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Ascension08
Novice Member
Joined: 3/12/08
"Silence is golden, duct tape is silver, but the White Border of Darkfall rules over all!" |
Originally posted by gFiz
No, I really don't. I was invited into beta in one of the earliest rounds, back in June of 07, right after friends and family. I played the crap out of the beta and was actually a tester, not someone just looking to play for free for 18 months. The lies that Mark perpetrated about the removed classes (that they wanted to release "perfect classes", and that the 4 removed just weren't that way based on beta feedback was a bold face fabrication. With the exception of the Blackguard, the Choppa, Hammerer, and KoTBS were three of the most complete classes at the time. They fell behind on the blackguard is my guess, and instead of working on that they launched early to get the jump on WotLK, which I understand. But the reasoning sickens me to this day, blaming beta testers for the decision, when in reality the majority of the testers never even played since the classes were never put back in beta when they took the beta down for a compelte revamp of the game because the intial iteration was pretty awful. So no, I have no sympathy for Mythic. I think it was a very cautiously premeditated decision that they'd get the jump on WotLK with an incomplete game, and then hopefully pull some people back once they lost their initial boost by "introducing" content they had ready months earlier. A shrewd business decision? Maybe, judging by posts like yours. But frankly, I don't like being lied to (and then the real kick in the teeth having a bunch of people who don't knwo better applaud Mark's "honesty"), and being made the scapegoat. And mark my words, the other cities are ready as well, but they'll hold that back as well so they can show you what great work they're doing 3-6 months fro now when they need another jolt to save subsciptions. No, I don't need to learn to respect the company for what it does, because frankly they might be the most dishonest company I've ever experienced, specifically because they spit in your face, and then have you thank them for cleaning it. Mark's a wonderful spin doctor, I'm sure he was a very good lawyer...but he didn't fool everyone.
Shrug, that's your opinion and I respect it. I have my own and it hasn't changed. Edit: While the above mindset is unfortunately rare on these forums, let me elaborate a bit. Say what you claim is all true, and Mythic had the content ready but chose to delay it to make a quick buck, then reinsert it later on when subscriptions fell. That's a business practice and they took a risk if they made that decision. They could've easily lost all or most of their subs by now, so many that they had to cancel the game. If things had turned out that way, they would've lost. However, so far, if you're right, their strategy seems to be working. And personally, I also think the game released a bit too early. But am I glad they're adding the content back in so quickly? Yeah. If you're right, Mythic took a gamble and no matter how dishonest/evil you think they may be, it was a business decision. I understand how you feel so, again, think whatever you want. -------------------------------------- Order of the White Border. |
Originally posted by Popingay1
Um, miss the OP much? That's what *he* talked about :)
I'm sorry but, did you not say this ? "Read the VNboards, Doom haters seem to have no problem with this "big announcement" :)" I thought you did. You made a comment, I responded to the comment YOU MADE. Surely, you are able to comprehend the chain that ties my reply to your comment ?
ummm, good for you ?
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Originally posted by popinjay
So VN boards are full of Daoc Vets and experienced beta testers who through tough love provide constructive critisism for the benefit of the game? While I am the casual gamer who is unable to provide "proper feedback"? Or am I a kiss butt too for not flaming him with gems of posts like those I read today like "100% epic fail", "another dissapointment" and "lol"? Yeah right, I don't think so buddy. There is nothing constructive to 95% of the posts there. I did not call them haters, but there are most definetly trollers. They worry about the "meat and potatoes" of war? I dont think so. One third of the trollers (not posters who actually do something else other than whine) no longer play the game, the other third is simply dissapointed there were no patch notes nerfing witch elves and the last third are disgruntled DaoC vets who will never be happy until WAR is Daoc Redux. Nor should you make assumptions about how much I enjoy the game or understand the basic mechanics behind it. Mark said he would post in VN exclusively because he thought that the posters there were friendly than the ones in WHA fyi. If he wants to continue to do so, it's up to him, but as he himself said: "Thanks, but not really. Even if we did that (provide reports on development), there would still be people here complaining. Mark " I am amazed you consider that flaming constructive. I am also amused that you consider mmorpg.com a war-friendly site.
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Originally posted by Amanautor I see your point, but I still find today's anouncement to be satisfactory. I can't think of something that Mark could have posted to prevent the unnecessary flaming that's going on right now. Most VN posters obviously wanted a long list of patch notes to discuss about, true, and I admit I expected patch notes too. But I found the news of adding an rvr dungeon more exciting myself. Besides, Mythic always tries to balance classes and constantly provides bugfixes so I don't see why should be the prime focus of an important anouncement anyway. An expasion arc, as Mark likes to call it, seems more important than yet another long list of patch notes. What should he do? Post patch notes that are yet untested? There are already interviews of upcoming rvr changes, and mark noted that the team is looking into CC changes and fortress layout issues. I can't see how he can be more specific than this. I see both of your points. I like the announcements a lot (specially the DF part... although I will wait and see what they do). My main concern was and is oRvR. So seeing this: "3) RvR changes/improvements. - This is a rather lengthy list which includes a new scenario, changes to the Zone control system, lots of Keep Upgrades (this is only our first pass at it), oRvR events and additional rewards for Zone and Campaign captures." I think the Domination System is essential to force people to defend (and finally force people to stop PvEing the RvR!). Improving keeps (and siege which is not mentioned) is very important to me... I want a siege equal or better than DAoC's one... not worst. So seeing that text was good. It showed me that my main concern is very important for them too. But I was waiting a more elavorated announced... more detailed... as Pheace mentioned most people were waiting. I think that is what made people get real upset. I was waiting for that "lengthy list" to be listed! Other people were waiting for the list of bugs to be fixed. Orthers wanted the list of class balance to come. No, not the patch notes but a list of things that were been address. More effort could had been done in the announcement. We are giving them time and they were fixing things... but since xmas they stoped doing much so we were waiting for the "big" announcement. And the big annoucement sounded... non-detailed... and we really were waiting for details. I think the reaction is unfair and very "dramatic" (people love drama) but it's understandable. I am still having fun in WAR. I will still play WAR. But Mythic is running out of time. The detailed list MJ didnt provide today will cost him some accounts. But if the next two months end up been a dissapointement... it will cost him a huge part of the population, imo. For now, I am rolling alts (i suffer from altitis) and doing roaming groups in T4. But it wont keep me going forever... I need sieging and more appealing RvR. In this moment, for me, DAoC's RvR is still far superior than WAR's one. So, imo, in the next two months they should address a very big amount of bugs (amount totally subjective for each of us, of course), put the 2 classes, set the Domination System and finally fix the Fortress problem (wihout cap or with a cap enough high not to leave many out) and they should address some class balance problems. I think that's their main plan but we will have to see if they deliver.
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 Oh, I'm sorry but I didn't mean to suggest (or have you think) that MMORPG.com is a WAR "friendly" site. I've found the site (mods) to be extremely neutral in most cases and have even said so. Darkfall is Crazytown right now with all the "White Border" stuff and they let that run 60 pages or so, so they are neutral all around. I don't see heavy handedness here.
The mod was commenting on something someone said about official WAR forums coming, the mod said "no matter what MJ says, never say never". I figure the mod had heard some info, but he let it lie there. MJ came on 3 hrs later with "Never. I said it many times, blah blah blah. Is that clear enough?", essentially making the mod look like a liar. Couple months later, the Mod releases info that even though MJ had said on NUMEROUS occasions there would NEVER be forums, the mod said he got plenty of info saying otherwise. The mod was vindicated and MJ proved a liar because, lo and behold, guess who is having official forums this year? Thats why he don't post on WHA. He's been proven a liar, so now the Comm Coords handle the bulk of the chat.
So you first claim in one post not to understand why he posts there, but now you claim to understand why he posts there. But you cannot find this quote where he supposedly said that? Okie dokey.
"You know, you have such a stunningly superficial knowledge of what went on that it's almost embarrassing to listen to you." Zbigniew Brzezinski to Joe Scarborough regarding Clinton and the Middle East on the "Morning Joe" program. |
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I think the news is good. I played WAR for a long while and had the CE and was really excited about the game. My problem with it though was the "instant action" type of RVR versus the tactical RVR of DAOC. For example, taking keeps in DAOC was a tough exercise (I am talking old school DAOC here). It would take weeks to plan, a massive siege force and you would plan the raids at like 3:00am hoping you would get very little resistance because even without players, taking keeps was hard as heck. I had hoped WAR would be similar but alas, taking keeps was a zerg rush and the best fun was hoping the enemy would show up, fight for a couple hours, then you would leave and the enemy would take the keep back before you logged of for the night. I understand their desire for this type of PVP but, for me, it was SO deflating time and time again seeing the keep you just took fall within minutes. I like the more tactical group PVP and not just the zerg rush as much. I hope that maybe some of the RVR changes that MJ alludes to are along this line. I would mainly just make the keeps harder to take and require a more coordinated effort. |
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Awesome
Waaaaaaaagggghhhhhh! |
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Originally posted by Popingay1
I'm sorry but, did you not say this ? "Read the VNboards, Doom haters seem to have no problem with this "big announcement" :)" I thought you did. You made a comment, I responded to the comment YOU MADE. Surely, you are able to comprehend the chain that ties my reply to your comment ?
ummm, good for you ? I feel sorry for you if thats the best reply you got after being put in your place.
Haha, what's sad is someone like you who goes through the trouble of making accounts like that to copy other people like an 8 year old actually thinks he's going to be taken seriously, buh-bye
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For me that news feels like a half full/half empty glass situation.As many stated all these were supposed to be ingame at launch.The Land of Dead dungeon will definitely be a plus but what about the whole T4 boredomness?The ctds? Like I said in another thread, MJ pulls out his "jokers" each time the situation starts to turn sour and people just rolled back to play their beloved class. Anyway the game is getting where it was supposed to be,I won't resub now but will wait till July to see how things evolved. In the land of Predators,the lion does not fear the jackals... |
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Bigdavo
Hard Core Member
Joined: 1/21/06
''Life is what you make of it, not what others make of yours.'' |
The phrase 'same shit, different smell' comes to mind. O_o o_O |
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I hope some of the next Jokers we'll see are capital cities for the other racial pairing. Those I look forward to seeing in the game. And of course the addition of destructable / scalable keep walls as well, like in DAoC. |
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Originally posted by Axxar
In the land of Predators,the lion does not fear the jackals... |
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Originally posted by ste2000
What the addition of 2 more classes will add to the gameplay?
Actually those 2 classes were not supposed to be in game at launch. The Choppa and the Hammerer were supposed to be released at launch. You forget about a lil fella called Slayer, he took the Hammerer's place. I admit it was a small technicality but I did get ya on that technicality. lol |
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I'm currently not playing...but from everything I've read it seems Mythic is doing a great job. I look forward to sometime down the line resubscribing once the game is a little more rounded out and they have the last race cities in. |
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Originally posted by JudgeThane
Actually those 2 classes were not supposed to be in game at launch. The Choppa and the Hammerer were supposed to be released at launch. You forget about a lil fella called Slayer, he took the Hammerer's place. I admit it was a small technicality but I did get ya on that technicality. lol Then if they had cut 12 classes before launch and put them back in now, you would be a genius. Just think of the point you are trying to take credit for? You are fighting over a pile of poop and are happy about it. |
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I agree, those 2 classes are nothing to brag about, they should be at launch, but they are also releasing new RvR area and many other things. Sure its nothing unheard, but they are definately good aditions to the game and ppl should be happy with just what it is, instead of ranting about what should or shouldnt have been released at launch. Its a game, if u like it, excellent, have fun, if you dont or you think you dont agree with the game politics, just move on, and find yourself another game and have fun! |
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Oh wow did not think this would reach 5 pages, sure some of this is old news in a way but it shows that mythic intends to show a faster response to thier customers, also with the news of an official forums thats a big step and the combat review patch (the careers overhaul) thats nice. |
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This is good news. Mythic has been and is a good company. I've been enjoying WAR since launch, and for me it keeps getting better. |
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instead of adding a new dungeon what they need to do instead is take away the current method in capturing a city and do this instead. for zone locks, they start as soon as the keeps and bos are all captured in the current zone by one side ,also that zone has a timer for when the zone that would be locked is locked . when it is locked , lets say a good 2 hours, the zone that then becomes unlocked next is then contested. if the zone that was contested gets won over by the opposing side and is held for 2 hours, then the last zone that was locked then becomes unlocked while the zone that was defended becomes locked for 3 hours if by then the zone that was currently captured ,the fortresses can then become contessed while the last zone becomes locked for 3 hours and is on a 3 hour time limit to be captured , when the time limit for when the fortress can be claimed there is a initial 2 hour time limit for the other side to try to recapture it, if they fail to do so then the city can be sieged .no more need for scenarios to be the deciding factor if a zone locks or not and when that side finally captures a fortress , only 1 fotrtress needed. then and only then a city siege can take place, and the burning and rapeing and pilaging can take place, best armor, best weapons, best sets end gear to come from doing the city siege and killing the king. whoooooa. that was a lot to say. hope that makes sence.
this is return would cause more people to particapate in pvp /orvr.
ya cant argue with this . the whole point of the game is to kill the king of the enemy . why not make the root towards this curent method be the way ? and dont give me none of this bs order is outnumbered . cause its about even on both sides. the only reason it may seem like order is outnumbered is because they never show up for a fight unless there is no resistance . Destruction FTW !!!!!! Dark Elf Realm pride !!!!!!! WAAAAAAAAAGH |
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Rommie10-284
Novice Member
Joined: 12/07/05
"You`re full of doody Uncle Bugs!" |
The problem that Mythic has faced, from Beta and now, is that the development process is just too slow. They didn't have enough time to include what they wanted at release. Look at the timelines for this new content - April, May, June? Even if it's on time, which history shows as not very likely, that's 1/3 to 1/2 a YEAR ahead. Players want, and expect, problems fixed in a timely fashion, but the developers can't deliver on the quickening expectations of the players. The game, and development team, that finds a way to speed up the SDC will be The Next Big Thing, in my opinion.
Avatars are people too |
Originally posted by Rommie10-284
A decent sized update every month is reasonable.
Jesus Christ...do you think they just pull content out their ass? Be real now. It takes time. ---------------------------------------------------------------------------- |
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Originally posted by Capn23
A decent sized update every month is reasonable.
Jesus Christ...do you think they just pull content out their ass? Be real now. It takes time.
With all due respect, if nothing major has happened long before June, the massive exodus the game is experiencing right now is just going to get much worse. |
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All in all, I'm fairly satisfied with the changes they've announced. Yes, they are adding in classes that were cut from launch (and they have always stated that this was their intention). Yes, I'm sure they have some iteration of the other cities sitting around somewhere already. I see a different problem with the cities than simply saving them for a PR blitz though. For whatever wack reason, they had initially not planned on having keep sieges and what not...which I think was a particularly boneheaded move, but anyway, after the testers railed against it (yes, I was one.) They added them in. The key thing here..they ADDED THEM IN halfway through development, which means a lot changed in their vision for the game. Originally they had all the cities planned, but the progression to them was based off of scenarios alone I believe. When they changed this, they changed the fundamental mechanics of the game. I don't honestly think the problem is that the cities weren't ready, or that they are saving them for later, but that having multiple cities simply doesn't fit into the design anymore. Seriously, look at how large of a player base is needed at the moment just to take the war to a single city on each side.... Now consider the amount of active players that would be needed to take the war to a different city for each race simultaneously...I doubt anyones servers could handle that many people, even if they could keep that many people, and we know that the endgame is jacked up as it is, with server lag and zone crashes. How could they handle 3x the players on each server to even accomodate a war of that scale if they can barely handle (or not handle, depending on your view) the war that they have now? Honestly, I wouldn't be surprised to never see the other cities, or not see them until way down the road, whether they swap them out, or add them in to the game in addition to the current cities. Regardless of what they decide to do, or not do with the cities, they have a lot of fundamental things to change in ORvR prior to changing the endgame, including fixing the endgame, and modifying keep sieges so that they are more fun and challenging all around, and I'm fairly confident that they know this. There is still a lot of work to be done, and I'm sure everyone is dissapointed at how things turned out to some extent, but they are improving, and I'm having fun as it is, and will have more fun with the things they are adding in. Is Mythic perfect? Far from it. But I still have confidence that even though they have made some mistakes, they will continue to improve on them as best they can.
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Originally posted by a1b2c3
This pretty sums up my feelings; I have a few "spare" days and got to play about twenty hours over two days, and run around enjoying the scenary. Before launch, we were concerned about appearance (me too). Actually it's shaping up nicely, give the constraints Mythic put in by design (not to create overwhelming lag); and one of the things I don't see is posters moaning about the appearance (which personally I feed led evidence to the trolls not actually playing this game). Collectively, we also had a fit about classes and captial cities getting cut - however a reasonable person can see that a commerical company can only sink so much into development before having to make some money :) So, we have all the classes back, including the improvement of Slayers over Hammers - well done there that was a major mistake not to included what is probably the most icon class in Warhammer (originally). The promise of a nice new dugeon, and Darkness Falls will forever etched in my mind as the most exciting dungeon ever - I hope Mythic can recreate the magic of that. My design for this new dungeon would take into account the following, Mythic pay attention :) You could go in DF at level 20, so please make it a progressive dungeon that you can go into at, say, rank 15; one of the nicest bits was seeing all the level 50 running through, blating the odd level 20 mob for you and tossing a heal and a rez when necessary). Also, when the dungeon changed hands, you would get a 50 running around pwning low levels; this actually added to the excitement and danger of the place (and I'm really not fond of 50 pwning 20s). One of the best battles I have ever had was where a group of 30s managed to take out a 50. So please leave that in. To concluded, WAR is going places with tonnes of investment -this is good. New stuff is coming - this is good (no matter whether is should have been in at the start). And if the event scenario is as good as the Riekland Factory - it will be excellent. |
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Originally posted by popinjay
Unless a WA mod admits to a burning of the bridges I woun't believe it happened. I've been an activ eposter in WA for several years and at no point did I get the sense that there was any burning of bridges. Most people who played DAOC already know that VNboards were the preferred boards for MJ to post in. It was not surprise and came as no surprise that come launch he'd put his focus there. Decisions in business can be reversed and should be reversed to account for changing market conditions. What is 100% sure now can change tomorrow. Any sane businessman of any type would do the same thing. There is no such thing as "I am a man of my word" when it comes to decision makingl; because decisions can change. It's only the bad decision makers that refuse to change their stance on certain things. There's a difference between someone who lies and reversing a decision. I am just surprised how many people simply don't understand the difference. |
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