many newer MMOs. Anyways, as I see it: Games are not hardcore, players are. And hardcore is not a good thing, the people I know that are hardcore players turns down dates because they are RAIDing and say no to partys because of guildmeetings. A game can be either thing depending on how you play it. |
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3/21/09 9:36:46 AM#28
Classic EQ was 'hardcore' to today's generation because;
Hate something, change something... Why do you hate hate? http://www.youtube.com/watch?v=uFKqVsWR4S4&feature=related |
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3/21/09 9:41:09 AM#29
You either never played EQ1 before 2002 or have a very bad memory, because levels 1 - 20 were neither easy nor boring. |
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3/21/09 10:06:57 AM#30
Originally posted by Loke666 HAHA!! That seems about right. It's a proven historical fact that beer saved humankind. |
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