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Battlekruse
Advanced Member
Joined: 12/28/06
"Enough research will tend to support whatever theory.." |
WAR will survive. In stark contrast to the disaster AoC was, this is a good game. Depending on the "stable" subscription numbers. Plus we also see more content updates. I came here from GW to get my PvP fix. I don't play WAR for PvE, I have that covered on GW side. I love keep taking and ORvR and I tolerate scenarios as a necessary evil.
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Originally posted by Battlekruse
I hate to tell you but WAR had a higher drop in population than AoC did. |
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It will survive. Tbh I like this game pretty much and with the constant updates it's getting even better. Currently playing: Aion |
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Originally posted by Battlekruse
Actually, the official fall in 3 months for WAR is from 850K to 300K. AoC was about the same at launch but 400K after 3 months. So no, so far have WAR fallen faster. Numbers are the official ones from Funcom and Mythic so they should be about right, WAR was 300+ but if it would be around 325K then they would have written so and it is still far from AoC. This doesn't make one game better than the other and it is all a matter of how you see things but both was not good enough at launch. It took AoC about 6 months to turn, we will see about WAR. But this is quite irrelevant, the danger for WAR is EA, Funcom owns at least themselves so they can take going even, EA want money. I sincerely hope none of them go down but I see WAR as the likeliest one because of EA. Had Mythic owned themselves things would be different. I am pretty sure that being owned by EA is bad... Still upset because they bought Bioware too. |
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I'm rather surprised to hear people complain about Mythic adding 2 classes to the game. To me it's a very good sign. Why? Because it shows Mythic is doing it's best to keep it's promises. Whey they took these two classes out in beta they said they would add them back in for free once they were able to finish them. They are doing what they promised. Regardless of how useful these classes will be or whether they are really necessary and that Mythic should focus on other things... a company that keeps it's promises to it's player base is a good sign that they are still looking at this game for the long term. This game will be around for a long time and will get better and better as time goes on. It's already a lot better than it was when released. I do think, however, that the spotty release with all the very core problems this game has with it, has crippled WAR from being a huge success. The WoW jugernaut will continue to roll for some time to come! But WAR will have it's nitch and will make the company and EA money. That's what's important I suppose. All you folks who liked a lot of the game but left it for xyz problem should keep an eye on how this game progresses. If you liked it at all, I think it would be worth your time to check back in with it in a few more months.
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The clicky shitty games will be dead once Darkfall, Earthrise, etc come out. WAR is a clicky shitty game. End of. |
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Originally posted by Saorlan
The only thing Darkfall will accomplish is piss off a lot of people, Earthrise we'll have to wait and see, but yeah; WAR is going the way of Tabula Rasa. New classes, oh good; too bad the combat system still blows, and the game still lacks any real depth. Oh and RvR is still broken and tiers 3 and 4 are garbage. A giant list of patch notes little of which has any actual substance or meaning.
You know you're game is terrible when your game's engine is worse off than many F2P MMORPGs. |
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Originally posted by Saorlan Awww how cute. |
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I don't see it closing it's doors but I just don't see it ever being all this huge of a game really. |
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yes eventually they will have to fire more ppl and its rreally pathetic the sub is about the same as when daoc was at its prime. |
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Yes War will survive because its alot of fun to play. The sub numbers are increasing right now. Yes it had 750k and yes it went down to 250k or so. But now sub numbers are above 300k (thats increeasing by the way). Russia and Korea launch could easily add another 50k-100k plus players and alot of people will resub because of the new expansion. So War should be fine. If War wants to go over the 1 million mark it will have to get a contract with China. China is the bulk of the MMO market. Oh and and War only laid people off because EA needed to lay people off. The economy is bad and everyone is cutting back. But its not because of game performance. |
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I don't understand the people gushing about the "new" classes like Mythic is doing them a huge favor. These are classes that should have been in at launch, just like the Blackguard, just like KoTBS. People wanted to play as a Human, but wanted to play a Tank. No Human Tank. Players quit. They wanted to play as an Orc, but there's only one Orc class. Players quit. This game has been hemorrhaging subs for months and they're scrambling to retain a player base. But, despite my utter disappointment in this game, I'm pretty sure it'll scrape up enough subscribers to continue limping along for awhile. Heck, I might even try it again in a few months if they continue to add content. |
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The downfall of subscriptions is worse than 500 K. First 300K was the number on Dec 31th, including ALL the Christmas new sales. First month free users are always included in subscriptions. If those new Christmas users mark the same "retention" rate as the first hour fans (much less I would think even), than you don't have to be Einstein to calculate the number is already far under 250 K subs. War dropped off every top 50 selling chart these days ... and that is ... PC charts for a good understanding. Enter the spring and summer season... For a RvR game divided by 4 zones, 12 scenarios, public quests ... that NEED medium to full server pops, can you even imagine what that will do to the game in spring and summer time? Even AoC has more "flair" than this game, I see it UNDER 150 K in the summer, unless they are willling to sell it at 5 dollars. Oh ---> I don't believe in RvR either. People are not interested in global faction Wars anymore. They couldn't care less: they just want to see their avatar grow, they are not interested in a gain for their side at all. Mythic killed the RvR idea and I hope the other MMORPG makers took a good look. at it. It (RvR part) is as dead as could be.
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I hope WAR will survive. I hope EA will give the game some time to turn around. Mythic need to do a lot of work to turn the game around. I cancelled my sub today because I got bored with the gameplay. I've been playing since release and enjoyed myself, but since the start of February I've been finding myself logging on less frequently. The problem with WAR it has no longevity, RvR is a joke at the moment, it consists of repeating scenerios or grinding keeps along as there's no opposition. I've been in to many warbands that just give up and want to more to another zone the moment we have to contend with some opposition because it disrupts there progress gathering influence. PQ's are boring, it's just kill loads of mobs to kill slightly stronger mobs to kill a mob boss, it gets old after a while. On my alts I just skip them because i know I can get better gear from other places. PvE feels tacked on, must be one of the worse mob AI systems in a modern MMO, I've played F2P MMO's with a better system. The quests are well written, its just a shame most of them are kill/collect quests which provide no challenge due to the shoddy AI. It looks like I'm having a pop at WAR, but thats not the case, I hope the game survives and Mythic can fix these fundamental game design issues and I hope to visit WAR sometime in the future. DISCLAIMER: This is just my opinion and I'm sure other players opinion will reflect differently then mine. |
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Kyleran
Elite Member
Joined: 9/13/06
"In EVE, no one gives a damn about a fair fight." - chafin |
Originally posted by Zorndorf
I'll have to disagree, a properly implemented RVR system is still viable, and if Mythic had followed the model set by DAOC it would be successful still. But WAR is some weird WOWesque clone that doesn't quite know what it wants to be when it grows up.
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon EVE Cult member since May 2007 Regarding EVE: "To be honest, I think God himself created this game." - Shek Regarding new players in EVE: "Think of yourself as a child released into a park full of pedophiles..." - Eleazaros |
Originally posted by Kyleran
I'll have to disagree, a properly implemented RVR system is still viable, and if Mythic had followed the model set by DAOC it would be successful still. But WAR is some weird WOWesque clone that doesn't quite know what it wants to be when it grows up.
I think Mythic is starting to realize that they need to go back to their DAoC roots. The Tomb Kings and their plans on redoing keeps kinda makes me think that they realized a WoW clone isn't gonna cut it. I really wouldn't be surprised if they added a 3rd faction in their first real xpac.
They're now going for a simplified version of DAoC. ---------------------------------------------------------------------------- |
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Personally I don't think WAR will make it a Year. No Depth, PvP is a hopeless zerg swarm, and The devs are either biased or stupid (Witch Elves PWning all) Only 1 orc class, and no tanks on humans untill recently) If a game starts out at a million subscribers and drops as fast as it did, the game isn't slotted to last. EA probably will close the doors to the eternal city and altdorf and throw away the key. I say good riddance to a let down like this. |
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Originally posted by wolf13xxx + 1 |
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Originally posted by skeaser
I doubt they are running at a profit right now. Have they paid off the development costs? |
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Originally posted by Kyleran
I'll have to disagree, a properly implemented RVR system is still viable, and if Mythic had followed the model set by DAOC it would be successful still. But WAR is some weird WOWesque clone that doesn't quite know what it wants to be when it grows up.
But perhaps the concept of "one for all and all for one" is no longer working. RvR is contradicted in the "choices" players do need to have. The two most popular western games are all about "working on your avatar progress (and evolution)" and PvP with it IFyou are "in the mood" for it. EVE PvP is harsh and Wow' Arena is based on a ranked competition ... but both games are always centred around YOUR avatar and its choices. It all LOOKS cool, a big strategic map with colored red and blue fortresses, but the super Stratego concept doesn't work good with the individual progress. Add the "hop in and do some fighting mentality" isn't helping the "global War feeling " either, DAoC was never the most popular mmorpg either and mechanics that worked 6 years ago are no longer valid for present day MMO's. The real RvR limit is the limit of the players themselves and in most cases the guys just say: "I don't even care HOW the map is colored. I play my game and we'll see later". The result is that war is avoided in WAR. Players LIKE the "free" and "balanced in number" scenarios.. But in the RvR lakes ....players fight NPC's and run when they see players. War is nowhere in WAR's rvr for 95% of the time. And it was planned as being all of the time. Perhaps RvR is not such a good concept after all.
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cosy
Master
Joined: 9/15/04
I helped over 300 new players in EvE, how many did you help ? |
i voted 2-3 years, i see WAR whit poor future because is like a wow clone and a game without personality. want to try eve-online ? i help you-join eve university,L2P-basic guide if you want to understand EvE-Online |
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WoW, well, I wish you guys could see the hordes of new players joining Warhammer in the last two months and we're all having a real blast. I see nothing but great success for this game, even more so in the future. Casual adult guild recruiting for Champions Online. No requirements, private vent, website at GUNBAD.COM |
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Originally posted by Zorndorf But perhaps the concept of "one for all and all for one" is no longer working. RvR is contradicted in the "choices" players do need to have. The two most popular western games are all about "working on your avatar progress (and evolution)" and PvP with it IFyou are "in the mood" for it. EVE PvP is harsh and Wow' Arena is based on a ranked competition ... but both games are always centred around YOUR avatar and its choices. Perhaps RvR is not such a good concept after all.
ofc the RvR is not that good of a concept for massified mmorpg's. There are some individuals that live with the idea that RvR is the best thing ever when it comes to pvp , but for the masses pvp quality is defined by the 1 v 1, what warhammer and the RvR team setting (that forces character power limitation to make team play mandatory) are not very good at that. To make things even worse for the RvR is dead to a large segment of today's MMORPG players, that are very different from mmorpg players of the early 2000, that are only concerned about their own progression and achievement. Some one, in this forum, once aswered me saying that mmorpg now live from the "console generation" of players, that try to get full potential and find the need of compromisses unatural,,, and he was right. This is not a game problem tho, rather a consequence of current school system that passes years telling you kids that they are special....well if i'm special, why should i make concessions to others?... masses are like that, and if you can beat them , better join them, so ... i started with UO and the "one for all ,,," meant something for me , but with the years I changed and now see other players as either a colorful part of the landscape or oddly scripted npcs because "i am special"... and oddly enough I actually started not only to to have more fun (no compromises or attachaments of anykind in my game play ) but also winning more vs others. |
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ronan32
Apprentice Member
Joined: 8/19/05
I will never play an mmorpg with Microtransactions |
Originally posted by neller2000
Because WAR is nowhere near what DAoC was/is. Many people have gone back to DAoC from trying out WAR. And ahem *cough* EA *cough* funny thing is though war probably has more subs now than daoc ever had. |
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ronan32
Apprentice Member
Joined: 8/19/05
I will never play an mmorpg with Microtransactions |
Originally posted by wolf13xxx
isnt the eternal city rome? |