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MMORPG.com Discussion Forums

Darkfall

Darkfall 

General Discussion  » Speedhack :(

7 Pages « 1 2 3 4 5 6 7 » Search
156 posts found
  miagisan

Hard Core Member

Joined: 7/28/06
Posts: 5057

3/02/09 7:22:21 PM#76

  Mr_Hand

Novice Member

Joined: 2/14/09
Posts: 189

3/02/09 7:27:04 PM#77
Originally posted by Lidane
Originally posted by egg20001uk

I reckon he already knows and has seen the video , He just seems to be trying to bait people into posting it to get them banned

Oh, I don't doubt it. Still, it's valuable information for people to have, so telling them how to see the evidence of a speedhack at work for themselves while still following the Rules of Conduct here is key.

Hacks like this destroy a game faster than anything else, especially if the devs don't stamp  them out or otherwise put an end to that kind of cheating. I don't know how much success AV will have, though, since much of this game is apparently client side.


 

Aventuein have had 4 months to stomp these hacks out..! WTF are you talking about!  This sh!t was reported during beta. Do you think these companies just now made the hacks and developed a website..?

 

How ignorant are you...?  Aventurine shut down many threads concerning this in December.. it's now MARCH.

____________________________

  Mcgreag

Novice Member

Joined: 4/15/05
Posts: 491

3/02/09 7:27:41 PM#78

Seems like they forgot the 2 first rules of MMORPG making.

1. Never trust the client.
2. Do not give the client any more information than it absolutely needs.

"Memories are meant to fade. They're designed that way for a reason."

  Lidane

Elite Member

Joined: 1/08/07
Posts: 2246

3/02/09 8:00:12 PM#79
Originally posted by Mr_Hand

Aventuein have had 4 months to stomp these hacks out..! WTF are you talking about!  This sh!t was reported during beta. Do you think these companies just now made the hacks and developed a website..?

 How ignorant are you...?  Aventurine shut down many threads concerning this in December.. it's now MARCH.

Easy, tiger. I'm not defending Aventurine in the least. Letting hacks and cheats like this run rampant for months on end is insanely stupid. So is having so much of your game client side that these hacks are possible in the first place.

This kind of stuff is game breaking, even among crowds that like PvP. It's one thing for folks to go up against players in a reasonably fair fight. At that point, the winner is legitimately decided based on skill.  It's another thing entirely, however, when a bunch of asshole hackers cheat their way to the top, or give themselves advantages no one else can hope to compete with. Even other PvP players will get tired of shenanigans like that and will leave.

Honestly, if these hacks aren't fixed and the people who use them banned, it's only going to get worse down the line.

  utopium

Novice Member

Joined: 2/27/09
Posts: 103

3/02/09 8:16:40 PM#80
Originally posted by Mcgreag

Seems like they forgot the 2 first rules of MMORPG making.

1. Never trust the client.
2. Do not give the client any more information than it absolutely needs.


 

They likely didn't "forget" this, but most probably they had to sweep it under the rug. With no instancing, they pretty much have to leave a lot to the client. There are speed hacks and teleport hacks for WoW as well, but they're able to keep it in check (at least reasonably so) with Warden + GM activity (and maybe some behind-the-scenes stuff, what do I know).

 

If you want to be paranoid about the client, it's going to cost you performance wise, and with their ambitious server goals they couldn't afford that.

  vknid

Spotlight Blogger

Joined: 5/26/04
Posts: 160

3/02/09 9:51:18 PM#81

wow thats just sad.. very sad.. and if the devs are OK with this? foook that sheeet.. i'm waiting for another game.

really sucks because I was looking forward to DFo.. I might just wait for some sort of official response to this.. or if they say nothing at all.. there is my answer.. NEXT GAME!

 

 

 

  jimmyman99

Novice Member

Joined: 6/07/04
Posts: 3222

"Damn you, poetical justice" - Homer Simpson

3/02/09 10:07:44 PM#82

Hax will destroy DF. In other games, where loss is not great, hax would frustrate you at most. I mean, If I get killed in PvP by a speedhacker in WoW, yeah id be pissed but I would just move on. No loss other then time. In DF, I lose everything I carry. I may have just fought a tough battle and kicked ass, i got phat loot on me hurrying to the bank... BANG... dead by macro spammer speedhacker. Lost everything. Not just time lost but items.

This will make people uninstall after first hack encounter.

I am the type of player where I like to do everything and anything from time to time.

http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.

  Die_Scream

Novice Member

Joined: 9/11/06
Posts: 1820

Did everything just taste purple there for a second?

3/02/09 10:48:54 PM#83

Wow, that's the most professional cheater site I've seen. The video was interesting, no stam loss, 3 different run speeds, physics alterations...wow. They claim it is completely undetectable (except by other players I suppose).

No game can survive with people able to manipulate the game to that extent.

  harmonica

Novice Member

Joined: 12/21/03
Posts: 347

3/02/09 10:54:59 PM#84
Originally posted by vknid

wow thats just sad.. very sad.. and if the devs are OK with this? foook that sheeet.. i'm waiting for another game.

Of course the devs aren't okay with it.

If this thing is real, then this sucks. :( Such a great game, would be a shame for it to be ruined by hacks. I hope they can figure out how to block it.

What if they do like FPS games and run that program that detects and shuts down 3rd party software?

  downtoearth

Novice Member

Joined: 2/26/08
Posts: 3704

3/02/09 10:56:36 PM#85

people dont relize aventurine can see when someone is moving faster than what there supposed to

  harmonica

Novice Member

Joined: 12/21/03
Posts: 347

3/02/09 10:57:32 PM#86
Originally posted by downtoearth

people dont relize aventurine can see when someone is moving faster than what there supposed to


 

There is a mode to run at normal sprint speed, but with no stam loss.

  Syyth007

Apprentice Member

Joined: 5/15/08
Posts: 251

3/02/09 11:10:25 PM#87

Well, how most of these speed hacks, etc work is by altering information in the data packets exchanged between the client, and the server.  Basically, these programs change the values in the packet, causing the server to interpret where the character is differently.  Basically, unless a Dev or GM is watching the speedhacker, it's pretty much impossible for the server to recognize something is wrong.. There is soooo much information going back and forth, it would be extremely hard to go through every single bit of data in each packet to check for any anomalies that might point to speedhacking, not to mention there are so many different ways to change the data and get the same results, the devs would have to know how exactly this one programs achieves its results to be able to detect it.. hence why these programs are usually quite hard to detect.  They must not of put any, or very much, encryption on the packets stored clientside for them to be able to hack the client so quickly.  This is one of the reasons most online game developers tend to try to keep important packet exchanges serverside, rather then clientside.  There are many articles out there that can really explain things much better in depth, and some of the creative ways developers are coming up to thwart it.

  zidane01970

Novice Member

Joined: 2/21/04
Posts: 122

3/02/09 11:15:01 PM#88

Wouldn't the only proper course of action be an in-game anti-cheat that prevents things from attaching to the process? Or they could make the packet sending/receiving be done through several other processes that are hidden, while it wouldn't be permenent solution; it'd surely slow hackers down quite a deal.

  Trand

Novice Member

Joined: 7/15/04
Posts: 224

"Once we accept our limits, we go beyond them."

Albert Einstein

3/02/09 11:16:16 PM#89

Sigh these are not hacks they are MODS! No diffrent than what people download and use for WoW! They just make the game more enjoyable for some people, I swear all you people just make up this stuff to bash DarkFail.

 

 


  silverlobo

Novice Member

Joined: 5/16/06
Posts: 77

3/02/09 11:20:12 PM#90

NO WAY!! AV did not fix the speed hacking that got worse day after day in closed beta?

I know quite a few people who like me were part of closed beta and refused to pre-order simple because we knew AV was incapable of stoping the exploits being used in their inferior product.
 

  Thunderous

Apprentice Member

Joined: 2/28/08
Posts: 1201

3/02/09 11:24:13 PM#91
Originally posted by Trand

Sigh these are not hacks they are MODS! No diffrent than what people download and use for WoW! They just make the game more enjoyable for some people, I swear all you people just make up this stuff to bash DarkFail.

 

 


 

Those are indeed hacks that give an unfair speed advantage to a player.  It's unfortunate that the Darkfall client is heavily packed client-side, it really is.

With little or no GM presence it is almost impossible to detect.  I don't see how Aventurine can fix this, I really don't.

Tecmo Bowl.

  D|CE

Novice Member

Joined: 6/08/04
Posts: 200

3/02/09 11:24:20 PM#92

Speed hacks and teleports are only fixable before you start coding. They are stuck with them now.

  Trand

Novice Member

Joined: 7/15/04
Posts: 224

"Once we accept our limits, we go beyond them."

Albert Einstein

3/02/09 11:29:38 PM#93
Originally posted by Thunderous
Originally posted by Trand

Sigh these are not hacks they are MODS! No diffrent than what people download and use for WoW! They just make the game more enjoyable for some people, I swear all you people just make up this stuff to bash DarkFail.

 

 


 

Those are indeed hacks that give an unfair speed advantage to a player.  It's unfortunate that the Darkfall client is heavily packed client-side, it really is.

With little or no GM presence it is almost impossible to detect.  I don't see how Aventurine can fix this, I really don't.

Your just a DarkFail hater,  these are not hacks, if there were hacks there would be videos on the net yet there are none! You just don't want to admit that DF alows features in it's game that your carebear game never thought of!!!!

DarkFail is here to stay, Just deal with it and go back to WoW!


  utopium

Novice Member

Joined: 2/27/09
Posts: 103

3/02/09 11:29:52 PM#94
Originally posted by zidane01970

Wouldn't the only proper course of action be an in-game anti-cheat that prevents things from attaching to the process? Or they could make the packet sending/receiving be done through several other processes that are hidden, while it wouldn't be permenent solution; it'd surely slow hackers down quite a deal.


 

I don't think you can hide the sending/receiving of packets, as they can be interrupted at the driver level. A client-side routine scanning outside processes seems much more viable, but it needs to be programmed and tested first, which will take a while given the scant manpower they have available.

  slippyC

Apprentice Member

Joined: 1/14/04
Posts: 397

3/02/09 11:33:29 PM#95

This has been a problem in almost every major online game in the past.  This is not unique to Darkfall!  No I'm not defending the game or the comapany.  I pretty much don't care what happens, well atleast at this point. 

The oldschool speedhack tool was called Gear, if I remember right.  Pretty much what it did was mess with the timing on your computer, so it would make the whole game run faster.

One other thing.  I highly doubt that any large scale MMO actually corrects movement on the server side for the user who is controling the char.  It gets the info from the client, then corrects the other ppl's clients to show where that person is instead of where it projects them being. 

The way they dealt with this in DAoC was start logging locations of where people's chars were if they suspected someone of speedhacking.  Then they could figure out if the char could actually travel that far that fast. 

Pretty much they started cracking down so hard on it, people figured out it wasn't worth it to risk their account.  This is the same approach that Aventurine should take, atleast for now.

  Trand

Novice Member

Joined: 7/15/04
Posts: 224

"Once we accept our limits, we go beyond them."

Albert Einstein

3/02/09 11:38:06 PM#96
Originally posted by miagisan
Originally posted by Trand
Originally posted by Thunderous
Originally posted by Trand

Sigh these are not hacks they are MODS! No diffrent than what people download and use for WoW! They just make the game more enjoyable for some people, I swear all you people just make up this stuff to bash DarkFail.

 

 


 

Those are indeed hacks that give an unfair speed advantage to a player.  It's unfortunate that the Darkfall client is heavily packed client-side, it really is.

With little or no GM presence it is almost impossible to detect.  I don't see how Aventurine can fix this, I really don't.

Your just a DarkFail hater,  these are not hacks, if there were hacks there would be videos on the net yet there are none! You just don't want to admit that DF alows features in it's game that your carebear game never thought of!!!!

DarkFail is here to stay, Just deal with it and go back to WoW!

 

fine here is the damn vid....dont care if i get banned

 

 

What Link?  You have no proof! Darkfail 4life
 


  MoLoK_

Novice Member

Joined: 11/29/05
Posts: 264

3/03/09 12:15:08 AM#97

 The speedhack is useful for the cheaters... but imagine the teleport included. Seems like you can teleport to any coords in the whole Darkfall World. Instant travelling!

  heartless

Hard Core Member

Joined: 1/05/04
Posts: 2968

Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan

3/03/09 1:12:25 AM#98
Originally posted by MoLoK_

 The speedhack is useful for the cheaters... but imagine the teleport included. Seems like you can teleport to any coords in the whole Darkfall World. Instant travelling!

I thought about it and you're actually right. This is something that can be useful for all Darkfall players. Instead of running across the map for 8 hours, they can just teleport to their destination within seconds.

Also, imagine how efficient AFK macroing will be if this hack is incorporated? Get the wood, port to bank, unload, port back to tree, get the wood, port to bank... You can probably finance 3 guild cities overnight.

Edit: after further consideration, Aventurine should just license this hack from damncheaters (or whatever they are called) and add it's functionality to the client. If macroing is the only sure fire way to get ahead, why not make it less painful for the players? Also, this way everyone will be on even footing in PVP. After all, if everyone is speedhacking, then no one is cheating.


I rather die the worst me than live to be the best you.

  Rhoklaw

Elite Member

Joined: 1/12/04
Posts: 2229

My schwarz is bigger then yours!

3/03/09 1:59:28 AM#99
Originally posted by Shard101
Originally posted by kuzseamer
Originally posted by xaldraxius

I think that video pretty much confirms the hack and also confirms what a lot of us have said from the beginning about Darkfall's client. There's no way for them to stop this kind of hacking, and it'll just continue to get worse until there is no way to compete in the game unless you cheat.

Final judgement: Darkfall will fail as all of the cheaters drive off anyone who just wanted to play a fair, open PvP game.
 


 

QFE!!  END OF STORY.  we know players are gonna try this kinda of thing...they are like a plague that destroy games.  the only question is what the game is going to do about these players. 

 


 

People still use speedhacks in DAoC. Evil Dan is notorious for it.


 

I've played DAoC a lot and I haven't seen any speed or radar hacks in a while. Of course, I play on the Classic Cluster, so if your on a ToA plagued server, I can understand why.


  vknid

Spotlight Blogger

Joined: 5/26/04
Posts: 160

3/03/09 2:24:01 AM#100
Originally posted by harmonica
Originally posted by vknid

wow thats just sad.. very sad.. and if the devs are OK with this? foook that sheeet.. i'm waiting for another game.

Of course the devs aren't okay with it.

...

 

I'm not so sure about that. There is another post somewhere (can't find seem it again for some reason) that mentions the hack was stickyed on the beta forums.. and that Tacos said it was just a mod, and not a bannable offense. Of course the person that said that might be full of BS, but AV has lost a lot of credibility lately, so I don't think I would put it past them.

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