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Runes of Magic

Runes of Magic 

General Discussion  » its wow with no fee

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40 posts found
  Untouchable8

Novice Member

Joined: 6/13/06
Posts: 67

 
1/07/09 8:39:57 PM#1

its wow for poor people.

 

 

its as good as wow

untouchable855 Xfire Miniprofile
  Hhussk

City of Heroes Correspondent

Joined: 12/18/07
Posts: 220

That which surrounds you, becomes you.

1/07/09 8:42:09 PM#2

I'm actually playing it right now.

It's pretty good. Personally, I like it more than WoW. But you are right. It's the same engine. Very similar look.

-----------------------------
Blog -Transcendent''s Tomb - Reviews, Polls, and tortured opinions from the minions of MMORPGS

http://www.mmorpg.com/blogs/Hhussk

  Theocritus

Novice Member

Joined: 7/15/08
Posts: 1311

1/09/09 1:05:09 AM#3

      I wonder if WoW might "borrow" RoMs idea ahd implement a dual class system someday........

  Netspook

Apprentice Member

Joined: 3/01/07
Posts: 1043

2/01/09 1:33:19 AM#4
Originally posted by Theocritus

      I wonder if WoW might "borrow" RoMs idea ahd implement a dual class system someday........


That's not "RoM's idea". They stole it from FFXI, an almost 7 years old game!! In FFXI, the second class is called a subjob - you can change main and sub freely, and can use any of the jobs as either. The only restictions are that some jobs (classes) must be unlocked before they are available, and the sub will never be higher than half of the main's lvl. So imo, "Rom's idea", as you call it, is a poor version of an old and excellent feature.

And about RoM vs WoW:

They stole almost everything from WoW. There's not a single original feature in this game. Whatever they didn't steal from WoW (not much...) can be found in other games.

Two issues is about to ruin this game completely for me:

- It has the worst, most lacking, itemisation I've seen in any mmorpg.

- Gathering raw materials for crafting is the worst grind I've ever experienced. It takes an eternity to farm a node, 4-5 seconds for each gathered item, maximum is well over half a minute per node. And you need A LOT. Then you have to turn the raw materials into usable stuff, which takes several minutes for each and every stack. And for some recipes, you must process further before crafting anything (example: sand -> ingots). Some calls EQ2's system an insane grind - well, EQ2 is supereasy-mode compared to this.

RoM isn't a bad game, overall. But there's not a single feature in the game where you don't think "been there, done that". So it won't hold my interest for long. And nothing the cash shop is offering will improve that.

  kingdave2006

Novice Member

Joined: 12/30/06
Posts: 30

We were somewhere around Barstow on the edge of the desert when the drugs began to take hold.

2/01/09 1:39:57 AM#5

Its WoW like but outside of the dual class system WoW does it all better, a lot better. Its a pretty good game on its own but I think I would still rather pay for WoW rather than get this for free. True its still in "Beta" but most of these games remain in that state for years with an active cash shop so I dont see huge changes in its future but I could be wrong.

  curiousdaoc

Novice Member

Joined: 5/24/08
Posts: 220

2/01/09 1:54:32 AM#6
Originally posted by Netspook


That's not "RoM's idea". They stole it from FFXI, an almost 7 years old game!! In FFXI, the second class is called a subjob - you can change main and sub freely, and can use any of the jobs as either. The only restictions are that some jobs (classes) must be unlocked before they are available, and the sub will never be higher than half of the main's lvl. So imo, "Rom's idea", as you call it, is a poor version of an old and excellent feature.

 

That's not accurate at all actually,

Dual/multi classing has been around since the days of pen and paper rpg fame, the dual classing concept was published as early as 1974, in the first edition rulebook of D&D.

FFXI did not come up with this idea by any means, it is not even an idea exclusive to square, nor did they invent the concept. They simply implemented it into an electronic, online form. The system itself has been featured in plenty of previous single player titles, some with online capability and some without, plenty of them prior to the release of FFXI.

People with your viewpoint will always be of the mindset that someone "copied" someone else though, because you cannot fathom the logic that as years pass older concepts evolve with the times and either become mainstream or die, especially if they are successful and efficient in how they fit the task they were designed for.

So imo, "FFXI's idea", as you call it, is a poor version of an already perfected system dating back 35 years.

 

  Netspook

Apprentice Member

Joined: 3/01/07
Posts: 1043

2/01/09 2:09:06 AM#7
Originally posted by curiousdaoc
Originally posted by Netspook


That's not "RoM's idea". They stole it from FFXI, an almost 7 years old game!! In FFXI, the second class is called a subjob - you can change main and sub freely, and can use any of the jobs as either. The only restictions are that some jobs (classes) must be unlocked before they are available, and the sub will never be higher than half of the main's lvl. So imo, "Rom's idea", as you call it, is a poor version of an old and excellent feature.

 

That's not accurate at all actually,

Dual/multi classing has been around since the days of pen and paper rpg fame, the dual classing concept was published as early as 1974, in the first edition rulebook of D&D.

FFXI did not come up with this idea by any means, it is not even an idea exclusive to square, nor did they invent the concept. They simply implemented it into an electronic, online form. The system itself has been featured in plenty of previous single player titles, some with online capability and some without, plenty of them prior to the release of FFXI.

People with your viewpoint will always be of the mindset that someone "copied" someone else though, because you cannot fathom the logic that as years pass older concepts evolve with the times and either become mainstream or die, especially if they are successful and efficient in how they fit the task they were designed for.

So imo, "FFXI's idea", as you call it, is a poor version of an already perfected system dating back 35 years.

 

Read what you quote again, and you'll see that you're downright lying. I never said it was FFXI's idea, I said that's where they stole it from. Huge difference, if you "can fathom the logic".

  jalalman

Novice Member

Joined: 12/12/08
Posts: 5

2/01/09 8:57:58 AM#8

but remember its f2p game and who dont want to play WoW but for free ..???

 

so i like this game more than world of shit

  Reizla

Elite Member

Joined: 12/09/08
Posts: 1781

Afraid of the Goddess of Destruction

2/01/09 9:05:43 AM#9
Originally posted by Untouchable8

its wow for poor people.

 

 

its as good as wow

OMFG... An other one who doesn't know dick about MMORPG's and claims RoM to be WoW...
I bet you say that about every new game that'll be released...

Lets get back to basics & enlighten you on the differences...

RoM is FFA PvP, WoW is RvR
RoM PvP is alignbased - if you PK someone you'll suffer concequences. WoW PvP is gank the other side
RoM offers no gear as reward for PvP, WoW does
RoM knows dualclass system (good option IMO), WoW has only 1 class far your char

I can go on with differences like this for an hour at least... I only agree on the fact that the graphics & interface show familiarities, but then again, WoW wasn't the 1st MMORPG on the market, which will mean that RoM != WoW

 

  Ozmodan

Elite Member

Joined: 2/27/07
Posts: 4850

2/01/09 9:11:17 AM#10

Yeah right, if you consider having a little world and little content.  Sorry this game has a very long way to go before it can be compared to the big boys.

Not dishing the game, I like Runes, but comparing it to Wow is going beyond the absurd.

  Toothman

Novice Member

Joined: 11/09/05
Posts: 54

All That is needed for evil to triumph is for good men to do nothing.

2/01/09 9:14:19 AM#11
Originally posted by Untouchable8

its wow for poor people.

 

 

its as good as wow

 

Except it doesn't suck like WoW.  

GrimToothman Xfire Miniprofile
  snapp69

Novice Member

Joined: 1/12/06
Posts: 110

2/01/09 9:17:53 AM#12

I prefer RoM over WoW any day because of the gameplay features the "borrowed" from other games. To me it is better then WoW and the fact that it is free is icing on the cake. Also remember that RoM is still in Beta with many features coming after release. I'm excited to see where this game can go from here.

  jalalman

Novice Member

Joined: 12/12/08
Posts: 5

2/01/09 9:57:28 AM#13
Originally posted by snapp69

I prefer RoM over WoW any day because of the gameplay features the "borrowed" from other games. To me it is better then WoW and the fact that it is free is icing on the cake. Also remember that RoM is still in Beta with many features coming after release. I'm excited to see where this game can go from here.

...that wat we wanna hear
  Mithrandolir

Hard Core Member

Joined: 2/28/05
Posts: 1040

Our doubts are traitors and make us lose the good we oft' might win, by fearing to attempt

2/01/09 10:48:31 AM#14

RoM is better than WoW in my opinion as well. I simply have a lot more fun here without even trying.

 

One thing that stands out in RoM is the community. They rock. At least on Govinda they do :)

 

 

  Realedazed

Hard Core Member

Joined: 7/01/05
Posts: 66

I can resist everything but temptation...

2/01/09 4:36:09 PM#15

 I like the game so far. I only played WoW for a little while, but so I can't really compare.  The  only thing I can say that I dislike about the game is: not enough storage space.  I'm 15/15 and a pack rat. So my backpack, bank and free storage chest are full almost all the time.

 But, that's how they are going to make their money from me.  I guess paying 4.99/month (at least) for diamonds  isn't bad. A few for bank/storage space, fluff like furniture and good stuff like exp potions and recall runes and i'm all set at 1/3 the cost of WoW. Plus, if I'm broke a month ( which I usually am) I don't have to pay and since its free, they won't cut me off for non-payment like WoW would.

Other stuff, I can live with. I'm looking forward to seeing how well this game does when it's out of beta.

  virkallea

Novice Member

Joined: 10/23/08
Posts: 21

2/02/09 4:26:31 AM#16
Originally posted by jalalman

but remember its f2p game and who dont want to play WoW but for free ..???

 

so i like this game more than world of shit

So... According to you:

WoW = shit

RoM is similar to WoW, therefore

RoM = shit

Right?

Gotta love your reasoning.

  NeoTeodor

Novice Member

Joined: 8/16/06
Posts: 7

2/02/09 4:31:30 AM#17

I like it so far. I hope they fix all the bugs before release. If they do I can see myself playing it more in the near future. I played World of Warcraft for years and now I feel right at home in Runes of Magic.

teodortenchev Xfire Miniprofile
  Sixpax

Novice Member

Joined: 7/28/05
Posts: 369

2/02/09 3:02:42 PM#18
Originally posted by Reizla
Originally posted by Untouchable8

its wow for poor people.

 

 

its as good as wow

OMFG... An other one who doesn't know dick about MMORPG's and claims RoM to be WoW...
I bet you say that about every new game that'll be released...

Lets get back to basics & enlighten you on the differences...

RoM is FFA PvP, WoW is RvR
RoM PvP is alignbased - if you PK someone you'll suffer concequences. WoW PvP is gank the other side
RoM offers no gear as reward for PvP, WoW does
RoM knows dualclass system (good option IMO), WoW has only 1 class far your char

I can go on with differences like this for an hour at least... I only agree on the fact that the graphics & interface show familiarities, but then again, WoW wasn't the 1st MMORPG on the market, which will mean that RoM != WoW

 

 

Agreed.  There's plenty of differences:

RoM doesn't have cartoony graphics, WoW does.

RoM doesn't have eye-rolling silliness, WoW does.

RoM has an actual community that's often helpful and friendly, WoW does not.

I could go on with the differences for like two hours.  RoM != WoW

MMO games would be pretty cool if it weren't for the people.

  PinkCat

Novice Member

Joined: 4/25/08
Posts: 231

-[]The Guru[]-

2/02/09 3:06:28 PM#19
Originally posted by virkallea
Originally posted by jalalman

but remember its f2p game and who dont want to play WoW but for free ..???

 

so i like this game more than world of shit

So... According to you:

WoW = shit

RoM is similar to WoW, therefore

RoM = shit

Right?

Gotta love your reasoning.


Owned by his own comment, love it... good work fellow follower.  Don't forget RoM is a F2P which is Japanamation with item malls.

-----------------------
...I'm in your panties

  noobist

Novice Member

Joined: 8/12/07
Posts: 57

2/02/09 3:15:43 PM#20
Originally posted by Netspook
Originally posted by Theocritus

      I wonder if WoW might "borrow" RoMs idea ahd implement a dual class system someday........


That's not "RoM's idea". They stole it from FFXI, an almost 7 years old game!! In FFXI, the second class is called a subjob - you can change main and sub freely, and can use any of the jobs as either. The only restictions are that some jobs (classes) must be unlocked before they are available, and the sub will never be higher than half of the main's lvl. So imo, "Rom's idea", as you call it, is a poor version of an old and excellent feature.

And about RoM vs WoW:

They stole almost everything from WoW. There's not a single original feature in this game. Whatever they didn't steal from WoW (not much...) can be found in other games.

Two issues is about to ruin this game completely for me:

- It has the worst, most lacking, itemisation I've seen in any mmorpg.

- Gathering raw materials for crafting is the worst grind I've ever experienced. It takes an eternity to farm a node, 4-5 seconds for each gathered item, maximum is well over half a minute per node. And you need A LOT. Then you have to turn the raw materials into usable stuff, which takes several minutes for each and every stack. And for some recipes, you must process further before crafting anything (example: sand -> ingots). Some calls EQ2's system an insane grind - well, EQ2 is supereasy-mode compared to this.

RoM isn't a bad game, overall. But there's not a single feature in the game where you don't think "been there, done that". So it won't hold my interest for long. And nothing the cash shop is offering will improve that.


 

Hate to tell you this but WoW didn't come up with any of those ideas by themselves either. They took ideas from other games and put them into one. So I dont see how you are trying to hate on this game and say that they stole all the ideas from WoW because they didn't.

And how is gathering raw materials for crafting a bad idea at all? It's called crafting. . . what do you want an easy button to craft the best and most uber item within 1 second? Just go back to WoW imo since you seem like a WoW player and cant handle the difficulty of other games.

ROFL to you sir.

www.secrettolearningspanish.info

  syllvenwood

Novice Member

Joined: 6/11/03
Posts: 118

2/02/09 3:25:18 PM#21
Originally posted by Netspook
Originally posted by curiousdaoc
Originally posted by Netspook


That's not "RoM's idea". They stole it from FFXI, an almost 7 years old game!! In FFXI, the second class is called a subjob - you can change main and sub freely, and can use any of the jobs as either. The only restictions are that some jobs (classes) must be unlocked before they are available, and the sub will never be higher than half of the main's lvl. So imo, "Rom's idea", as you call it, is a poor version of an old and excellent feature.

 

That's not accurate at all actually,

Dual/multi classing has been around since the days of pen and paper rpg fame, the dual classing concept was published as early as 1974, in the first edition rulebook of D&D.

FFXI did not come up with this idea by any means, it is not even an idea exclusive to square, nor did they invent the concept. They simply implemented it into an electronic, online form. The system itself has been featured in plenty of previous single player titles, some with online capability and some without, plenty of them prior to the release of FFXI.

People with your viewpoint will always be of the mindset that someone "copied" someone else though, because you cannot fathom the logic that as years pass older concepts evolve with the times and either become mainstream or die, especially if they are successful and efficient in how they fit the task they were designed for.

So imo, "FFXI's idea", as you call it, is a poor version of an already perfected system dating back 35 years.

 

Read what you quote again, and you'll see that you're downright lying. I never said it was FFXI's idea, I said that's where they stole it from. Huge difference, if you "can fathom the logic".

hehe have to pipe in here, but why didnt they then steal this idea form the MUDs that were doing mutli, and even tri classing as early as the mid 90s??....which "stole" the idea from the 8 or 9 P&P games that had the system.

Point is  they didnt "Steal" from anyone, like EVERYthing in EVERY MMORPG out now, its an old idea, concept, mechanic thats been used and reused for decades. Now you can say they copied FF11 idea, but since i haven't played it i can't say since i don't know how they implemented it which may be very dif than FF11s.

  mieko

Novice Member

Joined: 4/07/08
Posts: 80

2/02/09 3:27:05 PM#22
Originally posted by Sixpax
Originally posted by Reizla
Originally posted by Untouchable8

its wow for poor people.

 

 

its as good as wow

OMFG... An other one who doesn't know dick about MMORPG's and claims RoM to be WoW...
I bet you say that about every new game that'll be released...

Lets get back to basics & enlighten you on the differences...

RoM is FFA PvP, WoW is RvR
RoM PvP is alignbased - if you PK someone you'll suffer concequences. WoW PvP is gank the other side
RoM offers no gear as reward for PvP, WoW does
RoM knows dualclass system (good option IMO), WoW has only 1 class far your char

I can go on with differences like this for an hour at least... I only agree on the fact that the graphics & interface show familiarities, but then again, WoW wasn't the 1st MMORPG on the market, which will mean that RoM != WoW

 

 

Agreed.  There's plenty of differences:

RoM doesn't have cartoony graphics, WoW does.

RoM doesn't have eye-rolling silliness, WoW does.

RoM has an actual community that's often helpful and friendly, WoW does not.

I could go on with the differences for like two hours.  RoM != WoW

 

Umm RoM looks like retard made versions of WoW's graphics in case you havent noticed.

In the first 10 minutes I was sick and tired of the so-called "community" because it was somehow worse than WoW's

 

Thank god RoM isn't equal to WoW because I'd have to kill myself if I knew millions of people played crap like RoM

  User Deleted
2/02/09 3:39:39 PM#23

Yes..you ARE right.  It IS like WoW.  All the way from the bubble chats, cartoony avatars, and juvenile banter in the chat channels.

I recently tried playing it for two days.  I discovered on the second day, in the Item Mall, that you can buy gems and other items to boost your gear using Real Money.    I announced what I had discovered in general chat.  (zone chat)  I was instantly assaulted verbally with such things as," Can't handle it, leave", "I suggest you go try Wow." Good riddance".    

Surprised?  Not really.  I'm beginning to think that the mentalitiy of a 12 year old is the majority of what you meet in an mmo.  I had never talked with most of them who had to spout off their intellect.   Funny, you can ask for help and you might get 2 or 3 people to whisper you, or tell you what you need to do.  You say you're leaving the game due to it being  Pay To Win, and you get a barrage of unkowns letting you know how weak and sad you are for not liking their game.

I saw chat about porn, intercourse, and potty humor in a little under an hour. I hope they develop a way to ingame monitor and hand out nice temp I.P. bans to chat griefers. Stop it before it gets out of hand as it has in WoW.
 

I think Runes of Magic seems very solid for beta stages.  Not very demanding on a system, so many can enjoy it without up-grading to a main frame.  The mini map and small icons are like a "built in quest helper".

It looks like an enjoyable game that has a ton of potential. Some might like it's Pay to Win format.  I do not.

Please keep this in mind, before the fanbois and kiddies begin flaming:  I like the GAME.  I dislike the Pay to Win format.

  Sixpax

Novice Member

Joined: 7/28/05
Posts: 369

2/03/09 6:32:45 AM#24
Originally posted by Piivot


I recently tried playing it for two days.  I discovered on the second day, in the Item Mall, that you can buy gems and other items to boost your gear using Real Money.    I announced what I had discovered in general chat.  (zone chat)  I was instantly assaulted verbally with such things as," Can't handle it, leave", "I suggest you go try Wow." Good riddance".    

I have a hard time believing that your "announcement" was anything other than condescending based on the reaction you got.  "Hey guys did you know you can buy gems to boost your gear on the CS?"... "Go back to WoW".  Doesn't exactly make much sense does it?  I'm sure it was more like "man this sucks, whoever buys the most stuff on the CS wins the game."

Yeah there have been inappropriate conversations in zone chat (and I hope you reported any that stepped over the line or you're just perpetuating the problem), but by and large people have been friendly and helpful whenever someone asks a question or needs assistence... something WoW hasn't seen in ages except between guildmates.  I have had zero problems finding someone to lend me a hand with a difficult quest or locate some mob that I need to kill.  It's even common for high levels to visit the starter zone and broadcast their availability for anyone who needs help and/or buffs.  That speaks volumes for RoM as far as I'm concerned.

MMO games would be pretty cool if it weren't for the people.

  Loke666

Elite Member

Joined: 10/29/07
Posts: 11712

2/03/09 6:41:48 AM#25
Originally posted by Netspook


That's not "RoM's idea". They stole it from FFXI, an almost 7 years old game!! In FFXI, the second class is called a subjob - you can change main and sub freely, and can use any of the jobs as either. The only restictions are that some jobs (classes) must be unlocked before they are available, and the sub will never be higher than half of the main's lvl. So imo, "Rom's idea", as you call it, is a poor version of an old and excellent feature.

And about RoM vs WoW:

They stole almost everything from WoW. There's not a single original feature in this game. Whatever they didn't steal from WoW (not much...) can be found in other games.

Two issues is about to ruin this game completely for me:

- It has the worst, most lacking, itemisation I've seen in any mmorpg.

- Gathering raw materials for crafting is the worst grind I've ever experienced. It takes an eternity to farm a node, 4-5 seconds for each gathered item, maximum is well over half a minute per node. And you need A LOT. Then you have to turn the raw materials into usable stuff, which takes several minutes for each and every stack. And for some recipes, you must process further before crafting anything (example: sand -> ingots). Some calls EQ2's system an insane grind - well, EQ2 is supereasy-mode compared to this.

RoM isn't a bad game, overall. But there's not a single feature in the game where you don't think "been there, done that". So it won't hold my interest for long. And nothing the cash shop is offering will improve that.

 

Want me to count up the things Wow stole from Everquest? That is how the game market works. Blizz tried to make a better version of EQ, Rom is a cheaper version of Wow... There are precious few features of Wow that we havn't seen in any other game earlier too.

Still I don't think ROM is as nearly as good as Wow, it is more worth the price it costs to play it however.

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