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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » Nothing like WoW

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52 posts found
  MasterCrysis

Apprentice Member

Joined: 11/19/08
Posts: 95

 
2/06/09 2:47:28 PM#21
Originally posted by Jerid13

RPG = GRINDFEST

RPG = Role Playing Game. Not Grindfest. if thats your explanation, then i feel sorry for you.

DUH

DUH

You people all act like its some GREAT revelation that WoW makes you "grind" for all your stuff.

what else is it you do? plz don't tell me you wait on 19 other people every other night keeping a raiding schedule to kill the same exact NPC you've already killed 20 other times because its "fun"

So you want to just start out at max level and have all the best gear and walk around for 5 minutes before you quit?

where are you getting this from? who said anything about starting at max level with the best gear? theres alot of other ways to go.

Seriously most of you should go back and play some single player RPG's and then realize that an MMO is EXACTLY THE SAME JUST WITH MORE PEOPLE.

o ya. because Kotor 1 and 2 or oblivion were all the exact same thing as WoW.

RPG's are BY THEIR VERY NATURE Grind games.

really? so um, do tell me what exactly was I *grinding* in SWG? Oblivion? Kotor 1 and 2? Fable 2? i mean seriously. ENLIGHTEN ME.

 

Now I agree about the instance thing, I don't always like the idea of having multiple versions of a dungeon but honestly it works out better when you think about it.

If you HATE instances go play FFXI for a while and camp the Vulkrum Emperor and you'll realize that grinding through a dungeon to get gear is WAY Better than camping against 20 other people for one monster that has a 6 hour respawn timer.

look man. theres a difference between instancing EVERYTHING and keeping instances limited. Just because you don't Instance every little thing in the game that was of decent content like WoW did, doesn't mean people have to spawn camp the same ol NPC like that.

 

Oh and about how in WoW you "aide" the main characters and in TOR you''ll BE the main character. 

yup, what about it? don't like the idea of it? then why are you here? cause thats EXACTLY what Bioware is going for.

There is no way that they will make what you do have world changing effects any more than the way WoW does, it simply DOES NOT WORK for online games.

Tell that to Bioware. I think they may know more about making video games then you do.

 

overall, your post seems more like a "waaaaaah its gonna be the way i want it and don't tell me different" type post.

 

sorry, but i only posted the truth. its not anything like WoW thus far, and from what there saying there trying to achieve, it won't turn out like it either.

  Proximo521

Novice Member

Joined: 8/14/08
Posts: 272

'Aren't you playing the Sorcerer's Apprentice?'

'No.'

Professor Kevin Warwick
Of Cybernetics

2/06/09 2:55:26 PM#22
Originally posted by nariusseldon
Originally posted by TsukieU

Why does everyone have to be the hero?  What is wrong with being a part of something greater?

 

I think it'd go leaps and bounds for immersion if you weren't a hero in a world of thousands of other heros.  If the quests and whatnot just involved you being another soldier.

 

That said...TOR is probably just going to be another in a long line of Everquest clones.  I doubt anything major will be different.

 

Because we can't in real life. It is a cliche to say to be part of something greater. It just means that you are not special and get over it.

Games are fantasy and should let us do whatever we can't in RL.

If you want to play a waiter in a Tatoine restaurant waiting tables, be my guest. I want to be a jedi chopping down sith and crunching whatever foes the galaxy throws at me.


 

WORD! 

  MasterCrysis

Apprentice Member

Joined: 11/19/08
Posts: 95

 
2/06/09 2:57:45 PM#23
Originally posted by Noktaris

You seem to be jumping the gun...nobody really knows how the finished product is going to turn out.

not even Bioware knows how the game is gonna turn out yet. but based off there idea's, its not suppose to be like WoW. that much is obvious.

But I think that if the end game is lacking the game will flop.  =p   I'm not a WoW groupie...but it does have tons of things to do once you hit level cap.

 yes and No. WoW only has 1 thing to do once you hit level cap which is grind gear. it just has several different ways to do it. TOR on the other hand is suppose to be about the story and the Lore. so the question is, just how many different stories are there to involve yourself with. is there tools in place to create content with other players? thats the question. can your guild build a fleet of star ships and fighters and engage another guilds fleet over resources in space?

theres alot more to do at end game, then your basic grab a big group, kill an NPC and get an item to wear rinse and repeat sequence that WoW has beaten to the ground.

If I was going to make a new MMORPG I would put in solid endgame raiding first as well as other things to keep people interested in the game once they hit level cap.

if thats what you like then it sounds like you may have come to the wrong place. a Dev from Bioware has already stated that TOR will not have WoW type raiding. that doesn't mean raiding won't be in place, cause lets face it, we all enjoy. WoW did raiding a very bad way. TOR may not. but besides of raiding there are many, many, many things to be placed at end game that can keep a player playing the game.

Most these new MMO's I get bored after I hit max level because there is little to do or it's broken/buggy. Like AOC and WAR.

 alot of people miss the fact that its more important which company is making the game then what the game is about. Bioware has only ever came out with finished products. Funcom who created AoC also created Anarchy online. AO had a terrible launch, 1 of the worst ever known. are you surprised about AoC's launch? and mythic. DAOC ended up becoming a great game, but how long did it take? back then bugs were nothing bad, every mmo that ever came out back then was swimming with bugs at launch, it took DAOC a long while to hammer those bugs out as well.

now a days, WoW is out nearly bug free with lots of ways to achieve the only thing to do in that game. so why settle for a game, that just launched, drenched in bugs with half the content missing at end game when theres a game with all the content at end game and nearly bug free?

 

 

  TsukieU

Novice Member

Joined: 4/27/08
Posts: 576

There is a war going on for your mind.

2/06/09 3:04:30 PM#24
Originally posted by nariusseldon
Originally posted by TsukieU

Why does everyone have to be the hero?  What is wrong with being a part of something greater?

 

I think it'd go leaps and bounds for immersion if you weren't a hero in a world of thousands of other heros.  If the quests and whatnot just involved you being another soldier.

 

That said...TOR is probably just going to be another in a long line of Everquest clones.  I doubt anything major will be different.

 

Because we can't in real life. It is a cliche to say to be part of something greater. It just means that you are not special and get over it.

Games are fantasy and should let us do whatever we can't in RL.

If you want to play a waiter in a Tatoine restaurant waiting tables, be my guest. I want to be a jedi chopping down sith and crunching whatever foes the galaxy throws at me.

It's much more cliche to be the hero.

 

I'm saying that in TOR, Jedi aren't exactly rare.  Why does every single Jedi chopping down Sith have to be "The Chosen One" or some other contrived nonsense?  It'd be much more believable and immersive, if you were just a piece of a whole.  Doing your small but not insegnificant part.  Instead of being the umpteenth Chosen One doing the same thing that thousands upon thousands of Chosen Ones did before you.

Basically...get over yourself.

Mne eto nado kak zuby v zadnitse.

  Abrahmm

Novice Member

Joined: 12/01/05
Posts: 2485

2/06/09 3:10:10 PM#25
Originally posted by nariusseldon
Originally posted by TsukieU

Why does everyone have to be the hero?  What is wrong with being a part of something greater?

 

I think it'd go leaps and bounds for immersion if you weren't a hero in a world of thousands of other heros.  If the quests and whatnot just involved you being another soldier.

 

That said...TOR is probably just going to be another in a long line of Everquest clones.  I doubt anything major will be different.

 

Because we can't in real life. It is a cliche to say to be part of something greater. It just means that you are not special and get over it.

You can't be a regular person in the Star Wars Universe in real life either. Why isn't that enough to justify playing the game?

Games are fantasy and should let us do whatever we can't in RL.

Like live in an alternate universe in an alternate time setting with mystical powers? Sounds like something you can't do in real life, but can in a game.

If you want to play a waiter in a Tatoine restaurant waiting tables, be my guest. I want to be a jedi chopping down sith and crunching whatever foes the galaxy throws at me.

Then go play one of the hundreds of single player Star Wars games where you can be whatever heroic Jedi you please to be and stop trying to turn MMOs into single player games.

 Its just so stupid to have a MASSIVE multiplayer online game where every single person is running around with mega powers and saving the galaxy. What happens if you die? How are you a hero if you die?

When everyone is a hero, then it makes your character, and even the movie character heroes seem less heroic.

Yeesh.

Tried: LotR, CoH, AoC, WAR, Jumpgate Classic
Played: SWG, Guild Wars, WoW
Playing: Eve Online, Counter-strike
Loved: Star Wars Galaxies
Waiting for: Earthrise, Guild Wars 2, anything sandbox.

  User Deleted
2/06/09 3:30:51 PM#26
Originally posted by MasterCrysis

TOR, your character is the main hero in the story. in WoW, you aided the main hero in the story.


 

This dynamic is great in a standalone. Its absolutely ridiculous in an MMORPG. Everyone is the One? Lets not forget the RP part of MMORPG. The game should provide me a platform to create my own character, not tell me who my character. Leave that for standalone game.

  MasterCrysis

Apprentice Member

Joined: 11/19/08
Posts: 95

 
2/07/09 11:06:15 AM#27
Originally posted by dhayes68
Originally posted by MasterCrysis

TOR, your character is the main hero in the story. in WoW, you aided the main hero in the story.


 

This dynamic is great in a standalone. Its absolutely ridiculous in an MMORPG. Everyone is the One? Lets not forget the RP part of MMORPG. The game should provide me a platform to create my own character, not tell me who my character. Leave that for standalone game.


 

This CONCEPT is great in a standalone. iT is not absolutly ridiculous in an MMORPG. YOU just think it is. so what? Star Wars never had more then 1 hero i take it? Even WoW had more then 1 hero? so your telling me a video game can't?

this game should provide you a platform to create your own character and not tell you who your character is? um, have you been playing some of the recent MMO's lately? thats exactly what the biggest of them all DOES!. you don't pick who your character is, you select 1 of few roles and you play that role. end of story.

and theres no point to leaving that to a standalone point just because YOU don't like it.

don't buy the game. don't play the game. don't post about and don't even look at it if YOU don't like it. Bioware won't miss your subscription 1 bit.

  MasterCrysis

Apprentice Member

Joined: 11/19/08
Posts: 95

 
2/07/09 11:09:29 AM#28
Originally posted by Abrahmm
Originally posted by nariusseldon
Originally posted by TsukieU

Why does everyone have to be the hero?  What is wrong with being a part of something greater?

 

I think it'd go leaps and bounds for immersion if you weren't a hero in a world of thousands of other heros.  If the quests and whatnot just involved you being another soldier.

 

That said...TOR is probably just going to be another in a long line of Everquest clones.  I doubt anything major will be different.

 

Because we can't in real life. It is a cliche to say to be part of something greater. It just means that you are not special and get over it.

You can't be a regular person in the Star Wars Universe in real life either. Why isn't that enough to justify playing the game?

Games are fantasy and should let us do whatever we can't in RL.

Like live in an alternate universe in an alternate time setting with mystical powers? Sounds like something you can't do in real life, but can in a game.

If you want to play a waiter in a Tatoine restaurant waiting tables, be my guest. I want to be a jedi chopping down sith and crunching whatever foes the galaxy throws at me.

Then go play one of the hundreds of single player Star Wars games where you can be whatever heroic Jedi you please to be and stop trying to turn MMOs into single player games.

 Its just so stupid to have a MASSIVE multiplayer online game where every single person is running around with mega powers and saving the galaxy. What happens if you die? How are you a hero if you die?

When everyone is a hero, then it makes your character, and even the movie character heroes seem less heroic.

Yeesh.


 

well, if you really feel that way, everytime you die just delete your character and create a new one and start from scratch. problem solved.

  singsofdeath

Novice Member

Joined: 1/28/06
Posts: 1827

"You should never underestimate the predictability of stupidity."
- Bullet Tooth Tony

2/07/09 11:10:15 AM#29
Originally posted by Abrahmm
Originally posted by nariusseldon
Originally posted by TsukieU

Why does everyone have to be the hero?  What is wrong with being a part of something greater?

 

I think it'd go leaps and bounds for immersion if you weren't a hero in a world of thousands of other heros.  If the quests and whatnot just involved you being another soldier.

 

That said...TOR is probably just going to be another in a long line of Everquest clones.  I doubt anything major will be different.

 

Because we can't in real life. It is a cliche to say to be part of something greater. It just means that you are not special and get over it.

You can't be a regular person in the Star Wars Universe in real life either. Why isn't that enough to justify playing the game?

Games are fantasy and should let us do whatever we can't in RL.

Like live in an alternate universe in an alternate time setting with mystical powers? Sounds like something you can't do in real life, but can in a game.

If you want to play a waiter in a Tatoine restaurant waiting tables, be my guest. I want to be a jedi chopping down sith and crunching whatever foes the galaxy throws at me.

Then go play one of the hundreds of single player Star Wars games where you can be whatever heroic Jedi you please to be and stop trying to turn MMOs into single player games.

 Its just so stupid to have a MASSIVE multiplayer online game where every single person is running around with mega powers and saving the galaxy. What happens if you die? How are you a hero if you die?

When everyone is a hero, then it makes your character, and even the movie character heroes seem less heroic.

Yeesh.

 

You know what your problem is? I think, you fail to realize that more people want to be someone significant in their "fantasy" than someone "average".

 

I am pretty sure if you ask all of the gamers (and not just the jaded bunch on these forums), you'll find that the majority would want to be a hero...and not a moisture farmer.

 

Why be "normal" in a game where you want to escape to in your free time, instead of being someone who can actually influence the course of the world, someone who does heroic deeds or, in short, the prince he rushes to rescue the princess? (to use a biiiig cliché XD)

 

Ever considered that the people who want to be moisture farmers in MMO's are  the minority?

  TsukieU

Novice Member

Joined: 4/27/08
Posts: 576

There is a war going on for your mind.

2/07/09 3:31:31 PM#30
Originally posted by singsofdeath
Originally posted by Abrahmm
Originally posted by nariusseldon
Originally posted by TsukieU

Why does everyone have to be the hero?  What is wrong with being a part of something greater?

 

I think it'd go leaps and bounds for immersion if you weren't a hero in a world of thousands of other heros.  If the quests and whatnot just involved you being another soldier.

 

That said...TOR is probably just going to be another in a long line of Everquest clones.  I doubt anything major will be different.

 

Because we can't in real life. It is a cliche to say to be part of something greater. It just means that you are not special and get over it.

You can't be a regular person in the Star Wars Universe in real life either. Why isn't that enough to justify playing the game?

Games are fantasy and should let us do whatever we can't in RL.

Like live in an alternate universe in an alternate time setting with mystical powers? Sounds like something you can't do in real life, but can in a game.

If you want to play a waiter in a Tatoine restaurant waiting tables, be my guest. I want to be a jedi chopping down sith and crunching whatever foes the galaxy throws at me.

Then go play one of the hundreds of single player Star Wars games where you can be whatever heroic Jedi you please to be and stop trying to turn MMOs into single player games.

 Its just so stupid to have a MASSIVE multiplayer online game where every single person is running around with mega powers and saving the galaxy. What happens if you die? How are you a hero if you die?

When everyone is a hero, then it makes your character, and even the movie character heroes seem less heroic.

Yeesh.

 

You know what your problem is? I think, you fail to realize that more people want to be someone significant in their "fantasy" than someone "average".

 

I am pretty sure if you ask all of the gamers (and not just the jaded bunch on these forums), you'll find that the majority would want to be a hero...and not a moisture farmer.

 

Why be "normal" in a game where you want to escape to in your free time, instead of being someone who can actually influence the course of the world, someone who does heroic deeds or, in short, the prince he rushes to rescue the princess? (to use a biiiig cliché XD)

 

Ever considered that the people who want to be moisture farmers in MMO's are  the minority?

 

I think you are mistaken.  Do you think that the soldiers that fight in wars are, "average"?

 

Being a part of a greater whole doesn't mean that you are normal or insignificant.  It just means that you aren't freaking Rambo.  As we all know there can't be more than one Rambo or Neo, so it sort of detracts from the game a bit when there are tens of thousands of Rambos and Neos and such running around.

 

Let's take this back to UO.  That was a game that was entirely run by players in it's hey-day.  You had people that ran the gammut from miners, to craftsmen, to merchants, to PK's, to anti-PKs, to people who ran player made towns.  There were people who were content to be moisture farmers as you put it, but then there was a place for people who wanted to rise above and shine as well.  But the BIG difference here was, not everyone was the all important center of the universe.  IF you wanted to get there, you had to take it.  It was not given to you on a page of a quest journal.

 

Now days, games treat you like you are the freaking Messiah come again for sneezing in their direction.  What is wrong with being a grunt?  Being unspectacular, but still a significant part of something that IS spectacular?

 

This sense of self-entitlement everyone has now days is rediculous.

Mne eto nado kak zuby v zadnitse.

  singsofdeath

Novice Member

Joined: 1/28/06
Posts: 1827

"You should never underestimate the predictability of stupidity."
- Bullet Tooth Tony

2/07/09 4:23:54 PM#31
Originally posted by TsukieU
Originally posted by singsofdeath

 

You know what your problem is? I think, you fail to realize that more people want to be someone significant in their "fantasy" than someone "average".

 

I am pretty sure if you ask all of the gamers (and not just the jaded bunch on these forums), you'll find that the majority would want to be a hero...and not a moisture farmer.

 

Why be "normal" in a game where you want to escape to in your free time, instead of being someone who can actually influence the course of the world, someone who does heroic deeds or, in short, the prince he rushes to rescue the princess? (to use a biiiig cliché XD)

 

Ever considered that the people who want to be moisture farmers in MMO's are  the minority?

 

I think you are mistaken.  Do you think that the soldiers that fight in wars are, "average"?

What do soldiers fighting in REAL wars have to do with a fantasy world?

Being a part of a greater whole doesn't mean that you are normal or insignificant.  It just means that you aren't freaking Rambo.  As we all know there can't be more than one Rambo or Neo, so it sort of detracts from the game a bit when there are tens of thousands of Rambos and Neos and such running around.

 I ask again, why are you people always drawing comparisons to the real world? I know the real world. I know the real military. I've been to crisis zones and been shot at and returned fire. I play games to play something different from normal life. Else I could play Sims or similar games. 

Let's take this back to UO.  That was a game that was entirely run by players in it's hey-day.  You had people that ran the gammut from miners, to craftsmen, to merchants, to PK's, to anti-PKs, to people who ran player made towns.  There were people who were content to be moisture farmers as you put it, but then there was a place for people who wanted to rise above and shine as well.  But the BIG difference here was, not everyone was the all important center of the universe.  IF you wanted to get there, you had to take it.  It was not given to you on a page of a quest journal.

 Now you are talking about an entirely different subject. 

Now days, games treat you like you are the freaking Messiah come again for sneezing in their direction.  What is wrong with being a grunt?  Being unspectacular, but still a significant part of something that IS spectacular?

 I repeat my above statement. If I play a game, yes, I want my character in the game to be special. I want him/her to be what I am not in my own life.  And I am pretty sure that quite a lot of people want the same things.

This sense of self-entitlement everyone has now days is rediculous.

 

You are being very negative to a neutral comment I made. I said I think most people think this way. And I understand it. because at the end of the day, after coming home from long times of studying and/or working, after leading a normal, happy life here in the nice place we call reality, I want to log into a game where I can be something else.

 

Where I am something more than a part of the greater picture, where the character I play sticks out. I do -not- want to be Uncle Owen, tending his moisture farm. I do not want to be the average shopkeeper, making a profit of selling droids. I do not want to be a waitress in a cantina.

 

To those who do like that sort of thing, well that's good. That is your way of enjoying things and it is just as valid as anyone elses.

 

The point of my post was to say that I personally believe, that there are quite a few more people who want to be "special" in a "GAME" they play, instead of being an average joe. I believe that there are more of those people out there than people who want a "Life" Simulator.

 

That's all I said. Maybe next time, you should take the time to understand what I was saying instead of attacking me for what I write, mh?

  TsukieU

Novice Member

Joined: 4/27/08
Posts: 576

There is a war going on for your mind.

2/07/09 4:47:46 PM#32
Originally posted by singsofdeath
Originally posted by TsukieU
Originally posted by singsofdeath

 

You know what your problem is? I think, you fail to realize that more people want to be someone significant in their "fantasy" than someone "average".

 

I am pretty sure if you ask all of the gamers (and not just the jaded bunch on these forums), you'll find that the majority would want to be a hero...and not a moisture farmer.

 

Why be "normal" in a game where you want to escape to in your free time, instead of being someone who can actually influence the course of the world, someone who does heroic deeds or, in short, the prince he rushes to rescue the princess? (to use a biiiig cliché XD)

 

Ever considered that the people who want to be moisture farmers in MMO's are  the minority?

 

I think you are mistaken.  Do you think that the soldiers that fight in wars are, "average"?

Being a part of a greater whole doesn't mean that you are normal or insignificant.  It just means that you aren't freaking Rambo.  As we all know there can't be more than one Rambo or Neo, so it sort of detracts from the game a bit when there are tens of thousands of Rambos and Neos and such running around.

Let's take this back to UO.  That was a game that was entirely run by players in it's hey-day.  You had people that ran the gammut from miners, to craftsmen, to merchants, to PK's, to anti-PKs, to people who ran player made towns.  There were people who were content to be moisture farmers as you put it, but then there was a place for people who wanted to rise above and shine as well.  But the BIG difference here was, not everyone was the all important center of the universe.  IF you wanted to get there, you had to take it.  It was not given to you on a page of a quest journal.

Now days, games treat you like you are the freaking Messiah come again for sneezing in their direction.  What is wrong with being a grunt?  Being unspectacular, but still a significant part of something that IS spectacular?

This sense of self-entitlement everyone has now days is rediculous.

 

You are being very negative to a neutral comment I made. I said I think most people think this way. And I understand it. because at the end of the day, after coming home from long times of studying and/or working, after leading a normal, happy life here in the nice place we call reality, I want to log into a game where I can be something else.

 

Where I am something more than a part of the greater picture, where the character I play sticks out. I do -not- want to be Uncle Owen, tending his moisture farm. I do not want to be the average shopkeeper, making a profit of selling droids. I do not want to be a waitress in a cantina.

 

To those who do like that sort of thing, well that's good. That is your way of enjoying things and it is just as valid as anyone elses.

 

The point of my post was to say that I personally believe, that there are quite a few more people who want to be "special" in a "GAME" they play, instead of being an average joe. I believe that there are more of those people out there than people who want a "Life" Simulator.

 

That's all I said. Maybe next time, you should take the time to understand what I was saying instead of attacking me for what I write, mh?

 

Perhaps you should try to understand me as well.  Before getting on a smug holier than thou additude, hm?

 

I am saying that there should be the choice.  Everyone starts on the bottom line, if you want to be Rambo or Neo, you need to reach for it.  And damn right it should be hard to get.  A tribe of chiefs doesn't get very far.

 

I don't think I was unclear in conveying that.

 

I stick by my sentiment that people's sense of self-entitlement in this age is sad indeed.

Mne eto nado kak zuby v zadnitse.

  singsofdeath

Novice Member

Joined: 1/28/06
Posts: 1827

"You should never underestimate the predictability of stupidity."
- Bullet Tooth Tony

2/07/09 5:02:19 PM#33
Originally posted by TsukieU

 

Perhaps you should try to understand me as well.  Before getting on a smug holier than thou additude, hm?

 

I am saying that there should be the choice.  Everyone starts on the bottom line, if you want to be Rambo or Neo, you need to reach for it.  And damn right it should be hard to get.  A tribe of chiefs doesn't get very far.

 

I don't think I was unclear in conveying that.

 

I stick by my sentiment that people's sense of self-entitlement in this age is sad indeed.

 

Whatever floats your boat mate. But the "choice" you talk about can't be there in MMO's. The only -choice- you can have is choosing which game to play. This game SW: TOR clearly caters to people who enjoy being "special" without having to invest half their life into the game.

 

If that is not your thing, more power to you. But then this is not the game. I see a lot of games coming out which cater more towards that kind of playstyle though. DF, Earthrise, Mortal Online, Fallen Earth, they all sound more to "your" liking.

 

As for the sense of self-entitlement...what the hell are you on about? We're talking about a game, not the frakking life of a person.

  TsukieU

Novice Member

Joined: 4/27/08
Posts: 576

There is a war going on for your mind.

2/07/09 5:32:44 PM#34
Originally posted by singsofdeath
Originally posted by TsukieU

 

Perhaps you should try to understand me as well.  Before getting on a smug holier than thou additude, hm?

 

I am saying that there should be the choice.  Everyone starts on the bottom line, if you want to be Rambo or Neo, you need to reach for it.  And damn right it should be hard to get.  A tribe of chiefs doesn't get very far.

 

I don't think I was unclear in conveying that.

 

I stick by my sentiment that people's sense of self-entitlement in this age is sad indeed.

 

Whatever floats your boat mate. But the "choice" you talk about can't be there in MMO's. The only -choice- you can have is choosing which game to play. This game SW: TOR clearly caters to people who enjoy being "special" without having to invest half their life into the game.

 

If that is not your thing, more power to you. But then this is not the game. I see a lot of games coming out which cater more towards that kind of playstyle though. DF, Earthrise, Mortal Online, Fallen Earth, they all sound more to "your" liking.

 

As for the sense of self-entitlement...what the hell are you on about? We're talking about a game, not the frakking life of a person.

 

I think that you have no idea what I am talking about is very telling.  About you?  Maybe.  But more to it, about society as a whole.

 

Sure it may just be a game, but the fact that the mentality is there that you need to be the Last Greatest Hope for Mankind in order to enjoy your game is a sad state. 

Being a cog in the greatest machine is not enough...no, you need to be the shining pillar.  That sort of self-entitled, self-important, nonsense that is driven into the psyche of ever American is what I am talking about. 

As to whether that choice can be there or not, I already cited UO.  It had that choice, and I believe that this game can have that choice too.

Mne eto nado kak zuby v zadnitse.

  User Deleted
2/07/09 7:13:45 PM#35

Feeling like a hero? Feeling like a average joe? What game has ever done either? Most make you feel numb. You kill things that were created to die just for you. They just run up to you and let you kill em ffs. Its either fun or not depending on how enjoyable discovering the correct pattern is. Or if the loot was worth the time wasted. It would be great if this game is different though. Marketing doesnt make you a hero or a moisture farmer.

 

  singsofdeath

Novice Member

Joined: 1/28/06
Posts: 1827

"You should never underestimate the predictability of stupidity."
- Bullet Tooth Tony

2/07/09 10:05:12 PM#36
Originally posted by TsukieU

 

I think that you have no idea what I am talking about is very telling.  About you?  Maybe.  But more to it, about society as a whole.

 

Sure it may just be a game, but the fact that the mentality is there that you need to be the Last Greatest Hope for Mankind in order to enjoy your game is a sad state. 

Being a cog in the greatest machine is not enough...no, you need to be the shining pillar.  That sort of self-entitled, self-important, nonsense that is driven into the psyche of ever American is what I am talking about. 

As to whether that choice can be there or not, I already cited UO.  It had that choice, and I believe that this game can have that choice too.

 

First of all, I am not American, seriously. ^_^ And I can understand your sentiment and your position when it comes to the real world. However, I see a big difference between the real world and the world in games. So no, I can't say that it's the same for me. Someone who enjoys being a "shining pillar" as you put it, in an MMO is not necessarily someone who desires or craves that feeling in the real world. Maybe it's just the kind of character he/she likes to play? Maybe it's just the sort of story he/she likes to read.

 

If you want to go all psycho-analytic on me, feel free. But I know that I am rather happy with my life as it is and looking forward to living it. At the same time, I am looking forward to -playing- a special -character- in a virtual, non-realistic computer environment.

 

If that is a problem for you and hints at my being self-centered and self-important then....well, that is your opinion and I can, quite frankly live with it, knowing it is wrong, at least in this case and, I am pretty sure, in many other cases as well.

 

As for UO: I played the game...for a bit back in the day. It was never quite to my liking, but I was as burned out on fantasy as I am right now, so no great wonder really. I give you EVE as an example though, hoping it gets a little closer to your kind of game. It is tremendously difficult, if even possible, for a single player to have an effect in this game. You need to be a "cog" in the machine of a greater alliance in order to shape the EVE world. While I enjoy and love EVE greatly, I know for a fact that this turns off quite a few people.

 

So, all in all, you are saying, all these people who want to play a special sort of character in an MMO are self-centered bastards (or most of them anyway). While I was saying that the majority of gamers actually want to play that way.

 

You never really said if you agree with me on the point I was trying to make or not, which is maybe why I was sort of confused as to what point you were making. My apologies.

  BCuse

Novice Member

Joined: 11/12/05
Posts: 130

2/08/09 12:51:06 PM#37
Originally posted by Noktaris

You seem to be jumping the gun...nobody really knows how the finished product is going to turn out. But I think that if the end game is lacking the game will flop.  =p   I'm not a WoW groupie...but it does have tons of things to do once you hit level cap.

 

If I was going to make a new MMORPG I would put in solid endgame raiding first as well as other things to keep people interested in the game once they hit level cap. Most these new MMO's I get bored after I hit max level because there is little to do or it's broken/buggy. Like AOC and WAR.


 

i agree

  Writh

Novice Member

Joined: 1/23/08
Posts: 85

2/08/09 5:17:23 PM#38
Originally posted by TsukieU

I think that you have no idea what I am talking about is very telling.  About you?  Maybe.  But more to it, about society as a whole.

 

Sure it may just be a game, but the fact that the mentality is there that you need to be the Last Greatest Hope for Mankind in order to enjoy your game is a sad state. 

Being a cog in the greatest machine is not enough...no, you need to be the shining pillar.  That sort of self-entitled, self-important, nonsense that is driven into the psyche of ever American is what I am talking about. 

As to whether that choice can be there or not, I already cited UO.  It had that choice, and I believe that this game can have that choice too.

 

I gotta say I think you are bit off base. SW:TOR , from what the developers have been describing is a storytelling game, akin to an interactive book. When a person reads a Starwars book or any fantasy book, you really wanna read about the blacksmith or the moisture farmer, unless gearing up to become a hero. The desire to be a hero has little to do with self-entitlement or self-importants. The simple fact is, nothing boring happens around the hero in a good story.

You play a game to have fun for most people that play games (not just mmo's but single and even pen and paper) fun is where the action is and the hero or heroes is always at the core of the action. Being the hero doesn't mean you possess some greater power. It simply means you are put in a situation where you can do something about a situation, and personally it is more fun to be that guy that saves city rather then the guy that makes the heroes shoes. From what they have told us you will be the heart of "your" story but at the same time you are part of something greater. You are part of the republic, you are part of your friends story when they ask you for help, while they are the hero in their story line. A lot of this psycho babble about self entitlement for wanted to be the hero in game that is meant to play out your fantasy, in this case in the starwars universe, is just ridiculous.

The moisture farmer may be important but it is a role that is so uninvolved that it is assigned to the npcs your will meet. Wanting to be a jedi, and more over the one that gets to go on an adventure and save people, is simply playing out the fantasy that fills peoples heads when they get excited about starwars. Sorry if all you aspire to be is a moisture farm. I will enjoy the water but ultimately I will not be laughing and happily reaccounting that experience with my friends afterwards. I'd rather tell them about the time I had a notorious team of bounty hunters that wanted to kill me and take my lightsaber as proof that I am dead, but somehow through craziness I beat them.

  FadeToBlack3

Novice Member

Joined: 5/04/06
Posts: 89

2/08/09 5:20:52 PM#39

We know very little about this game, there is no reason for threads like this.

Wolfenpride: <--Giant fucking sword syndrome.

Probably cause im trying to compensate for miniscule manhood.

  MasterCrysis

Apprentice Member

Joined: 11/19/08
Posts: 95

 
2/09/09 11:06:54 AM#40
Originally posted by FadeToBlack3

We know very little about this game, there is no reason for threads like this.

 

actually, we do.

we know the concepts there implementing means it can't be a WoW clone. Just because your short sighted, doesn't mean others are. so theres no need for post like this.

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