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1/31/09 10:38:11 PM#41
TBH, it was a bad idea for SWG and would be a very bad idea for TOR. I don't know where you got your anology from but I think it would be more like it with unlockable Jedi. Having Jedi unavailable to the masses didn't make the player better... it just meant there were more no-lifers with Jedi who are more than likely more immature than people who have other obligations besides gaming. I guess it could be a way to make the player feel special when they get to be a Jedi, but it's really unnecessary. It also doesn't make sense for Jedi to be rare in the timeline. Instead of having a Jedi be unlockable, it would make more sense for some of the Jedi abilities to be hard to attain which I think is what it will be like.
Jedi for all... Jedi Masters for few. |
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2/01/09 12:14:44 AM#42
Originally posted by hanshotfirst
Tried: LotR, CoH, AoC, WAR, Jumpgate Classic |
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Agricola1
Novice Member
Joined: 1/30/06
"The one you call messiah is a lie"--- Gary Numan |
I don't want to play mediocre onlie with a Star Wars skin. If you do, SWG still exists, why wish it on SWtOR? Why not try something diffrent than a World of Star Wars? It seems the main stumbling block to this idea is the politicaly correct dogma that most younger people adhere to of "Everything should be fair!". Well the trouble is if everything is fair, life as well as games become mediocre! That is why everyone doesn't get a gold medal at the Olympics, Why every country doesn't win the world cup, why everyone doesn't get an Oscar. Someone has to be the best and someone has to suck, if not the game becomes a mediocre grind to level x to enter the hallowed halls of mediocrity so you can run around with the other saber jerks like "Fluke Shitewalker" and " Fan Colon" and "Cupp-O". Get my drift? Unless I have someone on top of the hill to try to knock down what's the point? You may be happy to take your place at the top along with the other 250k "Chewcrappa's" and bathe in the light of mediocrity. I and many others don't, and since most of the gamers have come to MMORPGs post WoW they haven't tried this way. So why not be open to give it a shot? You will find that the struggle to take out that twat that lords his good fortune or hard work over others is extremely entertaining on its own, more so than, endless PVE grinding. If you and some buddys ever do take him out (I did as a BH in pre-cu SWG quite often) then that is far more satisfying than getting to lvl 80 in any random PVE grind level based turd. Then you get to lord it over him and bring his ego back down to size. For all this you need a community which in the post WoW era consists of mental midgets throwing verbal excrement at eachother. I suggest only, you open yourselves to walking another path! Shocking idea I know, especially in the post WoW era!
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2/01/09 2:55:05 AM#44
Originally posted by Abrahmm
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2/01/09 3:03:27 AM#45
The SW movies can not be taken as canon any longer. Lucas has so screwed up things, you have to go to the books and comics for any kind of continuity.
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2/01/09 3:04:28 AM#46
Originally posted by Agricola1
It's fairly amusing someone whining about not getting their way is simultaneously lecturing us that life isn't fair and we should suck it up and get used to it. Don't want a game that's fair? Come to Brooklyn and I'll teach you three-card monte. |
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patrikd23
Novice Member
Joined: 10/17/04
Everyone is entitled to their own opinion, but not their own facts. |
2/01/09 3:07:52 AM#47
It will not matter what we think, the game is going to be what its gonna be anyways so I dont see a point of this post at all. |
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Agricola1
Novice Member
Joined: 1/30/06
"The one you call messiah is a lie"--- Gary Numan |
Originally posted by hanshotfirst
It's fairly amusing someone whining about not getting their way is simultaneously lecturing us that life isn't fair and we should suck it up and get used to it. Don't want a game that's fair? Come to Brooklyn and I'll teach you three-card monte.
I'm glad you're easily amused, yet I find your reply predictably mediocre.
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2/01/09 9:47:23 AM#49
i think it should be a a non-start class and should be earned jusst like SWG was in the begining. jedi running all over the place is crap and doesn't make the game as fun to me. hence the reason why i stopped SWG after being 1 week from making jedi and then they are everywhere. i hope they don't let just EVERYONE be jedi like SWG is now. |
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2/01/09 9:52:08 AM#50
Originally posted by hanshotfirst
It's fairly amusing someone whining about not getting their way is simultaneously lecturing us that life isn't fair and we should suck it up and get used to it. Don't want a game that's fair? Come to Brooklyn and I'll teach you three-card monte. hanshotfirst - Elite Member Real Name: n/a Member since November 13, 2007 Last Visit: February 1, 2009
Hardcore modes or permanent death makes every close call an adrenaline rush, and every minor achievement a major victory. This alternative rule-set should be in all MMORPGs. |
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2/01/09 10:08:22 AM#51
Why in the blue Hades would you want Jedi to be an "unlockable" profession in a game that you want to SELL? Get your elitism out of the way for a second, and think of their major goal...SELLING GAMES! Other than some Boba/Jangu Fett fanbois(he's dead. deal with it), and those lookin' for some Wookie love, most people playing a Star Wars game want to be a Jedi. There is a whole galaxy of people, right? That means that, even if Jedi were one in a million, in a low ball population of a trillion people there would be a million Jedi! Plus, this game is about the Jedi vs the Sith. Why would they make one of the core parts of the game hard to get for most players? If you want a game where you can grind away and stroke your e-peen, stick with WoW. Hopefully, smart people are running the game, and want to actually make money by making the majority of game players happy. |
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2/01/09 10:16:13 AM#52
Originally posted by Agricola1
Is this Raph Koster? |
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2/01/09 10:27:17 AM#53
Originally posted by Agricola1
You forgot the "They're Going To Do IT Anyways So My Whining Is Futile" option. Jeebus sweet Mary 'n Joseph.... Yeah, they're totally going to change a major part of the game this far in development to satisfy the whole 10% of the population who can't deal with the fact that they'll be a Jedi from the get-go. Oh wait, no they won't... Yes, I am an English Major. |
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2/01/09 10:29:26 AM#54
Originally posted by Vyre hanshotfirst - Elite Member Real Name: n/a Member since November 13, 2007 Last Visit: February 1, 2009
And...? Were you trying to make a point there, or just showing off your mad copy 'n paste skillz? |
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2/01/09 11:58:30 AM#55
Originally posted by hanshotfirst
I just think it is an injustice to the lore to make everyone a Jedi and make them equal in power to everyone else. The thing that makes Jedi so special in the movies is the fact that they are special. If everyone is a Jedi, no one is special, and it takes the glitter from the Jedi, and hurts the immersion in the Star Wars world. Tried: LotR, CoH, AoC, WAR, Jumpgate Classic |
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2/01/09 12:09:49 PM#56
Originally posted by Abrahmm
I just think it is an injustice to the lore to make everyone a Jedi and make them equal in power to everyone else. The thing that makes Jedi so special in the movies is the fact that they are special. If everyone is a Jedi, no one is special, and it takes the glitter from the Jedi, and hurts the immersion in the Star Wars world.
You are correct and incorrect at the same time. In the timeline of Vader and the Emperor and all of the movies your reasoning is spot on. In the Old Republic timeline, in which this game is based, there are thousands of force weilders and most are not that special. Now hopefully in TOR, you can acquire the abiltiy to become that special jedi/sith and have more power, just as hopefully all the other non force classes will able to do the same. This is the reason that specualtion without any real inforamtion is so damaging when trying to build a community. The little and we all know it is very little, information and video we have seen. We are still pretty much in the dark on how things will actually work in TOR. |
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2/01/09 12:22:25 PM#57
Originally posted by musicmann
You are correct and incorrect at the same time. In the timeline of Vader and the Emperor and all of the movies your reasoning is spot on. In the Old Republic timeline, in which this game is based, there are thousands of force weilders and most are not that special. Now hopefully in TOR, you can acquire the abiltiy to become that special jedi/ sith and have more power, just as hopefully all the other non force classes will able to do the same. This is the reason that specualtion without any real inforamtion is so damaging when trying to build a communtiy. The little and we all know it is very little, information and video we have seen. We are still pretty much in the dark on how things will actually work in TOR.
That's a good point. In all honesty, I would love to see force yielding be common, with people given the ability(along with the effort and time) to turn that force ability into being a Jedi from which they would gain slightly more power than the average class. I would also like to see an alternative path for other non-force yielding players to say, train as a mandalorian, gaining some power in combat in the same way a Jedi does. Making Jedi the only powerful class would fall into the same problem SWG had where everyone was grinding for Jedi and thus became Jedi. But giving alternate paths to power would be the best option in my book. Tried: LotR, CoH, AoC, WAR, Jumpgate Classic |
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2/01/09 12:39:30 PM#58
I think there should be 2 methods. Start as a jedi..assume you're trained since an early age...and maybe recieve some bonus new traits or points added to skills...because of this. The other path would be to choose any other character...and the game randomly chooses force sensitivity and introduces an option to undergo training after you've satisfied pre-set conditions...the further along you are in your chosen profession/class..the more it will cost to raise your jedi skills....then at a certain point you would become full jedi and skill cost would normalize...you might be able to retain some early force powers up to a set skill level but continue as your initial class. The jedi skills you keep could not be raised after you choose to revert back to a bounty hunter..or whatever....just some ideas. No matter how it is done ..it should be based strictly on the metachlorian content each individual contains.........................okay...just kidding on that last statement.
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2/01/09 6:11:59 PM#59
If Jedi/sith can be use from the start.. this game won't last long.. crafters will be useless... as 90% of players will be a jedi.. and all they need is a robe, a light saber and some crystal found in a cave.. where 10k others jedi went there by a quest from the same master... Perfect MMO would be... No grind, no quest that 10k others accomplished before you , only one character, no class.. so you become what you want exactly... an mercenary good at crafting or a crafter mining his own ore... RPG mean Role Playing Game... it isn't a role playing game anymore if 10k others are doing the same shit as you... But the mass always get what they want and get stolen their money with a game with nice graphic and poor and simple gameplay... |
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2/01/09 6:18:03 PM#60
well i can see a hybrid WoW/SWG style of unlock would be a good idea but really, its a Star wars game, it HAS to have Jedi in it and (they want to be maintstream about it so) it will be a starter class.
my (emphasis on my) opinion is that once a character has reached a certain level (like in WoW) they can attempt a lore driven questline that is quite difficult (not as crazy as the SWG hologrind, but difficult enough to warrant signifigant time spent doing it) to unlock the class which will then start 1/4 or 1/2 way to max level (a choice would make it all the better). That is how i would do it. MMO wish list: -Changeable worlds |
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