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Spaceweed10
Novice Member
Joined: 4/01/08
"Any attempt to glean joy from this torrid husk of an entertainment product is met with disdain." |
Is Tasos the one at the back?
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darkfall is so advanced that it releases its own statements using the codename "Tasos" |
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Sigh... I'm not too angry...lol. I still have some sort of hope that one day this game will start and this won't have been a mad rush to fool people into handing over cash while the scammers run for the bahamas. lol...they'd be gone by now. But it is very dissappointing to think a group, a team, who put so much effort into this game...and I'm sure they did...still couldn't deliver on day one. I know how hard it is at times to deliver a project on time, but if you keep delaying it, you're doing so for a reason. And I don't think they need to worry about bad publicity. Darkfall team should just be honest, end of the day its going to be pretty hard for them to turn peeps off concidering how much excitement this has generated. I really wanted to play this tonight, but I guess I'll have to wait for the weekend. I appreciate the extension of the free period and all, but I just want to play the game. I don't want to come home thinking todays the day, I just want them shut the servers down and get it fixed within a reasonable amount of time, has it been eight years already? |
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Originally posted by darnsmall the yre being honest there behind and having issues how many times does he have to say sorry for the delays i said it was going to be a rough few dyas the other day damn i was right again |
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I can't wait for this game to get fully up and running. I'm glad it turned out not to be vaporware. What Happened With SWG Went Down YEARS AGO! Please Try To Stop Whining About It In Every Thread I Read. Mourn It, And Finally MOVE ON With Your Lives! Thanks A Heap. |
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ronan32
Apprentice Member
Joined: 8/19/05
I will never play an mmorpg with Microtransactions |
people should give these indy companies credit for even releasing an mmo on a tight budget. makes you wonder what they could do if they had a 60 million budget like some of the so called AAA titles. I wont be playing darkfall but at least they are making it for the love of the genre first and foremost and not money. |
Originally posted by RZetlin
Technically, fanboys pays actually for something we can call a stress test nothing more |
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Originally posted by downtoearth the yre being honest there behind and having issues how many times does he have to say sorry for the delays i said it was going to be a rough few dyas the other day damn i was right again Honest would have been saying on Monday that it doesn't look like the 25th is realistic. Or that they're expecting some serious issues with the billing gateway/system at signup. As a part of the project they would have known where the weak parts of the system were and probably would have been debating if the issues were going to push back the launch...finally the key business owners say "we're going ahead, we can't delay any longer we'll take the risks, blablabla" at this point they could have relayed their concerns. Personally I still would have pre-ordered because I do think they are going to release a pretty decent game eventually. I don't like the lack of info and communication that has been displayed until things have crapped themselves. But, there are not many companies that would do this, everyone thinks its marketing suicide to be honest with your customers. I thought Darkfall was going to be different, I thought their philosophy and communication was going to be different...I can only hope the game is different now...I really hope this isnt going to be AOC again |
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Originally posted by Lydon
It's not just about the fact it's 1 day - you are forgetting the marks for artistic merit - it's HOW the 1day panned out.
Annoying coz I actually fancy trying this... Currently Playing Nothing... |
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Originally posted by D3lit3
That statement is a perfect example of why I don't feel that I have "enough feedback to make an informed decision" on whether or not I should buy Darkfall. The idea of the game seems promising, but we've yet to see an objective review of the game based on what's actually going to be available when the game is live. I'd like to see the game with debug off, with graphics turned up, with more mobs turned on, with weather, etc... Statements like the one above imply that the game will be dramatically different after it's launched. If that's truly the case, then we havent' really been shown Darkfall, but just a shell of what Darkfall could be. So, even though I've downloaded the client, I'm taking a "wait-and-see" approach, especially since I have other concerns, too:
~Ripper
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Originally posted by rhinok
That statement is a perfect example of why I don't feel that I have "enough feedback to make an informed decision" on whether or not I should buy Darkfall. The idea of the game seems promising, but we've yet to see an objective review of the game based on what's actually going to be available when the game is live. I'd like to see the game with debug off, with graphics turned up, with more mobs turned on, with weather, etc... Statements like the one above imply that the game will be dramatically different after it's launched. If that's truly the case, then we havent' really been shown Darkfall, but just a shell of what Darkfall could be. So, even though I've downloaded the client, I'm taking a "wait-and-see" approach, especially since I have other concerns, too:
~Ripper
Well you can just wait for the reviews to pop up, or try it at a friend's house if you want to test the final version (as do I). Patience :)
Also I will reply to your concerns with my own insight if you don't mind.
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Originally posted by brainiak
LOL indeed
Darkfall is so hardcore that the devs even gank the players!!! |
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Originally posted by VerdicAysen
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Haha, the launch was nothing but FAIL! |
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Originally posted by Aethios
It is rather sad and pathetic watching this whole thing unfold, but even more pathetic is the swarm of blathering idiots on their single- or double-digit-post-count accounts spamming "LOL EPIKK FAYL" over and over and over. There are retards on both sides and dumb things have been said in both directions. I think it's time to stop pointing fingers at who said what and start digging for the real truth, whatever it may be. Personally, I'm staying as far away from this project as possible. The game may be the best game in the world but I can't buy it even if I wanted to, and that's enough to turn me away.
Not to mention it costs $40 dollars to buy, and it's only a download. You can't charge market price unless your product can compete with what the market offers. The market at least offers a box, which contains the CD"s and a game manual, which I personally like to use. Then they charge $15/mo, lol, which is the market price, yet their game is quite obviously not out of beta or even alpha status. I guess I just don't get it. Killing people in-game isn't THAT fun to where you waste your money on a product all signs show is going to tank. I mean, there are other open pvp games out there. Hell, at the very least, there is plenty of FPS shooters out there that allow you to get the same PvP experience for free. MMORPG's w/ Max level characters: DAoC, SWG, & WoW Currently Playing: WAR |
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Originally posted by JK-Kanosi
Not to mention it costs $40 dollars to buy, and it's only a download. You can't charge market price unless your product can compete with what the market offers. The market at least offers a box, which contains the CD"s and a game manual, which I personally like to use. Then they charge $15/mo, lol, which is the market price, yet their game is quite obviously not out of beta or even alpha status. I guess I just don't get it. Killing people in-game isn't THAT fun to where you waste your money on a product all signs show is going to tank. I mean, there are other open pvp games out there. Hell, at the very least, there is plenty of FPS shooters out there that allow you to get the same PvP experience for free. The launch sucks. But everyone interested in pvp, sandbox games, and full loot will easily spend the money. Why? It is the only thing out right now. You cannot talk about market price when DF has no competition.
And your comments about fps giving you the same pvp experience. Spoken like a person who has never played a full loot game |
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A minor delay, who gives a Sh*t. Patience is a virtue. |
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I'm not sure why everyone gets so worked up about DFO's launch problems. Particularly, I don't understand why the people that had no intention of ever playing DFO feel the need to get on here and tell the people that do plan to play it that they are making a laughable mistake. What do you care? For those that are genuinely curious about the game, here is the bottom line, the real goods, the final word: - the beta was very stable, more stable in fact than many games I've played even long after retail. AV has done a good job in developing that world stability. - contrary to popular but uninformed opinion, AV DID have a plan for the core game mechanics. This plan includes things like full loot, no safe areas, fully open PvP but with consequences, friendly fire, 1 character per server, collision detection, city development and destruction, etc. They have mostly stuck to this plan and this has caused some disgruntlement amongst those that came late to the party and didn't understand or know about the plan but wanted AV to change the game to their liking. Fortunately, there was a large core of DFO 'fanbois' that has followed the game, knew what the plan was, and supported AV vigorously on their beta boards. I commend AV for sticking to their guns but many you will talk to will criticize AV for this. - though the world is well done and stable, the UI is awkward and clunky. It needs work but that will obviously not happen before launch. AV needed to take a little longer in beta to address this. - though the world is beautiful and varied, the character models are poor and reminiscent of EQ. Fortunately, they look much better in armour, which is also beautiful and varied. - some will tell you that combat is a 'clickfest' and unskilled. I completely disagree. Number one, I don't see how it is any less of a 'clickfest' than any other game like WoW or WAR with it's 'click this power, then this power, wait for the opponent to click that power, then click this power'. In DFO it is 'move left until u think your opponent is going to swing, then reverse to try to avoid it, click your swing to try to hit him in the back as he steps by, aim for his neck if you have time and think he's low on health, maybe get some distance and pull your bow out if you can'. Sure, it's different mechanics but at the end of the day it's still just pixels and mouse clicking - if that bothers anyone why the heck are the playing ANY games. As you can see, game mechanics don't mean much to me, you get used to whatever the game mechanics are and DFO has WASD which is the base everyone is pretty much use to. Number two, it is skilled in that if you go in just swinging your sword madly, you will lose. You do have to juke n jive, try to time your strikes, get your opponent turned around or if you are fighting multiple opponents try to get them swinging and hitting each other, conversely if you have friends you have to be careful where you are swinging. An example: I was an ork that was surprised by half a dozen dwarves but it was in a ruined temple which was a somewhat consticted area. In their eagerness to dispatch me, the dwarves actually got in each other's way and probably did more damge collectively to themselves than to me, while I managed to snake free and sprint away with slightly less than half health. Any other game in a similar situation, I'm a dead man (er ork). I could go on an on but here's the bottom line: Yes DFO is not perfect. In some areas, it's downright bad (i.e. the UI, the billing infrastructure, the asshat population) but for me, even it's imperfect current incarnation, it was more fun than WoW, than AoC, than EQ2, than EVE, than any other game I've recently played. That is the single and only reason I will play the game - it is fun. If ANYTHING I have said here makes you think you wouldn't like it, than here is a thought: don't buy it. Part of AV's vision was that this was NOT going to be another big budget, cater-to-the-masses game. They themselves are PvP players that were unsatisfied with the choices of PvP games that were on the market. They set out to create their PvP vision of an open sandbox game fully aware that this means they will NOT be for everyone. And that's okay. |
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Originally posted by saidrin Great post. Doesn't change the fact that their billing working properly should have been one of the FIRST things they made sure off. Not having a proper billing system that functions from day one, sends a BAD customer service message. I for one am going to wait 6 months to see how this works out. I'm especially worrying about the conflicting reports about whether the game will be easy to hack. For a PVP-focused game THAT's a deal breaker. |
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I have no problem with the graphics, they are acceptable to me. Combat is also pretty much as I expected. Nice that they do have collision detection, can't really have a pvp without it really. Client was pretty stable. The problem with this type of game, it is going to attract the asshats. So what did Aventurine do, put most of the code client side. Sure it speeds up server side, but the exploiters are going to have a field day with their code. This game has only been out in very limited release to selected beta testors and there is already a a list of exploits, cheats, bot programs, etc. out there on the net already. Going to be a real mess when this game gets into general release. Then you have the game mechanics problems like the loot theives, really good thinking Aventurine making you get an aggressor's tag just defending your own loot. How many other things did they not think of? This might be a good game eventually, but paying to get all the issues straightened out and having to put up with the exploiters is going to be a real test of faith for many. Me I play games to have fun. I have been looking for a game that has a decent challenge, but at the moment I just can't put up with an uneven playing field like Darkfall is serving up at present. Aventurine, especially Tasos, needs to get that arrogant chip off their shoulder and start showing some signs they are in this for the long haul and actively addressing issues. Only time will tell us what will happen with this game, I wish Aventurine success in achieving a decent game. |
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Originally posted by IAmMMO
You hit the nail on the head with that comment! Anybody who doesn't have a 100% positive opinion are jumped on by this army of angry teenage fanbois throwing Troll accusations about, childishly thinking it refutes the factual bad points being made about the game from beta and now this launch. The intellectual level of conversation by what seems a majority of player frequenting the main DF forums and these DF forums is akin to a child's playground. Do you really want to play 42 Euro to join a bunch sociopaths?
'This launch' is what, less than 24 hours old. I couldn't loot without having to reboot in a game callled World of Warcraft two weeks after they launched. Therefore World of Warcraft is a complete failure. If you think that the trolls are right, you are wrong. If you think the Fanbois are right, you are wrong. Neither of these groups, these two posters included, are capable of forming objective opinions on the subject. The game has had some launch issues. This has happend to EVERY SINGLE MMO GAMING COMPANY OUT THERE. They're giving away free game time to compensate people for this. This isn't something that every game company does. Get some perspective. |
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Originally posted by brainiak
actually...you did indeed buy it and were charged...but the game was looted from your bag...now you have to buy it again |
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Reno |
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Reno |
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damian7
Apprentice Member
Joined: 4/20/06
why must i be nice to people that have no clue, are lying, or are just stupid? |
Originally posted by grimfall
You hit the nail on the head with that comment! Anybody who doesn't have a 100% positive opinion are jumped on by this army of angry teenage fanbois throwing Troll accusations about, childishly thinking it refutes the factual bad points being made about the game from beta and now this launch. The intellectual level of conversation by what seems a majority of player frequenting the main DF forums and these DF forums is akin to a child's playground. Do you really want to play 42 Euro to join a bunch sociopaths?
'This launch' is what, less than 24 hours old. I couldn't loot without having to reboot in a game callled World of Warcraft two weeks after they launched. Therefore World of Warcraft is a complete failure. If you think that the trolls are right, you are wrong. If you think the Fanbois are right, you are wrong. Neither of these groups, these two posters included, are capable of forming objective opinions on the subject. The game has had some launch issues. This has happend to EVERY SINGLE MMO GAMING COMPANY OUT THERE. They're giving away free game time to compensate people for this. This isn't something that every game company does. Get some perspective.
seriously, if you're going to make claims (which can be refuted by people who actually were there); then, please do a little research first.
my wife, my friends, and myself started WoW on the horrid server known as Hyjal. we all played a lot that first month. lag in the cap cities was horrid. and i can't remember anyone ever complaining that every time they went to loot (for the first two weeks), they had to reboot. going to have to call shenanigans on that one. or, perhaps you're the single person that had that issue?
and again, perspective is that NOT all MMOs release and have total crapfest releases -- only the shitty companies do that. you either have no idea what you're speaking of because you've only tried a handful of games, you're lying, or you're lying to do damage control.
then, for the icing on the cake -- subs are limited in this game IN ORDER TO AVOID ALL THE HORRIBLE ISSUES THAT HAVE PLAGUED GAMES WHICH HAS BAD LAUNCHES. selective revisionist history doesn't fly online.
don't think to make the wildly wrong statements you've made and then claim to be making an objective post.
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please? |