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MMORPG.com Discussion Forums

Age of Conan: Unchained

Age of Conan 

General Discussion  » Why do People insist AoC is failing?

4 Pages « 1 2 3 4 » Search
94 posts found
  User Deleted
3/15/09 10:09:02 AM#51
Originally posted by tryklon
Originally posted by dhayes68
Originally posted by randomt

 


Originally posted by dhayes68

Originally posted by randomt

 

I would say that 800k people thought the game was going to be Their game, and of that number only 200k were actually correct,



Very well put! 
Still considering the size of the drop off, don't you think FC bears responsibility? Why did such a large number of people turn out to be wrong? I wouldn't lay the whole thing at the feel of players who expect too much. Think about what FC contributed: Over-hyping? Unready for launch? Unfulfilled promises?  Terrible communication?

 


Well I can't speak for anyone else, but I bought it because it was new, and I was looking for something new to play. Hype had nothing to do with that, boredom with what's already out there did. I suspect that many are like me in that respect.

Anyway anyone who takes what someone says as face value, when they are trying to get that person's money out of their pocket,probably should step back and let someone else manage their money :D

I dont think it was particularly over hyped anyway, not much more than any other big brand mmos out there. People just tend to get all googly eyed over some new shiny game, then convince themselves that its god incarnate, then get all sore and angry when it turns out its just a regular game like any other, then start blaming the company for not having catered to their specific needs.

That's like buying a standard racing car game, then spending the next 5 months complaining that you can't run around shooting people with laser beams in it.

 

I don't know what to tell you. 800k bought it at launch and 600k walked away. You say players are clueless, I say FC dropped the ball. Either way, the numbers spell a failing game.

 

So, you think 200k subscribers spell a failing game?

Either way, the game is growing, getting better, and all of us who actually PLAY it daily, know this is true. There are no lack of ppl to group, and the servers are always full of people no matter the time. Bottom line is, we, the ones who play it, do have loads of fun, and certainly will keep playing, while those who try to bash the game have nothing tho show for it, unless the frustration they clearly have, or else they wouldnt feel the urge to come just with the purpose of bashing a game, AoC or any other title they feel like bashing.

Yeah I do. I think a game that got 800k people to try and then 600k people walked away is failing. Those are not the numbers of a game that is succeeding. Its important to note that its not that the player base is 200k (in reality a lot less) that makes it failing, its that so many tried and the vast majority didn't like it. If 300k had tried it, and 200k  stayed, we'd be having a different conversation. 

As far as having a lot of people to play with I shouldn't have to point out that they just got rid of many servers. The population isn't growing, the game is shrinking.

  User Deleted
3/15/09 10:09:47 AM#52
Originally posted by croemar
I can't understand why it's viewed "ok" to bubble the

subscriber number to 200.000 on these boards. Even after

the last Q-report and the resignation of the FD it's some-

how viewed as "more probable" that this ridicolous game has

200.000 subscribers?

 

The most accurate prediction has been made time and time again

by DnB-Nor Markets, which is at 70.000!

This is DnB-Nor Markets, and there are countless posts on this

forums as to why 70.000 is the most likely number to base FC's

subscribtions on.

 

If you really want to debate objectively, then stick to the numbers that

are the most plausible and objective ones, even if they don't

go to the benefit of this ridicolous company that made this ridicolous game.

 

Stop debating the numbers if you don't want to believe they might be worse.

If you read back over the posts, you will note that no one said AoC had 200k per se anyways. They are speculating how 200k could be a good niche game or even profitable.

Myself, I do not believe AoC has 200k, but then I really do not know. I also doubt the 70k number as well from someone who admittedly stated that he gained this number strictly from XFire. I doubt that Xfire is an authority here to base my calculations on..

The real answer? We do not know! I am no expert and neither is anyone else here.

Agreed?

Cheers

  steven1966

Novice Member

Joined: 3/09/09
Posts: 75

3/15/09 11:46:55 AM#53
Originally posted by randomt

 


Originally posted by dhayes68
I don't know what to tell you. 800k bought it at launch and 600k walked away. You say players are clueless, I say FC dropped the ball. Either way, the numbers spell a failing game.

 

200k is about right for a good niche (except for wow, who happened to snag the biggest niche type).

Most long running successful mmo's have done so with around 200k or so.

 

 


 

I'm not sure where you get the 200k from.   The Funcom 4Q report puts the numbers at closer to 125k average for the last three months of the year.  While the game leveled out a bit in december, Oct and Nov were still significantly higher than December, which puts the game at about 100k at the end of the 4th quarter.  The analyst from Norway who covers the stock put the game at about 75k on Dec 31.

Going by 'your servers' population is meaningless since they have closed down a huge number of servers and merged them.  Even if you say "my server doubled in population" it is meaningless since most of the mergers were 4>1.

Oh, and Xfire has leveled out at about #44 position since the ' everyone use xfire' thread in early december.   There is no 'gradual' climb up the charts.. it pretty much went from low 50's to mid 40's and then stalled.   It reached #41 in early January, and has never seen #40.

And nobody has answered this... If AOC is increasing so much, then why did Funcom themselves state that there would be a 25% decrease in sales compared to last quarter?

  Jackdog

Apprentice Member

Joined: 3/19/04
Posts: 5672

3/15/09 1:30:14 PM#54
Originally posted by openedge1
Originally posted by Jackdog

better cut that number almost by half and before some ass demands proof no I do not have anything except watching the XFire, Quantcast, and Alexa.

Then why post this? You know someone WILL argue this, thus it becomes more inflammatory than helping anyone out with data that you "think" is right. Just let people guess.

last time I looked this was a discussion forum. That means that people can post opposing views. As far as what "I think is right" , I was tossing out my 125K "guess"  for most of the last quarter before the end of the year report came out and the figures in that pretty much validated my "guesses" I doubt the game has lost or gained 5K since January, like I said steady is better than dropping.

The 1st quarter report which will be made in May will tell the true tale as far as the games success goes so it's not even worth arguing over now.

This will be the true test. That is why it is premature to make quotes like you did above. I always prefer my information directly from the source. I do not expect it will be very good. But, I am not Nostradamus, and cannot predict the future, and I do not work for Funcom, thus I do not know how many scrips they have now...know what I mean?

Once again, a discussion forum needs more than just posts by the shills, their alts and the fanboys to survive. I know some on here want this top be just a free advertising forum with nothing negative said about the game but tough cookies bubba.

Thanks

 

 

 

I miss DAoC

  finaticd

Apprentice Member

Joined: 1/28/09
Posts: 882

3/15/09 3:20:04 PM#55

At least the people and Funcom that indicate AoC is failing base it on something.  The people saying people are coming back perhaps are right but they have been saying that for the last 5 months and there has not been any player growth so we have proof they are wrong. Funcom has a quarterly report that backs up this game's lack of population and growth.

BTW there are only 3 servers in the USA side with any reasonable population and all of them have a pretty low number of instances throughout the game...so even those servers are way below capacity.

Why do people saying this game is doing awesome, do it with wanton disregard of facts?

Funcom has reviewed all of its assets relevant for
impairment testing. This process has led to
recognition of an impairment loss of around
3,1 MUSD for Age of Conan due to a decrease in
numbers of subscribers for the game. Funcom Q4 10 report.
http://forums.ageofconan.com/showpost.php?p=2926123&postcount=7 500 mains/alts on Tyranny in past 30 days - instead of merge servers let's open a new PvP server, again! http://forums-eu.ageofconan.com/showthread.php?t=106427

  EATtheDEAD

Novice Member

Joined: 10/21/08
Posts: 226

3/15/09 3:25:13 PM#56

and why is this old discussion back?

dscott84 Xfire Miniprofile
  youngeblood

Novice Member

Joined: 9/08/08
Posts: 16

3/15/09 3:25:22 PM#57

             Im getting really tired of hearing people whine about how they think Funcom did such a bad job and how AoC has failed. We get the point , you dont like AoC , so do us a favor and go back to WoW.

Youngeblood55 Xfire Miniprofile
  finaticd

Apprentice Member

Joined: 1/28/09
Posts: 882

3/15/09 5:41:22 PM#58
Originally posted by youngeblood

             Im getting really tired of hearing people whine about how they think Funcom did such a bad job and how AoC has failed. We get the point , you dont like AoC , so do us a favor and go back to WoW.

 

There are 17 other games failing to a lesser degree than AoC or succeeding, they could try one of those!  Or FFXII and EQ2 seems to be in the same league as AoC, though those games have way way more content as they have been out longer.

WoW is just one of many MMOs more popular than AoC, whic is strange because AoC was the 4th largest selling PC game last year, how did that happen?

Funcom has reviewed all of its assets relevant for
impairment testing. This process has led to
recognition of an impairment loss of around
3,1 MUSD for Age of Conan due to a decrease in
numbers of subscribers for the game. Funcom Q4 10 report.
http://forums.ageofconan.com/showpost.php?p=2926123&postcount=7 500 mains/alts on Tyranny in past 30 days - instead of merge servers let's open a new PvP server, again! http://forums-eu.ageofconan.com/showthread.php?t=106427

  User Deleted
3/15/09 9:54:49 PM#59
Originally posted by finaticd
Originally posted by youngeblood

             Im getting really tired of hearing people whine about how they think Funcom did such a bad job and how AoC has failed. We get the point , you dont like AoC , so do us a favor and go back to WoW.

 

There are 17 other games failing to a lesser degree than AoC or succeeding (Opinion), they could try one of those!  Or FFXII and EQ2 seems to be in the same league as AoC (Opinion), though those games have way way more content as they have been out longer. (Fact)

WoW is more popular than AoC (Removed the opinions to make it factual), whic is strange because AoC was the 4th largest selling PC game last year, how did that happen?

There.... now people can read your post more accurately and tell the facts from the opinions.

  User Deleted
3/15/09 9:59:45 PM#60
Originally posted by Jackdog
Originally posted by randomt

 


Originally posted by dhayes68
I don't know what to tell you. 800k bought it at launch and 600k walked away. You say players are clueless, I say FC dropped the ball. Either way, the numbers spell a failing game.

 

200k is about right for a good niche (except for wow, who happened to snag the biggest niche type).

Most long running successful mmo's have done so with around 200k or so.

 

 

better cut that number almost by half and before some ass demands proof no I do not have anything except watching the XFire, Quantcast, and Alexa.

I think their numbers leveled out at the end of October and have remained pretty steady since with a few bumps during the Holiday season and server merge time periods. Xfire is up a bit but we all know that can be manipulated, the web data is much harder to fool. The Alexa and the Quantcast data mirrors each other and are roughly where they were end of October.

The 1st quarter report which will be made in May will tell the true tale as far as the games success goes so it's not even worth arguing over now.

Yeah, I know its probably closer to between 70k and 125k but the fanbois won't accept that so I make my point using 200k since its still valid to argue that a game in which 75% who tried, walked away from has a problem.

  AmazingAvery

Age of Conan Advocate

Joined: 1/16/07
Posts: 6972

The only time you run out of chances is when you stop taking them.

3/15/09 10:18:53 PM#61
Originally posted by dhayes68
Originally posted by Jackdog
Originally posted by randomt

 


Originally posted by dhayes68
I don't know what to tell you. 800k bought it at launch and 600k walked away. You say players are clueless, I say FC dropped the ball. Either way, the numbers spell a failing game.

 

200k is about right for a good niche (except for wow, who happened to snag the biggest niche type).

Most long running successful mmo's have done so with around 200k or so.

 

 

better cut that number almost by half and before some ass demands proof no I do not have anything except watching the XFire, Quantcast, and Alexa.

I think their numbers leveled out at the end of October and have remained pretty steady since with a few bumps during the Holiday season and server merge time periods. Xfire is up a bit but we all know that can be manipulated, the web data is much harder to fool. The Alexa and the Quantcast data mirrors each other and are roughly where they were end of October.

The 1st quarter report which will be made in May will tell the true tale as far as the games success goes so it's not even worth arguing over now.

Yeah, I know its probably closer to between 70k and 125k but the fanbois won't accept that so I make my point using 200k since its still valid to argue that a game in which 75% who tried, walked away from has a problem.


 

What would you say to this guy? http://www.mmorpg.com/blogs/UnSub/022009/3238_Warhammer-Online-vs-Age-of-Conan-One-Quarter-Out-WAR-Leads-In-Race-to-the-Bottom  So are you saying there is a problem with those who continue to pay to play for a game they are happy with, or degrade them in anyway for having a different viewpoint. What ever happened to respect in the community. We get it, some, "A lot" of people left the game. Majority after 3 months, that was 7 months ago, since then you will generally find those that have subbed continously will tell you the game is better. So at the end of the day it is what you find fun. Do you find it fun to continue to play? or do you find it fun to badger away so many months after the rest have moved on, like normal (MOST) people?


Conan Vids Corsair 800d Case/i7 930/EVGA x58 760 Classified/Corsair Dominator 6GB 1600/Corsair HX1000 PSU/GTX 580/Intel X25-M SSD/2x WD 1TB Blacks/Corsair H90 cooler / 1x 28" 1900x1200 monitor/ G-19 Keyboard/ G500 mouse

  thejsm

Novice Member

Joined: 3/15/09
Posts: 12

3/15/09 10:20:51 PM#62

As someone who played AOC when it was released as well as I resubbed recently, I'd have to say that the game has indeed become a pretty serious failure. At release, the game was simply crap imo, riddled with bugs, incomplete game mechanics made the game a painstaking process to play. Having resubbed a few weeks ago, I'd have to say Funcom has definetely improved the game by squashing bugs, but the core games ugly head still rears. The game mechanics seem thrown together and uninspired, the combat system when it comes to PVP, simply leaves alot to be desired. Long range classes have a major upper hand in this game in PVP. Skill seems to revolve around who can consume the biggest pots and running around rocks. Stupid, is the word that comes to mind. The graphics are good, despite the lack of any discernability between lower and higher level armor sets, but I cant get past the unfortunate fact, the games systems are just unengaging, uninspiring and playing it feels like I'm in a bad beta for a game that really should be free.

  finaticd

Apprentice Member

Joined: 1/28/09
Posts: 882

3/16/09 12:43:29 AM#63
Originally posted by Vato26
Originally posted by finaticd
Originally posted by youngeblood

             Im getting really tired of hearing people whine about how they think Funcom did such a bad job and how AoC has failed. We get the point , you dont like AoC , so do us a favor and go back to WoW.

 

There are 17 other games failing to a lesser degree than AoC or succeeding (Opinion), they could try one of those!  Or FFXII and EQ2 seems to be in the same league as AoC (Opinion), though those games have way way more content as they have been out longer. (Fact)

WoW is more popular than AoC (Removed the opinions to make it factual), whic is strange because AoC was the 4th largest selling PC game last year, how did that happen?

There.... now people can read your post more accurately and tell the facts from the opinions.

 

Not my opinion the opinion of ALL PC gamers in the world, as those 17 games are the ones that are played more than AoC. Sorry, after following AoC for a while I realize most AoC players don't understand basic math, so statistics is way above them, so either study up or look  ignorant.

www.xfire.com/games/

Here is my opinion though: There are a few thousand games better than AoC, Most are not MMOs and many are not even PC games but in the last 10 years - because 99 had great games, there are enough better games to play that you need not wase your time in this marketing scam.

*******************

Anyways, War Vs. AoC.

Going by my friends list most of the fast levelers quit, I know this....but it seems War has leveled off at about 3 times the population of AoC and it's been out for 6 months.  If war has 300k players and three times the Xfire numbers as AoC, wouldn't that mean AoC has 100k or fewer players? Remember back in the day when AoC was number 4 on Xfire? Now it is 44 and War is 16!

 

Funcom has reviewed all of its assets relevant for
impairment testing. This process has led to
recognition of an impairment loss of around
3,1 MUSD for Age of Conan due to a decrease in
numbers of subscribers for the game. Funcom Q4 10 report.
http://forums.ageofconan.com/showpost.php?p=2926123&postcount=7 500 mains/alts on Tyranny in past 30 days - instead of merge servers let's open a new PvP server, again! http://forums-eu.ageofconan.com/showthread.php?t=106427

  AmazingAvery

Age of Conan Advocate

Joined: 1/16/07
Posts: 6972

The only time you run out of chances is when you stop taking them.

3/16/09 12:53:06 AM#64
Originally posted by finaticd
Originally posted by Vato26
Originally posted by finaticd
Originally posted by youngeblood

             Im getting really tired of hearing people whine about how they think Funcom did such a bad job and how AoC has failed. We get the point , you dont like AoC , so do us a favor and go back to WoW.

 

There are 17 other games failing to a lesser degree than AoC or succeeding (Opinion), they could try one of those!  Or FFXII and EQ2 seems to be in the same league as AoC (Opinion), though those games have way way more content as they have been out longer. (Fact)

WoW is more popular than AoC (Removed the opinions to make it factual), whic is strange because AoC was the 4th largest selling PC game last year, how did that happen?

There.... now people can read your post more accurately and tell the facts from the opinions.

 

Not my opinion the opinion of ALL PC gamers in the world, as those 17 games are the ones that are played more than AoC. Sorry, after following AoC for a while I realize most AoC players don't understand basic math, so statistics is way above them, so either study up or look  ignorant.

www.xfire.com/games/

Here is my opinion though: There are a few thousand games better than AoC, Most are not MMOs and many are not even PC games but in the last 10 years - because 99 had great games, there are enough better games to play that you need not wase your time in this marketing scam.

*******************

Anyways, War Vs. AoC.

Going by my friends list most of the fast levelers quit, I know this....but it seems War has leveled off at about 3 times the population of AoC and it's been out for 6 months.  If war has 300k players and three times the Xfire numbers as AoC, wouldn't that mean AoC has 100k or fewer players? Remember back in the day when AoC was number 4 on Xfire? Now it is 44 and War is 16!

 


 

"All the opinions of all PC gamers in the world?" lol you just can't get the grasp of properly putting across what you say and time and time again get it wrong.

You mean the few people that have xfire and according to that small amount of people that do have it? Xfire being going 10 years?

Is it not time you moved on already? hasn't xfire got some forums? Is anyone else seeing the flaw here?


Conan Vids Corsair 800d Case/i7 930/EVGA x58 760 Classified/Corsair Dominator 6GB 1600/Corsair HX1000 PSU/GTX 580/Intel X25-M SSD/2x WD 1TB Blacks/Corsair H90 cooler / 1x 28" 1900x1200 monitor/ G-19 Keyboard/ G500 mouse

  Jasma

Novice Member

Joined: 2/27/09
Posts: 136

3/16/09 1:05:32 AM#65
Originally posted by AmazingAvery
Originally posted by finaticd
Originally posted by Vato26
Originally posted by finaticd
Originally posted by youngeblood

             Im getting really tired of hearing people whine about how they think Funcom did such a bad job and how AoC has failed. We get the point , you dont like AoC , so do us a favor and go back to WoW.

 

There are 17 other games failing to a lesser degree than AoC or succeeding (Opinion), they could try one of those!  Or FFXII and EQ2 seems to be in the same league as AoC (Opinion), though those games have way way more content as they have been out longer. (Fact)

WoW is more popular than AoC (Removed the opinions to make it factual), whic is strange because AoC was the 4th largest selling PC game last year, how did that happen?

There.... now people can read your post more accurately and tell the facts from the opinions.

 

Not my opinion the opinion of ALL PC gamers in the world, as those 17 games are the ones that are played more than AoC. Sorry, after following AoC for a while I realize most AoC players don't understand basic math, so statistics is way above them, so either study up or look  ignorant.

www.xfire.com/games/

Here is my opinion though: There are a few thousand games better than AoC, Most are not MMOs and many are not even PC games but in the last 10 years - because 99 had great games, there are enough better games to play that you need not wase your time in this marketing scam.

*******************

Anyways, War Vs. AoC.

Going by my friends list most of the fast levelers quit, I know this....but it seems War has leveled off at about 3 times the population of AoC and it's been out for 6 months.  If war has 300k players and three times the Xfire numbers as AoC, wouldn't that mean AoC has 100k or fewer players? Remember back in the day when AoC was number 4 on Xfire? Now it is 44 and War is 16!

 


 

"All the opinions of all PC gamers in the world?" lol you just can't get the grasp of properly putting across what you say and time and time again get it wrong.

You mean the few people that have xfire and according to that small amount of people that do have it? Xfire being going 10 years?

Is it not time you moved on already? hasn't xfire got some forums? Is anyone else seeing the flaw here?


 

He's just another one of these guys thats not playing the game, but still try to tell the guys playing how AoC is. lol. I find it equally amusing every time they stop by.

  finaticd

Apprentice Member

Joined: 1/28/09
Posts: 882

3/16/09 1:19:41 AM#66

You just don't get statistics or choose to ignore them.

@Jasma, sory but your opinion is the minority as the vast majority of players quit. Also, I did play last month, the game is boring and broken.

Are you saying when AoC fell from #4 to #44 it was because the people using X fire left and others remained?

EDIT: I will refine my thesis though to exclude Asia as it doesn't seem like they use Xfire....as I'm sure there are enough korean MMOs to push AoC to the 30th spot in terms of popularity.

Hardly anyone uses X fire, I don't, but the percentage of people using X fire should be consistant in all games, even the demographics are similar which makes it more valid.

Males whose avg age is 28-years-old who own a PC and play social games, especially MMOs! Look if you like the game, fine, but out of all PC gamers most have choosen one of the 17 other PC games.

Funcom is a casual MMO and compares itself to 4 other casual MMOs who are all doing better, so there are even more than 17 MMOs doing better:

www.funcom.com/funcom/frontend/files/CONTENT/Funcom_Q208_presentation.pdf  Pg. 13.

Hobo hotel:  annual revenues: 77 million, users: 8 million.

Club Penguin: ARev. 65 million, 700k users.

Runescape:  Arev. 60 mil, 1 mil subs.

maple Story: Arev 72 mil, 200k users.

*******************

To make a long story short, if a game has more X fire users than the old #4, it's pretty much certain it has more players. Though it's best to look at how many players each game has as that is what is accurate.

Funcom has reviewed all of its assets relevant for
impairment testing. This process has led to
recognition of an impairment loss of around
3,1 MUSD for Age of Conan due to a decrease in
numbers of subscribers for the game. Funcom Q4 10 report.
http://forums.ageofconan.com/showpost.php?p=2926123&postcount=7 500 mains/alts on Tyranny in past 30 days - instead of merge servers let's open a new PvP server, again! http://forums-eu.ageofconan.com/showthread.php?t=106427

  Jasma

Novice Member

Joined: 2/27/09
Posts: 136

3/16/09 1:28:34 AM#67
Originally posted by finaticd

You just don't get statistics or choose to ignore them.

Are you saying when AoC fell from #4 to #44 it was because the people using X fire left and others remained?

EDIT: I will refine my thesis though to exclude Asia as it doesn't seem like they use Xfire....as I'm sure there are enough korean MMOs to push AoC to the 30th spot in terms of popularity.

Hardly anyone uses X fire, I don't, but the percentage of people using X fire should be consistant in all games, even the demographics are similar which makes it more valid.

Males whose avg age is 28-years-old who own a PC and play social games, especially MMOs! Look if you like the game, fine, but out of all PC gamers most have choosen one of the 17 other PC games.

Funcom is a casual MMO and compares itself to 4 other casual MMOs who are all doing better, so there are even more than 17 MMOs doing better:

www.funcom.com/funcom/frontend/files/CONTENT/Funcom_Q208_presentation.pdf  Pg. 13.

Hobo hotel:  annual revenues: 77 million, users: 8 million.

Club Penguin: ARev. 65 million, 700k users.

Runescape:  Arev. 60 mil, 1 mil subs.

maple Story: Arev 72 mil, 200k users.

*******************

To make a long story short, if a game has more X fire users than the old #4, it's pretty much certain it has more players. Though it's best to look at how many players each game has as that is what is accurate.


 

So bottomline you are back to that Britney Spears is better that Soulwax just because she is more popular just right now. lol.

Ohh, what's that, you have not heard about Soulwax? Well, it just have to be bad then, right? lol.

I think I'd better throw in a soulwax mix for you. www.youtube.com/watch

  finaticd

Apprentice Member

Joined: 1/28/09
Posts: 882

3/16/09 1:34:17 AM#68
Originally posted by Jasma


 

So bottomline you are back to that Britney Spears is better that Soulwax just because she is more popular just right now. lol.

Ohh, what's that, you have not heard about Soulwax? Well, it just have to be bad then, right? lol.

I think I'd better throw in a soulwax mix for you. www.youtube.com/watch

 

Your argument failed when AoC became the number 3 per them 4 per other sources best selling PC game last year, everyone has heard of it.

The other games doing better atm were not marketed so much and were more niche, most of which I doubt ever sold 900,000 or whatever number of boxes.    If anything AoC was the Britney of PC games, it's just most gamers have better taste.

EDIT: I  prefer Saul Williams, he obviously got burned by Funcom: www.youtube.com/watch

 

Funcom has reviewed all of its assets relevant for
impairment testing. This process has led to
recognition of an impairment loss of around
3,1 MUSD for Age of Conan due to a decrease in
numbers of subscribers for the game. Funcom Q4 10 report.
http://forums.ageofconan.com/showpost.php?p=2926123&postcount=7 500 mains/alts on Tyranny in past 30 days - instead of merge servers let's open a new PvP server, again! http://forums-eu.ageofconan.com/showthread.php?t=106427

  Jasma

Novice Member

Joined: 2/27/09
Posts: 136

3/16/09 1:38:37 AM#69
Originally posted by finaticd
Originally posted by Jasma


 

So bottomline you are back to that Britney Spears is better that Soulwax just because she is more popular just right now. lol.

Ohh, what's that, you have not heard about Soulwax? Well, it just have to be bad then, right? lol.

I think I'd better throw in a soulwax mix for you. www.youtube.com/watch

 

Your argument failed when AoC became the number 3 per them 4 per other sources best selling PC game last year, everyone has heard of it.

The other games doing better atm were not marketed so much and were more niche, most of which I doubt ever sold 900,000 or whatever number of boxes.    If anything AoC was the Britney of PC games, it's just most gamers have better taste.

 


 

So AoC = Britney Spears .... Are you trying to say AoC is the most popular game right now?

Well, maybe it is, AoC get a lot of praise fromreturning people so.. Check out this thread, are you able to find one bad word from a returning player :) forums.ageofconan.com/forumdisplay.php

Edit: Another thing, you replied to my post faster than the lenght of soulwax song! Did you not even listen to it? You know that tells me you are a person not open to changes. A somebody not able to accept change. And you know what, that is exactly what best describes you. For how long time have you been trolling AoC forums on outdated information now? 6,7 or is it 8 months now since you got banned? Listen to the song, it's a good song. Sometimes the best stuff comes from places you expect it the least.

  finaticd

Apprentice Member

Joined: 1/28/09
Posts: 882

3/16/09 1:56:24 AM#70

I  have heard that song, most of the stuff I listen to on Pandora is techno, trance, or electronica.

 

Anyways, I would link the Cris Crocker, "leave Britnay alone" video, but you would probably watch it again, which is redundant.

Funcom has reviewed all of its assets relevant for
impairment testing. This process has led to
recognition of an impairment loss of around
3,1 MUSD for Age of Conan due to a decrease in
numbers of subscribers for the game. Funcom Q4 10 report.
http://forums.ageofconan.com/showpost.php?p=2926123&postcount=7 500 mains/alts on Tyranny in past 30 days - instead of merge servers let's open a new PvP server, again! http://forums-eu.ageofconan.com/showthread.php?t=106427

  Ordero

Novice Member

Joined: 9/23/08
Posts: 84

3/16/09 2:01:40 AM#71
Originally posted by Jasma

I know, and I think pretty much all AoC players feel it this way. The moment we mention that there is a lot of player growth in AoC... Some dude that have not played the game for 6 months feel compelled to pop in and tell us that what we see is not real. Funny. I never understood that thing.

It's the same thing with Lord of the Rings Online, my current MMO, so it's not an exclusive Age of Conan-thing, maybe an exclusive mmorpg.com-thing perhaps.

Anyhow, for the record, LotrO is a game that has seen a steady population incresase since the introduction of the Mines of Moria-expansion, with more people than ever before playing,  and you'll find them on all levels and in all areas of the current gameworld.

And still on a regular basis there are the self-proclaimed experts who's not played for at least six months (or more likey, they've never actually played the game at all) how the population rate is DROPPING and everybody is LEAVING. I lol every time :)

  User Deleted
3/16/09 8:24:50 AM#72
Originally posted by Ordero
Originally posted by Jasma

I know, and I think pretty much all AoC players feel it this way. The moment we mention that there is a lot of player growth in AoC... Some dude that have not played the game for 6 months feel compelled to pop in and tell us that what we see is not real. Funny. I never understood that thing.

It's the same thing with Lord of the Rings Online, my current MMO, so it's not an exclusive Age of Conan-thing, maybe an exclusive mmorpg.com-thing perhaps.

Anyhow, for the record, LotrO is a game that has seen a steady population incresase since the introduction of the Mines of Moria-expansion, with more people than ever before playing,  and you'll find them on all levels and in all areas of the current gameworld.

And still on a regular basis there are the self-proclaimed experts who's not played for at least six months (or more likey, they've never actually played the game at all) how the population rate is DROPPING and everybody is LEAVING. I lol every time :)

Ok, AoC recently merged and got rid of most of their servers.  So the population isn't up, the game is just a lot smaller. Players see more players but only because players from all the other servers that were trashed were put onto their servers. So population ISN'T up.

Does that apply to LoTRO?

  User Deleted
3/16/09 8:30:06 AM#73
Originally posted by finaticd
Originally posted by Vato26
Originally posted by finaticd
Originally posted by youngeblood

             Im getting really tired of hearing people whine about how they think Funcom did such a bad job and how AoC has failed. We get the point , you dont like AoC , so do us a favor and go back to WoW.

 

There are 17 other games failing to a lesser degree than AoC or succeeding (Opinion), they could try one of those!  Or FFXII and EQ2 seems to be in the same league as AoC (Opinion), though those games have way way more content as they have been out longer. (Fact)

WoW is more popular than AoC (Removed the opinions to make it factual), whic is strange because AoC was the 4th largest selling PC game last year, how did that happen?

There.... now people can read your post more accurately and tell the facts from the opinions.

 

Not my opinion the opinion of ALL PC gamers in the world, as those 17 games are the ones that are played more than AoC. Sorry, after following AoC for a while I realize most AoC players don't understand basic math, so statistics is way above them, so either study up or look  ignorant.

www.xfire.com/games/

Here is my opinion though: There are a few thousand games better than AoC, Most are not MMOs and many are not even PC games but in the last 10 years - because 99 had great games, there are enough better games to play that you need not wase your time in this marketing scam.

*******************

Anyways, War Vs. AoC.

Going by my friends list most of the fast levelers quit, I know this....but it seems War has leveled off at about 3 times the population of AoC and it's been out for 6 months.  (Not from what I've heard)  If war has 300k players and three times the Xfire numbers as AoC, wouldn't that mean AoC has 100k or fewer players? Remember back in the day when AoC was number 4 on Xfire? Now it is 44 and War is 16!

 

Apparently you can not get this through your skull.... xfire DOES NOT mean solid, unquestionable statistics!  There are sooo many ways to manipulate that program to produce better results than normal.  And, there is no knowledge on the % of players of games that use xfire vs. the total population of gamers for each game.  Therefore, xfire is questionable at best. 

Oh, and before you suggest xfire is actual statistics, maybe you should actually read what makes good statistics.  There's a little thing called control... which xfire has absolutely none of.

Oh... and stop derailing this thread with War vs. Aoc... no one asked about that.

  Perramas

Advanced Member

Joined: 5/27/05
Posts: 29

3/16/09 8:38:51 AM#74

It does not matter how many subscribers AoC has, what ever the number it is not enough.  FUncom lost $23million last year and only has around 50 million left. Its clear from those numbers AoC is a complete  failure at generating revenue for FUncom.

 

FUncom putting the FU in fun since 1993.

  User Deleted
3/16/09 8:54:41 AM#75
Originally posted by finaticd

You just don't get statistics or choose to ignore them. (talk about irony)

@Jasma, sory but your opinion is the minority as the vast majority of players quit. Also, I did play last month, the game is boring and broken.

Are you saying when AoC fell from #4 to #44 it was because the people using X fire left and others remained?

EDIT: I will refine my thesis though to exclude Asia as it doesn't seem like they use Xfire....as I'm sure there are enough korean MMOs to push AoC to the 30th spot in terms of popularity.

Hardly anyone uses X fire, I don't, but the percentage of people using X fire should be consistant in all games, even the demographics are similar which makes it more valid.  (You got proof to back up that statement?  Oh, something like, actual % of people who USE X-fire vs. the total population of players for each game?  No?  Did not think so.  Therefore, you have no clue as to the trend of the non xfire users for each game, which they could have changed much differently than the xfire crowd.  Thus, this is why you can not make that statement without being questioned on it.  Which means xfire is not unquestionable.)

Males whose avg age is 28-years-old who own a PC and play social games, especially MMOs! Look if you like the game, fine, but out of all PC gamers most have choosen one of the 17 other PC games.  (Again... opinion... nothing to back this up one bit as fact)

Funcom is a casual MMO and compares itself to 4 other casual MMOs who are all doing better, so there are even more than 17 MMOs doing better:

www.funcom.com/funcom/frontend/files/CONTENT/Funcom_Q208_presentation.pdf  Pg. 13.

Hobo hotel:  annual revenues: 77 million, users: 8 million.

Club Penguin: ARev. 65 million, 700k users.

Runescape:  Arev. 60 mil, 1 mil subs.

maple Story: Arev 72 mil, 200k users.

*******************

To make a long story short, if a game has more X fire users than the old #4, it's pretty much certain it has more players. Though it's best to look at how many players each game has as that is what is accurate.

Now... that was during August of '08.  Hmm... It's March of '09 now.  Therefore, it's been... oh... 7 months... over half a year ago.  Therefore, how do you know those games haven't changed as well?

This also was made during the Gaute era.... and Gaute was a fracking dumbass.  IMO, he should have been kicked really hard for even comparing a pay2play game vs. free2play games.  There is one major difference to them... they do not have a subscription to pay. Therefore, they naturally have higher subs as a lot of the people that can not afford the subscriptions (or do not want too) will play this game over a subscription-based game.  Therefore, it was very asinine of him to even bring up that point in the quarterly reports.  Thank goodness he is gone now.

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