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The Pub at MMORPG.COM  » MMOs that NEED to be bought back from the dead.

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53 posts found
  spades07

Apprentice Member

Joined: 6/14/08
Posts: 784

1/27/09 12:33:44 PM#41


Originally posted by Odysses
Definitely AC2.     AC2 died because it was released way to early and was broke and couldn't be fixed in time.  I always felt that WoW combat was watered down AC2 combat and the talent tree system was borrowed from AC2's skill tree's.
.

I played the late AC2 and by that stage it was good, and also original. Questionable design decisions- why it had an xp debt when it had so few players and especially new players I'll never know.

  AveBethos

Apprentice Member

Joined: 5/21/07
Posts: 648

1/27/09 3:05:26 PM#42

The original version of Ultima Online and Star Wars Galaxies Pre-CU.  Bring back the originals of both games.

  ajaxee

Apprentice Member

Joined: 1/06/05
Posts: 30

1/27/09 11:17:57 PM#43

Planetside

  Honkie

Apprentice Member

Joined: 4/20/05
Posts: 146

Common sense ain't that common anymore.

1/27/09 11:19:35 PM#44

Shadowbane.  Oh I know, it's still going, but it really needs an infusion of a new engine/graphics.

  BesCirga

Apprentice Member

Joined: 2/15/06
Posts: 811

1/28/09 12:41:47 AM#45
Originally posted by Odysses

Definitely AC2.     AC2 died because it was released way to early and was broke and couldn't be fixed in time.  I always felt that WoW combat was watered down AC2 combat and the talent tree system was borrowed from AC2's skill tree's.

LoTRO without the lore is an inferrior version of AC2 in my opinion.  AC2 combat was much better and so was the character custimization.   Take that with random loot, no lore limitations, complete creative control for turbine and much more of a sandbox type game environment, they would have a game with 100-150k subs easily.


 

This. 

It is three years since the servers shut down and AC2 has still active fan forums - much more active than many games on this site. I hope AC2 will revive once more, with or without Turbine. 

  Senadina

Hard Core Member

Joined: 4/16/06
Posts: 739

1/28/09 12:58:20 AM#46

To those 200, 000 SWG fans waiting for TOR.....Don't!   ToR is going to be the exact opposite of a sandbox game, it's completely story driven. Different  quest paths will open depending on your actions or responses, but thats the only way it is not linear. I'm hoping it will feel epic and heroic but it won't be about open exploration  and player freedom which is what I gather most SWG fans miss.

  battleaxe22

Novice Member

Joined: 11/24/04
Posts: 296

1/28/09 4:56:21 AM#47

These games are dead for a good reason.

  Bafucin

Apprentice Member

Joined: 9/08/05
Posts: 295

Se7en Days Left

1/28/09 4:59:00 AM#48
  • From earth and beyond!
  • Old SWG!
  Kyarra

Advanced Member

Joined: 11/18/03
Posts: 533

1/28/09 5:46:47 AM#49

SWG pre cu, Dark Age of Camelot pre TOA, AC2 are the ones I miss the most.

  Coman

Hard Core Member

Joined: 8/29/04
Posts: 1457

1/28/09 5:49:26 AM#50

Wish

  KMiller82

Novice Member

Joined: 4/26/07
Posts: 18

1/28/09 10:37:04 AM#51

AD&D Dark Sun Online: Crimson Sands, I loved that game.

Arminir Taralorm
Currently Playing: Lord of the Rings Online, Warhammer Online, Mass Effect, Medieval II: Total War

  Dulain

Novice Member

Joined: 3/04/04
Posts: 611

1/28/09 10:43:18 AM#52

Doesn't DAOC have classic servers without TOA? Or do you mean the realm wars in Emain also?

I would like to see Multiplayer Battletech 3025 brought back myself.


  User Deleted
1/28/09 12:16:47 PM#53

I think that EverQuest II should be brought back from the dead.

Yes I know that it isn't quite dead yet but almost.

It would be good if someone like Bethesda could buy the EverQuest IP and maybe then we would finally get a stunning MMORPG with a modern 3D game engine.

 

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