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www.bestbuy.com/site/olspage.jsp This Includes Full Game. not just xpac Reason i post this is...... Should i buy it and try it out? or buy a timecard for my lvl 73 in WoW..........ooorrrrrr i can get a timecard for VG.....lol...............
dont want to play lotro if its not that great. seem like not enough races. (or baddies) but if Raid content is awesome. id be in |
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It's WoW with less content and prettier graphics, you should probably get a timecard for WoW or VG. |
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i like pretty. =) have a very nice rige and big ass flatpanel... but... i see WAR sig. is that ne good? and/or is it still $50. i dont plan on wasting money like i did on AoC. =( not bashing |
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If you like to raid and pve content 10x better then WoW (quests and epic quests) you'll like LOTRO. Only thing lotro is missing is better pvp. I think it's sorta like War where it's zerg vs zerg. WoW in no way shape or form is better then lotro in this, the epic quest line leading all the way up to end game is a very nice experience. I don't know how anyone can say WoW has better quests and story then lotro. WoW is a good game don't get me wrong it puts a lot of stuff people like together in one package really well. If you want a nice pve game and story go with lotro but if you're a hardcore pvper you might find it lacking a little. |
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If you are hardcore pvper neither wow nor lotro will satisfy anyones need. EvE online is only MMO that can deliver there. |
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Originally posted by milkyy
I love war, but it aint pretty yet. Might wait for that game till they have had a few more major patches (After they implented the whole Call to Arms stuff). I would however give LoTRO a try (on DX10 it simply looks amazing!), personly not a fan of the game myself as I am more of a PvP orientated person. Loved to play monster in monsterplay though. Was great fun and only did that after I go to the level I could play it :P I believe however there is a trail for LoTRO so you might wanna give that a try first? Not sure though. |
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Originally posted by milkyy
Yeah don't waste money on WAR either. Repetitive and boring, imo. |
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LOTRO has a great community and storyline. Check out the free access going on right now (I believe it is still going anyway) for a couple of days and see if you like it. |
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is one time playment only or do i have to pay for monthly fees? currently, I am playing atlantica online which doesnt cost a thing. |
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Originally posted by milkyy
$19.99 .. i may pick it up too. I have been playing the free trial over the weekend and i am having fun. It is a good game to add some variation beyond WOW. BTW, i am ahead of you, i have a geared L80 mage in WOW and i would like a 2nd game to add some variaty to my MMO play. (I also play SP games too .. COD5 is great) |
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pencilrick
Hard Core Member
Joined: 12/11/07
"So sad when that happens." -- Mrs. Doubtfire |
Originally posted by MuffinStump
That's the problem; the game has a storyline. The game IS a storyline. Zones are locked out until you finish quests to advance from one chapter to the next in the most linear fashion. This game is not the world of Middle Earth, but rather the story of "The Lord of the Rings", and your character has a minor part to advance in controlled linear fasion and witness NPC's getting all the glory. And the dev's have worked very hard to ensure that you stay on cue and follow your predestined path. Now, if you can tolerate this one time through, then good for you. But how about multiple characters retreading the same ol' steps again and again and again. (And the government complains about waterboarding being a form of torture...) IP License = Epic Legendary Execution and Design = Epic Fail |
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Cabe2323
Novice Member
Joined: 8/03/06
The nine most terrifying words are: I''m from the government and I''m here to help. -Reagan |
Originally posted by pencilrick
That's the problem; the game has a storyline. The game IS a storyline. Zones are locked out until you finish quests to advance from one chapter to the next in the most linear fashion. This game is not the world of Middle Earth, but rather the story of "The Lord of the Rings", and your character has a minor part to advance in controlled linear fasion and witness NPC's getting all the glory. And the dev's have worked very hard to ensure that you stay on cue and follow your predestined path. Now, if you can tolerate this one time through, then good for you. But how about multiple characters retreading the same ol' steps again and again and again. (And the government complains about waterboarding being a form of torture...) IP License = Epic Legendary Execution and Design = Epic Fail This post isn't true. I have a level 58 Captain and never finished the first Volume of the book. I am on Chapter 9 I think now (out of 13 or 14).
Only section I can think of is the Eastern part of one zone has some Dread towers that will block you out if you haven't completed Book 6 yet (I think it's 6), the book is a lot lower then the zone is though. Currently playing: Looking Foward too: |
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It's an excellent game. Just do the $19.99 and try it for the free month. Then , next month do the VG card for a month. Then, go back to WoW with a 30 day card the next month. Then you won't be bored because watching TV every night just....sux. |
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Originally posted by pencilrick
That's the problem; the game has a storyline. The game IS a storyline. Zones are locked out until you finish quests to advance from one chapter to the next in the most linear fashion. This game is not the world of Middle Earth, but rather the story of "The Lord of the Rings", and your character has a minor part to advance in controlled linear fasion and witness NPC's getting all the glory. And the dev's have worked very hard to ensure that you stay on cue and follow your predestined path. Now, if you can tolerate this one time through, then good for you. But how about multiple characters retreading the same ol' steps again and again and again. (And the government complains about waterboarding being a form of torture...) IP License = Epic Legendary Execution and Design = Epic Fail
Why is this a problem? Just go through the game once. I bet they have enough content to entertain for a long while. |
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Originally posted by bluealien1 No, its not. Not even close. Pencilrick is also incredibly wrong. ---------- "No, your wrong.." - Random user #123 "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features. How are you?" -Me |
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pencilrick
Hard Core Member
Joined: 12/11/07
"So sad when that happens." -- Mrs. Doubtfire |
Originally posted by nariusseldon
Why is this a problem? Just go through the game once. I bet they have enough content to entertain for a long while. The reason storyline game design is a problem is it feels linear and contrived. Worse, the NPC's are center stage while your characters stand by and read their bit part lines. Great MMO's present "worlds" for players to adventure in. Lesser MMO's herd players along some pre-determined path like so much cattle. Frankly, I do not see why some folks do not understand this. And for a game with an epic license such as Tolkien's work and to not be a major hit means something is wrong, very wrong. Seems to me this game has the same problem as Age of Conan or Warhammer Online; two games with epic licenses to wondrous IP's, yet which failed by taking the shortcut of designing linear forced gameplay into their mechanics. The bottom line is do you want your character to be a free-willed adventurer in a wondrous and mysterious online game world, or do you want your character to be an actor being spoonfed his dialogue and actions by the dev's? |
Originally posted by pencilrick
Why is this a problem? Just go through the game once. I bet they have enough content to entertain for a long while. The reason storyline game design is a problem is it feels linear and contrived. Worse, the NPC's are center stage while your characters stand by and read their bit part lines. Great MMO's present "worlds" for players to adventure in. Lesser MMO's herd players along some pre-determined path like so much cattle. Frankly, I do not see why some folks do not understand this. And for a game with an epic license such as Tolkien's work and to not be a major hit means something is wrong, very wrong. Seems to me this game has the same problem as Age of Conan or Warhammer Online; two games with epic licenses to wondrous IP's, yet which failed by taking the shortcut of designing linear forced gameplay into their mechanics. The bottom line is do you want your character to be a free-willed adventurer in a wondrous and mysterious online game world, or do you want your character to be an actor being spoonfed his dialogue and actions by the dev's?
Yet another WoW fan who played LotrO to max level 6 and then think he knows all about the game (your first post shows that you didnt play longer than that)... LotrO is not differnt from WoW when it comes to the world design, except that LotrOs zones are bigger and less linear. And WoWs biggest weakness is that Blizzard forgot all about how to make the players feel apart of the world and story/lore, which they did a great job with in games like SC and the WC serie... If WoW = The Beatles |
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Originally posted by milkyy
if you are a hard core raider then this is not the game for you in my opinion. There are a few but this is not a raid centric game. My kinship mostly came from EQII and the majority of our hard core raiders came over and have adapted but they still bitch about the lack of raid dungeons. |
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Originally posted by pencilrick
Why is this a problem? Just go through the game once. I bet they have enough content to entertain for a long while. The reason storyline game design is a problem is it feels linear and contrived. Worse, the NPC's are center stage while your characters stand by and read their bit part lines. Great MMO's present "worlds" for players to adventure in. Lesser MMO's herd players along some pre-determined path like so much cattle. Frankly, I do not see why some folks do not understand this. And for a game with an epic license such as Tolkien's work and to not be a major hit means something is wrong, very wrong. Seems to me this game has the same problem as Age of Conan or Warhammer Online; two games with epic licenses to wondrous IP's, yet which failed by taking the shortcut of designing linear forced gameplay into their mechanics. The bottom line is do you want your character to be a free-willed adventurer in a wondrous and mysterious online game world, or do you want your character to be an actor being spoonfed his dialogue and actions by the dev's?
I would like to know wich game you played. Cause what you describe is not LOTRO. You are not forced to do any of the epic books but two that i can think of off the top of my head. Book 6 of volume one to be able to get past the watcher stones in angmar and do the content in east angmar. Or if you know a hunter who can port you to east angmar you don't even need to do that book. Book one of volume 2 to be able to access moria. They did it this way to explain how we end up getting into moria and also a way to introduce legendary items. Other than that you can run around middle earth all day and do whatever you want to do. If you want to sit in bree and play music all day you can do that. PLay whatever song you want. No NPC is going to run up and smack you for doing that and tell you what to do. I have been playing this game since closed beta started over 2 years ago and i have never felt like i was being herded like a cow. I have spent my days just crafting or chatting with my kin. I have never had a pop up telling me what to i have to do next or were i have to go. YOu my friend are the one who is not getting it. They give us a choice. Do the epic quests and learn the story of the fellowhip or do whatever you want. If you can careless about the fellowship then run around and do whatever you want to do and never do a epic book. You try to make it sound like your told what to do and when to do it when that is the farthest thing from the truth.
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pencilrick
Hard Core Member
Joined: 12/11/07
"So sad when that happens." -- Mrs. Doubtfire |
I have played LOTRO to level 10 and every bit of LOTRO up to that point was doing quests in one zone to unlock access to another, starting with the unnecessary tutorial. MMORPG's I have played: Everquest, Everquest II, AC, SWG, AC2 (beta), Horizons, Warhammer Online, AOC, LOTRO (beta and release), Earth and Beyond, WOW (beta and release), DAOC, Vanguard (beta and release), The Realm Online, Meridian 59, Lineage 2 (beta), Final Fantasy XI, Shadowbane, and probably a couple of others I have forgotten. Before MMO's, I played the D&D (before the Greyhawk book back in 1975 even), Runequest, Dragonquest, Boothill, Empire of the Petal Throne, and a host of other paper and pencil games. Now, the above resume won't buy me a cup of coffee at Starbucks, but it does say I know something about RPG's, and I can tell you that the biggest turnoff to players (whether in online gaming or offline pencil and paper variety) is to artificially limit their behaviors and railroad them down a certain path. I even played some of the RPG books which give you very limited choices (i.e., stay in the room, turn to page 15, fight the monster, turn to page 59, etc...). Sadly, lots of newer MMORPG's are beginning to resemble this design; a step backwards away from free-range worlds to the days of limited storyline choices. Nothing wrong with history in a game, especially if there are physical elements of its passage (i.e., kingdoms, ruins, etc..). Nothing wrong with factions and current events in a game. EVERYTHING wrong with forcing someone to act out a story. Give players an open world, give them opportunities to succeed and consequences for failure, and the players will carve out their own "stories" and adventures. Note: Now imagine for a moment if LOTRO was MEO (Middle Earth Online), and they plopped your hobbit down in The Shire, and left it up to you where to venture. Oh, they might give some tips; a bartender saying you ought to "hunt" in such and such areas. But you would be free and could even trek off to Morder at level 5 if you so chose, and your only obstacles would be things that make sense such as Orcs, Wights, Bandits, Spiders and such, and not artificial quest lines. |
Originally posted by DragonOpt1
I loved LOTRO's pve content, but it just didnt seem like there was enough of it to keep non-casuals entertained. Have they fixed this? |
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Originally posted by pencilrick
In the tutorial you are in a area you need to finish the tutorial in order to move into the open world. After doing the tutorial one time for each race you do not have to do it again unless you want too. Otherwise you can skip it. Same with the starting area wich should of only brought you up to lvl 6 before you were done with it. After doing the starter area the world is open and accessable and there is no need to do certain things other than the two books i mentioned to access an area. If you had bothered to go past the starter area and above lvl 10 you would of found this out. YOu can not judge the whole game off of the starter area or the low lvl areas. The game starts to pick up when you hit lvl 20 and hit the first instances in the barrow downs. The game does not demand you follow a set path. YOu can lvl your character anyway you want. If you want to spend your time grinding like in lineage you can do that an not do any quests at all. If you want to do all the epic books then you will find yourself going to the differant areas that the differant books take place in. My warden i totally skipped the barrow downs instances. did a few east angmar quests. My point is you do not have to even follow the epic books and thus you are not force to act out the story of the epic books like you seem to think. My warden has done very few of the epic books and he is almost lvl 54 and running around moria haveing a blast.
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Originally posted by pencilrick
If you play as a hobbit you get "plopped down" in the Shire (as alevel 1 if you have done the noob instance with another char) and you can run wherever you like so whats your problem? LotrO is not a sandbox game thou and no one have ever claimed it was one... just abit of advice.. next time try playing more than 1 hour before commenting about a game you know nothing about. If WoW = The Beatles |
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Originally posted by Pyrostasis
I loved LOTRO's pve content, but it just didnt seem like there was enough of it to keep non-casuals entertained. Have they fixed this?
This all hinges on when you last played. Since launch they have added 6 new books to volume one, with two new zones, expanded two other zones, overhauled the original classes have added hundreds of new quests. With the expansion they added eregion and moria and part of lothlorien. Moria is huge and seemless. It is full of zones but when you run from one zone to the next there is no loading screen to get from the great dolven to durin's way or any other zone. The only loading screen is the east and west entrance into moria. As far as keeping non casual players happy. No game will ever be able to do that cause non casual players can burn thru content 50 times faster than devs can make it. Okay 50 times is an exageration on my part. But they burn thru content real fast. LOTRO is not the type of game were you get more out of the game at endgame. In my opinion the way to maximize your game content is to take it slow and to spend your time in each zone and just wander around and adventure. But that is my playstyle and not everyones.
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pencilrick
Hard Core Member
Joined: 12/11/07
"So sad when that happens." -- Mrs. Doubtfire |
Originally posted by Papadam
If you play as a hobbit you get "plopped down" in the Shire (as alevel 1 if you have done the noob instance with another char) and you can run wherever you like so whats your problem? LotrO is not a sandbox game thou and no one have ever claimed it was one... just abit of advice.. next time try playing more than 1 hour before commenting about a game you know nothing about.
I started several characters and played for several hours, albeit not to higher than level 10. The game is a crashing bore. And I am certain that if I played until level 40 or so and still did not find the game to my taste, you would probably ask me why I spent so much time playing a game I didn't like within the first 10 levels. It's a no win situation with fanbois. |