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Darkfall

Darkfall 

General Discussion  » World Size compared to Kalimdor (WoW)

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65 posts found
  Paragus1

Highlighted Blogger

Joined: 6/29/06
Posts: 1748

Co-Leader of Inquisition
www.inqguild.net

 
OP  1/21/09 5:05:14 PM#1

Someone on the Darkfall-EU forums posted this.   Apparently someone took the time to apporximate how big the Kalimdor continent in World of Warcraft is compared to the size of Agon in Darkfall.   I can't say whether or not it is exact, but it looks like someone spent a bit of time on this trying to figure it out.  I found it somewhat interesting.

 

  Hahhns

Novice Member

Joined: 1/07/07
Posts: 215

1/21/09 5:06:43 PM#2

this woudl be a great map if it were real

  Capn23

Apprentice Member

Joined: 7/03/08
Posts: 1577

"And that''s the way the cookie crumbles"

1/21/09 5:07:40 PM#3

Sweet Baby Jesus.

 

Kalimdor is pretty big too. running from one end to the next takes a good amount of time. Agon is gonna be HUGE.

----------------------------------------------------------------------------
Guys! I'm hopelessly lost in a mountain of mole hills! Them damn moles!

  Azntranc3

Novice Member

Joined: 9/05/08
Posts: 175

1/21/09 5:09:09 PM#4

Well to even things out, the entire world of warcraft isn't on one continent...it's on three (4 if you include outlands). The Darkfall world "map" (legit or not?) looks like it's zoomed in making the world of warcraft map look much smaller in comparison....but only time will tell, that is if this game even comes out.

  Ascension08

Novice Member

Joined: 3/12/08
Posts: 2009

"Silence is golden, duct tape is silver, but the White Border of Darkfall rules over all!"

1/21/09 5:11:53 PM#5
Originally posted by Capn23

Sweet Baby Jesus.

 

Kalimdor is pretty big too. running from one end to the next takes a good amount of time. Agon is gonna be HUGE.

If it's a real map.

Agon MAY BE huge.

--------------------------------------
A human and an Elf get captured by Skaven. The rat-men are getting ready to shoot the first hostage with Dwarf-made guns when he yells, "Earthquake!" The naturally nervous Skaven run and hide from the imaginary threat. He escapes. The Skaven regroup and bring out the Elf. Being very smart, the Elf has figured out what to do. When the Skaven get ready to shoot, the Elf, in order to scare them, yells, "Fire!"

Order of the White Border.

  Syyth007

Apprentice Member

Joined: 5/15/08
Posts: 251

1/21/09 5:15:06 PM#6

It appears to be a simple assumption, but if the world is so giagantic, will the content be there to fill it, or will it be pretty views with no substance?  Dark and Light had a huge game world, but much of it was empty and void of life/content.

  Capn23

Apprentice Member

Joined: 7/03/08
Posts: 1577

"And that''s the way the cookie crumbles"

1/21/09 5:18:35 PM#7
Originally posted by Ascension08
Originally posted by Capn23

Sweet Baby Jesus.

 

Kalimdor is pretty big too. running from one end to the next takes a good amount of time. Agon is gonna be HUGE.

If it's a real map.

Agon MAY BE huge.


 

I'm almost positive the game world is there. Whether all the content will be in is another question.

----------------------------------------------------------------------------
Guys! I'm hopelessly lost in a mountain of mole hills! Them damn moles!

  Paragus1

Highlighted Blogger

Joined: 6/29/06
Posts: 1748

Co-Leader of Inquisition
www.inqguild.net

 
OP  1/21/09 5:21:58 PM#8

Another thing we need to take into account is that water areas are a legit playfield.  In most MMOs, the water is merely a divider between continents that can not be explored in any way shape or form.  If Darkfall has the naval component in it, then we have to consider that the "playable" game space is even larger than we think.

  New_to_MMO

Apprentice Member

Joined: 11/26/05
Posts: 71

1/21/09 5:24:28 PM#9
Originally posted by Syyth007

It appears to be a simple assumption, but if the world is so giagantic, will the content be there to fill it, or will it be pretty views with no substance?  Dark and Light had a huge game world, but much of it was empty and void of life/content.

 

I would assume it is going to seem rather empty. Wouldn't a lot of that space be used on player cities?

  Gyrus

Advanced Member

Joined: 11/20/07
Posts: 2322

1/21/09 5:29:10 PM#10
Originally posted by Paragus1

Someone on the Darkfall-EU forums posted this.   Apparently someone took the time to apporximate how big the Kalimdor continent in World of Warcraft is compared to the size of Agon in Darkfall.   I can't say whether or not it is exact, but it looks like someone spent a bit of time on this trying to figure it out.  I found it somewhat interesting.

 

 

I call BS.  Complete BS.  This is simply wishful thinking.

 

How did this person compare scales?

 

I would suggest that to make any comparison of this sort you need a Consistent Scale.
The only meaningful scale you can use from MMO to MMO is travel time.

 

How long does it take to run (walk) fom one side of the world to another?
In cases where you cannot run (EvE, PotBS) I would suggest the benchmark is travel in the default (n00bie) ship / craft / avatar without buffs.
In instanced game worlds (Tabula Rasa) I would suggest the world side be measured by adding up the cumulative travel time to cross the areas to travel from the furthest point to the furthest point.

 

In this case I hae heard it takes less than 2 hours to cross the main contenient in DF.  IIRC it takes about 20 minutes to cross that island in WOW... so those scales are way off.

Nothing says irony like spelling ideot wrong.

  Paragus1

Highlighted Blogger

Joined: 6/29/06
Posts: 1748

Co-Leader of Inquisition
www.inqguild.net

 
OP  1/21/09 5:33:06 PM#11
Originally posted by Gyrus

I call BS.  Complete BS.  This is simply wishful thinking.

 

How did this person compare scales?

 

I would suggest that to make any comparison of this sort you need a Consistent Scale.
The only meaningful scale you can use from MMO to MMO is travel time.

 

How long does it take to run (walk) fom one side of the world to another?
In cases where you cannot run (EvE, PotBS) I would suggest the benchmark is travel in the default (n00bie) ship / craft / avatar without buffs.
In instanced game worlds (Tabula Rasa) I would suggest the world side be measured by adding up the cumulative travel time to cross the areas to travel from the furthest point to the furthest point.

 

In this case I hae heard it takes less than 2 hours to cross the main contenient in DF.  IIRC it takes about 20 minutes to cross that island in WOW... so those scales are way off.

 

This is by no means an exact science, especially with how little we do know.   But if you wish to see the source where he explains this, I invite you to read his explanation HERE.

  miagisan

Novice Member

Joined: 7/28/06
Posts: 5298

1/21/09 5:39:21 PM#12

the guy admits it is not to scale just "how big it feels"

aka bullsh*t

  jy88902

Apprentice Member

Joined: 5/06/08
Posts: 307

1/21/09 5:47:55 PM#13
Originally posted by miagisan

the guy admits it is not to scale just "how big it feels"

aka bullsh*t


 

I did get a chuckle after reading a leaker confirming that the Darkfall world is basically many square tiles sewn together as the map suggests and that the boundaries are pretty distinct and noticeable.

Square tiles? In 2009? Really?

  strongaxe

Novice Member

Joined: 9/16/06
Posts: 871

1/21/09 5:50:45 PM#14

Yeah didnt they calculate the distance on Agon based on the amount of time it take to run from one cap city to the next (closest one).  Pretty sweet how big the world is going to be.

  Gyrus

Advanced Member

Joined: 11/20/07
Posts: 2322

1/21/09 5:51:33 PM#15
Originally posted by Paragus1
Originally posted by Gyrus

I call BS.  Complete BS.  This is simply wishful thinking.

 

How did this person compare scales?

 

...

 

This is by no means an exact science, especially with how little we do know.   But if you wish to see the source where he explains this, I invite you to read his explanation HERE.

OK - maybe the scale is not as far out as I originally thought.  I would have used a more meaningful sample though.  90seconds of running is not very long.  30 minutes gives a more meaningful measure - and negates games with 'sprint' buffs.

Nothing says irony like spelling ideot wrong.

  jakojako

Apprentice Member

Joined: 9/25/06
Posts: 342

1/21/09 6:06:27 PM#16

Darkfall Doesn't exist (as far as we know at least)

If darkfall doesn't exist, than neither does Agon

If Agon doesn't exist, its size cannot be compared to that of an existing plane.

 

GG

  Wildbeard

Advanced Member

Joined: 9/21/08
Posts: 142

1/21/09 7:00:11 PM#17

again the fans, and me cheer soflty yet enthusiastic , while these demonpossessed trolls shout rape and pillage.

 

Very nice comparison and very nicely done,

 

Is it correct? , noone can say atm , but i am inclined to believe it.

 

  Rasputin

Apprentice Member

Joined: 7/07/03
Posts: 618

1/21/09 7:07:15 PM#18

I believe Agon is MUCH bigger than what is shown in the picture.

It takes me 3-5 minutes to run through a zone in WoW. Try to run through Elwynn Forest and then across Redridge Mountains (which is across the entire continent). I swear, it will take you AT MOST 10 minutes. You may even be able to do it in 7-8 minutes.

Agon will take longer to run across percentage-wise, than what is shown in the picture.

  Vrika

Elite Member

Joined: 10/03/05
Posts: 2025

1/21/09 7:21:36 PM#19

That approximation is a complete failure:

1: The one who made the approximation used only data from a beta leak blog, that walking from one capital city to another would take 30-40 minutes.

a) He didn't tell us wether he used the value halfway between those estimations (35 minutes) or some other value from the value range for his own purposes

b) He didn't tell us, wether he approximated at all how much the real path walked in Darkfall may be longer than the straight line between capital cities. If he didn't approximate at all the fact that one shouldn't be able to walk straight path in a game like Darkfall, that creates immediately a huge error. If he did approximate, that creates a huge error margin

2: To measure the WoW map, he used only 90 seconds data sample of walking on flat ground and taking screenshots of his progress on the map. 90 seconds walked is too small distance to move much on map of Kalimdor's side. That means it's likely that there's quite big error on Kalimdor's map too

3: Since Darkfall isn't launched yet and that data isn't verifiable, who are we to tell that it's not an intented leak of fake information by Darkfall developers?

PS. I wish that Darkfall world would be that big and full of content. I just think it's better to wait and see until the game is released instead of trusting at what is more wild speculations than anything else.

  xzyax

Novice Member

Joined: 10/02/08
Posts: 2492

1/21/09 7:35:46 PM#20
Originally posted by New_to_MMO
Originally posted by Syyth007

It appears to be a simple assumption, but if the world is so giagantic, will the content be there to fill it, or will it be pretty views with no substance?  Dark and Light had a huge game world, but much of it was empty and void of life/content.

 

I would assume it is going to seem rather empty. Wouldn't a lot of that space be used on player cities?


 

If they are all implemented... there are supposed to be 97 buildable clan sites. 

Per this link:

www.scribd.com/doc/9082373/Darkfall-Interviews

 

There are 44  clan city sites and 53 clan village/hamlet sites.  You can't just build anyway.  You have to find the special pre-designated areas and build in the pre-designated spots. 

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