Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:611  Guilds:3,079
Members:1,592,405  Online:0
Guests:0  Posts:4,845,458
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » When paying for an MMO , don't make everyday a Sundae,

18 posts found
  User Deleted
 
1/12/09 7:12:28 AM#1

 To afford the ongoing service of a bank of servers which hosts the game, the players have become accustom in paying a monthly subscription fee to their games. Another form to pay is micro transactions, which allow the player into entering the game for the cost of the initial Software package and the feature an in game or out of game market place to purchase upgrade items. Related but different is related side games of chance that will also allow players to obtain inquire items and advantages.

 Being one of the players for a long time using the monthly subscription model, I have been skeptical of micro transactions model but with Star Wars: The Old Republic (SW: TOR) announcing that they will use the micro transactions model on launch I rethought the process and come to the realization that its a wise business move. Since most of the customers that SW: TOR are vying for are already paying monthly Subscription fees for other games it will be easier for those to try a free to play game and then make the decision of awarding the game with micro transactions. It is my belief that this game would be worthy of those micro transactions.

 Those who know me know that I have been an outspoken opponent to SOE management of their MMOS. They have a history of using multi layers of extorting money from their customers, Starting with monthly subscription fee with an ongoing policy of charging for expansions. For example to date their flagship Everquest franchise have had over 20 expansion usually costing more then $30.00 each, SOE also have used micro transaction in one form or another over the past five years as well as related trading card games offering a gambling aspect. The most recent micros transaction addition to the Everquest franchise has been met with resistance from players. SOE does appear to be greedy with their current customers and due to that reason their former customers and those they have advised are steering clear of doing business with SOE.

 MMO companies should wisely chose their path of revenue and stick with it. Double or triple dipping is great for an ice cream cone but not with the MMO customers wallets.


 

  Nadia

Elite Member

Joined: 7/26/03
Posts: 5241

1/12/09 7:29:31 AM#2

say what you want about too many expansions and having to pay for all of them

 

but SOE's EQ and EQ2 are the only p2p mmo   (that I am aware of)

that gives you all past retail expansions when buy the latest expansion

- very helpful for newcomers

  metalhead980

Apprentice Member

Joined: 6/11/08
Posts: 2699

1/12/09 7:39:16 AM#3

TOR is not using micro transaction model.

They havent released anything official.

I'm sure the guys at Bioware know if they go for this type of model it would mean instant death.

Seriously why would they want to create a MMO for the F2p crowd? that community is terrible and imo second class MMO citizens.

PLaying: EvE, Ryzom

Waiting For: Earthrise, Perpetuum

  Ihmotepp

Spotlight Poster

Joined: 10/28/08
Posts: 14557

1/12/09 12:56:34 PM#4
Originally posted by metalhead980

TOR is not using micro transaction model.

They havent released anything official.

I'm sure the guys at Bioware know if they go for this type of model it would mean instant death.

Seriously why would they want to create a MMO for the F2p crowd? that community is terrible and imo second class MMO citizens.

 

I want to try TOR. The moment I find I need a new light saber, and the best way to get one is pay $1.95, and then I need some armor, so I should to the cash shop and pay 75 cents, and then I see some decked out player with all they items they bought from the cash shop, that's it, I'll delete the game from my hardrrive.

They want my $14.95 a month, they got it.

  User Deleted
 
1/12/09 1:57:45 PM#5
Originally posted by Nadia

say what you want about too many expansions and having to pay for all of them

 

but SOE's EQ and EQ2 are the only p2p mmo   (that I am aware of)

that gives you all past retail expansions when buy the latest expansion

- very helpful for newcomers

 

 NOW  they are free , but are time of release players had to cough up the money or be left in the dust.

Its my hope that newcomers are few and far between and handing them all of the expansion at once just  shows  that SOE is pulling out all the stops to find another poor soul to fleece.

 

 

  Glamis

Novice Member

Joined: 10/12/05
Posts: 89

1/12/09 1:59:18 PM#6
Originally posted by JestorRodo

 MMO companies should wisely chose their path of revenue and stick with it. Double or triple dipping is great for an ice cream cone but not with the MMO customers wallets.


 

 

Agreed. Pick a model and go with it. Don't try to hit customer swith multiple methods.

 

The MMO industry really has to get away from the subscription model. People would like to be able to play more than one, but there is not enough time to play multiples enough to justify multiple subscriptions.

  User Deleted
 
1/12/09 2:03:32 PM#7
Originally posted by Ihmotepp
Originally posted by metalhead980

TOR is not using micro transaction model.

They havent released anything official.

I'm sure the guys at Bioware know if they go for this type of model it would mean instant death.

Seriously why would they want to create a MMO for the F2p crowd? that community is terrible and imo second class MMO citizens.

 

I want to try TOR. The moment I find I need a new light saber, and the best way to get one is pay $1.95, and then I need some armor, so I should to the cash shop and pay 75 cents, and then I see some decked out player with all they items they bought from the cash shop, that's it, I'll delete the game from my hardrrive.

They want my $14.95 a month, they got it.

    As I have mention , I am use to a subscription model myself  but I would not curse the game if it was microtransaction as long as they stick to it instead of making it a Subscription once the shops have been bought out. ( Only one company would have the nads to pull a stunt like that - ).

 

 

  Cik_Asalin

Novice Member

Joined: 8/29/04
Posts: 3091

1/12/09 2:15:21 PM#8
Originally posted by JestorRodo  

The Old Republic (SW: TOR) announcing that they will use the micro transactions model on launch.

 

Link please. 

 

And yea...one model to focus on would be enough.  I for one am happy for a Micro-Transaction system that eliminates the baiting tactics of Developers and Publishers for products that aren't as promoted or that are overly-hyped and misleading.


Keep drinking the kool-aid of false fear if you’re not liking the though, but it can work. With the right game and implementation of a Micro-transaction system that involves mostly cosmetic items, like non-stat vanity clothing, mount, a travel scroll, or allowing players to pay a monthly fee to keep their in-game housing, it rewards players at their discretion that contribute, it actually puts the consumer in the seat of control for paying for content and well-designed games, I think. But I am still thinking about it.


After having played Atlantica Online and Runes of Magic that are core-free, other than cosmetic and slight experience pots or teleportation scrolls, etc. from a micro-transaction system, I've come to the realization that having a free-content business model with micro-transactions that don’t include high-stat gear and weapons are very acceptable.


I'll take a well-designed and content rich game that is in-development like Runes of Magic any day where there's an active development team, accessible customer service, player-driven economy and conflict, a wide array of skills and professions, housing, story-line, quests, community, etc. and take the core content for free while I get accustom to the game and develop an appreciation for it, over EQ or WoW or WAR or AoC where Im not getting anything more other than having to pay up front for a $50 box and $15/month.
I will say that the RoM quest system is too auto-pilot and game-play dumbed down for me, but the game was nice to play for a while.


As well, Micro-transaction have been there for 20 years as their called gold-sellers, and for anyone to be soooo frightened by them or so turned off to the point that you wont play a game with them enabled is hypocrisy, really....because you are...you always have been.

  User Deleted
 
1/12/09 2:28:56 PM#9
Originally posted by Cik_Asalin
Originally posted by JestorRodo  

The Old Republic (SW: TOR) announcing that they will use the micro transactions model on launch.

 

Link please. 

 

   www.gamasutra.com/php-bin/news_index.php

 there you go - allow me to quote

The tantalizing hint Jon Riccitello offered about the future business strategy for BioWare's Star Wars: The Old Republic may be the strongest indicator of Western microtransaction adoption yet. Though EA tried to take back the comment, though they may not have 100 percent solid plans for the title yet, even the indication that one of the West's biggest publishers is considering that kind of market strategy is a sea-change in MMOs.  ENDQUOTE

 


 

  Cik_Asalin

Novice Member

Joined: 8/29/04
Posts: 3091

1/12/09 2:37:42 PM#10

Okay - so its a business model consideration.  No yes or no, but it will be a business model consideration kicked around or placed on a project board for most, I'd suspect.

  User Deleted
 
1/13/09 8:23:38 AM#11
Originally posted by Cik_Asalin

Okay - so its a business model consideration.  No yes or no, but it will be a business model consideration kicked around or placed on a project board for most, I'd suspect.


 

  My Buddies at SOE love it , from their failed Station store to their Livegamer partnership and don't get me start about the reused Trading card games.  

 

 

  matthewf978

Novice Member

Joined: 6/20/08
Posts: 287

1/13/09 9:35:51 AM#12
Originally posted by Ihmotepp
Originally posted by metalhead980

TOR is not using micro transaction model.

They havent released anything official.

I'm sure the guys at Bioware know if they go for this type of model it would mean instant death.

Seriously why would they want to create a MMO for the F2p crowd? that community is terrible and imo second class MMO citizens.

 

I want to try TOR. The moment I find I need a new light saber, and the best way to get one is pay $1.95, and then I need some armor, so I should to the cash shop and pay 75 cents, and then I see some decked out player with all they items they bought from the cash shop, that's it, I'll delete the game from my hardrrive.

They want my $14.95 a month, they got it.


 

Not only that, but don't forget to include the paid staff who get the full set of gear for free and are paid to run around the game world and put down players who haven't purchased the set of gear. Yep, just what I want in my game, a self-esteem gutter trap. I will never play a micro transaction game.

  Theocritus

Elite Member

Joined: 7/15/08
Posts: 1676

1/13/09 9:42:32 AM#13
Originally posted by metalhead980

TOR is not using micro transaction model.

They havent released anything official.

I'm sure the guys at Bioware know if they go for this type of model it would mean instant death.

Seriously why would they want to create a MMO for the F2p crowd? that community is terrible and imo second class MMO citizens.


 

    You cant stereotype like that lol.......Ive played several f2ps and yes some of them had terrible communitites, but some of them had very solid communities (RoM and Atlantica to name a couple)....... The worst coomunity ever is Runescape and look at how many players they have...........Liek the OP said its not a bad business model, especially when you consider that alot of your potential customer base is already paying for a MMO.......By going f2p with MT you open the doors for alot more people than you would going p2p......

  MadnessRealm

Hard Core Member

Joined: 1/02/09
Posts: 2207

Ignorance is Bliss.

1/13/09 9:51:52 AM#14
Originally posted by Glamis

Agreed. Pick a model and go with it. Don't try to hit customer swith multiple methods.

 

The MMO industry really has to get away from the subscription model. People would like to be able to play more than one, but there is not enough time to play multiples enough to justify multiple subscriptions.

 

Probably the best model would be F2P with Membership. Meaning that a player can play when he wants, where he wants without thinking about paying a membership BUT if he feels like it, become a member and receive many advantage (Runescape, Dungeon Runners, Dofus/Wakfu etc use this model and it works really great)

------
Has been warned for telling the truth!

  User Deleted
 
1/16/09 5:54:08 AM#15
Originally posted by MadnessRealm
Originally posted by Glamis

Agreed. Pick a model and go with it. Don't try to hit customer swith multiple methods.

 

The MMO industry really has to get away from the subscription model. People would like to be able to play more than one, but there is not enough time to play multiples enough to justify multiple subscriptions.

 

Probably the best model would be F2P with Membership. Meaning that a player can play when he wants, where he wants without thinking about paying a membership BUT if he feels like it, become a member and receive many advantage (Runescape, Dungeon Runners, Dofus/Wakfu etc use this model and it works really great)

    The F2P with Membership is good way to go. It allows players to give the game a fair trial before committing . AdventureQuest  has this model as well.

  Malvolentia

Apprentice Member

Joined: 5/24/08
Posts: 263

1/16/09 6:00:43 AM#16

Imo, a microtransaction game will never get as popular as the subscription based games.

Micro games will always just come down to who's willing to shell out the most cash.  Great for the companies, terrible gaming quality for the players.

WoW fanboi: "lolz 11.5 million customers, itz obviously da best"

McDonald's: over 1 billion burgers served

  User Deleted
 
1/18/09 12:09:05 PM#17
Originally posted by Malvolentia

Imo, a microtransaction game will never get as popular as the subscription based games.

Micro games will always just come down to who's willing to shell out the most cash.  Great for the companies, terrible gaming quality for the players.

 

  I agree , I am too use to the subscription model ( as long as one doesn't not pay to far in advance)  

If the Microtransaction model caughts on , it may take some wind out of MMO Gold farmers.

 

 

  Kyleran

Elite Member

Joined: 9/13/06
Posts: 14598

A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf

1/18/09 12:23:23 PM#18

I agree, these days the trend in games seems to be to explore every possible revenue stream to generate the maximum amount of revenue.  I'd prefer they pick one and stick to it, however knowing how business works, I expect the trend to continue with more games having a hybrid payment model.

And I'll keep playing regardless.

 

"Just because you aren't paying doesn't mean it's not PTW." - Amaranthar
Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon