| 208 posts found | |
|---|---|
|
Chaos113
Novice Member
Joined: 8/09/08
Charcter Name: Lord Vader | Rank: Sith Marauder | Website: http://dark-disciples.co.nr/ |
He cant. People just like to make shit up. Can you guys just have faith? I mean this game is a year off and all these posts are all about the same thing with different names. This forum is full of assholes who spam the same bullshit with out any proof to back it up. My predictions: SWTOR will have 1 billion subscribers SWTOR will suck SWTOR will be so easier you can cap your leveling in a day SWTOR will give you candy and tell you your special like mommy and daddy never did |
Originally posted by Guillight
It is perfectly clear what it's going to be. The Bussiness model is known and was the start of development direction. That they now desperately try to cover it up and keep it away from the public. Too late. It's the internet!
It is pretty obvious it's going to be KOTOR like game with a chat box slammed on top of it. Why? - Heavily solo oriented. Heavily instanced. Story driven. NPC companion system (ala Guildwars) - No emphasis on group content at all. Wich has been said over and over. - No real PVP. Just some dueling maybe. - No crafting. Just some pots here and there, so there is some use for a marketsystem. - Endgame? New storydriven modules you will have to pay for through micro transactions.
So why they are allowed to call it an MMO? Because they slap a chatbox on it, create a central gather area somewhere with a Marketplace. That's how low the MMO industry has sunk to.
They want to control your gameplay as much as they can through story driven content for MAXIMUM profit. They are going to make it so you are forced to keep buying new story modules to continue progress.
They won't add group dungeons. They won't add RAID's. They won't add real PVP. They won't add a real crafting system. They won't add too many social functions. All stuff we have taken for granted in MMO's these days. Why? Because it would give you too much freedom, too much alternatives and will hurt their PROFIT. As you won't be forced to buy new story modules if you got plenty of other stuff to do. And that is exactly what they don't want.
Seriously, there is a reason why so many people have come to hate about what has become of Lucas Arts!
Bioware actually said on gamespot that PvP will be a big part of ToR and that they are fans of RvR. So possibly storyline leveling with a Republic v Sith RvR endgame. |
|
|
Proximo521
Novice Member
Joined: 8/14/08
'Aren't you playing the Sorcerer's Apprentice?' 'No.' Professor Kevin Warwick |
Originally posted by mcharj11
Bioware actually said on gamespot that PvP will be a big part of ToR and that they are fans of RvR. So possibly storyline leveling with a Republic v SIth RvR endgame.
As a matter of fact they actually talk about it in an interview. Here is a link..... Enjoy! http://www.massively.com/2008/10/23/the-old-republic-unveiled-combat-pvp-and-heroics/
|
Originally posted by Guillight
It is perfectly clear what it's going to be. The Bussiness model is known and was the start of development direction. That they now desperately try to cover it up and keep it away from the public. Too late. It's the internet!
It is pretty obvious it's going to be KOTOR like game with a chat box slammed on top of it. Why? - Heavily solo oriented. Heavily instanced. Story driven. NPC companion system (ala Guildwars) Really then why did they give the scenario of the rescue leia from the death star with a group? NPC companions are there for story influence, and you do not get to continually keep them or use them. They will leave you if your actions and decisions are not on par with that npc story/characteristics. And the engine is made for a heavy open world with little top no instancing, read up on the hero engine and you will see that. Also the devs talk about wide open worlds, coming out of a cave and seeing the world before you.....did you not watch the last video? - No emphasis on group content at all. Wich has been said over and over. other than the fact that the devs have stated the game will have solo content AND group story content...yes...no group play what so ever /chuckle - No real PVP. Just some dueling maybe. Oh really? Since they one the devs have stated this game will have 2 factions heavily warring and controlling aspects of the game (some hint of RVR?) so this is totally untrue. - No crafting. Just some pots here and there, so there is some use for a marketsystem. Really please show me where they said that? because i heard on the last video that the game, even the lightsaber crafting, will be an adventure and story line, just to be able to create your items. - Endgame? New storydriven modules you will have to pay for through micro transactions. Proof? I thought not.....just because EA said they were thinking about RMT, the bioware devs have stated no plans have been placed yet, so again just assumptions
So why they are allowed to call it an MMO? Because they slap a chatbox on it, create a central gather area somewhere with a Marketplace. That's how low the MMO industry has sunk to.
They want to control your gameplay as much as they can through story driven content for MAXIMUM profit. They are going to make it so you are forced to keep buying new story modules to continue progress.
They won't add group dungeons. They won't add RAID's. They won't add real PVP. They won't add a real crafting system. They won't add too many social functions. All stuff we have taken for granted in MMO's these days. Why? Because it would give you too much freedom, too much alternatives and will hurt their PROFIT. As you won't be forced to buy new story modules if you got plenty of other stuff to do. And that is exactly what they don't want.
Seriously, there is a reason why so many people have come to hate about what has become of Lucas Arts!
lol so many misconceptions in this thread its not even funny. next time at least provide actual details rather than ":OMG i hate this game !" |
|
|
As one of the many original SWG players I am looking forward to SW - TOR with great anticipation. SWG was at first all I ever needed in a MMO, with all its bugs etc, many of us felt we lost this with the many huge changes. Even so.. that rant is in the past. It looks like we will finally get the game we have wanted for so long in SW - TOR.
Theo - Pax Gaming Community |
|
|
------------------- |
|
|
we dont know enough about the game but i think its safe to say its not going to be another swg. lets face it the original swg is dead and nothing is coming out thats going to replace it. i wish another sandbox type game would come out and would love for it to be star wars but its just not happening. |
|
|
Stellos
Advanced Member
Joined: 9/15/06
If you're going to stick it out there, don't be afraid if you get it cut off. |
I agree with you OP. Many people will argue that it is nothing like WoW. You hear that in about every MMO that has been released afterward, but how many MMOs do use the WoW forumula? Just about all of them. Of course there will be distinct noticiable differences, but they will be using the same WoW formula like everyone else has been doing. Did we not hear the same argument for WAR and look how WoWish it is. Gear based through quests leveling is the basic formula. You can count on SWTOR to have the same style in a different environment. Just call a spade a spade and stop argueing the petty differences. |
Originally posted by Stellos I also agree with the OP. Even in the new developer video, the one guy talks about quests in zones, blah blah blah. Same style different setting. I hate to be so negative, but I really think this game will not be any different. Using the Star Wars name again to get people hooked. It happened to me in LOTRO, took me a yr to realize the game was boring and static. (actually it took Warhammer's gameplay to remind me what I enjoyed about gaming again) Say what u want , but remember this post. |
|
|
While SW:TOR won't be as much of a sand box as SWG, I really think people should give Bioware more credit. They make some of the best RPGs out there, and tell an excellent story. WoW has crap for a storyline, so it's safe to assume that the quests in SW:TOR will be engaging. I also think the classes in SW:TOR will have more customization than the classes in WoW. As for crafting or end game content, maybe Bioware will surprise a few people. They have extremely creative people, something that Blizzard lacks. I'm keeping up the hope that Bioware can deliver a more engaging end game than the typical raid boss for endless upgrades grind. |
|
|
You all basically have no idea what the game is going to be like, it's all speculation at the moment. As far as im concerned it's "Bioware" and they have a history of making deep RPG's. This will translate well into a MMO, and from the footage they have released (which isn't alot) the game is looking good, albeit a long way from completion. |
|
|
Lol you angry folks can continue to be miserable for another 4-6 years over games, the rest of the people will be playing TOR. The game will sell itself if it’s good. Get on board or stay back at the spaceport for all I care. Bitching will change no ones mind. |
|
Originally posted by Chaos113
He cant. People just like to make shit up. Can you guys just have faith? I mean this game is a year off and all these posts are all about the same thing with different names. This forum is full of assholes who spam the same bullshit with out any proof to back it up. My predictions: SWTOR will have 1 billion subscribers SWTOR will suck SWTOR will be so easier you can cap your leveling in a day SWTOR will give you candy and tell you your special like mommy and daddy never did
HA HA HA HA HA HA HA NO. |
|
|
the thread that just won't die |
|
Originally posted by GrumpyJester
i honestly, prefer games like that. maybe give people a chance but, personally everytime i log into SWG i have no idea what im doing..where i should go to level or anything like that. atlest with WoW it basicly tells you where you CAN go to level the fastest in the classic zones, and..where you have to go to level...TBC and WOTLK breaking news, a brawl broke out between the hogger and arthas the lich king downtown gadgetzan. there where no survivers |
|
|
If you are an oldschool SWG fan, Darkfall and EarthRise are probably where you want to be. This game isn't about a sandbox.
It has stylized graphics which I like. Not everyone likes the art style and I can understand that. This game will have companion characters and REAL choices that effect your character and companions. It'll also have a better pvp system if they are indeed talking with Mythic. |
|
Originally posted by Jeyhu
|
|
Originally posted by GrumpyJester
I don't think anyone can say exactly what it will be like but I do think it will be closer to WOW than SWG atleast hope as far as ease of use playability and fun. |
|
|
We do know it will not be SWG at any stage... How you ask, reading, starting with the anouncemet here at mmorpg.com http://www.mmorpg.com/showFeature.cfm/loadFeature/2352/KOTOR-MMO-Officially-Official Then an update with the info and like to an IGN interview stating:
Players who were hoping for an updated version of Pre-NGE Star Wars Galaxies will be disappointed with a quote from BioWare founder Ray Muzyka in IGN’s recent coverage of the announcement. In their interview, Muzyka says that, “It’s not a day-in-the-life of Star Wars”. Instead, he tells them that it’s about being a hero. Obviously, this puts a damper on players who may have been hoping to spend their time strictly as an entertainer or moisture farmer. www.mmorpg.com/gamelist.cfm/game/367/feature/2355/Updates-from-Around-the-Web and the kicker of it all, the IGN article: http://pc.ign.com/articles/922/922115p1.html
Enjoy, see where they are really going with this game... and then wait.
Pain is the little thing that reminds us we are alive. WWII-Online Stats this map: |
|
|
ounumen
Novice Member
Joined: 12/17/08
America is not at war, the Marine Corps is at war. America is at the mall! |
“It’s not a day-in-the-life of Star Wars”. Instead, he tells them that it’s about being a hero. This may have just killed it. So EVERY ONE is a hero so no one is. Nice way to kill it for some of us. Really I am tired of everyone gets to feel like a bad ass in MMO's. If you want that sort of feeling then play a singleplayer RPG. Some people have to be trampled on the way to the top. Gaming is no different. "Life, liberty and the pursuit of happiness". No one can stop anyone from pursuing happiness, but life and liberty are said to only exist if they are deliberately sought and paid for". |
Originally posted by ounumen
You miss the whole point of the statement. It is not about everyone being super jedi or some demi-god. The point is that one of the central pillars of the game is a little thing called STORY. It means that there will not be a class of character where you do nothing but dance in a cantina all day because then you would have abselutely no immersion into the story whatsoever. It wont be a guided quest to quest adventure like many MMO's out there either because you will have options and you will be able to choose what road your character takes. Instead of a quest that says go fetch me 12 boar knuckles you will be faced with a scenerio and given choices of what path you want your character to take on that particular quest.(Wholly crap like a true RPG!) What you choose will effect both the game play AND the development of your character. This says nothing at all about minmaxing or trying to be wonderboy but more about the ability for you to control your characters destiny and a desire to invest time in them. Why buy a game if you aren't going to play it and wont have your character leave the bar? ------------------- |
|
Originally posted by GrumpyJester
So....Free.....Epic..........RMT. Yes.....SW:G fans are petrafied...for the loss of the moron population.
|
|
|
This is Jestor's Rip off of an AdmrlRiker5 thread...with no real information.
As I recall...Jestor has been predicting that SW:G would close down since 2004 when he was Banned from over there for credit duping.
Oh...I hated teh NGE....but Cu and Pre-CU were not perfect. And SW:TOR isn't the be all end all SW game.
I can't wait for STO though.
|
|
Originally posted by Jeyhu
idk if thats a good thing, have you played WAR? the pvp there is quite awful. |
|
Originally posted by ounumen
I can not agree with you here. See, what always kinda frustrated me about MMOs, is that there usually is a BIG world threatning scenario, like Chaos troops X at the doors, and someone sends you to fetch his forgotten pie, or kill a rat in someone's cellar. Hello? Sorry, but that always was kinda underwhelming and I have no sense for such tasks. I think the idea to make gameplay heroic in TOR is cool. And LOTRO shows how it can be done. Take the "books": you have a kind of continual story-line with events around you like you were in some kind of movie! And to make it, the story highlights were instances in which you spent a short time. I hope TOR captures more of this event/story character as the LOTRO-book quests. I am an everyday Joe in RL already, thank you very much. I mean, not every single thing in a MMO has to be earth shattering heroic, but getting away from the many senseless mundane tasks sounds like a cool idea to me. |
|