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17 posts found
qqqa

Novice Member

Joined: 2/27/09
Posts: 8

 
2/28/09 12:55:12 PM#1

does character size effect thier hit box?

if it does, it seems like dwarf would be by far the best way to roll...

i sure hope all hit boxxes are the same size for all characters....

does anyone know the accurate answer to this question?

Hellmoob

Novice Member

Joined: 12/05/08
Posts: 102

2/28/09 12:56:47 PM#2

Yes, character size does affect hit boxes. In terms of "volume", hit boxes go:

Mahirim - Ork - Dwarf - Human - Mirdain - Alfar.

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qqqa

Novice Member

Joined: 2/27/09
Posts: 8

 
2/28/09 1:35:32 PM#3

Can anyone confirm this, and if this is indeed the correct order?

Also if this is the case wont most leet pvpers go alfar?

Vulcanius

Novice Member

Joined: 3/26/05
Posts: 42

2/28/09 1:37:37 PM#4

It is confirmed and it's something that's been debated a lot about (the unfair advantage of being a smaller race). I don't think they've detailed what solution they have yet.

Drvanitus

Apprentice Member

Joined: 12/06/05
Posts: 76

2/28/09 1:45:26 PM#5

I was under impression that Orcs would be the biggest...damn those dogs are huge then!

rageagainst

Apprentice Member

Joined: 11/15/08
Posts: 613

2/28/09 1:52:11 PM#6
Originally posted by Hellmoob

Yes, character size does affect hit boxes. In terms of "volume", hit boxes go:

Mahirim - Ork - Dwarf - Human - Mirdain - Alfar.

 

I've heard you can crouch past horizontal attacks.... is this true if its like a mahirim dodging a dwarf? I would think not.... and that kindof exaccerbates the issue of mahirim having large hitboxes (though keep in mind race balance isn't applied yet, and thus you will be CURRENTLY severly disadvantaged if you choose mahirim/ork but it won't be permanent, and you will be kicking yourself if you choose alfar and you actually wanted to play mahirim when 4 legged running comes in/when orks get special abilities/ etc.)

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Aramanu

Novice Member

Joined: 9/22/04
Posts: 159

2/28/09 1:57:59 PM#7

Mahirim - Ork - Mirdain/Alfar - Human - Dwarf -
 

 

TheNinjaboy

Apprentice Member

Joined: 2/12/09
Posts: 144

3/01/09 3:28:40 PM#8
Originally posted by Hellmoob

Yes, character size does affect hit boxes. In terms of "volume", hit boxes go:

Mahirim - Ork - Dwarf - Human - Mirdain - Alfar.

 

This is correct however some hit boxes are taller / shorter / wider / thinner  then others.

Volume is the key word.

 

A Dwarf for example as a higher volume hitbox over an Alfar but has a shorter height hitbox profile then anyone.

 

 

Thoric485

Novice Member

Joined: 7/01/08
Posts: 532

3/01/09 3:31:44 PM#9

Yes, hitboxes are different for all races, and it's causing whining.

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facehugga

Apprentice Member

Joined: 2/27/09
Posts: 21

3/01/09 3:34:23 PM#10

The last statement of Tasos was that they've cut the hitboxes away for this moment

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xpiher

Elite Member

Joined: 8/22/08
Posts: 1466

3/01/09 3:39:39 PM#11

The only thing that hit boxes affect is archery, and good luck doging an arrow in the first place. All magic dmg (confirmed anyways) spells gain splash dmg, whose radius and dmg increases as the skill level increases making hit boxes a moot point.

Hotjazz

Advanced Member

Joined: 11/13/08
Posts: 300

3/01/09 4:38:15 PM#12
Originally posted by facehugga

The last statement of Tasos was that they've cut the hitboxes away for this moment


 

Can you link this please?

 

I`m forced to be human or Alfar like 90% of the server because of the stupid hitbox. And NO, there are no reason to be any other race. Please don`t bring up the stupid starterstats argument, because like UO they will sooner or later be the same for all races. Hitboxsize will follow you forever if they don`t change that.

Currently grinding Darkfall

APEist

Hard Core Member

Joined: 5/11/05
Posts: 399

3/01/09 4:57:23 PM#13
Originally posted by Aramanu

Mahirim - Ork - Mirdain/Alfar - Human - Dwarf -
 

 

 

Wrong.

 

The first guy to post the order was correct.

 

Mahirim- Ork- Dwarf- Human- Mirdain- Alfar

A suggestion that I support is that since Mahirim and Ork have such huge hit boxes, they should also have a bit more range on their melee attacks.  Only makes sense.

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APEist

Hard Core Member

Joined: 5/11/05
Posts: 399

3/01/09 4:59:43 PM#14

 I'm still most likely going to play mahirim for the 4lr advantage (when it's finally implemented).  Also, mahirim just look fucking intimidating.  We are huge, and we growl.

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daarco

Hard Core Member

Joined: 12/19/06
Posts: 3744

I have Darkfall now!
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3/01/09 5:15:07 PM#15

A bigger body makes a bigger target. Thats how it works. Ans attribute points does also change from race to race.

But dont powerplay a MMO as DF. Many orc players got angry when they become accused for having the lowest attribut points.....they couldent care less. They were proud orcs.

xpiher

Elite Member

Joined: 8/22/08
Posts: 1466

3/01/09 5:21:43 PM#16

The hit box doesn';t matter since all spells have AoE spalsh dmg eventually.

TheNinjaboy

Apprentice Member

Joined: 2/12/09
Posts: 144

3/01/09 5:28:05 PM#17
Originally posted by facehugga

The last statement of Tasos was that they've cut the hitboxes away for this moment

 

You have a link for that because that's contray to all the posts I've seen official and unofficial.