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1/27/09 7:38:44 AM#26
Nobody would buy it. |
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1/27/09 7:44:09 AM#27
Oh come on, not even one SoE reply? The masters of buying up games? Ok,then let adventurine buy it
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1/27/09 10:12:45 AM#28
If SOE took it over, I could see their angle... they don't have any real pvp games in there so they'd get that to put in their "stable", since SOE is PvE stock. But if didn't like the game enough so that it went bankrupt, I doubt SOE would be making any changes to the game that would have anyone want to sign up. You'd also have to assume SOE has better coders and people to fix it up better than Mythic does right now, or what would be the use? ORvR doesn't work well with only some people, as we have seen so far. So maybe even SOE would be smart enough not to invest in a game that depends on huge populations to run when they know they wouldn't be getting any without a fix up. With the coding changes needed in this game, I doubt SOE would even want to tackle that one after picking up Vanguard. Would there finally be a game SOE wouldn't touch? Who knows, lol. |
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1/27/09 10:47:52 AM#29
Would be hard for a MMO with a relatively healthy playerbase to bakrupt. You dont go under when you have hundreds of thousands of people paying you $15 a month for a game that is already made and just needs to be maintained like any other MMO out there. |
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1/27/09 10:50:06 AM#30
If Mythic would just......release.....DAoC.....ORIGINS!!!!!....ARRRGGGH!!! |
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1/27/09 12:45:50 PM#31
MJ won't even mention the word "origins" at all. It's not in his best interest to do so for a long time, if ever again. |
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1/27/09 10:05:53 PM#32
Mythic is part of EA, not a separate entity. I think the likelihood of EA having some kind of fire sale of it's games is very unlikely. And... I think if Blizzard was capable of making a game better than WAR, they would. WAR is a great game, our guild grows every single day. I don't think the sky is falling. |
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1/27/09 11:00:02 PM#33
I only up and quit war because of an attitude of their customer service guy I was dealing with, I was messed around 2 full weeks of my first month with a character totally broken. It took 2 weeks of trying to get it sorted before finally he told me only in game customer support could help me. Ok why the hell did it take him that long to realize this and interupt the dam time I had paid for that was included in the purchase of the game?? |
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1/27/09 11:00:56 PM#34
Games no. They won't have a fire sale on their "games". But "game"? EA is in business not just to stay afloat. In business you grow or die because your base is always shrinking (unless you're Wow) and you're trying to TURN a profit upwards not one that's "doing fine". Breaking even is not good business for any company because 1 or 2 things go the wrong way, now its a liability. Companies drop things that "break even" all the time and people always wonder "WHY? It was a good product." Well, for the company even though their product is in the black, there are many other factors to think about, not just that a product is making an overall 5% profit. That's chicken feed. WAR is headed to the point where it may just end up retaining enough base so the game doesn't go in the red, but what would EA do with a profit margin of 7% a month? Not much considering how big the company is. If your asset basket is made up of just break evens, its not worth keeping for a multinational company. EA could very put Mythic up for sale if conditions are right, and they don't have to be losing money for them to do it. The fact that its a "great game" is immaterial and while your guild is growing, lots of others are folding on servers like IB and Hoch, you may just be getting those refugees.
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1/27/09 11:07:39 PM#35
As far as I remember, Mythic has complete rights to WAR when they joined EA. They were left in complete control of expansions and game mechanic changes. EA has nothing to do with WAR other than to publish and possibly server infrastructure. Besides, EA is laying off in several of their subentities. Including the 2nd best selling console game division Tiburion, makers of NFL Madden 2009. The entire US economy took a nosedive over the last year. Apparently people who have lost their homes and or jobs since then realize that maybe they can't afford to play MMO's either. Everything, yes, even the MMO industry is affected by our current economy. I'm not playing WAR cause I personally think it was a worse version of DAoC and served no other beneficial gameplay. However, Mythic is a lot more successful than most MMO indies, even though they lost their independance. My guess would be, Mythic would separate from EA and maintain WAR on their own, paying some royalties to EA due to a contract breach or some silly thing like that. |
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1/27/09 11:12:35 PM#36
I think your assessment of the population and overall success of the game is inaccurate, but it's not something either of us can get hard numbers on... just my feeling as current subscriber. Unfortunately, I think if EA decided the game was never going to be a success, they would simply shut it down rather than sell it. They don't really have a history of playing nice. |
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1/27/09 11:17:31 PM#37
Originally posted by Rhoklaw
While they said they would have total control over the content and direction of the game in production, Mythic is a wholly owned Subsidiary of Electronic Arts. EA would be within their rights to bundle the studio up and sell it, but that is because they own it outright. They are not just the publisher, Mythic is a division of EA now not a prtner under contract. |
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1/28/09 12:01:35 AM#38
Originally posted by Coman EA is a company who buys companies, where there is a profit to be gained. This are normaly well running companies and not companies who do not function well to begin with. I mean BioWare (Bulders Gate, Mass Affect) Mythic (DOAC, WAR) and Maxis (Sim City, sims) where companies who where doing good when EA brought them. EDIT: Did some looking into this. Westwood was brought for 122.5 million dollar and controled 5 - 6% of the PC market by that time. I mean that is good. Hope I have manage to change you opinion by actualy presenting fact. You failed to mention the 100+ companys EA has boughtout and shutdown also throughout the years. Also last time I checked Westwood was not doing all so great and on the verge of getting the shaft for EA. Anyone that thinks Mythic is safe under EA is doing nothing but fooling themselfs. I mean look at EA's track record for closure of MMOs. There has only been one game that has stood the test of time and that was UO. And it was about be closed down until MJ from Mythic managed to talk EA into keeping the game running in hopes that there work on the new 2d graphics for UO would help the game out. There's only one guy that can save UO and that man is currently looking to pick up / or get back into work on the Ultima franchise. As far as WAR goes. 2009 will be the telling year. If Mythic can pull a rabit out of the hate then theres a good chance for WAR to stay around. If they can get WAR into a more profitable status then it is now its almost a given EA is going to cut the game off. And Mythic will have nothing to say on the matter since they are a owned company of EA. One thing is for sure with EA is that there board of directors likes to make lots of money, not lose money or break even. They are one company that will just outright kill anything that doesn't bring in profits and large profits at that. |
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1/28/09 12:12:14 AM#39
They see (they aren't blind) other companies with Pvp games coming out Mortal Online, Aion, GuildWars2, (Darkfall? hehe) etc. EA looks at all those games coming and knows it has a coming fight, and it's still duking it out right now with EVE. If just those three games are mildly successful but polished, combined they will easily pull away at least a 1/3 of WAR's existing base. Face it.. you can play a game that you rolled 7 alts on in the last 4 months, or play a brand new PvP game that's fixed.. who gets your $15? So if EA holds onto Mythic through those games releases, WAR is no longer in the black, now its red. And that small profitable margin it once had is now a huge dark stain with 400 employees and potential longterm costs with an even less pool to pull from. Again, you may think its just fine and it may have some profit, but think like a company longterm and what's coming... a strong showing by one or two of the new pvp games puts a nail in WAR, I'd say. It's not too late, of course. But time is not on Mythic's side like it once was. When you factor in the economy now, they are up against it whether anyone wants to believe it or not. |
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1/28/09 1:40:57 AM#40
Wait... EA is making a starwars MMO? |
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1/28/09 3:03:32 AM#41
Well, I gave you the short version. The long version is EA and LucasArts have Bioware actually making it. EA isn't technically making it. (KOTOR)
Speaking to Portfolio.com, Riccitiello proclaims, "We've got two of the most compelling MMOs in the industry in development." "And the one that people are dying for us to talk to them about, in partnership with Lucas, coming out of BioWare, which is, I think, quite possibly the most anticipated game, full stop, for the industry at the point when we get closer to telling you about it." When pressed for clarification as to whether this referred to a Knights of the Old Republic MMO, Riccitiello answered, "Yes." Revealing Lucas as opposed to LucasArts is, perhaps, a little telling following recent Lucasfilm trademark registrations for 'The Old Republic' and 'Star Wars The Old Republic'. Having reportedly shed much of its workforce, this information seems to suggest that George Lucas himself will be having a greater role during development." |
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1/28/09 3:43:36 AM#42
Originally posted by Ogrelin WAR uses Gamebryo (created by Emergent) just like they did in DAoC, not Unreal. |
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1/28/09 5:31:42 AM#43
I thought it was the same engine..? |
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1/28/09 5:42:02 AM#44
Mythic is now a subsidiary of EA so WAR is technically an EA game, like WoW is a Vivendi game. Waiting for: Archeage - Guild Wars 2 - Everquest Next - The Elder Scroll Online |
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1/28/09 5:48:52 AM#45
SOE will buy it and then make a huge combat upgrade! Go SOE! Go SOE! Go SOE! Yeah! Yeah! |
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1/28/09 5:51:58 AM#46
Originally posted by Salvatoris
Yeah some WoW looking game with huge lightsabers and people with tights. =D
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1/28/09 7:02:27 AM#47
Originally posted by ScamMan
No one because they aren't worth buying. Sorry I thought you asked who would buy Mythic when they went bankrupt. I will say it again, no one wants to buy Warhammer and no one wants to buy Mythic. Who the heck would want to spend their money on a failure?! No one thats the answer. And for Blizzard buying the rights to Warhammer... dream on my friend dream on in happy-happy land. And shouldn't it be Mystic? I mean what the heck is a mythic? Lame ass name imo. |
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1/28/09 9:38:59 AM#48
Originally posted by Bafucin
Yeah some WoW looking game with huge lightsabers and people with tights. =D
Yah... apparently I missed the memo when EA gobbled up Bioware. :/ To the guy above me... The only thing about this game that screams failure is a few ass-hats on this forum. It's ignorant and inaccurate. The entire premise of this thread is based on the fallacy that this is a bad game, or that it's a financial failure. It's funny how some many of the same people praise Eve as a smashing success, with only a handful of subscribers. |
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1/28/09 10:19:44 AM#49
I don't play EVE but I admire how they've run their game. They have a specific target audience and do not try to move beyond that. That is how the game can stay true to its core, Pvp. They had not yet put massive amounts of PvE in to attract a wider audience and this makes their base extremely happy, because their base does not want that wider audience. They'd rather play with 300k people who appreciate the game as a whole, than to have 2 or 3 million who'd want to change the game because they felt its too "boring" or needed to be lead around in space. Warhammer talked about a certain audience of Pvpers and specifically oRvR people. But that is where they failed, they did more talking about it but the implementation was shoddy. The game has so much of gear loot grind center at endgame that the flavor gets lost. Seriously, I could not even IMAGINE doing 100 runs or more to hope to get ONE gold bag, then have that gold bag maybe contain one of the TWO pieces that is required for the next phase of the game. Even Wow isn't that cruel, lol. After going the 30th time I would be done, and then pretty much finished from doing anything else in the game. Mixing repetition on top of a gear grind is not innovation, it's ridiculous. My personal limit for Kara runs was 15, but by that time between pvp points and regular dungeon tokens, I had a full set easily to advance to the next level. There is no real alternative to that in WAR. If you don't grind, you don't advance. The main part of the game is not even working as intended, fort sieges. They don't even have two other main cities in the game to spread people out, so now there are these orderly lines you get in just to pillage the enemy which gives a funny mental image (lining up to cause chaos, lol) There is still only the same old "two faction" environment, totally different as opposed to EVE which is truly sandbox in the pvp sense. But I don't think its fair to compare the two really except at subscriptions because a dollar is a dollar. But EVE has deserved the praise that it has gotten as a true game with integrity and not another copy of something else. I actually don't like a space based thing, which is the only thing keeping me from playing EVE, but I still acknowledge a company doing things properly. |
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1/28/09 11:38:48 AM#50
Originally posted by Ogrelin Enreal technology is developed by Epic Games, and Gamebryo is developed by Emergent. Two totally seperate companies and not by any means related or affliated with each other; direct competitors. |
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