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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » Nothing like WoW

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52 posts found
  ]V[other

Novice Member

Joined: 4/15/05
Posts: 48

2/10/09 11:33:06 AM#41
Originally posted by MasterCrysis

its quite funny to see people saying its a wow clone, or its gonna be just like wow. Or how its SWG-pre-cu.

 

WoW was about 1 thing. gear grinding. gear grinding and grinding more gear. PvP and raiding were mask for gear grinding. quest were mask for gear grinding. everything you did in that game was about gear grinding.

TOR already said there not gonna have raids like WoW. TOR has already stated that its entirely solo supportive, something WoW is not.

TOR, your character is the main hero in the story. in WoW, you aided the main hero in the story.

KOTOR 1 and 2, levels, skills and class's operated entirely different then in WoW's.

WoW, everything worth doing at cap level is instanced base. PvP, PvE. all instances. What did the Bioware Devs say? they wanna keep isntances's LIMITED?

 

there is just so much similiarty between the 2 games!!
 

 

Not

 

Just because you can pick out a handful of details that are different doesnt mean its not a wow-clone. In fact it seems like there are many more things that are like wow than things that are not. Of course we should wait and see how it turns out, and we dont know all the features right now, but there are enough simularities with the 2 games that as of now.. i have no interest in playing this. 

WAR had a few things that were different from wow... but many things that were the same ... making it a wow-clone. AOC .. same thing... they are all pick a class and lvl games.

So what if it has a good story lol so do alot of one player games. If I want a good story I can open and read a Dr Seuss book.

 

 

  MasterCrysis

Apprentice Member

Joined: 11/19/08
Posts: 95

 
2/10/09 11:43:02 AM#42
Originally posted by ]V[other
Originally posted by MasterCrysis

its quite funny to see people saying its a wow clone, or its gonna be just like wow. Or how its SWG-pre-cu.

 

WoW was about 1 thing. gear grinding. gear grinding and grinding more gear. PvP and raiding were mask for gear grinding. quest were mask for gear grinding. everything you did in that game was about gear grinding.

TOR already said there not gonna have raids like WoW. TOR has already stated that its entirely solo supportive, something WoW is not.

TOR, your character is the main hero in the story. in WoW, you aided the main hero in the story.

KOTOR 1 and 2, levels, skills and class's operated entirely different then in WoW's.

WoW, everything worth doing at cap level is instanced base. PvP, PvE. all instances. What did the Bioware Devs say? they wanna keep isntances's LIMITED?

 

there is just so much similiarty between the 2 games!!
 

 

Not

 

Just because you can pick out a handful of details that are different doesnt mean its not a wow-clone.

theres a difference between game concepts and details.

In fact it seems like there are many more things that are like wow than things that are not.

o rly, like what?  I would LOVE to hear the concepts that TOR has that WOW also has, CONCEPTS. not details.

Of course we should wait and see how it turns out, and we dont know all the features right now, but there are enough simularities with the 2 games that as of now.. i have no interest in playing this. 

good for u.

WAR had a few things that were different from wow... but many things that were the same ... making it a wow-clone. AOC .. same thing... they are all pick a class and lvl games.

theres alot more in games that seperate em from eachother then the concept of picking a class and leveling. if thats your idea of CLONE. then if Oblivion came out tomorrow you would scream single player wow clone, cause after all, at 1 point in that game you picked a class, and did you not ever increase your skill levels?

So what if it has a good story lol so do alot of one player games. If I want a good story I can open and read a Dr Seuss book.

if thats the kind of stories your into, then i suggest green eggs n ham, my 5 year old nephew seems to enjoy that book.

 

 

 

  artimet

Novice Member

Joined: 2/10/09
Posts: 3

2/10/09 1:14:43 PM#43

It is completely and utterly ridiculous how every new MMO gets remotely compared to WoW.  Sure WoW is the biggest MMO ever and sure it is a good game and is well put together.  But why compare it to WoW, and why hasn't anyone said that WoW is an Everquest clone?  It makes no sense whatsoever.  No matter how much is improved on or changed in an MMO it's always a WoW clone.  As long as it's an MMO with quests and any sort of GUI it's a WoW clone.  I love WoW and I've played it for a long time, but I almost wish it would go under just so people would stop comparing every new game to it.  Do people say that Resistance is a Quake clone, or any other FPS for that matter?  No. And every FPS is pretty much the same thing. 

And as for the discussion on how it's stupid that every person is a Hero in the game and everyone should be soldiers in an army and working for the common good and there can't be that many Jedi's running around.  "In WoW you're working for an Army for the common good and it makes you feel more like you're role playing blah blah blah"  If you're saying that you can't have that many Jedis running around because they are Heros and they are force sensitive and not that many people can be Jedis etc...  Then you have to take into consideration that not that many people can be Mages and Paladins etc in WoW.  As far as most fantasy lore goes Wizards/Mages spend their entire life studying their art to become at all powerful and they are VERY few and far between.  The same with paladins and priests etc.  You have to be chosen by a diety to even get powers like that.  Therefore most of the time these people that are paladins or priests or mages or whatever are more like Individual Heroes not just someone that can be created from the start.

I don't know if my ramblings make any sense but I just can't stand when people write off a game that looks good and looks like a lot of time and work is being put into it when it's not even in beta yet and they can't possibly know.  And I especially can't stand when people compare everything to WoW.  Pretty soon people are going to start comparing new cars to WoW.

So to sum my rant up, SWTOR is its own game, with its own ideas on what could make a good MMO.  Don't write if off until you have played it, and if you dont want to play it don't come to the forums and be a turd about it....

Wango tango

  Eyrothath

Apprentice Member

Joined: 9/01/08
Posts: 145

2/11/09 10:31:44 AM#44

I will play KOTOR if it has the following

 

A 100% skill based system where you are free from class and levels, level systems eliminate any depth that a game has.. The game should have no floating name-tags, no targeting, and no auto-attack, I want a real time combat system in a game, so I do everything manually, instead of the game doing it for me.. (The difference between a MMO and a RPG) And this will greatly enhance PvP and Combat...

  ]V[other

Novice Member

Joined: 4/15/05
Posts: 48

2/11/09 2:03:12 PM#45
Originally posted by MasterCrysis
Originally posted by ]V[other
Originally posted by MasterCrysis

its quite funny to see people saying its a wow clone, or its gonna be just like wow. Or how its SWG-pre-cu.

 

WoW was about 1 thing. gear grinding. gear grinding and grinding more gear. PvP and raiding were mask for gear grinding. quest were mask for gear grinding. everything you did in that game was about gear grinding.

TOR already said there not gonna have raids like WoW. TOR has already stated that its entirely solo supportive, something WoW is not.

TOR, your character is the main hero in the story. in WoW, you aided the main hero in the story.

KOTOR 1 and 2, levels, skills and class's operated entirely different then in WoW's.

WoW, everything worth doing at cap level is instanced base. PvP, PvE. all instances. What did the Bioware Devs say? they wanna keep isntances's LIMITED?

 

there is just so much similiarty between the 2 games!!
 

 

Not

 

Just because you can pick out a handful of details that are different doesnt mean its not a wow-clone.

theres a difference between game concepts and details.

In fact it seems like there are many more things that are like wow than things that are not.

o rly, like what?  I would LOVE to hear the concepts that TOR has that WOW also has, CONCEPTS. not details.

Of course we should wait and see how it turns out, and we dont know all the features right now, but there are enough simularities with the 2 games that as of now.. i have no interest in playing this. 

good for u.

WAR had a few things that were different from wow... but many things that were the same ... making it a wow-clone. AOC .. same thing... they are all pick a class and lvl games.

theres alot more in games that seperate em from eachother then the concept of picking a class and leveling. if thats your idea of CLONE. then if Oblivion came out tomorrow you would scream single player wow clone, cause after all, at 1 point in that game you picked a class, and did you not ever increase your skill levels?

So what if it has a good story lol so do alot of one player games. If I want a good story I can open and read a Dr Seuss book.

if thats the kind of stories your into, then i suggest green eggs n ham, my 5 year old nephew seems to enjoy that book.

 

 

 

Im not gonna sit here and argue with you about it. If you want to believe that this game is soooo much different then wow ... go for it. There are always people like you when a game is in developement  that cream in their pants and defend the new game like its god's gift to the mmo world just because its something new.

There are too many simularities with this game and all the other 87458475 cookie cutter pick a class and lvl games out there for me to play this dung heap. Why didnt lucas farts get with soe and just revamp for the 80th time the already existing pile of crap star wars mmo and save a bundle of $, instead of making yet another clone.

This game will be eye candy graphics that will be boring as hell in a month just like 99% of everything else on the market. The only difference with this game is that the fanbois are more hyper than ever for it because its star wars. Have fun for a month.

  tillamook

Guide

Joined: 9/14/05
Posts: 4812

2/11/09 2:24:40 PM#46
Originally posted by ]V[other
Originally posted by MasterCrysis
Originally posted by ]V[other
Originally posted by MasterCrysis

its quite funny to see people saying its a wow clone, or its gonna be just like wow. Or how its SWG-pre-cu.

 

WoW was about 1 thing. gear grinding. gear grinding and grinding more gear. PvP and raiding were mask for gear grinding. quest were mask for gear grinding. everything you did in that game was about gear grinding.

TOR already said there not gonna have raids like WoW. TOR has already stated that its entirely solo supportive, something WoW is not.

TOR, your character is the main hero in the story. in WoW, you aided the main hero in the story.

KOTOR 1 and 2, levels, skills and class's operated entirely different then in WoW's.

WoW, everything worth doing at cap level is instanced base. PvP, PvE. all instances. What did the Bioware Devs say? they wanna keep isntances's LIMITED?

 

there is just so much similiarty between the 2 games!!
 

 

Not

 

Just because you can pick out a handful of details that are different doesnt mean its not a wow-clone.

theres a difference between game concepts and details.

In fact it seems like there are many more things that are like wow than things that are not.

o rly, like what?  I would LOVE to hear the concepts that TOR has that WOW also has, CONCEPTS. not details.

Of course we should wait and see how it turns out, and we dont know all the features right now, but there are enough simularities with the 2 games that as of now.. i have no interest in playing this. 

good for u.

WAR had a few things that were different from wow... but many things that were the same ... making it a wow-clone. AOC .. same thing... they are all pick a class and lvl games.

theres alot more in games that seperate em from eachother then the concept of picking a class and leveling. if thats your idea of CLONE. then if Oblivion came out tomorrow you would scream single player wow clone, cause after all, at 1 point in that game you picked a class, and did you not ever increase your skill levels?

So what if it has a good story lol so do alot of one player games. If I want a good story I can open and read a Dr Seuss book.

if thats the kind of stories your into, then i suggest green eggs n ham, my 5 year old nephew seems to enjoy that book.

 

 

 

Im not gonna sit here and argue with you about it. If you want to believe that this game is soooo much different then wow ... go for it. There are always people like you when a game is in developement  that cream in their pants and defend the new game like its god's gift to the mmo world just because its something new.

There are too many simularities with this game and all the other 87458475 cookie cutter pick a class and lvl games out there for me to play this dung heap. Why didnt lucas farts get with soe and just revamp for the 80th time the already existing pile of crap star wars mmo and save a bundle of $, instead of making yet another clone.

This game will be eye candy graphics that will be boring as hell in a month just like 99% of everything else on the market. The only difference with this game is that the fanbois are more hyper than ever for it because its star wars. Have fun for a month.

 

I think most people are feeling a bit more love for this game because instead of just throwing a bunch of features from other games together and calling it a NEW MMO like most companies have been doing, BioWare actually took the time and money to research what systems go into making a fun MMO. What works, what doesn’t, why it works, why this feature works but is limiting and boring to some players. What can we take from games in the past to put into an MMO we would build? In between they took people who weren’t very open minded about playing a story based MMO and got their input on it via play testing. They actually found the psychology behind what drives some players to dive into a game, and what drives some away. I wish I could find the articles where Richard Vogal and Gordon Walton discuss this. I don’t think these guys are stupid enough to make a crappy game. The WoW clone issues has been one of their many rants.
 

www.gamasutra.com/php-bin/news_index.php

www.gamespot.com/news/6157195.html

 


SWG pre-cu vet, elder Jedi, elder BH -Bloodfin

  Death1942

Advanced Member

Joined: 2/24/07
Posts: 2594

2/11/09 2:32:19 PM#47

1st, you can't judge the game before it is released.

2nd (as you said) WoW is gear based, this game is solo based, already there is a clash

 

personally i hate the idea of being the hero in the story and i highly dislike the solo aspect of this MMO (if i want a good solo game there are plenty of them out there) but i still think it will be a decent game.

MMO wish list:

-Changeable worlds
-Solid non level based game
-Sharks with lasers attached to their heads

  tillamook

Guide

Joined: 9/14/05
Posts: 4812

2/11/09 2:43:29 PM#48
Originally posted by Death1942

1st, you can't judge the game before it is released.

2nd (as you said) WoW is gear based, this game is solo based, already there is a clash

 

personally i hate the idea of being the hero in the story and i highly dislike the solo aspect of this MMO (if i want a good solo game there are plenty of them out there) but i still think it will be a decent game.

 

Yeah, I was able to solo waaaay more pre-cu SWG then I was even playing a game like EQ2, or even WoW. To me anyways, the old SWG was way less loot centric, and more solo friendly. So this game may very well be like that in some aspecs, just like pre-cu, grouping as optional. They already said they want to appeal to all play styles, the soloer, the guildy, the helper.


SWG pre-cu vet, elder Jedi, elder BH -Bloodfin

  fony

Apprentice Member

Joined: 9/14/10
Posts: 799

2/21/12 11:13:03 AM#49
Originally posted by MasterCrysis

its quite funny to see people saying its a wow clone, or its gonna be just like wow. Or how its SWG-pre-cu.

 

WoW was about 1 thing. gear grinding. gear grinding and grinding more gear. PvP and raiding were mask for gear grinding. quest were mask for gear grinding. everything you did in that game was about gear grinding.

- Has Gear Grind

TOR already said there not gonna have raids like WoW. TOR has already stated that its entirely solo supportive, something WoW is not.

-  Has Raids

TOR, your character is the main hero in the story. in WoW, you aided the main hero in the story.

- Story is skin deep

KOTOR 1 and 2, levels, skills and class's operated entirely different then in WoW's.ss

- SWTOR levels, skills and classes are a copypasta of WoW's.

WoW, everything worth doing at cap level is instanced base. PvP, PvE. all instances. What did the Bioware Devs say? they wanna keep isntances's LIMITED?

 - SWTOR is infested with instances, and the sharding makes the game even more instanced than WoW is. even quests are instanced.

there is just so much similiarty between the 2 games!!

- It's funny because it's true! hindsight is a bitch. 

 

Not

- Yeh 

 

  fony

Apprentice Member

Joined: 9/14/10
Posts: 799

2/21/12 11:33:22 AM#50
Originally posted by tillamook

I think most people are feeling a bit more love for this game because instead of just throwing a bunch of features from other games together and calling it a NEW MMO like most companies have been doing, BioWare actually took the time and money to research what systems go into making a fun MMO. What works, what doesn’t, why it works, why this feature works but is limiting and boring to some players. What can we take from games in the past to put into an MMO we would build? In between they took people who weren’t very open minded about playing a story based MMO and got their input on it via play testing. They actually found the psychology behind what drives some players to dive into a game, and what drives some away. I wish I could find the articles where Richard Vogal and Gordon Walton discuss this. I don’t think these guys are stupid enough to make a crappy game. The WoW clone issues has been one of their many rants.
 

www.gamasutra.com/php-bin/news_index.php

www.gamespot.com/news/6157195.html

 

 

sad that this turned out to be lies. 

  Jason2444

Apprentice Member

Joined: 1/18/11
Posts: 383

2/21/12 2:49:10 PM#51

MMOs played: WoW, Star Wars Galaxies, Star Wars: The Old Republic, Guild Wars, Planetside, Global Agenda, Star Trek Online, RIFT, Everquest 2, Age of Conan, Warhammer Online, EvE online, APB
Best MMO Companies: Trion Worlds, ArenaNet, CCP
Worst MMO Companies: Electronic Arts

  someforumguy

Elite Member

Joined: 1/25/07
Posts: 2729

2/21/12 2:59:52 PM#52

The Bioware devs already explained which MMO they tried to model SWTOR after.  At the same time it is also easy to find differences because of the different game settings. It is also easy to find game mechanics both games share and apparently that was also the goal according to Bioware.

You guys cant even agree on the meaning of the word WoW clone, so whether SWTOR can be called a WoW clone is just another discussion about semantics. Meh.

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