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Does anyone else agree that if Wow was also on the console that it would excell. Imo, they could make it into a much more appealing game, especially with the rise in graphics and gameplay seen in alot of games lately. How would they do their moves? -Probably through a skill set similar to X-men legends (referring to having the skills set on R, then the buttons, if you get what im saying) How would storyline go? -Maybe give them the same experience that you get in regular Wow... but different i guess. But cmon, im not the only one who think Wow would excell as a console game am I
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Czzarre
Novice Member
Joined: 9/10/07
MMORPG Character Monuments ...When its time for your character to take a well deserved rest... |
2/17/09 12:43:05 PM#2
Although I do think WoW is good enough to be a console game, I do not think it would excel. The game itself is too old. Anyone who would have played it on the consol probably already has played it on the PC. Everquest tried to do this years after its launch and only found moderate success. I'm guessing that Blizzard will design a console version early in development of any new MMO it makes |
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2/17/09 5:03:27 PM#3
WoW is excellent on PC because it's designed for PC, consoles have diffirent controllers and TV screen isn't as good in showing huge amount of info in user interface as PC monitor is. The gameplay would have to be changed radically for WoW to be as good concole game as it's PC game, and if the gameplay would be changed radically, then the game wouldn't be same WoW any more. |
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2/17/09 5:05:07 PM#4
lol consoles Tried: LotR, CoH, AoC, WAR, Jumpgate Classic |
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2/17/09 5:05:55 PM#5
Originally posted by Vrika
Yeah, it might be decent if it's nothing like WoW. |
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2/18/09 5:18:17 PM#6
Compare both Morrowind and Oblivion on consoles and PCs... you can tell which was made for which and then ported to the other. Either way, the interface is clumsy on one platform and intuitive on the other. Information is displayed differently and interacting with the game world is different in both. Now think what WoW would be like, trying to display the amount of information it does on the screen... think going into your bags and finding quest items you need to use, popping skills you don't use very often so they wouldn't necessarily be on your quick-one-button launch you'd have set up with a console controller, think of the hassle of entering in characters' names for friends lists/guild/group invites etc. There would have to be some radical changes made to the game for it to be even somewhat feasible on a console. |
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killer1337
Novice Member
Joined: 1/18/09
In mmorpgs, anyone not as good as you is a noob and anyone better than you has no life. |
2/19/09 9:38:14 PM#7
No, there won't be enough buttons. In WoW most players has there entire screen filled up with skills, sure half of it we don't use, but every once in a while when the situation calls for it we do, and with 360, ps3, wii, their definetly won't be enough buttons to use skills. playing: Guild wars and WoW |
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2/19/09 10:46:11 PM#8
creating a console game from an mmo would be hard enough without the myriad of other problems blizzard would have. the skills obviously would present problems in finding enough button combinations for all the skills of a single class (not even games like tekan have the amount of combinations that wow would need). then there is storyline, graphics, etc. in short, I doubt blizzard would take the amount of time needed to work something like that. the only way to make a warcraft console game would be to recreate the old warcraft series on the console, but there's hardly any point in going backwards in games. |
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2/20/09 1:56:04 AM#9
People would always say "WoW can run on a toaster" but that is no longer true. The 360 and the PS3 would not be able to run WotLK, especially high traffic areas like Dalaran. 512MB of total RAM(system RAM and VRAM) would not cut it. For PCs 1GB of system RAM and 128MB VRAM is just enough to run WotLK on Low settings. The PS4 and next Xbox would most likely be able to run WoW. |
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2/20/09 1:00:49 PM#10
Only a game designed for a console would be successful on a console. transferring a PC game would be a bad and costly choice. Games played/playing: Asheron's Call, AC2, SWG, GW, LotRO (Beta), DnDO (Beta), WoW |
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