Trending Games | Guild Wars 2 | Elder Scrolls Online | Final Fantasy XIV: A Realm Reborn | Neverwinter

  Network:  Gamertube FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Alganon All Points Bulletin (APB) Allods Online Altis Gates Anarchy Online Ancients of Fasaria Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Legends ArchLord ArcheAge Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Asura Force Atlantica Online Atriarch Auto Assault Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Wars Blazing Throne Bless Blitz 1941 Bloodlines Champions Bounty Bay Online Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe Castle Empire Castlot Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Ecol Tactics Online Eden Eternal Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey Quest Monster & Me MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia NeoSteam Neocron Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Ogre Island Omerta 3 Onverse Order & Chaos Online Order of Magic Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Souls Online Sevencore Shadow of Legend Shadowbane Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Sigonyth: Desert Eternity Silkroad Online Skyblade SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires SteelWar Online Stone Age 2 Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Chronicle The Chronicles of Spellborn The Legend of Ares The Lost Titans The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The War Z The West Theralon There Thrones of Chaos Tibia Tibia Micro Edition Titan Siege Toontown Online Top Speed Topia Online Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

News & Features Discussion  » EVE Online: Quantum Rise Speed Changes

15 posts found
  Stradden

Managing Editor

Joined: 7/08/05
Posts: 6729

 
1/05/09 10:03:26 AM#1

MMORPG.com EVE Online Correspondent Andrew Wallace writes this report on the results of the Speed changes that were introduced into EVE Online with last November's Quantum Rise expansion.

As you may have guessed from the title, this look at the Quantum Rise expansion is all about the speed changes that were introduced. Not wanting to be melodramatic, it was heralded as the end of times by some sections of the EVE community (even to the point of referencing the New Game Enhancements update for Star Wars: Galaxies). Affectionately dubbed the "Nano-Nerf" by the community, there was much bile and mud slinging on the official forums as they were released onto Singularity (EVE's test server) and revised before the final release last November; and, strangely enough, the apocalypse has not come to New Eden. First, let's have a look at the speed related modules affected by Quantum Rise:

EVE Online Screenshot

Read Quantum Rise Speed Changes

Cheers,
Jon Wood
Managing Editor
MMORPG.com

  Ozmodan

Elite Member

Joined: 2/27/07
Posts: 5867

1/05/09 10:40:32 AM#2

Well, as expected, the nano whiners were again completely wrong.  The game is better balanced now and you can still fit a ship for speed if you so desire.  Grats to CCP for fixing a major loophole in the game.

  Wrayeth

Apprentice Member

Joined: 9/30/05
Posts: 229

1/05/09 10:45:46 AM#3

Quantum Rise was a big disappointment for me.

Having played the game for years before speed tanking became king, I knew that the game would not die if nanos were nerfed as so many of the newer players predicted. As such, I spent the better part of two years campaigning on the forums for a nerf to overpowered nano setups. When they first announced they were nerfing speed tanks, I was ecstatic. I was expecting them to change speed from a tank that allowed one to avoid damage entirely to something that simply reduced incoming damage (i.e. no longer God-mode vs. normal ships and setups).

You can imagine my surprise when, instead of just nerfing nanos, they announced they were nerfing webs, microwarpdrive speed, the base speed of larger ships, and even making it possible to completely shut down a MWD with a 9km scrambler.

As a large ship specialist (Caldari BS 5, Amarr BS 5, Minmatar BS 5, command ships 5) who preferred solo and small gang action, I knew these changes would spell certain doom for the ships I had spent four years training for. If the changes went through as planned, any given smaller ship could get under my own ship's guns and orbit at a range where I simply could not hit them. Moreover, with the ability to shut off my battleship's MWD, I couldn't even attempt to maneuver to increase my effective tracking - a tactic that I'd used for years even when webbed if my opponent got too close to hit.

Another expected result of these proposed changes was that solo and small gang play in anything but frigates, vagas, and recons would pretty much die. With webs nerfed so thoroughly and most combat happening at gates, it would now be possible for most opponents to get back to the gate and jump out with little problem; if they had a MWD, a 60% web would be insufficient to stop them. If you had a 9km scrambler, it would take you too long to get in range to use it to shut off their MWD, and your opponent would have enough velocity and inertia by that point to coast into jump range. In addition, even when the person who jumped through the gate intends to fight instead of run, it would now be largely impossible to fight outnumbered with the ability of scramblers to cripple a ship's manueverability. This would result in an increased need to bring more ships to counter that effect and provide support to those ships disabled by the new mechanic (read: blob). And, as is generally the case, the need for individual player skill goes out the window when gang size reaches a certain level; at that point the only person in the gang who needs any real skill is the FC.

I immediately got on the forums and started campaigning for a reduction to the proposed changes. I proposed that, instead of nerfing webs to 60%, the best webs be nerfed to 75% instead (I acknowledged that webs had been somewhat overpowered at 90%). I also suggested removing a 9km scrambler's ability to shut off MWD; this was too crippling to larger ships and prevented the use of player piloting skill to adjust a ship's effective tracking.

For the better part of two months I did my best to see that these changes did not result in a game that was unplayable for those who preferred larger ships and/or small gangs/solo, but to no avail. As has been usual for CCP, the changes that hit the test server were not altered in any meaninful way before they went live.

Having tested the changes on SiSi and also after they went live somewhat, I cancelled my account after four years as the style of play I had worked towards for all that time was no longer possible. It was one of the hardest decisions I've made in a long time (I really, really loved EVE), but there was nothing more for me in the game. I still constantly get the urge to play and would resub in an instant if they changed the mechanics to something I could enjoy, but I don't see that happening. -sigh-
 

-Wrayeth

"Look, pa! I just contributed absolutely nothing to this thread!"

  Vullcan

Novice Member

Joined: 3/13/04
Posts: 59

1/05/09 11:13:37 AM#4

You cant use the same old tactics and setups so you quit? *sigh*

Hate to break it to you but new patches and expansions usually end up with players having to respec, figure out new tactics etc, regardless of the game.

  Wrayeth

Apprentice Member

Joined: 9/30/05
Posts: 229

1/05/09 12:36:50 PM#5
Originally posted by Vullcan

You cant use the same old tactics and setups so you quit? *sigh*

Hate to break it to you but new patches and expansions usually end up with players having to respec, figure out new tactics etc, regardless of the game.


 

Typical small-minded thinking on your part (being someone who apparently thinks that anyone who is discontent must be an idiot), my friend.  Has it occurred to you that I may have tried other playstyles and found them lacking?  Would it surprise you to know that my character could fly interceptors, assault frigates, HACs, and recons as well?  Would it also suprise you, for some strange reason, to know that I've tried the whole blobbing thing and found that it doesn't suit?  I mean, it's not like I was quite visibly a member of several large alliances all the way back to 2004 or anything... -cough-  Morsus Mihi, old school Veritas Immortalis, Forsaken Empire, Fountain Alliance, Northern Star Alliance -cough-

-Wrayeth

"Look, pa! I just contributed absolutely nothing to this thread!"

  User Deleted
1/05/09 12:55:12 PM#6

I have a few friends that play eve all fo them hate the new patch. Alot of the skills they spent tons of time training are now useless. All of them are losing intrest in the game mostly because a good part of the skills they trained are now useless. They feel riped off they payed alot to train those skills that now dont suite fighting in ships of there choice. Its alot more then just speed that was changed and was hit with the nerf bat.

  ChurchillT

Novice Member

Joined: 6/15/06
Posts: 59

1/05/09 1:04:48 PM#7
Originally posted by Wrayeth

*Snip*

As a large ship specialist (Caldari BS 5, Amarr BS 5, Minmatar BS 5, command ships 5) who preferred solo and small gang action, I knew these changes would spell certain doom for the ships I had spent four years training for. If the changes went through as planned, any given smaller ship could get under my own ship's guns and orbit at a range where I simply could not hit them. Moreover, with the ability to shut off my battleship's MWD, I couldn't even attempt to maneuver to increase my effective tracking - a tactic that I'd used for years even when webbed if my opponent got too close to hit.

*Snip*

 

I can understand what you mean when you say you've trained hard to pilot the larger ships yet not find them ineffective against the smaller ships. The only thing I really wish to point out is that a battleship is not mean to be god like over everything smaller than it. EVE has always been about tactics rather than size.

 

I don't see the issue with a small ship getting in under you being a problem. If you're flying alone and planning to kill a target the best a battleship can do is probably anything cruiser sized and above.

I personally really enjoy these changed as it's made smaller ships stand their ground. 2 DPS and 3 Tacklers in a group can now take on most small gangs that roam around in low sec.

Before the tactic was to, as Yahtzee said so incredibly well, kick each other in the shins until one of you falls down. If you've trained for piloting larger ships, much like I have you should know your role is not to go it alone (Unless you have almost perfect drone skills and a hanger full of light drones). A Battleship or Command ships role is just that, to provide the muscle needed to take down larger targets. Once a tackler has pinned the target down they are but a sitting duck and suddenly your guns WILL do damage.

EVE solo play is.. doable but hardly enjoyable unless you like sitting on pots of ISK bored out of your mind. The idea of a Warp Scram shutting down a ships MWD is to combat the improved speed of the interceptors. As it is EVE is more balanced now.

I am not saying you're wrong as I know I have left games before when the game mechanics changed to a style I didn't enjoy. You seem intelligent and understand so for that I am sorry that EVE was not enjoyable for you any more. However on the whole (From small roaming gangs to 300 people fleet battles) small ships have been given a new lease of life. I say bravo CCP! Bravo!

 

  Rekindle

Advanced Member

Joined: 3/03/05
Posts: 1179

1/05/09 1:33:30 PM#8

2008 was a year of nerfs for this game which already made you kinda sleepy.

  Vandenberg

EVE Online Correspondent

Joined: 9/06/08
Posts: 21

1/05/09 3:24:39 PM#9
Originally posted by Rekindle

2008 was a year of nerfs for this game which already made you kinda sleepy.

 

Like all of the changes, it really depends on your ship of choice. Frigates got mad love this year-no more getting outrun by MWDing battleships- and even destroyers got brought back to life for a bit with Factional Warfare.

 

“The contents of this post do not necessarily reflect the views of MMORPG.com and its management.”

“The contents of this post do not necessarily reflect the views of MMORPG.com and its management.”

  Ozmodan

Elite Member

Joined: 2/27/07
Posts: 5867

1/05/09 3:26:18 PM#10
Originally posted by Wrayeth
Originally posted by Vullcan

You cant use the same old tactics and setups so you quit? *sigh*

Hate to break it to you but new patches and expansions usually end up with players having to respec, figure out new tactics etc, regardless of the game.


 

Typical small-minded thinking on your part (being someone who apparently thinks that anyone who is discontent must be an idiot), my friend.  Has it occurred to you that I may have tried other playstyles and found them lacking?  Would it surprise you to know that my character could fly interceptors, assault frigates, HACs, and recons as well?  Would it also suprise you, for some strange reason, to know that I've tried the whole blobbing thing and found that it doesn't suit?  I mean, it's not like I was quite visibly a member of several large alliances all the way back to 2004 or anything... -cough-  Morsus Mihi, old school Veritas Immortalis, Forsaken Empire, Fountain Alliance, Northern Star Alliance -cough-

Who has the small mind?  Come on now, your entire spiel comes out " oh gee they changed things and I can't be bothered to adapt so I am quiting".  If you even had an inkling how silly and immature that sounds you would never have written it.
 

Despite your rantings the game is fine and so are large ships and small gangs.  The game is far better now that it was before the changes.  You can still nano if you want, just that you are not untouchable anymore.  Battleships were never intended to be solo pownmobiles, you should have support with you.  They work fine with a support network along.

If you notice the game is thriving, too bad you are missing out on it, nothing even close to it on the market today.

  schawo

Novice Member

Joined: 11/25/06
Posts: 134

1/05/09 4:48:11 PM#11

Thank God, with QR we can rename the game from Nano Online.  It was  overdue a long ago.

  dperrin

Novice Member

Joined: 12/20/08
Posts: 2

1/05/09 5:14:20 PM#12

 I don't have much of a problem with the nerfing of nanos, but I am not too thrilled with the web nerf. Regardless, this was a well-written article and worth the time to read. Well done!

  GNimmo

Novice Member

Joined: 8/20/06
Posts: 10

1/05/09 5:50:34 PM#13
Originally posted by Wrayeth

Having tested the changes on SiSi and also after they went live somewhat, I cancelled my account after four years as the style of play I had worked towards for all that time was no longer possible.
 

 

Sorry to hear that you are quitting after such a long time. Personally, I am really quite enjoying the changes. I understand that some people don't like things, but is that not, always the way of it?

One man's nerf is another man's boost, or something along those lines. I was at Fanfest and I was glad to hear from a lot of pilots of small ships that they were once again going to be able to use them thanks to these changes.

I appreciate that it must be hard to leave such a large investment of both your time and money behind you like that, I have been on the verge of doing that more than once myself, but due to my own choices rather than what CCP were doing to the game.

Although, if I am honest, the speed thing hadn't affected me directly, I am an industrial pilot in High sec, mining and running missions and all that other carebeary goodness, but it seems to me that the people on the losing end of this expansion are really the minority.

  User Deleted
1/05/09 11:16:43 PM#14
Originally posted by Wrayeth

Quantum Rise was a big disappointment for me.

Having tested the changes on SiSi and also after they went live somewhat, I cancelled my account after four years as the style of play I had worked towards for all that time was no longer possible. It was one of the hardest decisions I've made in a long time (I really, really loved EVE), but there was nothing more for me in the game. I still constantly get the urge to play and would resub in an instant if they changed the mechanics to something I could enjoy, but I don't see that happening. -sigh-
 


 

I feel sorry for you. This happens to all MMO's. The vets get screwed. All that time you put into the game for nothing. Devs keep claiming it's for balancing the game but what they don't realise is how much time and money people pay per month to master the MMO. This is why I strive to find a free MMO because paying is such a waste in the long run :(

I can see it now...people flaming me for being cheap. Well, I would still be playing Ultima Online (in 2D)  til this day if it wasn't changed. Same thing with Planetside, Star Wars Galaxies, City of Heroes/Villains and now, Eve Online...

Here's a big ,,!,, to all the developers and CEO's of P2P MMO companies...

This is just my opinion and I'm stickin to my guns!

  Vandenberg

EVE Online Correspondent

Joined: 9/06/08
Posts: 21

1/06/09 9:18:46 AM#15

The thing with veteran players getting screwed over in EVE is that they really should know better. The Nano-BS, the Nano-Nos-Dominix, the Gisti-Crow; all of these things have been seen to be overpowered and re-balanced over the years and the Nano-Hacs are just the latest addition. I'm not going to bet money on it, but I reckon there's a good chance we'll see ECM/Falcons get looked at in a similar way before the year is out.

Battleships are slightly different story, as they weren't overpowered per se, but things like webs needed to be changed as they stopped any of the lighter ship classes being effective in web range while making sub-10k warfare a boring slugfest , and it's not like the changes made BSs redundant, either.

“The contents of this post do not necessarily reflect the views of MMORPG.com and its management.”

“The contents of this post do not necessarily reflect the views of MMORPG.com and its management.”