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Originally posted by Blodpls
They are not, built by the devs. There are about 100 of them sites where cities can be built. When you caputure a site it consists of nothing but rubble and has numerous build slots in which to place buildings. You have to build it yourself.
Sorry if I confused you. Yes, you are right. The way you described it is the way it is supposed to work on the live server. But the ones that are currently built in the beta were not 'built' by players. The players didn't gather raw materials and build up the city. The devs just popped in and 'auto finished' the city for a few guilds. I'm talking about what is currently in the game now, not what the devs have planned. |
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2/21/09 12:37:50 PM#22
Originally posted by rogert4221
Sorry if I confused you. Yes, you are right. The way you described it is the way it is supposed to work on the live server. But the ones that are currently built in the beta were not 'built' by players. The players didn't gather raw materials and build up the city. The devs just popped in and 'auto finished' the city for a few guilds. I'm talking about what is currently in the game now, not what the devs have planned. uhh huh? right... ------------------------------------------------- EKSA |
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2/21/09 12:38:48 PM#23
Originally posted by rogert4221
Well I have read about guilds collecting the mats themselves and saying things like "we haven't got that building we should have enough mats tomorrow to build it". I don't think the devs have just auto built structures. Can someone in the beta confirm this? |
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2/21/09 12:40:27 PM#24
Originally posted by jezvin First off, it's UO and if you believe what you said you never learned to play the game or just never played it. Go back to WoW. The care-bears alway use the term ganking to describe any gameplay that doesn't have the happy-happy-joy-joy outcome that they expect. Again, go back to WoW. You deserve each other. EDIT: Removed top post to shorten. AH HA you found me out. I didn't play UO at all I knew the OU hint would work. but this guy is just saying a bunch of crap. and you are also.. lol me carebaer. and WoW. You sir are nuts golden rosted with salt, but still pure nuts *sigh* Another 12 year old who managed to squeak through the registration system... |
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2/21/09 12:41:09 PM#25
Originally posted by rogert4221
-Darkstar
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Originally posted by jezvin Ug omiting my crazy babel which I do like doing more than this. 1. as soon as your out of the noob zone the alignment system dosn't matter there is no diffrence between being red or blue, and if you want to be blue just go kill some race foes or get a clanmate to leave clan so you can farm him up for some blueification. 2. new patch, you will be able to kill macroers I can't wait this will be pure joy, also for the MM macroers they have always been easy to kill. 3. yes I am in beta and every school of magic offers something diffrent... 4. Shadowbane was retarded. so basicly darkfall was all like I'm awesome the trolls then were like AHHH IT BURNS QUICK LETS FLAME A DIFFRENT WAY BUT THEY STILLL SUCKED AT IT.
1. There is a big difference between being red or blue. Bind points? City access? Freely attackable without penalty? ring a bell? 2. Like I said.. you could easily kill macroers in UO too. But everyone macro'd almost every skill up to 100 before they even started playing. Again.. the entire point of my post is that DF learned nothing from UO. Players are still going to macro most skills up to 100. 3. No. Every school has a differently named main attack spell, but the main attack spell is exactly the same. Each school has a few different minor spells, but the 'corp por' spell will be the same with just a different name. 4. Someone else brought Shadowbane up as the 'proof' that mindless pvp was enough 'endgame'. I was simply pointing out that it was a free game that is barely played. |
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2/21/09 12:43:49 PM#27
Originally posted by cfurlin AH HA you found me out. I didn't play UO at all I knew the OU hint would work. but this guy is just saying a bunch of crap. and you are also.. lol me carebaer. and WoW. You sir are nuts golden rosted with salt, but still pure nuts *sigh* Another 12 year old who managed to squeak through the registration system... *sigh* another confused indiviual that thinks they know what they are talking about but yet just dosn't understand that simply saying one true thing means they can spout as much bullshit after it as they want to make them feel better. ------------------------------------------------- EKSA |
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2/21/09 12:44:43 PM#28
Originally posted by Blodpls
Well I have read about guilds collecting the mats themselves and saying things like "we haven't got that building we should have enough mats tomorrow to build it". I don't think the devs have just auto built structures. Can someone in the beta confirm this? Never heard of it happening. ------------------------------------------------- EKSA |
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2/21/09 12:46:02 PM#29
Originally posted by rogert4221
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mackdawg19
Tipster
Joined: 5/28/07
"If men were created equal, then what happened to game developers?" |
2/21/09 12:48:41 PM#30
Good points OP, you have some valid complaints. Jezvin, quit typing, it clearly shows you haven't played the game and have only watched beta videos. And yes, I beleive the guild cities were auto'd up. If the betaleak site had not got infected with porn, I'd double check because if I recall there was a post there about it. I have some odd assumption this game is nothing more than a huge FFA quake map with bots. For awhile it might be fun, but after the first month, I hope it will keep me entertained. Oh well, moneys done spent, well will be on the 25th. |
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2/21/09 12:52:54 PM#31
Originally posted by jezvin Never heard of it happening.
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2/21/09 1:07:29 PM#32
Originally posted by jezvin
1. There is a big difference between being red or blue. Bind points? City access? Freely attackable without penalty? ring a bell? 2. Like I said.. you could easily kill macroers in UO too. But everyone macro'd almost every skill up to 100 before they even started playing. Again.. the entire point of my post is that DF learned nothing from UO. Players are still going to macro most skills up to 100. 3. No. Every school has a differently named main attack spell, but the main attack spell is exactly the same. Each school has a few different minor spells, but the 'corp por' spell will be the same with just a different name. 4. Someone else brought Shadowbane up as the 'proof' that mindless pvp was enough 'endgame'. I was simply pointing out that it was a free game that is barely played. 1. there is NO BIG difference between being red or blue, No noob bind points, NO noob cities, freely attackable just like anyone else. not to mention it is TRIVIAL TO TURN BACK BLUE FROM RED! 2. crafts harvests and MM are the only things that will be macroed everything else would be risky at best due to reagents and ease of killing you. 3. I am sorry I do not intend to level my magic for the "main attack spell" and Plan to use the utility much to my advantange. and Yes I have looked at many of the spells and talked to people (who yes most likly macroed) that have unlocked some of them. 4. its not mindless.
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2/22/09 1:27:02 AM#33
Originally posted by KOrnfan4evr Never heard of it happening.
But is it possible? Yes, the Clanstones might be in game - but so what? If that is true then while building cities might be technically possible - you will NOT be able to do it in game. This all sounds remarkably like Age of Conan (AoC) at release: Which just goes to prove players don't learn. Can anyone - anywhere - confirm a player city has been built WITHOUT GM/Dev assistance? I tried playing Real Life but the graphics sucked, the community was annoying too. |
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2/22/09 2:31:34 AM#34
Originally posted by rogert4221
This is precisely what will happen at times. It will not be game breaking though, meerly annoying for new players. But if you have bought a pvp gankfest game, this is what you have to expect. To expect WoW-style carebear levelling is naieve. For some players this will be a great wake-up call, give them a taste of the game to come. While im certain a lot will QQ and quit, as many will get the taste for it and stay and those are the kind of players this game is geared towards. |
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stayontarget
Guide
Joined: 10/04/08
Girlfriends come and go but Epic battles are Soulbound |
2/22/09 2:46:57 AM#35
Don't confuse magic quantity with quality. There my be a lot of different skills for magic but most do the exact same thing (copy/paste skills). It lessens your ability to create a unique char. Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries... |
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2/22/09 2:58:22 AM#36
1.) I agree the rogue system is stupid as is. However no matter how you design it, it'll be exploitable in one way or another. 2.) Name a MMO where players don't macro / afk something. Every game has this "problem" but at least in DF players are able to kill those players if they wish. 3.) Weapons / Armor, I agree that this should be fixed. With that said, every MMO has one template that is better than the rest at launch, and with most there always is one. Given some time I bet AV will balance things out more. 4.) I haven't played any mmo that has much for end-game content. Everything gets old after you've done it hundreds of times. However, I'd rather kill the same players over and over than the same scripted AI. Sure other MMOs have both, but they lack any meaning in the PvP aspect so I don't count that. Don't get me wrong I'm unhappy with DF as it is, and feel let down by it. However, it's still more fun than any others out there atm. |
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2/22/09 3:31:39 AM#37
Originally posted by rogert4221 The current game I'm playing, Requiem, does just that. You kill someone on the PK server and you are flagged as a murderer. The act is also very deliberate -- you can't just click on another player and start killing. You must use a key-mouse comination. This avoids accidental PK scenarios. At that point several things happen: 1) You no longer can group or belong to a guild until you "work off" your murderer status. You do this by questing and dying at the hands of other players. 2) As soon as you are flagged as a murderer, others can attack you without PK penalties. In other words, you become fair game. 3) You are de-buffed in a few other aspects of the game until your murderer status is removed. I think its a great system and I rarely see people going around on a killing spree. This is probably due to the fact that you can't participate in the areas that have good loot, because they are group areas and you are barred from grouping. If you choose to be a murderer most of the time, that's OK but your character's life will be very lonely. I'm not playing the beta of DF yet, but I suspect the devs tried to implement more of a PK system as opposed to a PvP system (someone please correct me if I'm wrong -- I'm just speculating). PvP and PK are NOT the same. PvP is by design consentual in the sense that you choose to be in a PvP or non-PvP area on a server. On a purely PK server, you are killable whether you like it or not. The only way to avoid it is to log off. So, to make a long post short |
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2/22/09 4:50:31 AM#38
Despite what people tell you, Darkfall *IS* a carebear game. Why? Because the combat mechanics allows people to run. The game encourages people to chugg potions, eat foods and RUN from danger. Little if any mezzing in the game. I contend that games with mezzes are less carebear than Darkfall. Only the bad players will die and they are probably wearing crap too. I'll bet people will carry around hundreds of junk in their packs just to piss their killers off....drag drop...drag drop.... |
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2/22/09 6:55:33 AM#39
Originally posted by PeZzy
Yep, JUST like in UO. 68 bags of various colors spring to mind hehe. Also potion tiemr is 45 seconds so thats been fixed pretty well, the running makes for dynamic combat, and is a necesity considering the rules of the game. If u call that Carebear, as opposed to, "im dead, ding im alive, back to fighting" which is the norm then I shudder to think about what game u would want to play. Originally Darkfall was supposed to have Perma-death, maybe that would be more ro ur liking.
-Darkstar
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2/22/09 7:03:19 AM#40
Originally posted by PeZzy
Sorry but this must be one most stupid replys on whats carebear and hardcore is ever, you obvious have no clue what carebear means. Go play wow arena or CS, Darkfall is is absolutly not for you nub. |
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