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MMORPG.com Discussion Forums

Darkfall

Darkfall 

General Discussion  » Petition about Darkfall for MMORPG.com

4 Pages 1 2 3 4 » Search
85 posts found
  Saben001

Novice Member

Joined: 7/04/04
Posts: 62

"Have You Ever Danced with the Devil in the Pale Moonlight?"

 
3/03/09 10:42:13 PM#1

I believe MMORPG.com should change the status of this game back to in development as it has not truely released yet.

My arguments:

I can not purchase the game. Therefore is it truely released?

 

There is no official announcement anywhere about it being released on the official website.

 

Having less then 20k people playing sounds more like a Beta or trial then a release to me.

 

Only 1 server. How can a game release with such little hardware?

 

No customer service or support that I can find.

 

Prove to me without a doubt that this game is avaible to the public! I can find no method to purchase this game. I have yet to see any website or brick and mortar store selling this game.

  gnlLucid

Novice Member

Joined: 10/01/05
Posts: 351

3/03/09 10:44:20 PM#2
Originally posted by Saben001

I believe MMORPG.com should change the status of this game back to in development as it has not truely released yet.

My arguments:

I can not purchase the game. Therefore is it truely released?

 

There is no official announcement anywhere about it being released on the official website.

 

Having less then 20k people playing sounds more like a Beta or trial then a release to me.

 

Only 1 server. How can a game release with such little hardware?

 

No customer service or support that I can find.

 

Prove to me without a doubt that this game is avaible to the public! I can find no method to purchase this game. I have yet to see any website or brick and mortar store selling this game.

 

I agree, but get ready for fanboi ( to be defined in the true term of what "boi" means ) fire.

  lordwedgely

Novice Member

Joined: 3/15/07
Posts: 40

I am the Lord!

3/03/09 10:48:51 PM#3

Vendetta Online launched in a paid beta state but they were honest about it and do not charge AAA price. Honest being the key word here. It launched a hell of a of lot smoother too.

I am the Lord!

  Pale_Fire

Apprentice Member

Joined: 4/04/04
Posts: 200

3/03/09 10:48:59 PM#4

This is the best you could come up with?

"I am a WoW clone." Me

  dark-merlin

Novice Member

Joined: 10/10/05
Posts: 354

3/03/09 10:50:06 PM#5

you must be hardcore to play the Darkfall

 

obviously, you are not

  Haplos

Novice Member

Joined: 3/05/06
Posts: 57

3/03/09 10:53:42 PM#6

I had a lot of hope for this one, but no houses, macroing allowed out of town or monitored, no mobs to speak of, paid beta...where you can take your character with you when/if they go live.....ya I know they say they are live but can't fool me.

Some still want to swear by it and that's fine, swear away, I pass.

  Shard101

Novice Member

Joined: 2/13/06
Posts: 491

3/03/09 10:55:30 PM#7
Originally posted by Saben001

I believe MMORPG.com should change the status of this game back to in development as it has not truely released yet.

My arguments:

I can not purchase the game. Therefore is it truely released?

 

There is no official announcement anywhere about it being released on the official website.

 

Having less then 20k people playing sounds more like a Beta or trial then a release to me.

 

Only 1 server. How can a game release with such little hardware?

 

No customer service or support that I can find.

 

Prove to me without a doubt that this game is avaible to the public! I can find no method to purchase this game. I have yet to see any website or brick and mortar store selling this game.

The developers claimed its a release and its been known for quite some time and the NDA was lifted long ago.

 

Go cry AV a river elsewhere!

{Mod. Edit}

  Leucent

Advanced Member

Joined: 1/24/04
Posts: 1998

3/03/09 10:55:49 PM#8
Originally posted by dark-merlin

you must be hardcore to play the Darkfall

 

obviously, you are not


 

You must be hardcore to play a video game. God good get a life.

  SuperCrap

Novice Member

Joined: 6/09/07
Posts: 344

3/03/09 11:01:10 PM#9

How can the game be "released" if it is not available to buy and play???

The one and only.

  ianubisi

Novice Member

Joined: 11/28/03
Posts: 4219

E: 86% A: 60%
S: 46% K: 6%

3/03/09 11:24:05 PM#10

The problem for mmorgp.com is that there is no "paid beta" classification, which is what Darkfall is. If you don't like that classification, then you may opt for "limited release private server".

Lacking that, I say it should be reverted back to "in development."

  Gestankfaust

Apprentice Member

Joined: 1/14/04
Posts: 649

3/03/09 11:27:11 PM#11
Originally posted by dark-merlin

you must be hardcore to play the Darkfall

 

obviously, you are not

 

once again....no such thing

 

MMO's cannot ever get hardcore unless you have perma death.

 

Stop acting like PvP in an MMO is anything but carebear carnage

 

"This may hurt a little, but it's something you'll get used to. Relax....."

  NightbladeX1

Novice Member

Joined: 7/25/08
Posts: 213

3/03/09 11:30:13 PM#12
Originally posted by gnlLucid
Originally posted by Saben001

I believe MMORPG.com should change the status of this game back to in development as it has not truely released yet.

My arguments:

I can not purchase the game. Therefore is it truely released?

 

There is no official announcement anywhere about it being released on the official website.

 

Having less then 20k people playing sounds more like a Beta or trial then a release to me.

 

Only 1 server. How can a game release with such little hardware?

 

No customer service or support that I can find.

 

Prove to me without a doubt that this game is avaible to the public! I can find no method to purchase this game. I have yet to see any website or brick and mortar store selling this game.

 

I agree, but get ready for fanboi ( to be defined in the true term of what "boi" means ) fire.

 

Mah Boi, this PEACE is what all true WARRIORS STRIVE FOR!

  ZsasZ

Novice Member

Joined: 11/03/07
Posts: 211

3VIL
L33T

3/03/09 11:30:41 PM#13
Originally posted by Gestankfaust
Originally posted by dark-merlin

you must be hardcore to play the Darkfall

 

obviously, you are not

 

once again....no such thing

 

MMO's cannot ever get hardcore unless you have perma death.

 

Stop acting like PvP in an MMO is anything but carebear carnage

 

Carebear Carnage would be a cool band name.

Evil will always win, because Good is dumb.

  Gestankfaust

Apprentice Member

Joined: 1/14/04
Posts: 649

3/03/09 11:32:52 PM#14
Originally posted by ZsasZ
Originally posted by Gestankfaust
Originally posted by dark-merlin

you must be hardcore to play the Darkfall

 

obviously, you are not

 

once again....no such thing

 

MMO's cannot ever get hardcore unless you have perma death.

 

Stop acting like PvP in an MMO is anything but carebear carnage

 

Carebear Carnage would be a cool band name.

 

Let's do this!!

 

I can do vocals and/or drums

"This may hurt a little, but it's something you'll get used to. Relax....."

  fyerwall

Novice Member

Joined: 6/01/04
Posts: 2653

3/04/09 12:55:47 AM#15
Originally posted by Gestankfaust
Originally posted by dark-merlin

you must be hardcore to play the Darkfall

 

obviously, you are not

 

once again....no such thing

 

MMO's cannot ever get hardcore unless you have perma death.

 

Stop acting like PvP in an MMO is anything but carebear carnage

 

Well aparently the most hardcore part of Darkfall is the purchase/account creation aspect. If you cant make it through those hardcore hoops, the game just isnt for you
 

There are 3 types of people in the world.
1.) Those who make things happen
2.) Those who watch things happen
3.) And those who wonder "What the %#*& just happened?!"

  KOrnfan4evr

Novice Member

Joined: 12/29/04
Posts: 342

3/04/09 1:02:45 AM#16
Originally posted by Saben001

I believe MMORPG.com should change the status of this game back to in development as it has not truely released yet.

My arguments:

I can not purchase the game. Therefore is it truely released?

 

There is no official announcement anywhere about it being released on the official website.

 

Having less then 20k people playing sounds more like a Beta or trial then a release to me.

 

Only 1 server. How can a game release with such little hardware?

 

No customer service or support that I can find.

 

Prove to me without a doubt that this game is avaible to the public! I can find no method to purchase this game. I have yet to see any website or brick and mortar store selling this game.


 

Its an indie developer.  Please someone give me a company their game name and the amount of employees they had, whom had less tahn 30 employees who were able make a successfull launch on a sandboxed full PVP twitch combat MMORPG.

Really its getting sad to see everyone knocking this game cause of the rocky launch.  Just in terms of quality this game has is alot better than its getting credit for in terms of Price to performance.  This company went from 12 dev's to a whopping 28 and been actually developing the game in 5 years (They scratched it 3 years into then started up again 5 - 5 1/2 years ago).  They were able to make a full MMORPG in the same time blizzards 200+ employees were able to make a generic version of Diablo II 3D.

With an indie developer comes not only flaws (Compared to a corporation) and risks (Thats where "we" come in).  And in time this will be sorted out but instead of yelling at the storm to not be so windy learn that you gotta ride the waves.

  Paragus1

Spotlight Blogger

Joined: 6/29/06
Posts: 1600

Co-Leader of Inquisition
www.inqguild.net

3/04/09 1:12:13 AM#17

Why do you care if it is on the site or not?   Just go follow a game you are actually interested in.  I bought and played the game today, and had a pretty good time. 

MMORPG.com Spotlight Blog Writer (400,000+ Views)


Co-Leader of

  WOWthatsucks

Novice Member

Joined: 1/03/09
Posts: 197

3/04/09 1:19:37 AM#18
Originally posted by dark-merlin

you must be hardcore to play the Darkfall

 

obviously, you are not


 

in this case hardcore meaning blind and incompetent.

  WOWthatsucks

Novice Member

Joined: 1/03/09
Posts: 197

3/04/09 1:21:54 AM#19
Originally posted by Shard101
Originally posted by Saben001

I believe MMORPG.com should change the status of this game back to in development as it has not truely released yet.

My arguments:

I can not purchase the game. Therefore is it truely released?

 

There is no official announcement anywhere about it being released on the official website.

 

Having less then 20k people playing sounds more like a Beta or trial then a release to me.

 

Only 1 server. How can a game release with such little hardware?

 

No customer service or support that I can find.

 

Prove to me without a doubt that this game is avaible to the public! I can find no method to purchase this game. I have yet to see any website or brick and mortar store selling this game.


 

You sir, are a fool. The developers claimed its a release and its been known for quite some time and the NDA was lifted long ago.

 

Go cry AV a river elsewhere!

lol you sir are a fool .. then you follow that by.. the devs claimed... lol if you believe anythign they say.. well just look in a mirror already...
 

  WOWthatsucks

Novice Member

Joined: 1/03/09
Posts: 197

3/04/09 1:24:33 AM#20
Originally posted by ZsasZ
Originally posted by Gestankfaust
Originally posted by dark-merlin

you must be hardcore to play the Darkfall

 

obviously, you are not

 

once again....no such thing

 

MMO's cannot ever get hardcore unless you have perma death.

 

Stop acting like PvP in an MMO is anything but carebear carnage

 

Carebear Carnage would be a cool band name.

yeah fronted by CPT. Crunch.. with the 3 musketeers playing rythm.. all a joke ofcourse lol
 

  Ian_Hawkmoon

Novice Member

Joined: 2/19/04
Posts: 366

Sweet Water & Light Laughter
Till Next We Meet.

3/04/09 1:25:04 AM#21
Originally posted by KOrnfan4evr

 

Its an indie developer.  Please someone give me a company their game name and the amount of employees they had, whom had less tahn 30 employees who were able make a successfull launch on a sandboxed full PVP twitch combat MMORPG.

Really its getting sad to see everyone knocking this game cause of the rocky launch.  Just in terms of quality this game has is alot better than its getting credit for in terms of Price to performance.  This company went from 12 dev's to a whopping 28 and been actually developing the game in 5 years (They scratched it 3 years into then started up again 5 - 5 1/2 years ago).  They were able to make a full MMORPG in the same time blizzards 200+ employees were able to make a generic version of Diablo II 3D.

With an indie developer comes not only flaws (Compared to a corporation) and risks (Thats where "we" come in).  And in time this will be sorted out but instead of yelling at the storm to not be so windy learn that you gotta ride the waves.

 

Why should anyone give an Indie developer any more leeway than any other developer?  It should be that you are judged on what you produce.  Not on what you produce according to what you have to start with.  You produce a crappy game (whether big or indie) you should get crap for it.  You have a shakey launch (whether big or indie)  you should get crap for it.  We as consumers should expect and demand quality from both big and indie developers.

  jackeccs

Apprentice Member

Joined: 10/28/03
Posts: 393

3/04/09 1:25:47 AM#22

if i remember correctly there's only supposed to be one server

_________________
USER WAS BANNED FOR THIS POST

  Dragohr

Novice Member

Joined: 12/08/04
Posts: 40

3/04/09 1:27:05 AM#23

Eve Online only has 1 server too. I wouldnt say they are lacking the hardware though

  cmgangrel

Apprentice Member

Joined: 11/14/07
Posts: 143

3/04/09 1:28:17 AM#24

Until the game is available for general release, and the majority of players *dont* have to jump through hoops to get their hands on a copy of the game, i personally dont view the game as "released".

Even games that have a "head start" period (which could indeed be limited in number/ preorders only) then at least they acknowledge that fact and say that the official release date is X / Y / ZZZZ.

This *typically* avoids the "backlash" issues that have arisen here on these forums (and indeed on other forums).

Unfortuantely Adventurine haven't even done this. Hell *if* they turned round and said "Sorry, we are only going to allow pre-orders in for the forceable future whilst we get the issues sorted out" that would have also lessened the backlash. It wouldnt have been pretty, but it would have been a lot less than what they are getting.

Instead they are doing a "rush to get the game" without even confirming to the people who WANT to buy it WHEN they can buy it... they say a time, and miss it... it then becomes a scramble for the order button when it goes up, meaning that their ordering system gets hammered harder than they expect. Everything that they said would be done by a certain time, has been late...

Seriously.... if i were them, I  wouldnt even put up or even HINT at when the game would be available for general release UNTIL I *knew* that the order form could take the punishment. Adventurin should infact over compensate when it comes to the server being hammered for orders... not let the orders out in dribs and drabs.... whilst it might ensure that their one game server doesnt collapse upon itself, it doesnt do much for the people who *want* to buy the game. To spend their *hard earned money* on the game.

If they keep it up for too long, people *will* give up buying it there and then... and then when they do eventually get round to buying it, their view *could* already be jaded.

Being honest, its been a clusterf*&k of reasonable proportions. The game might run nice and smooth for those who managed to get the game, BUT 1st impressions are important. And when a game makes itself this hard to get your hands on.... it had better be the best game ever, because if it doesnt match up to the expectations it rapidly becomes a contender for "fastest uninstall ever" (although apparently it already did that to itself....)

I havent played the game, I not all that interested in playing the game right now, but i am interested in the game and have followed it over the past few years (i was reading the forums before i signed up for them). I *want* to see a game like this succeed. I *want* there to be more choice, i *want* more companies to take a risk in their idea's about a game.

But seeing as this is basically the flagship for "independant MMO development" it *really* doesnt do a good job of "this is what you do"... its more becoming a case study of "this is what you SHOULDN'T do"

  Gyrus

Advanced Member

Joined: 11/20/07
Posts: 2026

3/04/09 1:32:33 AM#25

The problem IMHO is that the MMORPG.com rules listed here are out of date
 

Does it meet our requirements?

1. Make sure that the game isn't already on our list. We know that this sounds simple, but there are a lot fo them and sometimes they get overlooked.
This one is okay.
2. The game must be based entirely inside of a graphical world. 3D, 2D and 2.5D games are all welcome on our list, but unfortunately we are unable at this time to provide listing for text-based MUDs.

Graphical World.  This is no longer the challenge it was.  There are tools and engines available on the internet now that put the development of a graphical world within the reach of 'advanced users' (no longer strictly the domain of professionals).  A talented teenager can develop a 3D world now.  Not that this is a bad thing - but it does mean that this rule should be re-examined. 
3. The game should have the capability to support at least 500 congruent users on a single server. This is not a reflection of the game's current subscriber count, but rather reflects the capabilities of a game's technology.
500 players?  Another area for re-examination perhaps?  500 players is nothing when you are effectively marketing globally the instant you put up a website.
4. The game must include some form of graphical common area where players can interact with one another inside of the persistent game world. This excludes lobby and chat room based interaction.
Needs definition.  I could argue that the "travel map" in PotBS is nothing more than a 'graphical lobby' for example.  Looks like The Agency is built around a similar idea too.
5. The game must make use of persistent characters. This means that you should be able to log in after logging out and find your character as advanced as you left them (or more).

Data is cheap.  Persistent Characters?  This is no more than a SAVE GAME feature?
How about a persistent presence in the game world that other players can interact with while you are logged out?
6. The game must contain some form of character advancement.

Very subjective.

*A visual representation of the game, a transparent .psd of your game's logo, a textual overview of your game, *a professional website, name of publisher, name of developer, press contact information. It can also be helpful (but is not required) to provide us with a 1,000 word + developer journal introducing the MMORPG.com readers to your game. Just a general overview of what the game is about and some information about what you feel are the stand-out features of your game.

*A visual representation of the game

3-5 Screenshots: These screenshots must be in-engine, un-doctored screenshots. They must be representative of what a player would see when playing the game.
Again, nothing too hard here.  A couple of hours on Photoshop?
Note that even Stradden admitted that while "Press Contact Information" is required this does not mean that they have to reply.

*Website Requirements

All games to be listed at MMORPG.com must have an active, professional website. The site must be completely free of pop-up ads and spyware.

In the case of an active or in-beta game, the site must also provide access to some kind of user support system including, but not limited to: developer active help / support forums, direct petition system or support contact email.
Again, Darkfall (and other recent games have exposed holes in this.
How about a site that can support demand?  (most of the time at least)
It could be argued that Darkfall does NOT meet this requirement, when their site is down actually?
As for Developer Help / Support... should include a standard of service here - support emails can be provided as much as you like if no-one ever responds?
 

I would suggest that rather than change Darkfall's status it is a good case study for a review of the rules as they stand.
In a month, join me in the suggestions forum with this post.
 

I tried playing Real Life but the graphics sucked, the community was annoying too.
- WolfOfBloodAndBone commenting on "The Guild"'s Game On Music Vid

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