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2/25/09 12:34:27 AM#21
Disappointing. You'd think they would keep more emmersion by NOT doing this kind of thing and making people be each other's companions. |
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2/25/09 1:30:28 PM#22
Think people are looking too deeply into this. The companion is most likely there as a catalyst to driving the story forward. They might help during questing or whatever the hell is going to be in the game, but I don't think that is a push towards a single player styled game. Just because you have a companion doesn't mean all the content is soloable. That would be like saying a hunter or warlock can roll into Naxx and stomp it because they "haz the petz." Realistically speaking, this game will probably reflect the same amount of team work required in recent games. Some content will be soloable, and some content will require other players. In all honesty, I don't know. Some of you who are SWG vets probably should not complain, unless you were highly outspoken when they introduced doc buffs and comp armor. Most content after that patch (don't remember which one or the order of events) made many things soloable. Only the high end mobs like elder krayts required hunting groups and even then, some people made claims of soloing them (riflemen with DoT rifles come to mind). Don't mistake this as a TOR fanboi post, because quite frankly I think the game does warrant comparisons to WoW with its artistic direction and the Republic v. Sith, among other things. I also believe comparisons to SWG are fair as well, because they share the same IP. I just think some of you Vets need to stop sweating it. It is not going to be like SWG, nothing said will make it as such, because the major systems are already in place. I'm personally waiting to see how Earthrise turns out. Keeping an eye on this one because it is SW and I liked KotoR, so figuring maybe this could be alright despite copping out with the art direction. |
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2/25/09 1:38:42 PM#23
Sounds exactly like npc companions in the KOTOR games. As others have said this seems like its shaping up to be a single-player RPG with multiplayer. I don't know why but thats the way the industry is headed all around. The idea of an MMO being a player driven community is becoming an obsolete idea. Wish it wasn't I like the idea of a KOTOR with multiplayer as a standalone game, but if I'm coughing up a monthly fee there has got to be more to hold me to the game than someone else's storyline. |
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2/27/09 11:18:27 PM#24
Originally posted by Locklain Sadly, this seems to be the direction people want their games to head. . . I have no idea why grouping has faded so badly, I blame the new crowd of MMO players.
There is nothing wrong that I don't want my entertainment depends on other people. Probably the best model is WOW BG (i hope Jedi vs Sith battles are like that). You don't need to group to go into battle but lots of people are involved. This eliminate the problem of looking for groups, which can be a pain. |
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2/28/09 3:24:13 PM#25
Well, they have said that the game is more story-driven than other MMOs, and for the most part I think story has to be delievered in a single-player mode because everyone progresses through the story at a different pace. But just because the game has that element, doesn't mean they won't also have a lot of grouping, too.
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2/28/09 6:26:49 PM#26
Originally posted by Fibsdk
Totally agree with this. Why complain when there's other MMOs coming out that will cater to completely different styles of game play? It's too much fun to whine maybe. Evolution of a genre means that it splits into different sub genres, that's not a bad thing it means we are going forward. (,,,)=^__^=(,,,)Game Latte Vidcast |
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2/28/09 8:09:14 PM#27
I'm with Cynthe and Fibsdk... I think it looks interesting. The fact that you will have companions does nto instantly mean there will be no grouping. Any of you who are jumping straight to that are assuming and you all know what that makes you look like... SO anyway I think its shaping up very nicely and I for one am excited about this game and very much look forward to playing it. |
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2/28/09 8:47:13 PM#28
Originally posted by Zyllos
I have completed Mass Effect several times to unlock all the achievments. If you are a male Sheppard you can romance either Ash or Liara, you can also pull 'The Consort' on the Citadel. As a female Sheppard, you can romance either Kaiden or Liara and can also get it on with 'The Consort'. The Mass Effect bit out of the way, I'm actually looking forward to what the different companion characters are going to bring to the story. I'm looking forward to real quests and storyline in an MMO for once instead of the usual kill 10 crap, or collect 10 crap. BioWare make great storybased games and SW:TOR will be no different. To all the jaded ex-SWGers, give it a rest. Please. I loved SWG too, but this game is something completely different and its not going to change just because you are throwing your toys out the pram! Plan to play this game and support it or GTFO tbh. There are plenty of sandboxes releasing this year and next year for us to enjoy, so this game not being sandox doesn't matter. I will play SW:TOR for my Star Wars fix and I'll either keep playing EVE, or pick up Fallen Earth or Earthrise for my sandbox fix. There is also Darkfall and Mortal Online, but I've had my fill of the fantasy genre so I'll be sticking to Sci-Fi and Post-Apoc.
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2/28/09 11:47:50 PM#29
Originally posted by Cynthe
Totally agree with this. Why complain when there's other MMOs coming out that will cater to completely different styles of game play? It's too much fun to whine maybe. Evolution of a genre means that it splits into different sub genres, that's not a bad thing it means we are going forward.
I don't agree, because when a game is based on a mega IP, then naturally the entire fan-base is going to want that game to be what they want it to be. complaints are natural. If you're dying to play in a SW mmo, and TOR isn't what you want in an MMO, you're kina up the creek, eh? Also when looking at the current and next gen mmo field, it would seem that the rpg-with-multiplayer is becoming the standard and the mmo-as-player-driven-community is disappearing. And I think that is where the fault line is for complaints about TOR right? |
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2/28/09 11:58:36 PM#30
Originally posted by Mackerni
Exactly my thoughts....why not other players be my companions...screw this AI pet crap....always hated pet classes in MMOs to begin with and this is even worse. To those that say, "but thats what KOTOR did" yeah and those games are single player games and it makes sense there. Why make this an MMO if right off the bat you're alienating your playbase from each other. This will be nothing more than a single player online chat room with avatars you can run around with...hoorah....no thx! |
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Originally posted by Khrymson
Exactly my thoughts....why not other players be my companions...screw this AI pet crap....always hated pet classes in MMOs to begin with and this is even worse. To those that say, "but thats what KOTOR did" yeah and those games are single player games and it makes sense there. Why make this an MMO if right off the bat you're alienating your playbase from each other. This will be nothing more than a single player online chat room with avatars you can run around with...hoorah....no thx! What's the first thing people do when they group up? They get on vent. Vent breaks immersion. Hell, grouping breaks immersion when 95% of the players go out of their way to talk about things other than the game you're playing with them. As a WOW player, you should know this more than anybody. Q: Whats the fastest way to lose immersion? A: Join a group. "The keys are in your hands. Realize you are sole creator... of your own madter plan" - Dimmu Borgir, Gateways |
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3/01/09 2:48:03 AM#32
Originally posted by Souldrainer Well, to my defense, I've never used vent. If people want to RP, then that's what they'll do. But some people won't and we're all going to have to accept it (this isn't no dictatorship). |
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3/01/09 10:05:14 AM#33
IMHO they should loose the companion thing .... lets ppl grp up instead. |
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3/01/09 10:09:46 AM#34
Originally posted by heimer1973
no thx i only wanna group with my rl freinds i cant stand people who go afk every 5 mins or simply cant play or cant do 2 things at once and have to stand still to type etc it´just ruins the game so no im glad theyr doing this theyr sticking true to kotor as they should if yoou dont like then gg kthxbye { Mod Edit } |
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3/01/09 10:50:00 AM#35
Wow how old are you ...9 ?? I love Kotor great game, but that doesnt change the fact that I think that the MMO version shouldnt have companions. |
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3/01/09 10:54:52 AM#36
Originally posted by Locklain
I do. MMO companies accept anyone as a customer. Quality standards would be better. Without such standards, an artificial AI makes a much better companion than the average human beast. |
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3/01/09 10:56:16 AM#37
Originally posted by MellowTigger
I do. MMO companies accept anyone as a customer. Quality standards would be better. Without such standards, an artificial AI makes a much better companion than the average human beast.
fails? hmm i wonder why wow has 12 mill subs hmm i wonder why ye cause its what people like? just look at darkfall lolz 20k people man thats what you would call beyond epic failure |
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3/01/09 11:02:21 AM#38
Originally posted by dhayes68
I don't agree, because when a game is based on a mega IP, then naturally the entire fan-base is going to want that game to be what they want it to be. complaints are natural. If you're dying to play in a SW mmo, and TOR isn't what you want in an MMO, you're kina up the creek, eh? Also when looking at the current and next gen mmo field, it would seem that the rpg-with-multiplayer is becoming the standard and the mmo-as-player-driven-community is disappearing. And I think that is where the fault line is for complaints about TOR right?
Name them. No wait let me do it; Earthrise, Fallen Earth, Aion, Mortal Online, all games that will encourage group play. TOR, Champions Online, games that cater to the solo or small group play. No I don't see it as becoming the standard I see it as an option that people simply did not have before.
(,,,)=^__^=(,,,)Game Latte Vidcast |
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3/01/09 11:04:04 AM#39
Originally posted by Raiizen
fails? hmm i wonder why wow has 12 mill subs hmm i wonder why ye cause its what people like? just look at darkfall lolz 20k people man thats what you would call beyond epic failure What the hell is your problem you 4 year old? You have attacked 2 people for no reason when they are having a mature conversation.
anyway as far as immersion goes, its a vast minority of people who have ever been "immersed" in their mmo and thats no fault of games or technology normal people don't come to games looking for it and a lot of people simply can't do it. The people who look at a game and say i can get lost in that world are few and rightly not catered to.
Id add that this ruins it for the rest of us because some of the immersion stuff is pretty cool even for people who don't care at all about getting lost in the game. |
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3/01/09 11:07:40 AM#40
EVERYONE with a pet? ugh....
Although at some point everyone had a droid in Star Wars Galaxies or a Creature handler pet (pre NGE)
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