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2/27/09 1:55:17 PM#141
Dude! If your trying to get into this game at launch and think its going to be a good experience you're the most retarded person on earh.
You want to get in on this game then shut up and do you're time! Suck it up sunshine you want to try this game at launch, stop whining about how this company is incompetent. Iv known how bad this company is at managing anything for 3 years now. If you are only noticing how backyard the's guys are today with your experience with pre order, your IQ must be lower then 90.
Dont come on here and post how awful the launch is. Its the ultimat proof of you're complet stupidness.
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2/27/09 3:26:25 PM#142
Originally posted by local93bc
LOL
A for anger
D for spelling and punctuation thought I am giving a bit of a break due to thinking english is not your native tongue. |
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2/27/09 3:57:36 PM#143
As a DF betatester and as a mmorpg's addict freak i can say that at least for me this game has the foundations to be the best mmorpg ive never played. It's just a matter of taste. But being objective i think this is the worst launch ever. This guys with a marketing advisor could make somenthing great :) |
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2/27/09 4:39:34 PM#144
Originally posted by dint
I was also a betatester and the game definately was fun to an extent. It had potential, and what they were able to do was definately impressive, how ever it was clear that the game was not ready for release. The game still needed to test certain features and in my opinion they didnt even have a stress test with actual players. (they stress tested the server with NPCs apparently). This was discussed quite a bit over the beta forums, many agreed that the game should not be launched till Aventurine is able to properly test the game completely, put in all the content, and plan accordingly (website and servers). None of this was done, someone over there rushed it. It occured to me not long after i stopped playing, that Aventurine is doing a stress test/open beta, but they are charging for it. This is why its not a real release imo. Think about it, this launch is by preorder only and only so many preorders are available. Thats the same as selecting X number of people for a beta. Then when Aventurine feels satisfied, they will open up more servers or license the game out to different territories. I think this is bad business practice, plain and simple. They had a phenominon on their hands... a huge following, lots of hype due to word of mouth and player advertising (they didnt even have to use a marketing division for that). The level of popularity was up there with some of the biggest AAA titles, which is astounding. When you have this kind of movement, you dont mess it all up with a crappy launch, rather, you strike gold and make a load of money off of it. The demand was high, and they could have easily, with proper business men involved, set up the right kind of deals to ensure the game had an explosive launch like WoW did way back in the day. They opted for retardation instead. Im not saying the product is bad, but the company just doesnt have a good head on its shoulders...must be from all the windex going to their braincells ( My Big Fat Greek Wedding based Joke). That said, even if the launch was perfect and done right, the game as it stands would never be one of the best for the sole reason that there were some key design choices that were considered BAD in my opinion. The way the world, race interaction, pvp/pve and skill leveling is set up, it alienates part of the larger audience and promote exploiting. This game will favor the bully in every scenario, as well as the player who doesnt care about lore or anything else. The best games have ORDER (not a faction) built into its rule set. Organized and structured pvp foundations can build a great game, with out them, you just have chaos and weak title. Darkfall is missing the foundation that backs up all its lore. The lore means nothing in darkfall, which makes you wonder why they put it in in the first place. Games like WoW have a very strong foundation, order and structure is heavily built into every facet of the game. While they may have gone way overboard with that, you can still see that even then how successful it is. On that note, I hope that most future titles take Darkfalls mob AI to the next level, as it truly was refreshing to see mobs that were difficult because they actually had some form of AI. |
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2/27/09 9:00:27 PM#145
"On that note, I hope that most future titles take Darkfalls mob AI to the next level, as it truly was refreshing to see mobs that were difficult because they actually had some form of AI. " Wait a minute where did you get the idea this game had good AI for the npcs? Go read the boards how everything is being exploited to heck and back because of dumb AI. About the only thing this game is good for, is how NOT to write a MMO. These arrogant kids are finally finding out how nasty players can be to their game. I kind of feel sorry for them, the beast is loose and they are foundering badly attempting to control it. You have to wonder if they can get this game under control in time or will it just self destruct, collapse from exploitation. The MMO crowd, particularly those that are attracted to this type of game can be most unkind to the development staff using so called features they can turn to their advantage. The really sad thing, this game is barely in alpha state now and they are billing people? |
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2/28/09 1:16:26 AM#146
Originally posted by Ozmodan
You havent played the game then have you? The AI is good in the regards that their agro range is realistic, if they see you they will attack, and they will call all their friends to help. They will switch to bow and arrow or magic to keep you at bay, while some charge with melee. They react far better than any other mmorpg mob i have faced. If you read my post you would see how i mention how exploitive the entire game is, not just one area. |
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2/28/09 2:00:15 PM#147
Originally posted by Rabenwolf
You havent played the game then have you? The AI is good in the regards that their agro range is realistic, if they see you they will attack, and they will call all their friends to help. They will switch to bow and arrow or magic to keep you at bay, while some charge with melee. They react far better than any other mmorpg mob i have faced. If you read my post you would see how i mention how exploitive the entire game is, not just one area.
Oh, the AI is better because it lets the NPC's get stuck in walls, water, swamp, etc.? Please excuse me while I have a good laugh on your behalf. While I will grant you, they have attempted to make the AI better, but in the end, it is no better than any other AI if not worse. As the players rush to take advantage of all the lose ends in the creature AI, you can console yourself that at least they tried to make it better. |
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2/28/09 6:32:44 PM#148
Originally posted by brainiak
In Soviet Russia, darkfall buys YOU! |
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3/01/09 1:41:40 AM#149
Originally posted by firefly2003
After reading the statement, it sounds to me like the game is still in the beta stages. Didn't they even stress test this bad boy before launch? /waits for a free trial
I will not pay to play a beta. |
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3/14/09 11:17:57 AM#150
At the risk of repeating myself, wait till the reviews come out over the next few weeks before you buy. A bad launch does not indicate the end of a MMO, but it should give you pause for thought. |
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