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The Crusade
–==Overlords==–
Esellesar and Meldarion are the Overlords for the guild, and they play the role of supreme deciders. In this situation such a system will work because the two leaders we have are trustworthy and will consult the council on major decisions. The Overlords can enact executive powers but these powers are not to be abused. The two leaders of the guild are slightly above the Council because of the hard work and time they have dedicated to the guild. However the opinions of everyone involved in the guild will be heard and every opinion or suggestion will be discussed by the Council with the Leaders.
-=Political=-
The political portion of the Hierarchy is in charge of forming policy with other guilds and domestic policy for the guild itself. The High Council is the legislative body of the Guild, and its job is to oversee the actions of those serving in both the Military and Economic branches of the Hierarchy. While the Council cannot overrule an Overlord, those serving as Overlords will not ignore The Council Members opinions. The Council is comprised of the top two military leaders, the CFO, ambassadors, and those individually appointed to the Council. Ambassadors are the only members of the guild allowed to leave and join other guilds (though this is on a temporary basis). This allows them to carry out their duties. Namely, forming positive relationships with the other Guilds on our server who we may seek Alliances, or Ceasefires with. If an Ambassador is treated unfairly, it will be reported and there will be consequences. As it stands, our ambassadors are Damo Tiran and Soulforge. Normal Council members will often be found serving in many different roles throughout the branches of the Hierarchy; indeed, the leadership will likely overlap in many different ways. There is no restriction on how many different branches you can serve in.
-=Military=-
The High Council and the Overlords will oversee the actions of the Military. The Grand Admiral and General will answer only to the Overlords for each Military Leader will be Appointed to the Council to avoid any middlemen.
-Navy-
Grand Admiral Forodmegil will run the navy. He has made clear that he wishes to have a sprawling, formidable navy. The Overlords and Council members agree with Forodmegil. Naval combat will be extremely important in Darkfall and The Crusade will put the time and effort to build up our fleet. The 4 Lord Admirals will each be in charge of 25% of the map’s water (i.e. Northwestern, Northeastern, Southwestern, Southeastern seas). Forodmegil will appoint the Lord Admirals while being advised by the High Council. The Captains will be chosen the same way as Admirals; there will be one captain per ship in the navy. Let it also be noted that Captains will not apply on their whim, but when ships become available. The system will work something like this: As each new ship is created, a new topic will be started by the Grand Admiral with the specifications of the ship in the Command Positions forum, and all are welcome to reply with their application for the command. As the ships we build get larger and larger, some Captains of the older, smaller vessels will obviously want to apply for the larger ships; they will be given first priority in the selection process; essentially, you can build tenure as a Captain in Crusade Armada. In addition, new threads will be opened up to replace those Captains who are moving up. The Captain of each vessel will handpick the First Officers. The tenure of the First Officer is decided on the whim of that vessel’s Captain; this is to ensure that ship operations go smoothly. However, if the Council or the Grand Admiral should will it, a Captain can be compelled to take a Council-selected First Officer.
-Army-
The General of the Army, Krunk, will be in charge of all land-based combat operations. He will be in charge of ensuring stable and plentiful supplies are produced by the respective trade guilds or purchased on the market. This will be done in conjunction with the Trade Chairman and the CFO, respectively. This system will be elaborated on in the Economic section of this breakdown. The Captains, appointed by General Krunk, will be in charge of smaller groups of soldiers, and will take care of the front-line orders and instructions. The chain of command will go something as follows: the General tells the Captain to flank right. The Captain is then required to make a quick decision on how to carry out that order; his job is to make the General’s order happen in a quick, efficient, and effective way, whatever that may entail. General Krunk has also seen fit to create a rank that will serve under the Captains, the Lieutenants. Their job will be to further break down the chain of command and help to organize things on the player-to-player basis; the Captain will give the Lieutenant the General’s orders with instructions on how to carry them out, and then the Lieutenant’s job is to coordinate their squad of men (usually from 5 to 8 people) to send the healer here, archers do this and that, melee more in and cover the casters, etc. The Lieutenant’s job is to know his squad and its limitations, and to use this knowledge of his men to coordinate them into the best possible fighting force.
-=Economic=-
The Chief Financial Officer, Soulforge, will oversee all parts of the Economic system. His job will also be to coordinate efforts between the Military and the Trade Guilds (making sure soldiers have the required equipment, ensuring that the Navy has the ships that they need, etc) as well as funding the Guild proper. This will include both ends of the money chain: the spending and the gathering, whether it be through the markets (buying then reselling commodities at higher prices), levying taxes on the membership, or selling wares produced by the Trade Guilds. The CFO’s powers will be extremely extensive, mainly due to the fact that there are a plethora of unforeseeable circumstances that he will likely have to deal with. The Trade Chairman, Madbart, is in charge of coordinating the different trade guilds. This will be vital because there will be trade guilds in charge of both gathering and producing, meaning that there will be a delicate balance between the supply of raw materials coming in and the demand of the producing guilds for that raw supply. The Trade Chairman will have to make sure that our resources are being allocated at maximum efficiency. The Trade Guild Masters will be in charge of their own respective area, whether it be woodcutting or weaponsmithing. The High Council will provide oversight and mandates as needed to all positions. Production mandates can be set by the Council, but this will only occur in the most extreme situations.
Your Proposed Character
Questions about Yourself
Natural Law 1. Be respectful to ALL members of The Crusade (in and out of the game)
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If you join the crusade be prepared to defend the title of the greatest guild on the server. |
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Indeed, and for all other guilds on our server, prepare to get raped. |
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Super raped. |
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All guilds who stand in our way*. |
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But seriously a looking for a compettitive guild that will help all its members than you've already found it Thecrusa.de |
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Great community with a great history! If you want a great enviroment to play a great game, look no further than The Crusade! |
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The Crusade is rapidly growing at the moment. Join quickly to secure a position in our Guild Hierarchy! |
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From what I hear this guild is literally the bees knees.
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Yup, I heard that as well. The game is like a week and a half away! I am fuckin pumped! |
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Hoolash
Novice Member
Joined: 12/08/04
U have never lived a perfect day until you have helped someone who will never be able to repay you. |
I'm very interested in this realm and have found a keen interest in The Crusade. The organization and maturity shows through the posting/advertisement above. I'm currently in the middle of a move and do not have internet hooked up but will in the next week. My goal is to have this completed before launch so that I can jump right in. I've been known as a healer/crafter in my previous adventures and generally steer away from the PvP side of things. I'm not afraid of it, just not the strength needed by an organization. My strengths lie in logistics and leadership. I do understand that leadership is out of the subject matter for now but insure that you will enjoy my association. I would like to have a one on one with someone in the higher rankings as I do have a few questions. If I could be presented with a Yahoo IM to strike up a convo, I'd greatly appreciate it. I can chat via my phone so the internet connection is no worry.
~Hoolash
Disregard this post. After the latest delay, I believe it's time to find something else.
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Ah, Joshua! I sent you an Msn Offline Message. Hope to hear back from you sometime soon. :) |
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you guys can't be serious... ----------------------- Played- SWG (pre-cu), AoC, VG, WoW, LoTRO,CoX, EQ2, DAOC, GW, PotBS Playing- EVE, Jade Dynasty, RoM, Aion, SUN Waiting for- MO, Tera, APB, TOR, DCO, Jumpgate Evo, Black Prophecy, Dawntide, Cities XL, WH40K, WWE, Alganon, NASA |
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Completely Serious, Are you ? |
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Really? Just get raped Kainis. |
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LOL wierd post |
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I will say we have a weird post when someone tells me what constitutes normality. |
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Yeah that Kainis guy is definetely a turd nugget. |
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Yeah, its too bad. I guess he acts like that cause he doesn't have anyone in RL who likes him so he has to try to act like a bad ass online. *shrug* |
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Reporting in! This guild happens to be legit...Esellesar is actually a good Guild Leader, had the chance to play with the guild In AoC, was talking to the guys before they joined AoC and they had their stuff together for the release...so I know that they have their stuff together...if any of you were wondering
Ready to get back into an mmo and rape face |
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As Evil said, rape face. It is what we will do, and what we will continue to do. Glad to have you back man! And thank you for that compliment. I am going to update this thread in the next day or two to resemble the changes to the guild. |
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Ok the nice writeup peeked my interest, but a few questions remain if someone would like to spare some time answering
What Timezones/server? What Races?
And whats up with all the Rapin in here? FagerCraft - Feeding the trolls on mmorpg.com since 2005. |
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Timezone- We cover all of the US with plenty of members in each. Also we have members in Europe, Africa, and Australia. I am in the Eastern Time Zone, Meldarion is out West, Krunk is Mountain, Forod is East, and Soulforge and Militades are Central. Gallandro I believe is out West a little as well. Our timezone is spread out among our general members just as it is among our Leadership. Races- Human, Dwarf, and Mirdain (Elves). We plan to be a "Good" Aligned Guild. Raping- We like to joke around and nothing upsets other guilds when after you beat their face in, you say, "Get Raped". If you have any more questions feel free to ask! Hope to see you on the Forums! |
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Originally posted by sawyer38969
Ill assume your aiming to play on a Us server then? Too bad im from central europe, i kinda liked your ideals, anyways i wish you good hunting FagerCraft - Feeding the trolls on mmorpg.com since 2005. |
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Ah, thats too bad man, our Euro Friends can use some more players in their time zone. ;) Good luck in your search! And thank you once again for stopping by. |
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