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1/27/09 10:13:05 PM#21
I'm bored too, that's why I'm cancelling after my current month is up! |
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1/27/09 10:20:59 PM#22
Originally posted by TeranHawkins
Bwhahahahahhaa... i can tell you all are ready for a really REALLY good sandbox... My evil scheme is almost complete... are you bored of WoW? are you wondering why it is no longer challenging? Dull? Lifeless? Do you wonder if it can be better?
These people are ready for a deeper game.... ... please give them one!
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1/28/09 2:33:50 AM#23
Originally posted by templarga
If all you do in WOW is raid, you will grow bored. That's why fans of WOW realize there is more than raiding to the game and I still have yet to understand why people who hate the game can't grasp that fact. I don't raid much; maybe twice, and I don't "hate" the game. But I do think Blizzard made a major mistake in taking down the level of challenge with the release of their new expansion. Part of the fun of adventuring in an MMO world is the continuous "journey" through levels and exploration and overcoming difficult challenges. But when a game has its difficulty factor lowered to the level of "Chutes and Ladders", then it no longer becomes fun. Everybody quickly maxes out, gets their welfare epics, and stands around "all dressed up with no where to go." Oh, if I had a nickel for every bored level 80 I see in the game these days.... |
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1/28/09 1:06:46 PM#24
Originally posted by IcoGames
Here's a pretty good article echoing your thoughts: www.escapistmagazine.com/articles/view/editorials/op-ed/5689-I-Ruined-World-of-WarCraft The quoted portion has always been an issue, and not just with WoW. Blizzard got all sorts of flack for their 40 man raids, and now that they've adjusted (perhaps too much) they're getting flack again. I don't know how you create content that appeals to both parties, while creating equitable rewards. For example, If you're going to give higher-end rewards to more difficult (or time consuming) content, then we'll see the usual 'WoW is nothing but a job for losers blah blah blah.' Maybe implement another class of servers (Raid/Casual) would suffice. Either way, Blizzard's caught in a bad spot.
Blizz are not in a bad spot you know why? Because 90% of the wow population is casual and 10% hardcore . The one in bad spot are u hardcore gamer . Anyway i dont even know how u can still like raiding after all these years . I never really got into raiding since classic WoW im doing some very casual PvE now and most of my time i twink toon to pvp . |
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Finbar
Novice Member
Joined: 6/26/03
Let them hear my utter and complete lack of a voice. - Waking Life |
1/28/09 1:11:26 PM#25
Originally posted by ketrine
Bwhahahahahhaa... i can tell you all are ready for a really REALLY good sandbox... My evil scheme is almost complete... are you bored of WoW? are you wondering why it is no longer challenging? Dull? Lifeless? Do you wonder if it can be better?
These people are ready for a deeper game.... ... please give them one!
Try EQ2. It is MUCH different from its initial release,and well worth a go. If you try the trial for gods sake leave the newbie island right away and head to Timours Deep, or Dark Light Wood or something better. FINBAR |
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1/28/09 1:12:50 PM#26
Vaelastrasz was the last obscenely hard and annoying fight, and the last time I was really excited about a kill. It was a guild busting encounter back in the day. Guilds would literally implode from frustration and fighting trying to kill him. WoW has become an EZmode joke. In fact, it's so easy it's not even worth the time anymore.
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1/28/09 1:17:28 PM#27
there is not enough content for people who log in 10+hours a day; everyday.
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1/28/09 1:18:40 PM#28
People are right, it is sandbox now... Eeazy moodee! |
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1/28/09 1:21:16 PM#29
Originally posted by Philss
Blizz are not in a bad spot you know why? Because 90% of the wow population is casual and 10% hardcore . The one in bad spot are u hardcore gamer . Anyway i dont even know how u can still like raiding after all these years . I never really got into raiding since classic WoW im doing some very casual PvE now and most of my time i twink toon to pvp .
Whoa, lay off the avatar Philss. I haven't bothered with raiding in almost two years. My comment was directed toward Blizzard having a hard choice with implementing something that will appeal to both hardcore and casual players. Imo, both groups are important to WoW's success and neither should be ignored. Ico |
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Originally posted by highblur
I'm not interested in achievements. Luckily my guild is full of achievement nerds so I completed a lot of them anyway but, I like getting cool stuff... not doing something just for some achievement... Anyway, I want a challenge and WoW certainly ain't that... |
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Originally posted by darianle
LOL! There's not enough content for people with skills who desire a challenge that log in for 1 - 4 hours a day either...
Although I will say they did a great job with the scenery, I enjoyed leveling and the instances...but, I got geared up in no time and now my desire is gone... |
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1/28/09 7:54:36 PM#32
I got both expansions as gift from my best friend, so i gave it a try after 4 years To be honest i was feeling insulted by how easy expansions are .Even little challenge that was there pre-BC is gone. Rather sad. ..And i can play only casually now, but still whole thing is laughable. I am not going to blame Blizzard on that , considering that most of new MMO's are same. Only thing i can't figure out is, if developers think that we all have collective IQ of 60 or that everyone today is 10 y/o.
What happened with real MMO's like EQ , DAoC , UO ,etc ? That is something to talk about. |
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1/28/09 9:13:05 PM#33
What is more of a challenge? I have continually asked this questions and have yet to get an answer that can be summarized in terms of being more of a time sink. If someone can explain how you would make WOW more of a challenge and how other games are more challenging than WOW, I would greatly appreciate it. |
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1/28/09 9:18:05 PM#34
Originally posted by templarga personally I wish WOW would implement something like COH's sidekick system or EQ2s mentoring system - for teaming up with players who are different levels
as it stands now, any 80 who assists friends in Deadmines is playing "GOD mode" with no risk or challenge |
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1/28/09 9:31:30 PM#35
Originally posted by templarga
First off put hard level caps on all the instances! Sure your level 80 friend can still come help but immediately upon entering said instance with your lvl 30, his ass is temporarily reduced to lvl 30 as well. This way it can't be GOD MODED or farmed and is still a challenge no matter what lvl you are! Helping your buddy is still a challenge and not a 10min side quest!
Revert back to having Elite mobs and quests all over the the Overworld and heck whle your at it add some more out there.
Reduce the # of graveyard to launch style....when you die you gotta hike it back a long way! There are so many graveyards now that it seems it would be better that your char just not die and has a 1min cool-down where you fell before coming back to life full HP/MP....hahaha
Make crafting more substantial so that it is on par with dungeon sets. Not as good, but still worthwhile to craft it and be good enough to compete with others that have the best. Course the raid/pvp gear would look much better than the crafted!
Give PvE players that don't like to raid or farm battlegrounds and arenas an optional means to obtain set gear. Like add a requirement to the gear that requires you to have less than say 10 PvP kills to wear this gear. To obtain it make it an epic quest line of running all over the world and killing certain named mobs and other normal mobs {kinda grind mode} to obtain per piece! Also place most of these NMs in the instances and with the hard level cap I mentioned above it would be a great challenge always!
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1/28/09 9:40:01 PM#36
Account officially cancelled as of tonight. Off to play games with meaningful content like Fallout 3!!!! |
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1/28/09 9:45:56 PM#37
Originally posted by Khrymson
First off put hard level caps on all the instances! Sure your level 80 friend can still come help but immediately upon entering said instance with your lvl 30, his ass is temporarily reduced to lvl 30 as well. This way it can't be GOD MODED or farmed and is still a challenge no matter what lvl you are! Helping your buddy is still a challenge and not a 10min side quest!
Revert back to having Elite mobs and quests all over the the Overworld and heck whle your at it add some more out there.
Reduce the # of graveyard to launch style....when you die you gotta hike it back a long way! There are so many graveyards now that it seems it would be better that your char just not die and has a 1min cool-down where you fell before coming back to life full HP/MP....hahaha
Make crafting more substantial so that it is on par with dungeon sets. Not as good, but still worthwhile to craft it and be good enough to compete with others that have the best. Course the raid/pvp gear would look much better than the crafted!
Give PvE players that don't like to raid or farm battlegrounds and arenas an optional means to obtain set gear. Like add a requirement to the gear that requires you to have less than say 10 PvP kills to wear this gear. To obtain it make it an epic quest line of running all over the world and killing certain named mobs and other normal mobs {kinda grind mode} to obtain per piece! Also place most of these NMs in the instances and with the hard level cap I mentioned above it would be a great challenge always!
Very decent observation and suggestions.Crafting improvements would definitely be big step forward for economy that is right now relying primarily on "farming". No timesink now ? Well farming for primal's and farming in general is quite timesink , don't you agree? Try leveling up some production to max level.Difference is that there is no danger in doing that at all, so it's just plain run and get ..etc.. I just find it plain uninteresting that my toon can pull 5-6 mobs of same level or level higher and smacked them silly without even any concerns about dying or thinking thru how to do it.Toon doesn't even have to be geared better then all greens to do that. |
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Originally posted by TeranHawkins
Fallout 3 is totally awesome. It took me a good amount of time to get into it but, it does rock for a console game...
As far as WoW goes, someone asked what other games are more challenging.. As far as mmorpgs - I can't think of one that is less challenging to be honest. EQ, EQ2, AO, CoV, CoH... well those are the ones I've played. I'm thinking of going back to CoV for a while - super fun game... Everytime I play it I have issues with the end game but, still - mega fun stuff.
Gotta give WoW props for production value though - the expansion looks great and is pretty fun to level through (once). |
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1/29/09 6:51:17 AM#39
Originally posted by TeranHawkins
Have fun between the other NPC patatoes... I am playing the game everyone else plays and can talk about with my friends in real life. |
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1/29/09 7:01:40 AM#40
Those saying Wow is easy. Why do you all play with deadly boss?, have questhelper installed and/or have every 10 minutes a search through the internet on coordinates and seeking help on thottbot and alakazam? We wiped 9 times yesterday on the 4 horsemen, because we refused to look it up on the web. After the 8 th time we finally gave in ... the web answered all and we had to follow each step through the tactics being displayed by wowwiki. Two more trials with all the help and explaining from the web "helped" us down the 4. How sad, those "hardcore" players in here can't finish anything without the aid tools. So easy, my ass... next time publish the link to your armory when you want to brag ... and being on a server where NO one downed the final boss with the 3 dragons alive, I know what ridiculous lies are being made here.
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